Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2008
It makes me sad for EA. After years of throwing crap out just to make a buck, they decide to repair their image and take on several new IPs and really throw good quality at these releases. Right after they do that, none of it sells well, and now they are faced with some hard choices.
I hope this works out well for them, and it sells well. I would hate for them to revert to how they were before. (Aka, basically how Activision is now.)
Ok, now I'm starting to wonder if they were planning to pick it up all this time, but they wanted to let it hang out there to let a "Brutal Legend is in danger" narrative form so they can look like they're coming in to save the day. I don't care either way, I'm not under the delusion that companies can profit from good intentions.
Evil EA may have done that. This is the newer, nicer EA.
Riccitiello personally riding up on mighty steed, flames blasting from its nostrils, to deliver the contract to Tim Schafer.
The contract is inscribed on the body of a guitar made of stone and iron.
You might be joking but I think the truth is actually not that far detracted from this.
Double Fine are community favourites, and EA has shown it is desperately trying to win back support from the core gamers. It's a business move. Their recent financial trouble has proven that they could not sustain their model from the 90s. So they changed it. which meant a lot of new titles, new studios and the EA partners program. whether EA approached them or the other way around is irrelevant. It is of low financial risk for EA, with the game having already been in development a while, but offers a lot of profits, both from sales and from community support.
I mean this is the same EA that Valve fucking Software have said to be excellent in providing support and facilities to help publish games. That carries a lot of clout in the industry, because they know what the fuck theyre talking about.
Tim Schafer: Oh I'm not worried about them at all. They're going to hate it. I mean, mostly we're just making it to our own personal tastes. I mean, I feel, personally, that you can't make a game with a broad axe in it and not have a decapitation. I feel almost like, that would be a bug. Technically speaking.
Especially because EA is now publishing this ... I really, really hope there's some Rock Band/Guitar Hero controller tie-in somewhere in the game. Even if it's something ludicrous like wailing on guitar during the end credits or something.
Especially because EA is now publishing this ... I really, really hope there's some Rock Band/Guitar Hero controller tie-in somewhere in the game. Even if it's something ludicrous like wailing on guitar during the end credits or something.
I am very relieved that most of the good games dumped by activision have found a home now. After watching the trailer for this I am optimistic that it will be damn fun to play.
Was pretty unsure about this. But the trailer was awesome. I've never actually played Psychonauts, but i've heard only good things. Also, i'm a fan of Jack Black in general. So yeah, i'll check it out.
Was pretty unsure about this. But the trailer was awesome. I've never actually played Psychonauts, but i've heard only good things. Also, i'm a fan of Jack Black in general. So yeah, i'll check it out.
I missed Psychonauts when it came out and picked it up maybe a year ago ... the game itself is a pretty standard third-person platformer, but the writing and characterization (Tim Schafer's strong suits) are stunningly hilarious and fun. The only other Schafer game I've played is Grim Fandango, which also is widely known for its dialogue; I'm inclined to project forward from those two data points and say that Brütal Legend will have me laughing the entire way through.
Especially because EA is now publishing this ... I really, really hope there's some Rock Band/Guitar Hero controller tie-in somewhere in the game. Even if it's something ludicrous like wailing on guitar during the end credits or something.
Quick.
Someone email these guys. Best idea ever.
Nooooooooo there are no email address on their website! I can't be bothered to register for their forums :P
Especially because EA is now publishing this ... I really, really hope there's some Rock Band/Guitar Hero controller tie-in somewhere in the game. Even if it's something ludicrous like wailing on guitar during the end credits or something.
Quick.
Someone email these guys. Best idea ever.
Nooooooooo there are no email address on their website! I can't be bothered to register for their forums :P
Send them a letter with rock related doodles around the margins. That'll get their attention!
Was pretty unsure about this. But the trailer was awesome. I've never actually played Psychonauts, but i've heard only good things. Also, i'm a fan of Jack Black in general. So yeah, i'll check it out.
I missed Psychonauts when it came out and picked it up maybe a year ago ... the game itself is a pretty standard third-person platformer, but the writing and characterization (Tim Schafer's strong suits) are stunningly hilarious and fun. The only other Schafer game I've played is Grim Fandango, which also is widely known for its dialogue; I'm inclined to project forward from those two data points and say that Brütal Legend will have me laughing the entire way through.
It's funny, I actually didn't like Psychonauts the game very much. I enjoyed getting new psychic powers and the puzzly-ness of some of the bosses, but at more than a couple of points it became a tedious collect-a-thon.
However, Psychonauts the hilarious comedy movie is amazing! The characters were endearing, and the dialogue was all delivered very well. Seriously, if somebody could turn that into a Pixar animated film and cut out all of the figment collection nonsense, I would buy three copies.
Edit:
To be more on topic, I like everything about Tim Schaefer's games except the game parts. Yet, there's so much entertainment packed into each one, that I will be buying Brutal Legend no matter what.
Tim Schafer: Oh I'm not worried about them at all. They're going to hate it. I mean, mostly we're just making it to our own personal tastes. I mean, I feel, personally, that you can't make a game with a broad axe in it and not have a decapitation. I feel almost like, that would be a bug. Technically speaking.
Oh man, as if I wasn't gay enough for Tim Schaefer as it is. As long as they cut out that retarded "collectathon" that plagued Psychonauts this will be a day one purchase for me.
Silpheed on
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited December 2008
I was originally not really interested in this game. I was wrong.
Jack Black may get on my nerves, but what the hell. I think I can get over that to kill people with guitar lightning and ride sort of carnivorous fire-breathing lion-buffalo and drive a heavy-metal death-mobile. Plus, the VA work and writing looks like it might be good. Incredibly good.
Activision, what they hell were you thinking? Dropping this and Ghostbusters? Obviously you hate money. And awesome.
Tim Schafer is pure awesome. If you haven't read his blog on doublefine.com, you should.
He announced the new publisher by saying the old Brutal Legend press release had some minor spelling errors. Specifically, spelling EA as A-C-T-I-V-I-S-I-O-N.
Also, you should read about his recent quest to train his cat to poop in a robotic cat poop machine by purchasing a Big Mouth Billy Bass. I'm not kidding.
Posts
I hope this works out well for them, and it sells well. I would hate for them to revert to how they were before. (Aka, basically how Activision is now.)
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Riccitiello personally riding up on mighty steed, flames blasting from its nostrils, to deliver the contract to Tim Schafer.
The contract is inscribed on the body of a guitar made of stone and iron.
I keep expecting them to go "Aha! You all fell for our wicked scheme", and it will turn out Sigma is behind it or something.
Haha, I actually choose to believe that EA's CEO is actually Dr. Wily.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
YEEEEAAAHHHH
http://www.youtube.com/watch?v=ojhlfEa3aBQ
You might be joking but I think the truth is actually not that far detracted from this.
Double Fine are community favourites, and EA has shown it is desperately trying to win back support from the core gamers. It's a business move. Their recent financial trouble has proven that they could not sustain their model from the 90s. So they changed it. which meant a lot of new titles, new studios and the EA partners program. whether EA approached them or the other way around is irrelevant. It is of low financial risk for EA, with the game having already been in development a while, but offers a lot of profits, both from sales and from community support.
I mean this is the same EA that Valve fucking Software have said to be excellent in providing support and facilities to help publish games. That carries a lot of clout in the industry, because they know what the fuck theyre talking about.
All of the "Jack Black" hoots, hollers, and yells might get a little old, but I can imagine that the "scripted" parts may be pitch perfect.
I'm suddenly imagining Eddie as a panda though :P
Quick.
Someone email these guys. Best idea ever.
PSN:Hakira__
I missed Psychonauts when it came out and picked it up maybe a year ago ... the game itself is a pretty standard third-person platformer, but the writing and characterization (Tim Schafer's strong suits) are stunningly hilarious and fun. The only other Schafer game I've played is Grim Fandango, which also is widely known for its dialogue; I'm inclined to project forward from those two data points and say that Brütal Legend will have me laughing the entire way through.
Nooooooooo there are no email address on their website! I can't be bothered to register for their forums :P
Send them a letter with rock related doodles around the margins. That'll get their attention!
It's funny, I actually didn't like Psychonauts the game very much. I enjoyed getting new psychic powers and the puzzly-ness of some of the bosses, but at more than a couple of points it became a tedious collect-a-thon.
However, Psychonauts the hilarious comedy movie is amazing! The characters were endearing, and the dialogue was all delivered very well. Seriously, if somebody could turn that into a Pixar animated film and cut out all of the figment collection nonsense, I would buy three copies.
Edit:
To be more on topic, I like everything about Tim Schaefer's games except the game parts. Yet, there's so much entertainment packed into each one, that I will be buying Brutal Legend no matter what.
Brutal Legend is easily a homage to the movie. That load of crap was not.
Case in point
If that's not fucking metal, I don't know what is.
Jack Black may get on my nerves, but what the hell. I think I can get over that to kill people with guitar lightning and ride sort of carnivorous fire-breathing lion-buffalo and drive a heavy-metal death-mobile. Plus, the VA work and writing looks like it might be good. Incredibly good.
Activision, what they hell were you thinking? Dropping this and Ghostbusters? Obviously you hate money. And awesome.
Tim Schafer.
I like Jack Black and Tim Schaefer. What do I win?
http://www.youtube.com/watch?v=dqRsSOvQhkI
I am so excited for this game that it hurts.
He announced the new publisher by saying the old Brutal Legend press release had some minor spelling errors. Specifically, spelling EA as A-C-T-I-V-I-S-I-O-N.
Also, you should read about his recent quest to train his cat to poop in a robotic cat poop machine by purchasing a Big Mouth Billy Bass. I'm not kidding.
This game is for me.