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I'm looking for games that have an element of persistence between sessions. Of course the prime examples of this type are MMOs but I am specifically looking for single player games of this kind.
The best example I can think of at the moment is Dynasty Warriors 5. After each battle your characters gain xp, items and weapons which can then be used in any future battle.
Anyone know any games that have this kind of feature besides Dynasty Warriors?
Edit: Not going to reply as I don't want to bump what is mostly threadshitting but for the benefit of those who haven't played Dynasty Warriors - This is not just "saving your game". There is a pool of characters to choose from. After every game the ones you used gain items / xp / etc... and those values are persistent. Like an MMO, there is no "game over" per se. Just en eventual maxing out of possible upgrades. Diablo II via battlenet is a close approximation. As is Soul Caliber 2 to some extent.
Feel free to lock the thread as I won't be checking back. I suppose it was too much to expect anything besides small-minded petty bitchiness in G&T.
What you think "makes sense" has nothing to do with reality. It just has to do with your life experience. And your life experience may only be a small smidgen of reality. Possibly even a distorted account of reality at that. So what this means is that, beginning in the 20th century as our means of decoding nature became more and more powerful, we started realizing our common sense is no longer a tool to pass judgment on whether or not a scientific theory is correct. - Neil Degrasse Tyson