Take some popular game franchises, and explain what you would do if you had input into a sequal. It can be an overall theme, an entire synopsis, gameplay elements, fixes, improvements, additions or just little ideas you think would work to enhance the franchise.
For me, Ive always wanted GTA5
to start like this:
A cutscene shows a pair of heavily armed ski-mask wearing criminals, decked in full body armour.
They ambush an armoured bank van. Blast the drivers, and begin to unload cash, cops that pull up are out-matched in terms of weaponry and are either killed or forced back. Throughout the bad guys are calm, almost ridiculously so, like its a day at the beach. They split up, one stays in the armoured van, the other blasts a civilian out of a car, gets in, and drives off. The two escape, constantly firing, completely fearless.
The cutscene ends with the robber in the armoured van having lost the police, he steps out, removes his ski mask, and thats were the game begins. You are a violent ruthless criminal
, audacious and terrifying.
I think it would be a welcome change from the 'crime-saga' shoe-horn storylines of previous GTA games, and provide a character whose actions within that world I could completely understand. Exploring someone who has no regard for human life would be really fascinating, and would make killing hundreds of innocent civilians and police officers a lot more believable than in previous GTA games.
No fence sitting. You are a ruthless uncaring bastard with little regard for his own life let alone those around him. Im not saying he should be a cardboard cut out, on the contrary, there is a wealth of depth you could explore with someone like that. Not a super villan or violent robot, just a realistic, extremely violent, hardened criminal, well armed, with connections, and who will never go back to prison, no matter what. Someone who you will feel conflicted playing, someone who is not interested in being sympathetic, but who is interesting enough and displays motives and behaviours that match his body-count.