Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

SFII HDRemix: Your Shit is Going Get Kicked in the Fuck!

Folken FanelFolken Fanel J.2CWhen's KoFRegistered User regular
edited September 2009 in Games and Technology
machoMan.jpg

sflateryears.jpg

spoilered for H-scroll rape and some V-scroll rape
Spoiler:
What is this game?

Super Street Fighter II Turbo HD Remix (you can call it SFHD for short) is the next installment in the street fighter II and is designed as a sequel to Super Street Fighter II Turbo. SFHD supports full 1080p and features high res. sprites as well as online play.

SFHD actually comes with two games you will be able to play.

Super Street Fighter II Turbo HD Remix
In HD Remix the game has been rebalanced with the intent of improving playability and fun.
Super Street Figher II HD Classic Arcade
In Classic Arcade has all the same gameplay from Super Turbo. No commands or moves have been changed. You will be able to use all the bugs and glitches from Super Turbo.
Both of the games give the option to use the classic sprites and music


Will the netcode be as bad as Hyper Fighting?

Short answer: no.

Long answer (taken from the Shoryuken Forums)
In the 1up.com preview article, this interesting tidbit was revealed.

Quote:
While Svensson can't detail just what it is that the developers are doing to counteract such issues with HD Remix, he offers a bold, potentially reassuring statement: "It's network code that's never been seen in a commercial fighting game before, and it will hopefully provide, even under relatively poor network connections, a much better experience than any fighting game that's ever existed."
Why is Svensson so confident? You might assume that Capcom will license the GGPO algorithm, since it has been proven to provide almost lagless online play for fighting games. However, to date Capcom has not committed to using GGPO, despite its excellent reputation among the hardcore players that use it.

Why would Capcom invest their resources in reinventing the wheel if GGPO is already out there? Don't expect an official answer from Capcom or Backbone for now, but some speculated that Capcom did not want to pay to license GGPO (this is merely conjecture and has no factual basis). Despite Capcom's refusal of using GGPO for SFHD, Svensson acknowledged GGPO's capabilities and indicated that they are doing "everything" to replicate its capabilities.

Recently, Tony Cannon (aka Ponder), the man responsible for GGPO, revealed that he was hired as a consultant to improve SFHD's networking code. SFHD will not implement GGPO because by the time Capcom announced that they will license GGPO for their online games, it would have been delayed SFHD even further to implement the algorithm. Nonetheless, Tony assured fans in this Capcom Unity post that SFHD's netcode will be as good as GGPO's.

Quote:
And indeed, we know it's possible. We're doing everything we can to provide similar levels of performance [to GGPO]. Exactly what "everything we're doing is", well some of that is going to have to remain a mystery until after we're either successful or we fail. Suffice to say, I do mean everything. Read into that what you will but I can't provide details.


Whats the Music like?

The music from the street fighter series has always been some of the most memorable and easily recognizable music in the video game industry. In SFHD the game will include the classic music that you know so well as well as fan created music from the website OverClocked ReMix a site that is "...dedicated to the appreciation and promotion of video game music as an art form."

The Result?
IMO some great remixed music that fits with the remaking/redesigning of the game. They used edited versions of the "Blood on the Asphalt" album as well as some new stuff thrown into the mix. The SF:HD remix music will be available exclusively on PSN for free at launch. The guys at OCremix also released the new versions of the songs and can be found here

OCRemix is giving the soundtrack away for free via torrent at their website. I listen to it in the car all the damn time. So should you.

What gameplay changes are they making in HD Remix?

David Sirlin who is the lead developer of SFHD and high level tournament player of Super Turbo revealed his design goals for HD Remix
1) Make the game easier to play—more inclusive rather than exclusive
2) Make the game even more balanced for tournament play
3) Add fun as long as it doesn’t interfere with #2.
  • Tweaked Moves. E.Honda can now use jap torpedo to go through those pesky fireballs, but it travels a shorter distance. Sagats tiger shot recovery is now better than new sagats recovery, but worse than old sagats recovery... its basically in line with ryu's fireball recovery.
Spoiler:
  • Addition of New Moves. IE Ryu's fake fireball.
  • Alternate Commands. now you dont have to hit up when doing Zangief's piledriver throw and therefore accidentally jump

Here's the complete list of changes to gameplay over at sirlin's blog


Achievements
Spoiler:

Videos!!!
New to Street Fighter? watch these videos made by Sirlin, they explain a lot!


SlayerVin offers some tips on reversals here:
Spoiler:

Still have questions?
Go to the shoryuken.com forums or just check out their wiki here.

Joysticks
Spoiler:

For 360 Gamers Add PASFHDR to your friends list to find people to play with. once you are friends with PASFHDR you can check its friends list for penny arcadians who are playing HD remix


One last note: if you're new, don't worry about getting ruined online, or getting ridiculed by us. I haven't seen it happen at all.
Spoiler:

Man up and play with us or just go home and be a family man.

Folken Fanel on
«13456741

Posts

  • chamberlainchamberlain Registered User regular
    edited January 2009
    Taramoor wrote: »
    MNC Dover wrote: »
    Aumni wrote: »
    Taramoor wrote: »
    Aumni wrote: »
    Jonny, you have helped instill a fear of Cammy that will be deeply rooted for time to come.

    <img class=" title=":cry:" class="bbcode_smiley" />

    And you, you mother fucker. I was trying to remember your GT. You were the Cammy player that started this whole mess.

    (Good games)

    LOL! Poor Taramoor.

    Oyi Taramoor! You gonna join us for the next tourney? We need like 5 more people. Also, not to sound completely noobish, but what's the difference between a square gate and um, other types of gates. Is a square gate not the best and if so, why include it in the uber tourney addition stick?

    Sadly, I'm out of state Friday/Saturday/Sunday/Monday, and would be very poor competition.

    However, if there are any arcades in Vegas worth stopping by I'll be doing that.

    With 32 people it is going to take a while. Some the first round games in mine didn't get done until the second week. Sign up and play when you can.

    The list never changes: http://www.infinitebacklog.com
    Chamberlain.jpg
  • SkutSkutSkutSkut Registered User regular
    edited January 2009
    huzzah I have learned Akuma. Now I have two character I can use. Well I guess 4.<img class=" title=":lol:" class="bbcode_smiley" />

  • SlayerVinSlayerVin Registered User
    edited January 2009
    I can't remember if this has been asked before, but does anyone know exactly how the ranking system works? I'm like 53 and 24 or something like that and still have a 0 rating. I have a friend who's 0 and 4 and has a rating of 127. What gives?

    BE ATTITUDE FOR GAINS!
  • House of PaincakesHouse of Paincakes Registered User regular
    edited January 2009
    SkutSkut wrote: »
    huzzah I have learned Akuma. Now I have two character I can use. Well I guess 4.<img class=" title=":lol:" class="bbcode_smiley" />

    I think that a great Akuma player is what I do worst against. Most people are just okay with him and so I don't have any more trouble against him than I would with Ryu or Ken...but when someone who REALLY knows what they're doing comes along, that's when the cursing starts.

    I still wouldn't call him "cheap" but he is really, really good in the hands of the right player. In his blog, Sirlin himself even said that they may not have done enough to bring him down to the other characters' level.

    EDIT: Regarding the rankings, there's a bug going around that gives a lot of people a 0 ranking no matter what. No word (that I know of) on whether this will be fixed soon (if at all).

  • FireflashFireflash Montreal, QCRegistered User regular
    edited January 2009
    Someone linked a little guide on how to change the square gate on the Hori EX2 a few days ago in one of the SF threads. I can't find it anymore. Can somebody help? I want to try an octagonal gate.

    PSN / XBL: PatParadize
  • PikaPuffPikaPuff Registered User regular
    edited January 2009
    This is a good game.

    Oh shit. I remember being afrid I'd get "Flash Game" syndrome.

    But I just realized I've been playing for months and obviously, nope, in the end i didn't get that feeling. Yay.

  • JustinSane07JustinSane07 __BANNED USERS regular
    edited January 2009
    Fireflash wrote: »
    Someone linked a little guide on how to change the square gate on the Hori EX2 a few days ago in one of the SF threads. I can't find it anymore. Can somebody help? I want to try an octagonal gate.

    It's so easy.

    You open the bottom of the stick up, and locate the gate on what would be the right side with the stick upside down. Unscrew the 4 screws and unclip the 4 clips holding in the white square gate. Now, on the Sanwa, there will be 4 holes partially drilled. You need to use a dremel and finish drilling those holes. The predetermined holes don't match up on the Hori. After that, just swap the two pieces.

    I can take some pictures of mine when I get home.

  • FireflashFireflash Montreal, QCRegistered User regular
    edited January 2009
    Fireflash wrote: »
    Someone linked a little guide on how to change the square gate on the Hori EX2 a few days ago in one of the SF threads. I can't find it anymore. Can somebody help? I want to try an octagonal gate.

    It's so easy.

    You open the bottom of the stick up, and locate the gate on what would be the right side with the stick upside down. Unscrew the 4 screws and unclip the 4 clips holding in the white square gate. Now, on the Sanwa, there will be 4 holes partially drilled. You need to use a dremel and finish drilling those holes. The predetermined holes don't match up on the Hori. After that, just swap the two pieces.

    I can take some pictures of mine when I get home.

    I don't have a drill, and I think the guide mentionned that only certain brand/types of gates would fit.

    PSN / XBL: PatParadize
  • JustinSane07JustinSane07 __BANNED USERS regular
    edited January 2009
    Yeah, the Sanwa Octagon that Lizard Lick sells will fit it.

    And a small drill bit the size of the half-drilled hole is all you need, and of course the dremel to put it on.

    You don't know anyone with a dremel?

  • FireflashFireflash Montreal, QCRegistered User regular
    edited January 2009
    Yeah, I can probably find a nearby friend with a small drill now that I think of it. I'll take a look at this Lizard Lick site, thanks!

    PSN / XBL: PatParadize
  • pogo1250pogo1250 Registered User
    edited January 2009
  • TaramoorTaramoor Registered User regular
    edited January 2009
    Taramoor wrote: »
    MNC Dover wrote: »
    Aumni wrote: »
    Taramoor wrote: »
    Aumni wrote: »
    Jonny, you have helped instill a fear of Cammy that will be deeply rooted for time to come.

    <img class=" title=":cry:" class="bbcode_smiley" />

    And you, you mother fucker. I was trying to remember your GT. You were the Cammy player that started this whole mess.

    (Good games)

    LOL! Poor Taramoor.

    Oyi Taramoor! You gonna join us for the next tourney? We need like 5 more people. Also, not to sound completely noobish, but what's the difference between a square gate and um, other types of gates. Is a square gate not the best and if so, why include it in the uber tourney addition stick?

    Sadly, I'm out of state Friday/Saturday/Sunday/Monday, and would be very poor competition.

    However, if there are any arcades in Vegas worth stopping by I'll be doing that.

    With 32 people it is going to take a while. Some the first round games in mine didn't get done until the second week. Sign up and play when you can.

    Alright, sign me up.

    If I can't make it to my match then I'll just forfeit, no biggie.

  • TheSuperWootTheSuperWoot Registered User regular
    edited January 2009
    Woo, now that I have finally gotten my controller back I can commence with the tigering. Sign me up for the tournament bitte!

  • MNC DoverMNC Dover Aspiring Game Designer Seattle, WARegistered User regular
    edited January 2009
    You heard the men Folken! Update the tourney chart with Taramoor and TheSuperWoot!

    Could you guys PM the info I need outlined in the second post? Thanks! Great, only 3 more and will be full. Just as a reminder to everyone, we won't be starting until Monday.

    http://www.gamesbygray.com (my website and resume)
    Nintendo Network ID: MNC.Dover
    XBL Gamertag: MNC Dover
    Starcraft II: MNCDover.235
    3DS: 1934-0659-5183
    Hero Academy: MNC_Dover
  • InquisitorInquisitor Registered User regular
    edited January 2009
    Awesome gives me more time to get practice in.

    B7ozVfx.png
  • TaramoorTaramoor Registered User regular
    edited January 2009
    I would just like to point out that I have never won a fighting game tournament.

    However, I have competed in seventeen, ranging from Tekken to MvC2, and every single time the person who beat me went on to win the whole thing.

    So... yeah. I just think that's an interesting fact.

  • InquisitorInquisitor Registered User regular
    edited January 2009
    Actually I'm going to hop on right now for some matches, I'll check the thread in a few to see if any of you guys wanna beat me up.

    B7ozVfx.png
  • TaramoorTaramoor Registered User regular
    edited January 2009
  • InquisitorInquisitor Registered User regular
    edited January 2009
    Taramoor wrote: »
    I will battle you.

    Awesome, xbl name is Sunabozu, let's do this thing.

    (You will win.)

    B7ozVfx.png
  • House of PaincakesHouse of Paincakes Registered User regular
    edited January 2009
    I think that the tournament rules should be listed in the second post.

    As someone who has never competed in a game tournament it would be nice to have everything explicitly laid out. This might've been in the previous thread, I'm not sure.

  • RancedRanced Default Registered User regular
    edited January 2009
    Monday? cool

    though i'm down for some games tonight

  • RancedRanced Default Registered User regular
    edited January 2009
    Inquisitor wrote: »
    Taramoor wrote: »
    I will battle you.

    Awesome, xbl name is Sunabozu, let's do this thing.

    (You will win.)

    oo

    i'll play. tag is default rance

  • Fig-DFig-D Registered User regular
    edited January 2009
    I won't be home for awhile, but I'll probably be down for some games later tonight.

    WeskerSig.jpg
    SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
  • SlayerVinSlayerVin Registered User
    edited January 2009
    I have family man obligations, but I'll probably be able to play (sonic boom your mother) tonight too.

    BE ATTITUDE FOR GAINS!
  • JubehJubeh Registered User regular
    edited January 2009
    I think that the tournament rules should be listed in the second post.

    As someone who has never competed in a game tournament it would be nice to have everything explicitly laid out. This might've been in the previous thread, I'm not sure.

    Yes please. ^

  • Folken FanelFolken Fanel J.2C When's KoFRegistered User regular
    edited January 2009
    Challengers and rules added to second post.

    Who wants to get spinning pile driven tonight?

    ....er... spun pile drove?

    ....spinning piled dived?

    .... RAPED BY ZANGIEF????

  • hojuhoju Registered User
    edited January 2009
    The rules are as follows:
    [LIST=5]
    [*]Meet your designated challenger/chump in a player match lounge.
    [*]Play a best of 5 match.
    [*]Win 2 out of 3 matches to emerge victorious.
    [*]Post online to declare your dominance over said chump.
    [*]Celebrate by going to the bar and telling every hot chick there that you just pwned in street fighter.
    [/LIST]

    Buh??

    Unless the best of 5 is warmup or something...

    426647-1.png
  • LingxorLingxor Registered User
    edited January 2009
    Everytime you tick-piledrive, a puppy is disemboweled.

  • JustinSane07JustinSane07 __BANNED USERS regular
    edited January 2009
    Best of 5 Rounds Per Match, 2 out of 3 Matches per Set.

    Kinda like tennis.

  • JonnyBotJonnyBot Registered User regular
    edited January 2009
    Anyone up for some fightin?

  • Fig-DFig-D Registered User regular
    edited January 2009
    Challengers and rules added to second post.

    Who wants to get spinning pile driven tonight?

    ....er... spun pile drove?

    ....spinning piled dived?

    .... RAPED BY ZANGIEF????

    Gief'd.

    Alternatively: My balls, your chin-isized.

    WeskerSig.jpg
    SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
  • MNC DoverMNC Dover Aspiring Game Designer Seattle, WARegistered User regular
    edited January 2009
    Lingxor wrote: »
    Everytime you tick-piledrive, a puppy is disemboweled.

    Dear God, what have I done?! The puppies...all those PUPPIES!!

    http://www.gamesbygray.com (my website and resume)
    Nintendo Network ID: MNC.Dover
    XBL Gamertag: MNC Dover
    Starcraft II: MNCDover.235
    3DS: 1934-0659-5183
    Hero Academy: MNC_Dover
  • House of PaincakesHouse of Paincakes Registered User regular
    edited January 2009
    Best of 5 Rounds Per Match, 2 out of 3 Matches per Set.

    Kinda like tennis.

    But the loser can change characters while the winner can't, correct? I think I remember this from the last thread...

  • JubehJubeh Registered User regular
    edited January 2009
    In the tourney, can you change characters if you lose?

    Edit: Didn't notice you just asked that hahah.

  • Fig-DFig-D Registered User regular
    edited January 2009
    O rly? Whoops. I changed my characters after wins last time. Which was dumb, because then Dover beat me :P .

    WeskerSig.jpg
    SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
  • Folken FanelFolken Fanel J.2C When's KoFRegistered User regular
    edited January 2009
    D'oh! forgot about double elimination.

    Rules post updated.

  • JubehJubeh Registered User regular
    edited January 2009
    Also, not trying to be a dickhead but we need to lay down the difference between a match and a game because I am hella-confused.
    Match: A pairing between two people in the bracket. The two people play each other until a winner is determined. For example, the final Match in in the tournament determines who gets 1st and who gets 2nd. A Match is 2 out of 3 games.

    Game: A Game is just what you think it is... a single game between 2 players. For example, a game in Super Turbo is over when someone wins 2 out of 3 rounds. A game of Capcom vs SNK 2 is over when one player loses his last character. Make sure you understand the difference between a Match and a Game.

  • InquisitorInquisitor Registered User regular
    edited January 2009
    Man, anyone got some pointers on tick-throwing or just throwing in general, specifically for Honda?

    Every time I think I should go for an Ochio my opponent ends up throwing me instead.

    B7ozVfx.png
  • PikaPuffPikaPuff Registered User regular
    edited January 2009
    you can't throw while someone is in block/hit animation

  • Fig-DFig-D Registered User regular
    edited January 2009
    I was under the impression that winning a Match will be best of 3 games (2 games to win) while our games would be best of 5 rounds (3 rounds to win).

    WeskerSig.jpg
    SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
«13456741
Sign In or Register to comment.