The holiday hangout will go online tomorrow! If there's anything in the regular subforums that you're going to want to access over the holidays, copy it now while it's still accessible.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
So the old thread got locked, and I feel bad posting in SimBen's LP Thread because it gets everyone's hopes up. But I also want to talk about this game, so here goes.
Anyway, here's my attempt at making a decent OP. Most of you probably already know all this, so you can skip ahead.
Chrono Trigger is a RPG that was released for the SNES back in 1995. Basically, if you like RPGs at all, and you haven't played this, you're missing out. Or even if you don't like RPGs you might enjoy this. What makes CT great? This is just my opinion, of course, but:
An innovative battle system. While it uses the same Active Time Battle principles as its more traditional Square cousin, all battles take place in the field view and in many cases it is possible to avoid fights altogether. In other words, while there are some forced fights (usually the first time through a particular dungeon) there are no true "random battles". Additionally, the battle system allows your party members to team up to perform more powerful spells and attacks.
An excellent soundtrack. This was Yasunori Mitsuda's first major project, and he did a bang-up job. I listen to the overworld music for 600 AD several times a day. He did all but a few tracks. The rest were done by some Nobuo guy? Yeah, I think I've heard of him somewhere before.
A time travel story that doesn't completely suck. Okay, yes, there are plot holes, inaccuracies, etc., in general you can get through it. Maybe it's just me, but every other game I've played that dealt with time (except for Ocarina of Time) failed miserably.
And much more!
Anyway, the reason this thread is also topical is because a week from today Chrono Trigger will be released for the first time in Europe. Chrono Trigger DS, that is.
I'm playing through the DS version right now and I have to say it's pretty cool. You can play with the stylus if you hate yourself, but even in "DS Mode" you can use the D-pad and you get the benefits of the new interface (HP/MP is displayed on the lower screen, along with a map and quick access to the sub-meenus). It's also got some extra dungeons, though the conensus from the previous thread was that one of them was a waste of time. Also, the DS version features a new translation. While the SNES translation wasn't terrible (especially compared to previous, and succeeding, Square efforts) the new one is much better, except for maybe the Mystics->Fiends thing.
Anyway, there's really no reason for you not to own this.
Edit: While I'm here, I'm changing this to a general CT discussion thread, mainly beause I just bought Chrono Cross and I've never played it before. Let the flamewars begin!
By the way, if you want to discuss that other IP Square is famous for, then head on right over here.