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Wii New Play Control: Metroid Prime
Posts
Honestly, with the water canon, it would be more useful than in SMG.
Edit: Beat'd
I can't say I got vbery far in the game but the water parts would work well with the wiimote. Everything else would be standard fare really.
My Backloggery PSN: Bigisy24
To be fair, the Player's Choice US version of Prime and Prime 2 have sequence breaker fixes.
Wii Code: 2238-5196-8768-3730
Final Fantasy III Code: 2793-2219-0130
Star Fox DS Code: 404-388-375-490
PM me if you add any of these.
'Morph Ball Malfunction'...
I don't remember ANY voice acting in the first prime. At all. Got my US copy about 2 months after it launched.
Wii Code: 2238-5196-8768-3730
Final Fantasy III Code: 2793-2219-0130
Star Fox DS Code: 404-388-375-490
PM me if you add any of these.
Yep, the voice for scanning stuff is also Euro-only
Yes. I will still buy it.
Edit: Oh god, the music /swoon
As for sequence breaking, maybe they'll get around to fixing Space Jump first.
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dream a little dream or you could live a little dream
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Don't get me wrong, playing Metroid Prime with the Wiimote should be fun, but I would prefer Metroid Prime 4. Or Legend of Zelda: Wiimote of Destiny or some such.
Well, considering Corruption was supposed to be the last in the Prime series, maybe not. At least not from Retro.
Speaking of, the heck's Retro doing lately, anyway?
Something. I think that is all we know.
Edit: Although according to IGN it is totally 100% "Man Icarus"
This.
At launch. Or new. Definetley used. After a few months and price droppage. Probably. I don't know why I'm even going to buy it but dammit Metroid.
Also, I'm still waiting for a new 2D console Metroid. Just look at the stuff they've done with Bionic Commando and Street Fighter, man that could be awesome.
I think the Wii releases will finally be the time I finish them.
Here's hoping I can find MP3 after the first two come out for the Wii.
I'm not sure if I'll actually buy the Wii version, though. I already completed it two or three times already, and a MP3 control scheme isn't really going to entice me. It might get me to play through Metroid Prime 2, though, because I never could get through that game.
And that Metroid Prime I guess.
EDIT: I too believe that Sunshine could use these wiimote controls.
New Play Control! Mario Power Tennis comes out March 9th, same day as Pikmin.
Unsure about Jungle Beat.
Wii U and 3DS Codes
On the other hand, I don't really want to encourage rehashing the same games over for a new console.
On the other hand, I would really love to actually play through a Metroid game and see what all the fuss is about.
On the other hand, I despise getting lost, repeatedly, which is why I never finished them before.
On the other hand, it's Wii controls.
On the other hand, it's money I still need to use to buy games like Boom Blox, Z&W, and many other games I haven't gotten yet.
On the other hand, if there's a chance for something like this, I don't think I could resist.
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)
Jungle Beat is already out in Japan, but the idea that it might come over here is almost enough to give me a boner. That game was fantastic, but I didn't like the "banana for health" mechanic, which they fixed with the remake. Also, I will be able to play it for extended periods of time without my hands feeling like shit.
Is that real? Like really real? Or is that just a mock?
Because I would hit that hard.
Also, my poor GCN was ignored so terribly by the mass market last time that I bet there are tons of people out there who have never played any of these fine games.
Well, think of it this way
It's releasing a good game to a much bigger userbase than the GC version could have ever had. If "core gamers" really want to see these type of games, for a vast majority of Wii owners this will be a new game.
Rehashing is going to happen if you encourage it or not. Conker's Bad Fur Day is an example of this, as is Resident Evil 4.
Also
Its hard to get lost in a Prime game. Simply because ever since post-Super Metroid, the Metriod games have held your hand, and told you were to go on your map, highlighting the room to get to.
Sure, there are a few instances where the FPS part of your brain tells you that you need full maneuverability, like when a boss rolls past you and you have to turn around fast, but the games are designed to compensate for this. 99% of the games combat does not need this at all.
Objectively though, if this gets people to play Prime 1 and 2 that skipped them before, that's a good thing. These games are the nectar of the gods.
Kor: You can feel free to disable hints in the Prime games.
I know that's just a mockup (I'm assuming), but now I want it.
love this game so much.
And yeah, I may end up buying this to restart my interest in Metroid again.
And you say it's impossible to get lost, yet I do. I don't know what it is, but I get lost. I am wonderfully directionally competent in real life, but not in this game. Sucks.
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)
You can turn the hints off in the Prime games, iirc. At least in the Cube ones (iirc).
Meaning, that before starting the game, you can disable the hints, so it doesn't highlight the room on the map. You just have to figure out where to go next. I'm almost positive that there is this option in the Prime games.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Also, that one room in 3 where you could unlock little dots on your map for rooms that had missile packs/energy tanks was a godsend, and should have been in there since Prime 1, if not the original.