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[OOC] Mouse Guard: Spring 1149 - How the west was won
Posts
To alleviate the condition, you will need a Will test needing 4 successes, or a Healer test needing 3 successes. You can make this test at the cost of two checks in the GM's Turn (Noah has two and may give them away at his discretion) or wait until the Player's Turn[costs 1 check in Player's Turn to try to recover] (when you hit Shaleburrow) and deal with it there. Having a healer fail this check can permanently reduce one skill or stat. Remember that the condition will modify your rolls as long as you have it. Once you make some decisions on that front~
The Journey to Shaleburrow
This encounter will be run a bit differently than the spiders. I don't want a series of posts like "We walked some!" "But then you took a wrong turn!" "And then we rested!" "And then it rained!" :lol: So instead, we will entirely resolve the OOC portion here, then one amongst you will make a single IC post to describe the patrol's journey. This will work sortof like the "segue" post I described before, and earn whoever ends up doing it one additional check in the Player's Turn.
Instead of 2 conflicts of 2 mice with 3 actions per, let's try 1 conflict with 4 mice and 4 actions.
For starters we'll need the starting Dispositions.
6d6.hits(4)=3 +6 = 9 for Spring
For the patrol, someone with a good Pathfinder and Health should roll~
►Pathfinder.d6 + [Health Score] + 3
►After that, everyone can go wild and make your checks simultaneously here as you are available. You are free to rearrange the order in which you go before rolling, if you wish. Spring's actions will occur in the same order regardless.
If anyone has questions about which skills are used for Attack/Defend/Maneuver/Feint, just ask
Spring with Dispo 9 / 9 vs Bertrand, Rafferty, Elwood & Noah with Dispo ??? / ???
Round1: Bertrand takes action [a], pitted against Spring's ???
Round1: Elwood takes action , pitted against Spring's ???
Round1: Rafferty takes action [c], pitted against Spring's ???
Round1: Noah takes action [d], pitted against Spring's ???
To whomever ends up writing the IC bit once we're done: weather, terrain, overgrowth, rain and exhaustion are your enemies for this fight. If you have any questions holler.
I assume that the 2 checks need to be spent on the GMs turn (lime above)? Also, what is the modifier while I have the poison?(red above)
Also, Bertrand is clearly the one that should roll our disposition, having 3 pathfinder and 5 will.
Gah. It's health, not will? Then yes, go ahead
Oh good. I thought I was going crazy(er)
5d6.hits(4)=3 successes + 5 health + 3 = 11
If anyone has questions about which skills are used for Attack/Defend/Maneuver/Feint, just ask
Spring with Dispo 9 / 9 vs Bertrand, Rafferty, Elwood & Noah with Dispo 11 / 11
►Round1: Bertrand takes action [a], pitted against Spring's ???
►Round1: Elwood takes action , pitted against Spring's ???
►Round1: Rafferty takes action [c], pitted against Spring's ???
►Round1: Noah takes action [d], pitted against Spring's ???
The mice use Pathfinder for Attack and Feint. Survivalist and Weather Watcher may be used for Defend and Maneuver.
Can we make up encounters and use our skills in said encounters?
Like... an attack option that involved killing some beasties (rolling hunting/health) or foraging for food to prevent starvation as a defensive action (rolling foraging/nature) etc etc?
I also have Path-Wise, Rain-Wise, or Forest-Wise that I could use to give myself +1d if Fading approves? I think that any of these three would be applicable in this instance, Forest-Wise or Rain-Wise more so then Path-Wise.
However, Path-Wise could possibly be used to give someone else a helper die. Assuming I'm reading the book's rules correctly.
Killing beasties would be a separate conflict, like the fight with the spiders.
Defend(Survivalist/Weatherwatcher) would cover foraging and such. Skills like Harvesting could be cited as a helper skill allowing you to give another mouse +1d on their check.
Nature can be tapped for anything, and citing Foraging would be a legitimate for Defend and stay within the bounds of mouse nature, so you would be less likely to tax it.
Tapping Nature is described here under "using a Persona Point".
This is accurate BTW.
5d6.hits(4)=1 success. Drat. Well, is there any way I can get an extra die from one of the helper skills? I could tap nature, but I'm not sure if it would be worth it right in the beginning of the 'fight'.
I think you need to declare tapping Nature before the roll... the only thing you can do post-roll is spend a Fate to roll another die for each 6 you have (and you happen to have one here).
In general you guys have alot more Disposition than the journey should need, so you're not getting hosed off the bat here. Go ahead and roll the extra die and I'll post for Spring.
Spring's Attack vs Noah:
6d6.hits(4)=2
Spring with Dispo 7 / 9 vs Bertrand, Rafferty, Elwood & Noah with Dispo 9 / 11
Round1: Noah takes action [Attack], pitted against Spring's [Attack]
►Round1: Bertrand takes action [a], pitted against Spring's ???
►Round1: Elwood takes action , pitted against Spring's ???
►Round1: Rafferty takes action [c], pitted against Spring's ???
1d6.hits(4)=1 success. I guess the extra die was worth it.
Still trying to get the hang of this...
Also, you can add +1d from your own Wises if you have one that applies. This is less commonly applicable in fights but check what you took and see if it applies to your rolls here.
e~ Updated above to reflect Noah's additional success.
And if I want I can tax my nature to add another?
Your TRAITS are Alert and Fearless. You can invoke each once per session to gain +1d on an appropriate roll.
Your WISES are Snake-wise and Winter-wise. They don't really apply here.
There are two ways you can spend Persona. The first one is just to roll an extra die, like you said. The second is to Tap Nature.
If you spend a Persona Point and Tap Nature, you will roll an extra 3 dice because your Nature is 3... but this will tax your Nature, effectively lowering it by 1 until you can recover it, which is substantially difficult to do.
However, one of the occasions where you can recover taxed Nature is about to occur: after the journey one of you (decided by the group) will write the journey into an [IC] post which I mentioned will count as a "prologue". Whoever does so can recover a taxed Nature.
e~ It is good in the sense that you can roll Climbing/Hiding/Foraging/Escaping all with Nature.
Weather-Watcher 6 + Forest-wise = 7d6.
7d6.hits(4) = 4
So that's 4 successes on a Maneuver action against Spring's action.
Boatcrafter xx (3)
Cook x (2)
Stonemason xx (3)
Deceiver x (2)
Fighter xxxx (5)
Instructor xxx (4)
Militarist xx (3)
I suppose I should just roll nature?
In the latter case you earn a check towards learning whatever skill is being subbed in for.
Speaking of earning checks: everyone earns one Success check for the first skill they used in the fight with the spiders: Fighter, Nature, Hunter, etc.
Spring's Defend vs Bert:
6d6.hits(4)=3
This is an opposed check, you win by 1. The only option you can take with 1 margin of success is Impede, so Spring will roll 1 less die next action.
Spring with Dispo 7 / 9 vs Bertrand, Rafferty, Elwood & Noah with Dispo 9 / 11
Round1: Noah takes action [Attack], pitted against Spring's [Attack]
Round1: Bertrand takes action [Maneuver], pitted against Spring's [Defend] (Spring Impeded next check)
►Round1: Elwood takes action , pitted against Spring's ???
►Round1: Rafferty takes action [c], pitted against Spring's ???[/QUOTE]
Pathfinder (Attack) (3d6.hits(4)=1)
I assumed that someone would've been able to help me (1/2 of Health (2D) +1D from helper). It also seems like I could use Star-wise to help. If so:
Pathfinder (Attack) with Star-wise (1d6.hits(4)=0)
So, 1 bloody success.
Sorry for the lateness. I'm in the process of stepping down from my position at work and I've been helping the new guy get ready to take over. It's been a bitch and a half. Things ought to get saner after this weekend. If I'm ever holding something up, don't hesitate to roll for me.
Let's do this.
3d6.hits(4)=2 hits
Not bad, all things considered.
Conflict update in a bit.
I am still interested in this, if you guys are. Pipe up if you are or if you're too busy, one way or the other.
EDIT: though I'm leaving on vacation for two weeks this friday.
going to be out of town with little to no internet access from the 12th to the 24th