Do we really want to go to town on this unlocker debate? Because anyone familiar with me knows I have no love for Valve and will gladly take them down in the process of showing some people here just how dumb they are, and how dumb this idea of "earning" weapons from achievements is.
i'm trying to understand how only sith and i have taken this stance.
They're trying to get people to play the class more. They can do that by giving goals to work towards and rewards for those goals.
I don't know what's hard to understand about that system.
Don't see the grief either.
None of the weapons are unbalanced as far as I can see, and the old weapons are still readily available. They want people who haven't played the game in a while to come back and get people who have never really played the Scout (like me) to invest some time in the class.
Depending on the situation many of the weapons are
unbalanced. If you're on defense on Dustbowl or Gravel Pit, and the other team is running lots of scouts and pyros, you're at a disadvantage without Natascha. If you're short a medic (or he's defending another point) you're at a disadvantage without the Sandvich. And a Kritz+Uber combo or just a Kritz against a rush of light units is definitely better than an Uber.
And that's before you get into the Blutslauger, which I can't remember
the last time I saw anybody wielding the Needlegun. EDIT: Check that, yeah I can...last time the unlockables were down and nobody had them. And I was all "why the fuck am I not getting health back when I shoot these fuckers?"
The Pyro I'll agree with, though depending on playstyle the Backburner might benefit a lot of people, to the point that I'd say they're at a disadvantage without it. Oh, and the Axetinguisher, which I can't even imagine bothering to equip the regular Axe ever again.
And the people who have
put at least some time into Scout (not that I'm that great at it, but I've got over twenty hours in the class) might be just a little annoyed at having to put more
time in doing shit and going out of our way to do shit that we've already done. How many buildings have I destroyed before they were fully built in the past? A lot more than three. I'm sure I've run 25K in that 20+ hours too. And double-jumped a thousand times. And killed 20 enemies while double-jumping. And so on (I can't remember many of them right now). I've probably already "achieved" 16 or so of these before they were achievements.
So, in a week or two when the Scoutsterbation has died down, my team needs one, and I switch to Scout why exactly should I not have the Sandman and FoN already available to me?