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Street Fighter IV! I want to be the very best, like noone ever was!
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Man, it's gotten to the point where this guy is so pathetic that I just hope it's all a big joke and dakk set this up. Is there some symptom that we can blame his cry baby behavior on? Aspergers maybe?
Steam: DigitalArcanist | XBoxLive: DigitalArcanist | PSN: DigitalArcanist | Backloggery: Houn
Shitcocks.
:lol:
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
I wouldn't be surprised. He has some videos up of him playing in person with a few other people and he sounds really awkward and uncomfortable. I mean, playing the amount of video games he does and posting videos of all of it to the internet sounds like a tell-tale sign of Aspergers to me.
Anyway, lag or not, I don't lose to 'Giefs so he couldn't have possibly won.
But laggy SPD is unstoppable! All he has to do is jump in and SPD you!
Hey, I'm trying to learn Gouken too, wanna get some mirror matches in and share tips?
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
im thinking i might finally pick up someone else besides ryu/ken and sagat... i want someone different enough too, so not sakura... currently im going through chun li's hard trials. i think i might give her a try. she seems fun to play.
i might give blanka a try too... i generally hate the fucker, but lately with SF4, ive taken a bit of a liking to him.
I don't think it's very useful, but I guess you could use it against twitchy opponents to bait unsafe moves on block, or to bait wakeup attacks.
Yea it's a much less effective feign then C.Viper or El Fuerte can employee.
Sometimes when I'm playing as Ken I'll throw a few random hp shoryukens from safe distance to give the illusion of "flowchart". You can get away with a ton of easy wakeup throws, because everyone is blocking for the expected shoryuken.
It's also a tactic that's worked on me alot too.
AND SHE WOULDN'T GIVE IT TO ME
AND SHE WOULDN'T GIVE IT TO ME
Yeah, and what are they going to do, block for .2 seconds? You really got em there.
Pook, I made it to cammy no.5 trial... hold me
cannon strike > HP > cannon spike > FADC > cannon spike > FADC (in the other direction!) > ultra.
AND SHE WOULDN'T GIVE IT TO ME
AND SHE WOULDN'T GIVE IT TO ME
wake up, whiff, SPD, flowchart Ken, PPP, etc..
wake up - when your character is getting up from a knockdown
whiff - miss
SPD - spinning pile driver
flowchart ken - a predictable, horrible ken player who spams fierce shoryukens all over the place and is generally worthless and annoying. you meet a lot of these online.
PPP - all three punch buttons at the same time
AND SHE WOULDN'T GIVE IT TO ME
i hit everything except the ultra TWICE... damn... finally got it though... wow
i hate these things... so impractical
That's a beautiful combo. Not that hard to pull off either, maybe except for the canon strike.
yeah I kept missing the ultra too, until I realized you need to do it very late.
Once you get the distance right for the ex fireball -> EX focus stun, it's not that hard.
3500, shit ton of turtle rogs and lots of Ryu's. Blanka and Gief are also very popular. Neither tend to know how to play their character well, it's mostly just ball spam and lariat/SPD spam. Surprisingly effective at this BP level.
I'm in the 1400ish range, and the people i run into the most are: Blanka, Ryu, Ken, and Guile
oh yea i forgot, you get a lot of boxers too. not nearly as many as sagat and ryu, but hes up there.
AND SHE WOULDN'T GIVE IT TO ME
Am I the only one that finds most Rog players between 1500-2500 use their charge attacks from far? It's so easy to beat I just bait them and stuff the charge with a jab combo or jab tick throw/SPD.
The good Rogs are the aggressive ones that use their charge moves in block strings, but I haven't met many. Their BPs must be too high.
Rog in general gives me trouble, but I have more trouble with the turtle rogs on my Vega than the hyper aggressive ones. The aggressive ones tend to leave more openings for me to mix shit up. A turtle rog can just sit in down-back and becomes basically an impenetrable wall. Blanka can do this really well too against my Vega
I just keep throwing out tiger knees and fireballs in games.
Here I am in training and I haven't done one in 5 minutes of trying. How sad is that?
nope they lead to sweet combos and mixups
You're aware they were introduced in 1991 though, right?
18 years of dumbest things ever!
... or something.
Trust me, when you get the timing down they actually flow pretty naturally.
i'll send you a message if anything
Oh yeah and links seperate the higher skilled players from the normal ones. And i am i still average. Links are silly rabbits
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
Nah, I agree. They are there only to make things harder. If you play Tatsunoko vs Capcom, you can do similar looking combos to link combos by just pressing the button within a certain amount of time. I mean, really, if you press a button, you expect something to happen. If you make all the combos easier to do, the game is less about execution and more about strategy, but is having the outcome be a result of who has the better strategy really such a bad thing?
We already had a pretty deep discussion (argument?) about this a while back, I don't think we need to go through it again.