Hello, you may now embed "gifv" simply by pasting the link (same as youtube). Enjoy!
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Klonoa remake for the Wii - Out now! (And only $30, too.)
Klonoa is a side-scrolling platform game viewed from a "2.5D" perspective. The player moves the protagonist, Klonoa, along a path in a two-dimensional fashion, but the game is rendered in three dimensions. This allows the path followed to curve and for the player to interact with objects outside of the path. The player defeats enemies by utilizing Klonoa's weapon, the "Wind Bullet", a ring that fires a burst of wind. If the wind hits an enemy, Klonoa lifts the enemy above his head. From this position, he can throw the enemy into another enemy to defeat them, or use the enemy to perform a double-jump. If the player holds the jump button, Klonoa floats in mid-air for a short duration, which increases the jump length.
Many small modifications were made to the gameplay to make it "much more intuitive and easier to control", according to producer Yoshizawa. These include the speed at which Klonoa runs, the length of his shot, and adjusting the hit range of the enemies.
The game includes both English and Phantomile voice overs.
Klonoa has been given a deeper voice in the English version (you can hear this in one of the videos posted above). I'm not sure if you'll be able to switch back to his original voice or not since no one has ever asked about it in an interview.
Multiple control methods are supported, including the Classic Controller and holding the Wii Remote "NES Style."
A new "Whirlwind" attack that stuns enemies has been added. You activate it by shaking the Wii remote, but it will be available with all control methods.
The game will include a "Reverse" mode that has you playing all of the levels backwards.
There will be unlockable costumes for Klonoa.
I think this might be my first topic. I looked at other game topics to get ideas on how to structure the OP, but let me know if you have any advice or suggestions about it.
Normally I'm not big on remakes, but I'm pretty excited about this one. I don't think it will replace the original PS1 game for me, but I'm happy that people will finally be able to play the game without paying high prices on eBay. This is also the first time that there's been a console game in the series since Klonoa 2 came out in 2001. If the sales are good enough, maybe it will convince them to make a new game or something.