Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[OOC] Godlike

11415161719

Posts

  • HermenegildeHermenegilde Registered User
    edited May 2009
    Can Catherine see the clouds ? If so, can she transmute them to air ?

  • PolloDiabloPolloDiablo Registered User regular
    edited May 2009
    Can Catherine see the clouds ? If so, can she transmute them to air ?

    You know, sure. Go for it.

    Be excellent to each other you stupid cunts.
  • MaticoreMaticore Registered User
    edited May 2009
    This raises an excellent question. The action I've undertaken has no roll associated with it, so how is my initiative determined?

  • ThanatosThanatos Registered User regular
    edited May 2009
    Maticore wrote: »
    This raises an excellent question. The action I've undertaken has no roll associated with it, so how is my initiative determined?
    It's either a run or a dodge. Diving into the foxhole is definitely a dodge.

  • MaticoreMaticore Registered User
    edited May 2009
    I've rolled a run check.

  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    The Monster is a sexy shoeless god of war!
    By the way Pollo, how do you want to deal with the +2 base will from hypercool? Since it's only active in Monster form, I wasn't sure if you'd have it in effect part of the time or not at all.

    Spoiler:
  • PolloDiabloPolloDiablo Registered User regular
    edited May 2009
    The Monster is a sexy shoeless god of war!
    By the way Pollo, how do you want to deal with the +2 base will from hypercool? Since it's only active in Monster form, I wasn't sure if you'd have it in effect part of the time or not at all.

    Good question. I guess it should only be part-time, when you're in monster form. If that causes weirdness down the line we can fix it as we go along.

    Be excellent to each other you stupid cunts.
  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    Oh hells yessssss. My current will with that in effect is 8/7. Also: the rulebook says that with coordination 7 The Monster can dodge perceived gun attacks as a defensive use of his power (gobble dice). Now, would the dicepool for that include his dodge skill?

    Spoiler:
  • PolloDiabloPolloDiablo Registered User regular
    edited May 2009
    It would be the pool for the power alone, not added to dodge.

    Be excellent to each other you stupid cunts.
  • GoumindongGoumindong Registered User regular
    edited May 2009
    Quick note: Grenades go off 1 round after they're thrown on the initiative of their roll.

    Also, can you start putting in the lower sense enemies actions at the end of the previous round[otherwise, this point i've got in "combat precog" isn't going to do me much good.

    Also, its best not to roll all the sets at once. Two 5 die pools is much less efficient than one ten die pool.[edit: unless that was a sniper]

  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    It would be the pool for the power alone, not added to dodge.

    Ah. Now, with the power alone does that mean 5d (hyperstat) or 7d (base stat + hyperstat). Sorry if I'm nitpicky, but the details interest me.

    Spoiler:
  • HermenegildeHermenegilde Registered User
    edited May 2009
    Hey. I'm insubstantial. Can they really hit me with bullets ?

  • PolloDiabloPolloDiablo Registered User regular
    edited May 2009
    Hey. I'm insubstantial. Can they really hit me with bullets ?

    Theoretically if they had magic bullets. My mistake. I remember looking back through the thread to check if you had gone insubstantial, I just missed it.

    Goumindong wrote: »
    Quick note: Grenades go off 1 round after they're thrown on the initiative of their roll.

    Also, can you start putting in the lower sense enemies actions at the end of the previous round[otherwise, this point i've got in "combat precog" isn't going to do me much good.

    Also, its best not to roll all the sets at once. Two 5 die pools is much less efficient than one ten die pool.[edit: unless that was a sniper]

    Ah, forgot that about grenades. That's what I get for updating so late at night.

    I'll update with the next round's actions now.

    For the enemies, I'm using the rules for squad mechanics. I think they're on the website, too. The odds shift a little, but it balances out because they roll less than half the dice they normally would. If you'd rather I did things individually, that's fine.

    It would be the pool for the power alone, not added to dodge.

    Ah. Now, with the power alone does that mean 5d (hyperstat) or 7d (base stat + hyperstat). Sorry if I'm nitpicky, but the details interest me.

    It would be 7d, since your bonuses are from the total. For pretty much everything, you'll usually count your stat and hyperstat together.

    Be excellent to each other you stupid cunts.
  • GrimmyTOAGrimmyTOA Registered User regular
    edited May 2009
    So after you post the round-up we're free to try to make our actions for the next round, or is there another step in there somewhere?

    steam_sig.png
  • PolloDiabloPolloDiablo Registered User regular
    edited May 2009
    Yeah, you decide what you want to try and make the roll.

    Be excellent to each other you stupid cunts.
  • GrimmyTOAGrimmyTOA Registered User regular
    edited May 2009
    Nifty.

    steam_sig.png
  • GoumindongGoumindong Registered User regular
    edited May 2009

    For the enemies, I'm using the rules for squad mechanics. I think they're on the website, too. The odds shift a little, but it balances out because they roll less than half the dice they normally would. If you'd rather I did things individually, that's fine.

    Ahh, that makes sense.

    I am just looking at it from the perspective of a guy with heavy armor... where a width 2[4 killing/shock from a rifle] success doesn't even hit me.

  • SpawnbrokerSpawnbroker Registered User regular
    edited May 2009
    Damn, my activation rolls SUCK

  • ThanatosThanatos Registered User regular
    edited May 2009
    If the soldiers in front of us have all dropped their guns, can we see where these shots are coming from?

  • HermenegildeHermenegilde Registered User
    edited May 2009
    Hey. I'm insubstantial. Can they really hit me with bullets ?

    Theoretically if they had magic bullets. My mistake. I remember looking back through the thread to check if you had gone insubstantial, I just missed it.

    It has reflexive too.

  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    Uh, did you forget to put in the narration for The Monster's shot and dodge? Also, how are we handling cover?

    Edit: Oh, never mind on that first part, I read the narration a bit more closely.

    Spoiler:
  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    Maticore, you do realize those soldiers have dropped their weapons and put their hands in the air, right? They're only one very short step away from being prisoners, and you just took a shot at them.

    Spoiler:
  • MaticoreMaticore Registered User
    edited May 2009
    While I certainly don't condone shooting people without guns, to John those guys are only disarmed for as long as McConnell is yelling at them. They also tried to kill his friends. Besides, if the sarge had thought we had time to take them prisoner, he'd have told us to.

  • PolloDiabloPolloDiablo Registered User regular
    edited May 2009
    Thanatos wrote: »
    If the soldiers in front of us have all dropped their guns, can we see where these shots are coming from?

    Yeah, it's coming from along the north flank.
    Uh, did you forget to put in the narration for The Monster's shot and dodge? Also, how are we handling cover?

    Edit: Oh, never mind on that first part, I read the narration a bit more closely.

    For cover, you make a coordination+dodge action, and the height determines how well you get into cover. They have a chart, but essentially you can hide a number of hit locations based on the height. You can hide 3 locations on a 1-3, four locations on a 4-7, and five locations on an 8-10.

    edit: I also remembered that hypercommand can only give orders to one person at a time. I'll roll with it for now, but in the future it won't work on whole groups.

    Be excellent to each other you stupid cunts.
  • MaticoreMaticore Registered User
    edited May 2009
    So I'm confused as to the effects of "Unconventional Move" as used to defend. Will I still move the distance indicated if the power manifests? Or have I just used my unconventional powers to move out of the way and not gained any particular benefit other than that?

    For example, if I unconventional move a trench towards the japanese MG, does that count as a defensive use of the power, or will I be doing multiple actions and therefore have to get a single match, with other matches counting as gobble dice of defend? (As I would think it'd work.)

    Additionally, DO you guys want to try and take anyone prisoner? I certainly can take two guys prisoner if I size up. (Body 8 and two hands)

  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    Uh, did you forget to put in the narration for The Monster's shot and dodge? Also, how are we handling cover?

    Edit: Oh, never mind on that first part, I read the narration a bit more closely.

    For cover, you make a coordination+dodge action, and the height determines how well you get into cover. They have a chart, but essentially you can hide a number of hit locations based on the height. You can hide 3 locations on a 1-3, four locations on a 4-7, and five locations on an 8-10.

    edit: I also remembered that hypercommand can only give orders to one person at a time. I'll roll with it for now, but in the future it won't work on whole groups.

    On cover: what are we taking cover behind when we roll for that? What does just going prone accomplish?

    When you post an enemy's attacks, can you post who they're attacking? From what I understand I need to take a dodge action to dodge bullets, it isn't just reflexive.

    What're the consequences for The Monster's left leg being full of killing damage? The manual says Cool 7 means he never takes penalties from pain, but is it blown clean off or just completely nonfunctional right now? Can a healer Talent negate the permanent side effects of full killing damage?

    The most immediate and important question I have is this: on this coming turn, can The Monster throw a grenade at enemy group 2 and take cover as a multiple action?

    Spoiler:
  • HermenegildeHermenegilde Registered User
    edited May 2009
    Can Catherine see enemies ? Are they hidden behind something ?

  • GoumindongGoumindong Registered User regular
    edited May 2009
    For cover, you're hiding behind whatever you can find[unless you're in a defined space in which case you will be taking cover behind whatever is defined]

    Also, are the Japanese rifles penetrating, or are they just width +2?

  • CheeselikerCheeseliker Registered User regular
    edited May 2009
    Sorry guys, been moving home from college so haven't had much time to check in. A note: What can we see exactly? First and second Jap squad? MG? If Lem can see the MG, he's going to try to fetch it. If not, he'll probably make his way north and maybe help the Monster.

    cheeseliker.png
  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    The Monster is going to be a little more cautious from now on.

    Spoiler:
  • CheeselikerCheeseliker Registered User regular
    edited May 2009
    Anybody here?

    cheeseliker.png
  • HermenegildeHermenegilde Registered User
    edited May 2009
    I am

  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    Same. Think we're waiting on Pollo's narration.

    Spoiler:
  • MaticoreMaticore Registered User
    edited May 2009
    Hope nothing bad happened to Pollo. It is exam season though, so, yeah.

  • SpawnbrokerSpawnbroker Registered User regular
    edited May 2009
    I ate him.



    Om nom nom.

  • CheeselikerCheeseliker Registered User regular
    edited May 2009
    Well this is dead.

    cheeseliker.png
  • WhiteZinfandelWhiteZinfandel Registered User regular
    edited May 2009
    Yeah. Pollo's last login was 5/9/09.

    Spoiler:
  • PolloDiabloPolloDiablo Registered User regular
    edited June 2009
    So, uh, anyone still up for this? I wiped out in my car, and I've spent the last few weeks mostly sleeping at my parent's house.

    If any of you want to keep going, I'd be glad to. I understand if you're over it, though.

    Be excellent to each other you stupid cunts.
  • CheeselikerCheeseliker Registered User regular
    edited June 2009
    I'm still in!

    cheeseliker.png
  • GrimmyTOAGrimmyTOA Registered User regular
    edited June 2009
    Are you alright, Pollo? Sounds like a bit of an ordeal. I'm still up for some Godlike action, for sure.

    steam_sig.png
Sign In or Register to comment.