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Who hates fighting games?

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    JubehJubeh Registered User regular
    edited April 2009
    I like money matches and meeting new people. Also taking their money. Also losing lots of money. Its a rush.

    Jubeh on
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    variantvariant Registered User regular
    edited April 2009
    Haha, funny this thread came up today. I played my friend in SF4 today, I pretty much wanted to kick the TV after 5 matches (10 games) cause I couldn't get him below 50% HP even once. Kind of bullshit.

    variant on
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    AroducAroduc regular
    edited April 2009
    How is that bullshit exactly?

    Aroduc on
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    TheStigTheStig Registered User regular
    edited April 2009
    Aroduc wrote: »
    How is that bullshit exactly?

    Duh, anyone should be able to pick up a game and instantly be as good as the person who owns it and obviously plays a lot. This is America, we don't put up with that "having to invest time and effort to be good at something" bullshit.

    TheStig on
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    variantvariant Registered User regular
    edited April 2009
    TheStig wrote: »
    Aroduc wrote: »
    How is that bullshit exactly?

    Duh, anyone should be able to pick up a game and instantly be as good as the person who owns it and obviously plays a lot. This is America, we don't put up with that "having to invest time and effort to be good at something" bullshit.

    Uh, it's a video game, not a fucking competitive sport. It's not fun if a new player can't possibly beat someone who's been playing for a while.
    Especially MvC2

    variant on
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    ShujaaShujaa Registered User regular
    edited April 2009
    Doesn't that apply to almost every multiplayer game in existence?

    Shujaa on
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    ElementalorElementalor Registered User regular
    edited April 2009
    variant wrote: »
    TheStig wrote: »
    Aroduc wrote: »
    How is that bullshit exactly?

    Duh, anyone should be able to pick up a game and instantly be as good as the person who owns it and obviously plays a lot. This is America, we don't put up with that "having to invest time and effort to be good at something" bullshit.

    Uh, it's a video game, not a fucking competitive sport. It's not fun if a new player can't possibly beat someone who's been playing for a while.

    I can't think of many games that are like that in general...FPS, RTS, fighting games, even like worms and stuff like that. The advantage goes to the person that's good. Why is there a problem with this?

    Not everyone wants a built in catch up mode in every game.

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    AumniAumni Registered User regular
    edited April 2009
    variant wrote: »
    TheStig wrote: »
    Aroduc wrote: »
    How is that bullshit exactly?

    Duh, anyone should be able to pick up a game and instantly be as good as the person who owns it and obviously plays a lot. This is America, we don't put up with that "having to invest time and effort to be good at something" bullshit.

    Uh, it's a video game, not a fucking competitive sport. It's not fun if a new player can't possibly beat someone who's been playing for a while.[

    What the fuck did I just read?

    Aumni on
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    variantvariant Registered User regular
    edited April 2009
    Not really. It's not ridiculously impossible to beat an expert in a shooting game, some strategy games, and even certain fighting games (Soul Caliber, smash).

    variant on
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    DangerousDangerous Registered User regular
    edited April 2009
    GoodOmens wrote: »
    I generally like fighting games but I think I've reached my plateau of skill. And it's really more like an anthill. Just got SF4 and I adore it, the graphics are awesome, the characters are a wonderful mix of nostalgia and freshness, and I absolutely suck. I seriously cannot finish even the third trial for most characters, the basic cancelling one. Perhaps I'm just getting older and my reflexes aren't there anymore.

    I don't feel a great need to practice intensively to get better, either. I suspect that I'll be Goozexing/trading it in once either the new UFC or Batman hits.

    I am pretty much the same. I've always liked fighting games and the SF series but I don't have the drive to learn how to do cancels and stuff. I tend to take games at face value and don't really have the attention span to learn the intricacies of combo links, cancels, priorities, kara throws, invincibility frames and all that other shit that goes along with mid-high level play.

    Some people absolutely get off on that kind of depth though, so there will always be a market for those kinds of games. I crave something a little simpler, but as long as you're playing against other people at your skill level, few things are as fun as kicking the crap out of your buddies in some street fighter or soul calibur.

    Dangerous on
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    AroducAroduc regular
    edited April 2009
    variant wrote: »
    Not really. It's not ridiculously impossible to beat an expert in a shooting game, even some strategy games.

    Come clean here.

    Are you high?

    Aroduc on
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    DocDoc Registered User, ClubPA regular
    edited April 2009
    variant wrote: »
    TheStig wrote: »
    Aroduc wrote: »
    How is that bullshit exactly?

    Duh, anyone should be able to pick up a game and instantly be as good as the person who owns it and obviously plays a lot. This is America, we don't put up with that "having to invest time and effort to be good at something" bullshit.

    Uh, it's a video game, not a fucking competitive sport. It's not fun if a new player can't possibly beat someone who's been playing for a while.
    Especially MvC2

    So turn off the tv and play rock paper scissors if that is what you want.

    Doc on
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    variantvariant Registered User regular
    edited April 2009
    No, I'm not high, I was pretty good at TF2 right off the bat, I've had people that have only played a few times before beat me at Halo. I've beaten my brother and his friends in Soul Caliber and smash and I don't even own either game.
    I recall beating one of my friends in Starcraft my second time playing.

    variant on
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    l_gl_g Registered User regular
    edited April 2009
    Bullet Bill and the Blue Shell are in the Nintendo thread, guy.

    l_g on
    Cole's Law: "Thinly sliced cabbage."
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    ShujaaShujaa Registered User regular
    edited April 2009
    I think your definition of "expert" is vastly different from the rest of the world's.

    Shujaa on
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    variantvariant Registered User regular
    edited April 2009
    Either way, SF 4 has too steep a learning curve and will put a lot of people off.
    Especially when you think about how many combos there are to memorize for each character.

    variant on
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    SlayerVinSlayerVin Registered User regular
    edited April 2009
    variant wrote: »
    No, I'm not high, I was pretty good at TF2 right off the bat, I've had people that have only played a few times before beat me at Halo. I've beaten my brother and his friends in Soul Caliber and smash and I don't even own either game.
    I recall beating one of my friends in Starcraft my second time playing.

    Your friends suck at all the video games they play. I'm not trying to be a dick, I'm stating a fact. If you can come in and beat them without even knowing the nuances of serious play (because all of those games have serious high level games), they're fucking awful.

    SlayerVin on
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    JubehJubeh Registered User regular
    edited April 2009
    variant wrote: »
    Either way, SF 4 has too steep a learning curve and will put a lot of people off.

    The game came out like a million years ago. Anyone that is put off by that probably isn't playing anymore, which honestly is for the better in my opinion.

    Jubeh on
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    DocDoc Registered User, ClubPA regular
    edited April 2009
    variant wrote: »
    Either way, SF 4 has too steep a learning curve and will put a lot of people off.
    Especially when you think about how many combos there are to memorize for each character.

    I have over 2000bp (not a lot, but I mostly know what I'm doing), and I use exactly three combos, none of which require the ridiculously precise timing the ones in training/challenge mode do. The longest one is four moves.

    Doc on
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    shadydentistshadydentist Registered User regular
    edited April 2009
    variant wrote: »
    Either way, SF 4 has too steep a learning curve and will put a lot of people off.
    Especially when you think about how many combos there are to memorize for each character.

    Look... people who enjoy SF4 don't mind losing to someone who is better. If you do, this (and every other competitive multiplayer game) is not for you.

    I don't know what kind of 'experts' your friends are, but if they're losing at starcraft/smash/Soul Caliber to someone who doesn't own the game, they're not very good.

    There are plenty of games out there where people can pick it up and have a good chance of winning. But for people who want to get better at a game and see results, those games exist as well.

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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2009
    Yeah...I'm no where near the skill level of the top players and I still work people's shit in SF4. And if I lose...meh, just have to get better.

    Dragkonias on
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    acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited April 2009
    variant wrote: »
    TheStig wrote: »
    Aroduc wrote: »
    How is that bullshit exactly?

    Duh, anyone should be able to pick up a game and instantly be as good as the person who owns it and obviously plays a lot. This is America, we don't put up with that "having to invest time and effort to be good at something" bullshit.

    Uh, it's a video game, not a fucking competitive sport. It's not fun if a new player can't possibly beat someone who's been playing for a while.
    Especially MvC2

    um what? I always thought MvC2 was the game to haul out when playing games for shiggles because it's so insane even if you're sucking hard it's a blast picking crazy teams and blowing each other away with giant super moves.

    acidlacedpenguin on
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    TheStigTheStig Registered User regular
    edited April 2009
    SlayerVin wrote: »
    variant wrote: »
    No, I'm not high, I was pretty good at TF2 right off the bat, I've had people that have only played a few times before beat me at Halo. I've beaten my brother and his friends in Soul Caliber and smash and I don't even own either game.
    I recall beating one of my friends in Starcraft my second time playing.

    Your friends suck at all the video games they play. I'm not trying to be a dick, I'm stating a fact. If you can come in and beat them without even knowing the nuances of serious play (because all of those games have serious high level games), they're fucking awful.

    I though that it was kinda funny that he used starcraft as an example. That is a game where if you don't know what you're doing, someone who's has been playing a while, not even an expert can seriously fuck your shit up. My brother, after the SC beta went like 200-0, finally being beaten after it had been out for 2 months.

    TheStig on
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    ElementalorElementalor Registered User regular
    edited April 2009
    TheStig wrote: »
    SlayerVin wrote: »
    variant wrote: »
    No, I'm not high, I was pretty good at TF2 right off the bat, I've had people that have only played a few times before beat me at Halo. I've beaten my brother and his friends in Soul Caliber and smash and I don't even own either game.
    I recall beating one of my friends in Starcraft my second time playing.

    Your friends suck at all the video games they play. I'm not trying to be a dick, I'm stating a fact. If you can come in and beat them without even knowing the nuances of serious play (because all of those games have serious high level games), they're fucking awful.

    I though that it was kinda funny that he used starcraft as an example. That is a game where if you don't know what you're doing, someone who's has been playing a while, not even an expert can seriously fuck your shit up. My brother, after the SC beta went like 200-0, finally being beaten after it had been out for 2 months.

    It's also a professional, competitive game.

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    darksteeldarksteel Registered User regular
    edited April 2009
    Didn't read the entire thread yet, but here's my two cents at least:

    I used to hate fighting games. I was much more of a strategy game guy; Starcraft and all that. There was an unquenchable fire that burned within me that made me hate fighting games so much. Looking back now, I couldn't really remember why, but I do remember one of my cousins introducing me to Guilty Gear maybe about two Christmases ago. I was skeptical but willing to give it a go since the game looked absolutely gorgeous. I sucked at first, like any newbie, but I was also really angry. My cousin kept doing this one move. It came out fast like a jab, and it was the opening to a pretty devastating combo. And I kept falling right into it.

    I was ready to throw away the controller and storm angrily away, but maybe seeing the rage in my eyes, my cousin told me to calm down, and that he'd show me some ways how to counter it. Now this was a really important moment in my fighting game life. I could walk away and never touch fighting games again, or I could sit down, shut up, and learn. I chose the latter, and we ran through the rest of the day just him teaching me some rote bread-and-butter combos and their weaknesses, how they're countered, etc. The similarities this had to learning RTS games was not lost on me. Two years later, I play a pretty mean Baiken. I look at frame data, move properties, and most of all, go to the local arcade to match wits against the good players. It makes a hell of a difference if you're just willing to learn. All games are like this. I went through precisely the same thing learning RTS games. I don't see why fighting games should be singled out.

    As for the control issue, come on, compared to the keyboard/mouse ballet you have to conduct in RTS games, I find fighting games are actually pretty simple. And some of them actually DO have invisible advantages to their motion, and it's not just arbitrary. For example, Baiken in Guilty Gear is a character based around comboing from guard cancel moves. These are basically moves that come after you get hit by the enemy while blocking, basically a riposte. All of them are done by pressing back+down+face button. This allows you to immediately flow into your guard cancel immediately after you get hit. If they had done forward+down+face button instead, it would have felt weird, and would have left you extremely open if you failed in attempting your guard cancel.

    darksteel on
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    HounHoun Registered User regular
    edited April 2009
    variant wrote: »
    No, I'm not high, I was pretty good at TF2 right off the bat
    I'm going to guess that you play a lot of FPS games, thus, you already have practice in basic, transferable skills. This is true for most FPS games; it's easy to jump in if you've played another and do well, and you become an expert as you master the specifics of a given game.

    Do you play a lot of 2D Fighters? If not, then no, you don't have existing transferable skills, and thus will suck when you first pick it up.

    Anyway, you seem to think that you should be able to pick up a completely unfamiliar game and beat someone who's been playing it for at least a modest amount of time. Barring the occasional prodigy, shit don't work that way, and it's not the game's fault. It's up to the player to put in the time to become good at it.

    Seriously. Do people complain that they can't hit free throws the first time they pick up a Basketball, or do they practice it for hours on end?

    Houn on
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    DocDoc Registered User, ClubPA regular
    edited April 2009
    darksteel wrote: »
    <snip>

    Yeah, a lot of getting good quickly at anything involves having someone a lot better than you there to say "that sucked! Why did you do such a sucky thing?"

    If you just tried to get good at street fighter by playing online, I could see it being a horrible experience. I wipe the floor with those players, because they develop tons of bad habits that don't manifest if you play against other people in the same room.

    Doc on
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    AntihippyAntihippy Registered User regular
    edited April 2009
    Baikan is an awesome character.

    *Sigh* I wish that they would make more guilty gears. Like, guilty gears that isn't a rts/dynasty warriors hybrid and also isn't based on XX. Give us GGXXX already!

    Playing online, or playing with anyone with experience, is a pretty good way to learn though to me. I get destroyed plenty of times, but playing with humans is alot more informative than playing against CPU.

    Antihippy on
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    DocDoc Registered User, ClubPA regular
    edited April 2009
    Antihippy wrote: »
    Playing online, or playing with anyone with experience, is a pretty good way to learn though to me. I get destroyed plenty of times, but playing with humans is alot more informative than playing against CPU.

    One would think, but playing online only gives you a pretty skewed experience towards people who can make combos but not do any sort of zoning or mixups/mind games.

    That is, in SFIV online, sit there and block versus ken or ryu, then punish whiffed shoryukens with a combo or a throw. You'll gain rank fast. They get tons of positive reinforcement on bad habits from playing other kens and ryus who are so worried about pulling combos that they never block, so they don't learn even if you make them look like an idiot by doing the same punishment move to them over and over.

    Playing versus someone in the same room or at least someone you know is good online is way better than just random online matchups, which are very nearly as bad as vs CPU.

    Doc on
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    AntihippyAntihippy Registered User regular
    edited April 2009
    I meant playing good people of course.

    If I just sit there and block all day I'm pretty much guaranteed to eat a throw or overhead. :P

    I don't know about you, but I rarely get shoryuken happy Kens and Ryus scrubs anymore. Most of them actually know how to play. More fun to play against, too.

    Harder to get wins against, but still.

    Antihippy on
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    DocDoc Registered User, ClubPA regular
    edited April 2009
    If you are playing ranked in the 1500-2500bp range, there are still tons of those scrubs around.

    In fact, I'd much sooner advise playing vs the computer on hard and just trying to block everything (don't press any attack buttons and see how long you can last) than playing against random online people if you are having problems winning. It's how I broke from suck to moderate.

    Doc on
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    AntihippyAntihippy Registered User regular
    edited April 2009
    Oh, ranked.

    Player matches are where I go to practice.

    I don't really have patience for CPU when I can access online. :P

    Antihippy on
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    MaceraMacera UGH GODDAMMIT STOP ENJOYING THINGSRegistered User regular
    edited April 2009
    The only good fighting game is Primal Rage.

    It is a goddamn crime it has not been remade in some capacity.

    Macera on
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    acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited April 2009
    Macera wrote: »
    The only good fighting game to fuck around in and play pong using the little worshippers is Primal Rage.

    It is a goddamn crime it has not been remade in some capacity.

    Fixed and limed some truth.

    acidlacedpenguin on
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    FroggyPFroggyP Registered User regular
    edited April 2009
    Antihippy wrote: »
    Baikan is an awesome character.

    *Sigh* I wish that they would make more guilty gears. Like, guilty gears that isn't a rts/dynasty warriors hybrid and also isn't based on XX. Give us GGXXX already!

    Playing online, or playing with anyone with experience, is a pretty good way to learn though to me. I get destroyed plenty of times, but playing with humans is alot more informative than playing against CPU.

    As Arcsys lost the rights to guilty gear characters to Sega, which is why they're making crappy rts/dynasty warrior hybrids, we won't be seeing another GG anytime soon. Have to make due with blazblue!

    FroggyP on
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    acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited April 2009
    how the hell did that happen?

    acidlacedpenguin on
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    FroggyPFroggyP Registered User regular
    edited April 2009
    There was a short interview with Daisuke Ishiwatari that pretty much confirmed it, but he didn't really say how or why. :|

    FroggyP on
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    TheStigTheStig Registered User regular
    edited April 2009
    FroggyP wrote: »
    There was a short interview with Daisuke Ishiwatari that pretty much confirmed it, but he didn't really say how or why. :|

    Sega has some pretty interesting photos that Arcsys' wife would like to see.

    TheStig on
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    Rex DartRex Dart Registered User regular
    edited April 2009
    Well, Arcsys had a publishing agreement with Sammy, and then Sammy merged with Sega.

    But Arcsys has been busy developing other fighting games (Hokuto no Ken, Blazblue), so I don't think it's as if Arcsys wants to make a new Guilty Gear but Sega won't let them.

    (lol at this becoming a miscellaneous fighting game thread)

    Rex Dart on
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    eekeek Registered User regular
    edited April 2009
    Fighting games are, by definition, a zero-sum game. Zero-sum games always have losers. People hate to lose. People who start playing fighting games almost always lose. Thus, people hate fighting games.

    That and scrubby players almost always lose to retarded tactics.

    eek on
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