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Who hates fighting games?
Posts
Anecdote: I set the game on the easiest setting possible on SF4 and I still had to continue quite a bit in Arcade mode. I'm pretty terrible.
That being said, I really liked Soul Calibur 2. Back when it came out, I was really into it and I wanted to invest the time to truly master it. Then another game came along and that ambition went out the window.
I haven't played BlazBlue or anything yet (this stupid country doesn't even have SF4 in the arcades yet; and you thought the US had it bad in arcades), but I've heard tell that as much comparisons as it draws to Guilty Gear, the general flow of the game isn't really the same? I've heard it's much slower compared to GG. Still wanna play it though, because new mechanics are always a pleasure to master, and the high-res artwork and gun kata chick.
Two things:
1) Arcade mode is a horrible test of skill, as the AI is extremely stupid in some situations yet extremely cheap in others (instant throws being one of the biggest)
2) You don't need to know combos to win matches, at least until you hit like 2000BP on ranked mode. Just knowing when to block and punish is far more important.
The issue is that the hardcore keep an online community humming; and I can't just jump in for a few quick, fun matches after a certain amount of time. I don't mind losing if I feel like I've learning something, but when I run into "lol I can read your mind Gouken" that perfects me in 15 seconds...I just don't know what happened. That's when fighters stop being fun for me, and it's really only my fault for being unwilling for one reason or another to get better.
Nothing wrong with that, and I still enjoy them for the most part.
SC 2 was the best in the series IMO. SC4 wasn't bad, but to me they dumbed a lot of the moves down for certain characters, making some matches a spam fight. I was decent at 4 but I was certainly better at SC2.
And SF4 is pretty damn good. Definitely uses the old formula of SF2 and adds new polish. The only problem with me is that its laggy as hell in almost every match online, some are good but about 70% have some sort of lag. Anyone else have that problem?
"Faster, Faster, until the thrill of speed overcomes the fear of death." -HST
Sorry if that was me
I think one major problem with SF, or any fighter, going online is the loss of community knowledge.
The primary reason I'm any good at fighting games is because my friends are EXTEMELY good at fighting games. I live in Austin and my hometown is Houston, both cities with a huge base of EXTREMELY good, often EVO ranked players. Both towns have also had very strong and active arcade communities with Houston and Austin having both hosted Texas Showdown, one of the qualifying rounds for EVO. While I don't learn much getting perfected in 15 seconds, because who does, what I do get is to watch and learn from high end play while I wait for my turn. I get to talk to other members of the community as to what works and what doesn't. You're only as good as your competition and your community when it comes to competitive games.