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let's do it in the moving style (NSF56fags)

24567

Posts

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    2 Marcus 2 Ravens2 Marcus 2 Ravens CanadaRegistered User regular
    edited May 2009
    Berk wrote: »
    heres a rare berk/gsm collab
    berkswagger.gif

    I love this the most. Out of anything. Every single time I see it, I smile like a big dumb homo.

    2 Marcus 2 Ravens on
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    FalloutFallout GIRL'S DAY WAS PRETTY GOOD WHILE THEY LASTEDRegistered User regular
    edited May 2009
    let's have an animation thread guys

    it'll be like a drawing thread

    but with

    ANIMATION

    ever since learning a fuckload about flash while making my forum battle i have been itching to do more animation stuff

    talk about flash and other good animating programs and post your recent creations and throw out suggestions for stuff and other things

    who's down (to fuck)

    animate my BALLS mother FUCKER

    Fallout on
    xcomsig.png
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    ChicoBlue wrote: »
    Robcham animate yourself stripping.
    okay

    Robcham on
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    so who wants to talk about animation because I like animation

    Rankenphile on
    8406wWN.png
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    2 Marcus 2 Ravens2 Marcus 2 Ravens CanadaRegistered User regular
    edited May 2009
    so who wants to talk about animation because I like animation

    That stuff you posted in the AC was really awesome. You were doing it the older, harder, much more respectable way that I am waaaay too lazy to even try.

    Got any more?

    2 Marcus 2 Ravens on
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    Mr. Henry BemisMr. Henry Bemis God is love Registered User regular
    edited May 2009
    Fallout wrote: »
    let's have an animation thread guys

    it'll be like a drawing thread

    but with

    ANIMATION

    ever since learning a fuckload about flash while making my forum battle i have been itching to do more animation stuff

    talk about flash and other good animating programs and post your recent creations and throw out suggestions for stuff and other things

    who's down (to fuck)

    animate my BALLS mother FUCKER
    MAYBE i WILL you FUCKsock

    Mr. Henry Bemis on
    Nothing is true; Everything is permitted
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    I did this last week, as my homework for my second week of intro to 3d modeling and animation class

    http://www.youtube.com/watch?v=fbeeKIW-rJ4

    this is a group project animation my buddy and I did for our final for 2d animation last semester. Took us a whole weekend.

    http://www.youtube.com/watch?v=oDUqSyF3Jfw

    my first dialog test ever

    http://www.youtube.com/watch?v=2NNpNGfZcvQ

    a groovy basic walk cycle

    http://www.youtube.com/watch?v=wtkf8S3mggo

    a modified walk

    http://www.youtube.com/watch?v=sx__JcEHdcI

    Rankenphile on
    8406wWN.png
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    Vann DirasVann Diras Registered User regular
    edited May 2009
    so who wants to talk about animation because I like animation

    me me me

    talk animation to me Rank.

    I'm doin' some straight frame by frame animation for my forum battle and goddamn this shit is hard

    Vann Diras on
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    DruhimDruhim Registered User, ClubPA regular
    edited May 2009
    awesome rank

    Druhim on
    belruelotterav-1.jpg
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    AMP'dAMP'd Registered User regular
    edited May 2009
    What's that, Rank? You're going to school for animation?

    Can you do this?

    AMP'd on
    [SIGPIC][/SIGPIC]
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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    edited May 2009
    I've done some simple stopmotion with clay figures! It was not fun at all!

    Antimatter on
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    FalloutFallout GIRL'S DAY WAS PRETTY GOOD WHILE THEY LASTEDRegistered User regular
    edited May 2009
    Fallout wrote: »
    let's have an animation thread guys

    it'll be like a drawing thread

    but with

    ANIMATION

    ever since learning a fuckload about flash while making my forum battle i have been itching to do more animation stuff

    talk about flash and other good animating programs and post your recent creations and throw out suggestions for stuff and other things

    who's down (to fuck)

    animate my BALLS mother FUCKER
    MAYBE i WILL you FUCKsock

    careful there realy big dont break your computer 8-)

    Fallout on
    xcomsig.png
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    ChicoBlue wrote: »
    Robcham animate yourself stripping.
    strip.gif

    Robcham on
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    DadouwDadouw Registered User regular
    edited May 2009
    larlarcantdance.gif

    Dadouw on
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    Vann Diras wrote: »
    so who wants to talk about animation because I like animation

    me me me

    talk animation to me Rank.

    I'm doin' some straight frame by frame animation for my forum battle and goddamn this shit is hard
    first thing to remember: plan what the fuck you are doing. Thoroughly. Work out your animation by thumbnailing it. Figure out your key poses. Then do your animation pose-to-pose by going from one key to the next.

    Squash and stretch of shapes is your friend, but be sure to maintain volume.

    Anticipate every action. By that, I mean nobody grabs something by just reaching for it. They look at it, they decide to grab it, they lift their arm, they move their body, then they reach for it. Nothing is done without anticipation action, and in animation it is doubly important, as it prepares the viewer to read the action. It is probably the single most important thing to remember when animating anything.

    Walk cycles for bipeds are in four basic poses. The contact, where the heel of the front foot touches, the down, where the foot is flat and the back foot is leaving the ground, the pass, where the back foot/leg is passing the front foot, and the up, where the back foot is past the front foot and is preparing for the down. The contact is the only pose where the body is out of balance, and that is because you are in a controlled fall, where the body is being caught by the lead foot. The down is where you show the reaction to that fall, because the body is at the lowest point, having been caught and preparing for the rising action of the pass and the up.

    Sort of like this.

    wlk01.gif

    more info here: http://www.idleworm.com/how/anm/02w/walk1.shtml

    Rankenphile on
    8406wWN.png
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    AMP'd wrote: »
    What's that, Rank? You're going to school for animation?

    Can you do this?
    yes how thoroughly original of you, I've never ever seen that in my school ever ever before

    :?

    Rankenphile on
    8406wWN.png
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    [Deleted User][Deleted User] regular
    edited May 2009
    The user and all related content has been deleted.

    [Deleted User] on
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    far side, I saw you use the word "owny" the other day

    as in "it is so owny"

    you are the whitest motherfucker, jesus christ

    Rankenphile on
    8406wWN.png
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    [Deleted User][Deleted User] regular
    edited May 2009
    The user and all related content has been deleted.

    [Deleted User] on
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    ChicoBlueChicoBlue Registered User regular
    edited May 2009
    For a horrible hippie anarchist socialist commie pinko queer you sure do seem very keen on owning things, Teefs.

    ChicoBlue on
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    AMP'dAMP'd Registered User regular
    edited May 2009
    yes how thoroughly original of you, I've never ever seen that in my school ever ever before

    :?

    I just really enjoy that clip

    AMP'd on
    [SIGPIC][/SIGPIC]
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
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    [Deleted User][Deleted User] regular
    edited May 2009
    The user and all related content has been deleted.

    [Deleted User] on
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    Vann DirasVann Diras Registered User regular
    edited May 2009
    Vann Diras wrote: »
    so who wants to talk about animation because I like animation

    me me me

    talk animation to me Rank.

    I'm doin' some straight frame by frame animation for my forum battle and goddamn this shit is hard
    first thing to remember: plan what the fuck you are doing. Thoroughly. Work out your animation by thumbnailing it. Figure out your key poses. Then do your animation pose-to-pose by going from one key to the next.

    Squash and stretch of shapes is your friend, but be sure to maintain volume.

    Anticipate every action. By that, I mean nobody grabs something by just reaching for it. They look at it, they decide to grab it, they lift their arm, they move their body, then they reach for it. Nothing is done without anticipation action, and in animation it is doubly important, as it prepares the viewer to read the action. It is probably the single most important thing to remember when animating anything.

    Walk cycles for bipeds are in four basic poses. The contact, where the heel of the front foot touches, the down, where the foot is flat and the back foot is leaving the ground, the pass, where the back foot/leg is passing the front foot, and the up, where the back foot is past the front foot and is preparing for the down. The contact is the only pose where the body is out of balance, and that is because you are in a controlled fall, where the body is being caught by the lead foot. The down is where you show the reaction to that fall, because the body is at the lowest point, having been caught and preparing for the rising action of the pass and the up.

    Sort of like this.

    wlk01.gif

    more info here: http://www.idleworm.com/how/anm/02w/walk1.shtml

    well thus far it's fairly simple, and I'm kind of cheating using close-ups on motion to bypass doing complex animation

    the part I'm coming up on is going to be a bitch though, I'll take those tips to heart

    Vann Diras on
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    the reason you do pose-to-pose instead of straight ahead animation is because without doing your keys first, it is really, really, really easy to draw yourself into a corner and get yourself in a lot of trouble.

    you lose a little bit of the life and spontaneity, but you make up for it in efficiency and clarity. And as long as you're just doing the key poses like that and doing the in-betweens straight ahead, you can make up for a lot of the mechanical feeling.

    Rankenphile on
    8406wWN.png
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    Vann DirasVann Diras Registered User regular
    edited May 2009
    right now I storyboard everything out

    each key frame and pose

    then go to work in photoshop and make the individual frames

    even though it is super tedious when I'm putting it together I feel so great. wanna do this for liiiiiife

    Vann Diras on
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    your enthusiasm inspires me

    Robcham on
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    ChicoBlueChicoBlue Registered User regular
    edited May 2009
    You should just do what I do and abuse the fade in Windows Movie Maker so you don't really have to do any animation.

    ChicoBlue on
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    chico I animated myself stripping did you see

    Robcham on
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    ChicoBlueChicoBlue Registered User regular
    edited May 2009
    IT DIDN'T HAVE TITTIES IN IT AND I AM DISAPPOINTED IN YOU, ROBCHAM.

    ChicoBlue on
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    scarlet st.scarlet st. Registered User regular
    edited May 2009
    we should think about making an exception to the image size rule for this thread, jesus

    scarlet st. on
    japsig.jpg
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    I don't have titties :(

    Robcham on
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    ChicoBlueChicoBlue Registered User regular
    edited May 2009
    So disappointed.

    ChicoBlue on
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    DadouwDadouw Registered User regular
    edited May 2009
    did you guys see larlar cant dance because hes a cactus

    laugh

    Dadouw on
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    hahahahaha

    Robcham on
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    DadouwDadouw Registered User regular
    edited May 2009
    thank you

    Dadouw on
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    RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2009
    chokeyou.gif

    my latest

    isn't it pretty

    Raneados on
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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited May 2009
    right now I need to make a robotic arm that can contract and extend using only links, not an actual rig, then I need to animate it and give it a personality. In 3dsmax.

    I think I'll do it all tonight.

    Who else knows how to work in 3dsmax? We should have an all night animate-off.

    Rankenphile on
    8406wWN.png
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    RobchamRobcham The Rabbit King of your pantsRegistered User regular
    edited May 2009
    it's bunny rob!

    Robcham on
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    RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2009
    Robcham wrote: »
    it's bunny rob!

    it's more contextual to post after pip posts

    because it's pipthefair



    :/

    Raneados on
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