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Warhammer Fantasy Battles - My plastic men can beat up your plastic men

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Posts

  • IanatorIanator Delightfully mediocre! Registered User regular
    edited June 2009
    Back with the start of my 2250!
    Spoiler:

    Should I add another Shaman, a Big Boss or a Battle Standard Bearer?

    Codes:
    Spoiler:
  • AlazullAlazull Registered User regular
    edited June 2009
    Blue dot get and FUCK DAEMONS AND VAMPIRES.

    That sums up what I'm all about.

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  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    Morskittar wrote: »
    Ridiculous OP. Needs more skaven.

    needs more what?

    oh wait, you mean beastmen

    the op has those

    STEAM
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  • A duck!A duck! Super Moderator, Moderator, ClubPA mod
    edited June 2009
    jackisreal wrote: »
    Going back to the conversation about the Hydra from the end of the last thread--

    I'm a Dark Elf player who doesn't use one, largely because it doesn't appeal to me, but also because I hear it's too good and I don't want to (completely) rape my friends. I've been having a lot of trouble cracking armor though (Empire knights with a warrior priest, specifically). To try and overcome 1+ armor I've run:

    -14 Black Guard, 7 wide, with ASF Banner, Crimson Death (S6 Halberd), and a Master wielding Soulrender (Great weapon, -1 AS). This unit failed to beat 5 Empire knights with a Warrior Priest.
    -14 Executioners, 7 wide, with Death Hag wielding ASF Banner. Same thing.

    I'm thinking of trying to use the unit that I used to take out chariots at 2,000+:
    5 Cold One Knights, and a Dreadlord with a Hydra Blade (+D3 attacks) Potion of Strength (+3 Strength for one round) and Pendant of Khaeleth. Getting the charge on other cavalry is tough with them, though.

    A Cauldron of Blood seems like it could help, but i'd probably have to devote more resources to protecting it from fast cav/etc. Can it really move?

    I'm torn because it seems like the Hydra performs a necessary function in the Dark Elf list, it just does its job a bit too well.

    I've tried the 14 Executioners with ASF banner, and you can also give them the AP banner for an additional boost. In all honesty, sometimes the Hag is better than the unit in that case. I'd also suggest using a Cauldron for the extra attack. The problem is when you run into an opponent who's patient enough to bait your Hag out.

    EDIT - Cauldron of Blood can't move anymore, but it's not that hard to protect (especially with the build in 4+ ward save). In almost every list I have a unit of Shades and 2 Dark Riders, and I just have one unit loiter between the Cauldron and any threats. Also, if you have a RBT they can cover the Cauldron.

    Favorite quotes
    Spoiler:
  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    Ianator wrote: »
    Back with the start of my 2250!
    Spoiler:

    Should I add another Shaman, a Big Boss or a Battle Standard Bearer?

    grimgor

    ironhide


    also, reduce the size of your spider riders, nix a goblin unit, put in a shaman at least, if not 2
    f you have the points, take a savage boar boyz unit

    STEAM
    Spoiler:
  • zenpotatozenpotato Registered User regular
    edited June 2009
    PiptheFair wrote: »
    Ianator wrote: »
    Back with the start of my 2250!
    Spoiler:

    Should I add another Shaman, a Big Boss or a Battle Standard Bearer?

    grimgor

    ironhide


    also, reduce the size of your spider riders, nix a goblin unit, put in a shaman at least, if not 2
    f you have the points, take a savage boar boyz unit

    Those are options, but the list you got doesn't suck either. I'd take the BSB, as leadership issues are known to crop up in O&G armies.

    I would reduce the spider riders to 5. If you do want boar boyz, I'd drop a NG unit. All depends on your tactics and whether or not you like how boar boyz play.

    Losing the giant is another option as well, since they tend to be shooting magnets. (But they're awesome to build, so go with it anyways. :) )

  • A duck!A duck! Super Moderator, Moderator, ClubPA mod
    edited June 2009
    PiptheFair wrote: »
    Ianator wrote: »
    Back with the start of my 2250!
    Spoiler:

    Should I add another Shaman, a Big Boss or a Battle Standard Bearer?

    grimgor

    ironhide

    Fuck

    you

    Favorite quotes
    Spoiler:
  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    A duck! wrote: »
    PiptheFair wrote: »
    Ianator wrote: »
    Back with the start of my 2250!
    Spoiler:

    Should I add another Shaman, a Big Boss or a Battle Standard Bearer?

    grimgor

    ironhide

    Fuck

    you

    you play dark elves

    the orcs need something

    it's just that that something is essentially a bloodthirster that makes a unit of blorcs horrifying

    STEAM
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  • IanatorIanator Delightfully mediocre! Registered User regular
    edited June 2009
    I'm trying to work with what I have, which means I'll have to do a lot of proxying (and I reeeally don't want to do a lot of proxying if I don't have to). Also, I do have a Shaman, will probably add a second though.

    Codes:
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  • BlankspaceBlankspace __BANNED USERS
    edited June 2009
    Anyone have any tips on how to un-glue a model? All of my Saurus have hand weapons and I want to give them the oh so awesome spears but their arms are all securely fastened. They are unpainted, so if it strips paint, no big deal.

    SIG.gif
  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    Blankspace wrote: »
    Anyone have any tips on how to un-glue a model? All of my Saurus have hand weapons and I want to give them the oh so awesome spears but their arms are all securely fastened. They are unpainted, so if it strips paint, no big deal.

    what type of glue

    cause you are likely sol

    STEAM
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  • BlankspaceBlankspace __BANNED USERS
    edited June 2009
    PiptheFair wrote: »
    Blankspace wrote: »
    Anyone have any tips on how to un-glue a model? All of my Saurus have hand weapons and I want to give them the oh so awesome spears but their arms are all securely fastened. They are unpainted, so if it strips paint, no big deal.

    what type of glue

    cause you are likely sol
    Nail glue. I would use Acetone but OH GOD MY MODELS THEY ARE PUDDLES

    Nail meaning fingernail.

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  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    yeah you're fucked

    STEAM
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  • BlankspaceBlankspace __BANNED USERS
    edited June 2009
    Well shit

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  • GrimmyTOAGrimmyTOA Registered User regular
    edited June 2009
    A careful chop-job at the shoulder might be your best bet. Or... just greenstuff straps so that they can wear their spears slung across their backs.

    Yeah, it's going to be a pain.

  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    the good news is you now have a lot of saurus with handweapons

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  • BlankspaceBlankspace __BANNED USERS
    edited June 2009
    Aha! I ran it under warm water and if I pull up from the elbow they come off without snapping.

    Also, there is a saurus handweapon now floating in the sewer

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  • A duck!A duck! Super Moderator, Moderator, ClubPA mod
    edited June 2009
    Where it belongs!

    Favorite quotes
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  • BlankspaceBlankspace __BANNED USERS
    edited June 2009
    I would be mad if spears weren't so awesome

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  • IanatorIanator Delightfully mediocre! Registered User regular
    edited June 2009
    Okay, so I am going to add an Orc BSB on Boar. Would you suggest a Magic Banner of any sort? Also, a Goblin Shaman.

    Codes:
    Spoiler:
  • DayspringDayspring the Phoenician Registered User regular
    edited June 2009
    I have some lizardmen that were inherited from other people.
    I think there are about 48 saurus with hand weapons.

  • IanatorIanator Delightfully mediocre! Registered User regular
    edited June 2009
    2250 go!
    Spoiler:

    Commence criticism!

    Codes:
    Spoiler:
  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    much better

    still think you should cut a gobbo unit for some boarz, but other than that much better

    also, grimgor

    STEAM
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  • JackmodeJackmode Registered User
    edited June 2009
    PiptheFair wrote: »
    also, grimgor

    Greenskins without Grimgor? Madness.

    [SIGPIC][/SIGPIC]
  • DraevenDraeven Registered User regular
    edited June 2009
    cauldron of blood can't move anymore ? when the hell did this start and or was it in the faq and i missed it ?

    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

  • A duck!A duck! Super Moderator, Moderator, ClubPA mod
    edited June 2009
    Draeven wrote: »
    cauldron of blood can't move anymore ? when the hell did this start and or was it in the faq and i missed it ?

    Well, you can move it like you move a normal warmachine as far as I know, but it's not the old-style Altar where you had to cart the sucker along.

    Favorite quotes
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  • DraevenDraeven Registered User regular
    edited June 2009
    oh, yeah you can move it 5" normal move. Cause if not after the 2nd round the thing would be worthless.

    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

  • ErandusErandus Registered User
    edited June 2009
    Asher wrote: »
    Please be Chaos Dwarfs, please be Chaos Dwarfs. They are odd and little.

    Its not Chaos Dwarfs. Post was very clear that the next Army release for WHFB was Skaven. There's just "something else" for Fantasy first.

    [SIGPIC][/SIGPIC]
  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    hey erandus, mind throwing up your warriors list?

    STEAM
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  • ErandusErandus Registered User
    edited June 2009
    Um, yeah I can do that.. I need to reinstall Army Builder, cause I haven't since I installed Windows 7.

    You want something precise or approximate?

    [SIGPIC][/SIGPIC]
  • PiptheFairPiptheFair Registered User regular
    edited June 2009
    approximate is fine

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  • ErandusErandus Registered User
    edited June 2009
    You want friendly, full beard, or something between?

    [SIGPIC][/SIGPIC]
  • A duck!A duck! Super Moderator, Moderator, ClubPA mod
    edited June 2009
    Erandus wrote: »
    You want friendly, full beard, or something between?

    Oh, oh, post a list with a Hellcannon!

    Favorite quotes
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  • ErandusErandus Registered User
    edited June 2009
    A duck! wrote: »
    Erandus wrote: »
    You want friendly, full beard, or something between?

    Oh, oh, post a list with a Hellcannon!

    Shooting is for pussies. Khorne doesn't approve.

    [SIGPIC][/SIGPIC]
  • A duck!A duck! Super Moderator, Moderator, ClubPA mod
    edited June 2009
    Erandus wrote: »
    A duck! wrote: »
    Erandus wrote: »
    You want friendly, full beard, or something between?

    Oh, oh, post a list with a Hellcannon!

    Shooting is for pussies. Khorne doesn't approve.

    But it's like a challenge! Keep your shitty-ass Dwarfs alive or you lose 102 VP!

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  • ErandusErandus Registered User
    edited June 2009
    Keeping dwarfs alive is for pussies. Khorne doesn't approve.

    [SIGPIC][/SIGPIC]
  • ErandusErandus Registered User
    edited June 2009
    Pip:

    My list changes constantly depending on who I'm playing and what the magic scene is like with that particular person. My most common opponent by far is Draeven, and we have an understanding on magic, usually limiting to 2 level 2 casters at 2k-2250 games. We also don't do special characters around these parts.

    Here's what I'd take under that assumption at 2k:
    Spoiler:

    Thats probably what I'd take if I was trying to win without being a complete prick.

    If I was going for the Full Beard, I would be dropping the warriors to either upgrade the Ogres to Dragon Ogres, or take more Knights of Khorne w/Banner of Wrath in their place. Would also either bump the Exalted up to Lord w/Runesword and Runeshield, or take a 3rd sorc with the book of secrets, depending if I needed more fightey or more magickey. Dropping the warriors does require finding points for a 3rd unit of Marauder horse to make the min core. Would probably unload the hounds in that case. Banners become optional if points are scarce. Banner of Rage and Blasted Standard are my priorities, other standards/standard bearers in units could go if I needed the points.

    When I'm feeling jaunty, I sometimes make room to slip two spawn in. Otherwise I basically avoid rares.

    If I wanted to play it soft, I would unload the Dragon Ogres for spawns and Marauder footmen of Khorne w/plate & noodle.

    [SIGPIC][/SIGPIC]
  • mostlyharmlessmostlyharmless Registered User regular
    edited June 2009
    Erandus wrote: »
    Keeping dwarfs alive is for pussies. Khorne doesn't approve.

    Whoever said we needed Khorne's approval?

  • AlazullAlazull Registered User regular
    edited June 2009
    Mr_Rose wrote: »
    Ultros64 wrote: »
    Mr_Rose wrote: »
    Ultros64 wrote: »
    What's a good combination of runes for a CC Thane?
    Hmmm... When you say "CC Thane" do you mean a line fighter, up there with the Ironbreakers, or the prize at the bottom of the unit of Quarrellers?

    Front line fighter up there with the Ironbreakers - a meaty tornado of stunty limbs and axes.

    EDIT: Wait a second. Can you put runes on a Crossbow?

    First, yes you can put runes on a crossbow, but then it stops being a crossbow and becomes a magical hand weapon, just like if you put runes on a great weapon. Sorry.

    Anyway, line thanes want to be as tough as possible, so...
    Gromril armour, shield, Rune of Stone, Rune of Iron, Rune of Preservation.
    And he needs to be able to deal with what his unit can't, so...
    Axe with Rune of Might and Rune of Fire.
    Since we've got a few points left...
    Ring with Rune of the Furnace.
    Total 70pts.

    I agree with this build, except to point out that it would be your full 75 point allotment. At least as long as I remember correctly.

    And also I have to agree with the crossbow-becoming-magic-hand-weapon thing, except to point out there is the Master Rune of Grimm (or somesuch) that A.) makes it a magical Great Weapon and B.) allows further runes to be inscribed.

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  • Salvation122Salvation122 Registered User regular
    edited June 2009
    Actually went through and read the Lizardman book for the first time today.

    Holy shit why does no one take Razordons. It's a fucking M6 Helblaster that doesn't jam.

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