Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Knights of the Old Republic - contains a metric ton of unmarked spoilers
Posts
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
PA Lets Play Archive - Twitter - Blog
Since it takes place some hundred years after KOTOR 2, it might as well play ten thousand years before KOTOR 1 or after KOTOR 2.
It's its own story, they distanced from the first two games enough so that they don't have to reference anything.
Well, they could reference general plot points they probably had planned for part 3, or the overall story people pieced together from what the KotOR trilogy was gonna be.
PA Lets Play Archive - Twitter - Blog
Its easy enough to figure out that Handmaiden is Kreia's daughter for example if you look at whats presented. It just isn't smacked into your face like the fact you're really Revan.
His personality consisted entirely of "I CRUSH YOU". You didn't even get the sense he wanted to do anything with the galaxy once he conquered it. He was a dipstick.
Misleading. It's a gradient. At one extreme, you're making up almost the entire story yourself. At the other, Final Fantasy.
KotOR 2 hit the balance better for me than the original. The original's Revan was void of any interesting character no matter what dialogue you chose. Puppy kicker or naive pushover, the net result was the same: Revan had no defining qualities except in flashbacks, when he was essentially a different character anyway. So you'd have to imagine him actually having some.
In KotOR 2, the puppykicker/doormat dynamic was still hanging around, but the Exile had a role, a past and a purpose that pushed beyond what KotOR 1 was willing to pin down to Revan. He discovered more than one thing about himself and he had an actual character arc. And yet there were more than just a couple distinct personalities you could take in each situation - there was greater variety and intelligence behind the dialogue responses you could choose, and you could actually hit some nuance now and then. You even got to explain your motivation. I've yet to see a game best it on that front. He was a role, but there were a lot of different ways you could play him.
I'd agree, but I honestly don't know what to do with your original quote. It's divorced from my experience with the game to the extent that at a couple of parts I'm not 100% sure which plot point you're talking about.
It just seems a silly and obvious distortion.
That's fair enough, though obviously I disagree.
Nonsense, T3 is awesome in KotOR 2.
I actually found Visas much flatter than Handmaiden. I enjoyed having Brianna around, Visas not so much.
G0-T0 has some brilliant lines if you bring him along, and frankly the whole dynamic in the ship cutscenes between him, HK, T3, and Bao-Dur's remote is a ton of fun.
Well, it doesn't come outright and say it. But indications? Hell yes. I mean, Disciple lists Kae as one of Revan's former masters who left the order to fight in the Mandalorian wars. Kreia is a former master of Revan's who left the order to fight in the Mandalorian wars.
There are others, but that's the strongest one for me.
There's also the fact that Kreia without her hood looks an awful lot like an older Handmaiden. (http://lparchive.org/LetsPlay/KOTOR%202/Update%2058/img-31.jpg)
The question is did that shot exist in the game, or was that cut content?
And for that matter, there's far more reactivity to your choices (ie roleplaying as opposed to just reading a book) in the Dantooine scene in kotor2 than there is about the big reveal in 1
It was never in the game, whether it was intended or not... So you can't officially use material that was cut as if it proved anything.
You're muckin' with a G!
Someone actually wrote this. This is fiction. Scenes have purposes and we are given information for a reason. When Disciple lists the notable masters Revan had he places extra emphasis on Arren Kae by adding the extra information about her leaving to fight in the Mandalorian wars. This is deliberate. When we are told Revan went back to Kreia to understand how best to leave the Jedi Order, this is also deliberate. When the council mentions that Kreia left to fight the Mandalorian wars, this is also deliberate.
Avellone's unofficially confirmed it, so all we're arguing about right now is whether enough information was woven into the game to reach that conclusion. I say yes. Your mileage may vary.
Exactly. I think people who like KotOR2 are fans of the game Obsidian almost made, not the game they actually made.
You're muckin' with a G!
This comes up a lot. It's an attempt to poo-poo KotOR2 fans as people who are imagining half the things they like about the game. It's nonsense.
A game doesn't need to be perfect or finished to be enjoyed and loved.
I played KotOR2 when it came out. I played it on the Xbox. I liked it a lot. I enjoyed the story and I enjoyed the writing and I enjoyed the settings and the way the plot unfolded. I did this without knowledge of any cut content whatsoever. My favourite scenes are right there on that Xbox release DVD.
If we're making broad, sweeping generalizations here, I think a lot of people let their issues with the ending sour them on the wonderful ride that got them there.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
I'm going to assume you're talking about Force / Skill / Item selection on the main screen. Of which you can use a mouse wheel to scroll up and down the list(s). It's not the greatest interface, but it's certainly not unplayable by any stretch of the imagination.
PA Lets Play Archive - Twitter - Blog
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Also, it said something about violated the terms of use with steam. Is that bad?
You hunted down the correct thing that it told you to hunt down, right?
edit: And you're not trying to patch the exe Steam downloaded, right?
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
At the same time, I was hoping to see if any good solid mods had appeared on the PC version over my old Xbox copy.
Anyone have any advice for mods I should download?
Blog|3DS Buzz|Z Connect|Tumblr|Steam|Twitter
You're muckin' with a G!
With a few exceptions, you're better off with quest items/chests than purchasing stuff from stores. The only really useful things are a few implants. Now, if you have the PC version, basically everything at Yavin 4 is beyond godly. You can seriously, seriously own.
With the Bagaran repeater, Bendek's blaster and Fett's pistol. I took HK-47 and Carth with me on the Star Forge. With rapid fire, they scythed down pretty much every Sith in the place with only Revan acting as melee.