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Go find the new MechWarrior Online thread

TychoCelchuuuTychoCelchuuu ___________PIGEON_________San Diego, CA Registered User regular
edited May 2012 in Games and Technology

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MechWarrior 5: What's the Scoop?
MechWarrior 5 is a reboot of the classic MechWarrior franchise. It's NOT a MechAssault game, it's a MechWarrior game, which means simulation, customization, blowing off limbs, heatsinks, and a robot female voice playing while you sit inside your mech cockpit furiously pressing buttons to stop your ammunition from exploding while your lancemates fire volleys of 20 missiles into an unending stream of giant enemy robots that are trying to kill you with lasers.

MechWarrior 5 is actually MechWarrior Online, though. It's a free to play MMO that will follow (in real time) the Clan invasion of the Inner Sphere, which is a thing. We don't know much yet but here is the website.

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I Played MechAssault on my XBOX and It Was Boring. Why do I Care About This?
Yo fuck MechAssault. MechWarrior is a venerable franchise that, as far as videogames go, dates back to MechWarrior, which was fun but was made before graphics were invented, MechWarrior 2, which was sweet but mostly just a prelude to MechWarrior 2: Mercenaries, which is one of the best games ever made. MechWarrior 3 was by all accounts sort of fun and MechWarrior 4 was mostly just a prelude to MechWarrior 4: Mercenaries, which was also pretty sweet and which is FREE TO DOWNLOAD FOR EVERYONE! The MechWarrior games are simulations and damn good ones, too. There aren't too many complicated buttons but there are enough, and the HUD ends up looking a bit like an F-14's HUD looks like if the F-14 was designed to blow off the legs of an enemy F-14. With lasers.

Additional Info[/center]
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I Just CAN'T GET ENOUGH MECH STUFF!
Oookay, well, you've got a few options.

MechCommander
MechCommander and MechCommander 2 are free. They're pretty fun; you basically load out your 'mechs and command them in battle. They're pretty good recreations of the MechWarrior games, actually. Certainly worth a look if you enjoy strategy and mechs.

MechWarrior 4
MechWarrior 4 is free too. MekTek, which released tons of awesome mech "paks" and stuff for the game, has been given the rights to release it because god loves MechWarrior and is smiling on us fans or something. The free version comes with MekPak 3.1 which adds even more stuff and adds the new 'mechs into single player. This is probably the best MechWarrior single player experience right now.

MechWarrior: Living Legends
Living Legends is a kickass Crysis Wars MechWarrior mod. It's almost professional quality. The graphics are stupendous and they've done more than just add 'mechs: you get a bunch of the air vehicles and ground vehicles, too, plus Elementals if you're silly enough NOT to want to pilot a giant walking tank. The mod is multiplayer only and it even has Solaris arena matches in there. Definitely check this out if you have Crysis Wars, because it's free (as long as you own Crysis Wars, duh).

MechWarrior 2
MechWarrior 2 is not free but if you own a copy already (like, say, MW2: Mercenaries woooo) you can get it running on Windows XP (and Vista and 7?) with MechVM. Install MechVM, put your CD in, and tell MechVM to install from the CD. Bada-bing, it runs fine. I'm playing Mercenaries right now and I'm stuck on an early level where I have to escort some people to a prison that the AI keeps blowing up in order to make me lose. An alternative is to use MW2hook which works pretty well but is a bit of work to figure out.

MechWarrior 3
MechWarrior3.org should have everything you need to get up and running with the worst game in the series since MechWarrior 1. That said, it's still a pretty good game. I don't think there's ever been a bad MechWarrior game really.

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Odds Und Ends

Mechwarrior 2 Intro

Mechwarrior 2: Mercenaries Intro

Mechwarrior 3 Intro

Mechwarrior 4 Intro

Mechwarrior 4: Mercenaries Intro
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TychoCelchuuu on
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Posts

  • South hostSouth host I obey without question Registered User regular
    edited July 2009
    Thinking about the MW3 briefer just made me think about the guy from EarthSiege 2, which I actually had.
    http://www.youtube.com/watch?v=lnYj9lhhvkI&feature=related

    God, why did I get that instead of any of the Mechwarrior games?

    Hope is the first step on the road to disappointment.
  • GalagaGalaxianGalagaGalaxian Registered User
    edited July 2009
    Hey, StarSiege was good. :?

    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • South hostSouth host I obey without question Registered User regular
    edited July 2009
    Oh God, I wanted Starsiege so bad. But as a 4th grader, I was limited as to my budget of what video games i got. I think I chose "Civil War Generals 2", which wasn't bad, but it didn't have giant robots.

    Hope is the first step on the road to disappointment.
  • TaranisTaranis Every time I hear this groove, It makes me wanna move.Registered User regular
    edited July 2009
    I played the shit out of the Starsiege demo. I <3 Goad.

    / steam profile / mwo handle: calverin /
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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited July 2009
    That HD trailer just made me want to buy a new gaming PC. FFS.

  • KasanagiKasanagi Registered User
    edited July 2009
    Apparently, people seem to be persisting in not posting here, so I will drag the remaining topic of discussion from the old thread over.

    There may be a way to get a wheeled vehicle over any terrain type we've encountered, but show me a wheeled vehicle that can efficiently navigate ALL terrain types without modification. That is the appeal of a walker versus a tracked/wheeled vehicle, the versatility proven by humanity itself that two feet are more versatile than wheels or tracks.

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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited July 2009
    Sorry did not see the new thread.

    Anyway this is what I posted on that topic of discussion.
    http://www.youtube.com/watch?v=WcR7U2tuNoY&feature=related

    EDIT:
    Further, theres terrain you just can't go through with a wheeled vehicle that you can with a walker.

    And one day we will find out what that terrain is

    If you could build some kind of legged mobile weapons platform it would be incredibly useful in an area like Afghanistan. There are some places along the mountains were we ride freaking horses because you just can't get anything else in there.

  • RabidrabbitRabidrabbit Registered User
    edited July 2009
    This announcement made me pull out my old MW4: Merc CD's.

    I was worried it wouldn't be able to run on Vista, but I have had no problems. Installed the official patch and the HD pack. Runs like a charm, except for a very long start up, because of some stupid CD protection.

  • ElitistbElitistb Registered User regular
    edited July 2009
    Kasanagi wrote: »
    Apparently, people seem to be persisting in not posting here, so I will drag the remaining topic of discussion from the old thread over.

    There may be a way to get a wheeled vehicle over any terrain type we've encountered, but show me a wheeled vehicle that can efficiently navigate ALL terrain types without modification. That is the appeal of a walker versus a tracked/wheeled vehicle, the versatility proven by humanity itself that two feet are more versatile than wheels or tracks.
    I guess the real question is: If you can't get a wheeled vehicle there, why don't you just shell the crap out of it?

    Legs just have a lot of problems to overcome. Vulnerable joints, weight distribution, complexity, difficulty of replacement and repair, etc. Also, 4 feet are more versatile than 2. Go spider mechs! I also hope to see some of those in MW5.

    Legs have problems. But they look so much damn cooler.

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  • DarkewolfeDarkewolfe Registered User regular
    edited July 2009
    Keep your damn spider mechs out of my Mechwarrior. Bipedal might make less sense, but it's more central to the giant robot bushido pew pewing.

    "Well, look at this. Appears we got here just in the nick of time. What's that make us?"
    "Big Damn Heroes, Sir."
    "Ain't we just."
  • CantidoCantido Registered User regular
    edited July 2009
    I hunt Timber Wolves from a helicopter.

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  • Mr_RoseMr_Rose Registered User regular
    edited July 2009
    Elitistb wrote: »
    I guess the real question is: If you can't get a wheeled vehicle there, why don't you just shell the crap out of it?
    Because it's a goddamn cave with an eight-foot entrance that could technically go three miles into solid granite. Shelling that shit just doesn't work - about the best you can hope for is to collapse the entrance and hope no-one inside has a shovel or thought to hide in a cave with two exits. And even then you have to be careful of that entrance for evermore, in case someone decides that since that particular hole is on your flank now it'd be a good idea to launch a few RPGs from.

    Not that a 'mech would be much use in those conditions; a few BigDogs with a 300Kg payload of C4 and a remote detonator would be infinitely superior as a weapon against a cave.

    ...because dragons are AWESOME! That's why.
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  • psycojesterpsycojester Registered User regular
    edited July 2009
    You wouldn't even need the C4, just send in the Big Dogs, can you imagine being stuck in a pitch black cave with those things making that screaming noise as they lope towards you. *shudder*

    Also the capture your own planet finale mission for the Steiner path in Mechwarrior 4 has got to be one of my favourite moments in gaming. Its just crazy awesome fun seeing the amount of units deployed and it really gave the sense of this being a full scale battle as opposed to just a mission in a game or a minor skirmish, the amount of crap going on at once actually does a good job of showing why they still use crap like helicopters that get 1-shotted by mechs, when you're engaging with armour and a couple of heavy lances at the same time the harassment factor from those things really does work.

    [SIGPIC][/SIGPIC]
  • HamHamJHamHamJ Registered User regular
    edited July 2009
    Cantido wrote: »
    I hunt Timber Wolves from a helicopter.

    VTOLs are pretty freaking mean actually. They are almost impossible to hit and can carry as much firepower as a light mech.

    While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
  • StormwatcherStormwatcher Uee Citizen Record #2051 Über Star CitizenRegistered User regular
    edited July 2009
    Spoit wrote: »
    Synthesis wrote: »
    South host wrote: »
    Seriously. Just listen to this voice. This is exactly what I imagine a commander of a Mechwarrior force would sound like.

    The funny thing is he's supposed to be in charge of salvaging and repairs. He ends up being in charge of directing tactics, strategy, communications, escape routes, linking up, and everything else. He's just that awesome.

    To be fair, MW3 was the only MW game that I remember salvaging for ammo really being important in. The others made it easy enough to sell random crap and buy the ammo you needed, if they bothered assigning a cost to rearm in the first place

    Yeah, Even though AC-10's are fucking deadly in MW3, I never equipped my mechs with ballistic guns, because the ammo disappeared FAST. And the ammo load on each mech is for all guns of the same type in MW3, while in MW4 each gun/missile launcher had its own ammo load. So you ran out of ammo for all guns of the same type. It wasn't pretty.

    and please let the silly track/legs debate die, Mechs are indeed impossible and stupid, but they're fun.

    Steam: Stormwatcher | XBL: Stormwatcher 21 | PSN: Stormwatcher33 | Gamecenter: Stormwatcher33 | 3DS: 0130-2805-2850
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  • altmannaltmann Registered User regular
    edited July 2009
    This game more than any other in the last 5 years is making me NEED to buy a new PC. I'm currently using a laptop and that shit just won't do.

    Also, can you imagine support for multimonitor setups where sub-monitors give readouts like radar/heat levels/etc?

    I'm building a cockpit.

    My Flickr. My Fruitfucker computer and my Annarchy computer. See my PAX 2006/07/08 Flickr sets

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  • KiTAKiTA Registered User regular
    edited July 2009
    KiTA wrote: »
    Oh, NOW I get why I can't seem to make any headway in the Grand Tournament -- the Asian bitch is cheating. She brought in a wingman.

    Any advice? God, this kinda thing pisses me off. I've tried ignoring the other people and goign straight for her, that doesn't work, as the poor sap she starts next to ends up being chewed apart by her real quick.

    I tried just hiding and remaining shut down until the announcer dude called me out on it, doesn't work, her and her wingman both chase me down and gank me.

    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • solsovlysolsovly Registered User regular
    edited July 2009
    How accessible is Mechwarrior 4? I don't like tank/plane sim games or games that require me to map a function to every key on my keyboard. I was ok with the way Chromehounds controlled but the game was quickly discouraged online.

    Hate sims, like giant robots. Worth a shot?

    XBOX Live Tag: Solsovly
  • elliotw2elliotw2 Registered User
    edited July 2009
    solsovly wrote: »
    How accessible is Mechwarrior 4? I don't like tank/plane sim games or games that require me to map a function to every key on my keyboard. I was ok with the way Chromehounds controlled but the game was quickly discouraged online.

    Hate sims, like giant robots. Worth a shot?

    It's not bad. You only need to know about 6 buttons or so to do well, and the mouse acts as aiming and firing control.

    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • AegisAegis Registered User regular
    edited July 2009
    Anyone wouldn't happen to know of a resource to find the "REACTOR, ONLINE, SENSORS, ONLINE, WEAPONS, ONLINE, ALL SYSTEMS NOMINAL *purr*" audio file, but from MW3 instead of MW2? Unless my memory's failing me, they used a different voice for MW3 and that one seems much more smooth.

  • SunstrandSunstrand Registered User regular
    edited July 2009
    KiTA wrote: »
    KiTA wrote: »
    Oh, NOW I get why I can't seem to make any headway in the Grand Tournament -- the Asian bitch is cheating. She brought in a wingman.

    Any advice? God, this kinda thing pisses me off. I've tried ignoring the other people and goign straight for her, that doesn't work, as the poor sap she starts next to ends up being chewed apart by her real quick.

    I tried just hiding and remaining shut down until the announcer dude called me out on it, doesn't work, her and her wingman both chase me down and gank me.

    I just did this earlier tonight, What I did was as soon as I had control I backed into the doorway to dodge the volley from the mech (Ricardo Vicci) to the left. Then after he was engaged I went out turned right and came in behind the two mechs over there, killed them then went through the canal until I came up behind either Sri or Alice then unloaded into whoever was unlucky enough to be in front of me first.

    I used a Haumptaman (sp?) with two clan AC 20's, and 2 clan AC 10's, full armour, and I think a LAMS thingy installed.

    It took me three or four tries before I figured out that plan and it worked well enough for me.

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  • Mr_RoseMr_Rose Registered User regular
    edited July 2009
    What do people think of rocket launchers (mekpak weapon)?
    Decent damage and range in exchange for no guidance whatsoever and almost no weight. Leading the target takes a little getting used to, but I really like my Assassin II with four RLs, two LBX20 and an LBX10.
    Have to lose the jump to fit all that in, but it's ridiculously quick and has a full 360 torso too.

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
  • StormwatcherStormwatcher Uee Citizen Record #2051 Über Star CitizenRegistered User regular
    edited July 2009
    HAY GUYSE I LOVE ME SOME HUEG ROBATS!

    anyways.

    MW3 is fucking hard. the whole approach is really cool too. No going back to orbit to ressupply and buy moar stuff. No endless amounts of extra ammo in the mothership. All you have is whatever you find on the battlefield. It's no good making a Mech with lots of ballistic firepower, your mount needs endurance for the long run.

    I'm on mission 3 and have legged every single enemy mech I found (about 4 light ones so far), and could only salvage the first Owens.

    I already took out the MGs and the AC-10 from my Bushwacker, they ran out of ammo too fast for little good. That allowed me to pack 2 ERL and 3 Clan Heat Sinks. Even then, I got killed pretty quickly right after M1Op3 started. Those light mechs with vehicle support are no joke like the other MW games.

    Steam: Stormwatcher | XBL: Stormwatcher 21 | PSN: Stormwatcher33 | Gamecenter: Stormwatcher33 | 3DS: 0130-2805-2850
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  • ElitistbElitistb Registered User regular
    edited July 2009
    Mr_Rose wrote: »
    Elitistb wrote: »
    I guess the real question is: If you can't get a wheeled vehicle there, why don't you just shell the crap out of it?
    Because it's a goddamn cave with an eight-foot entrance that could technically go three miles into solid granite. Shelling that shit just doesn't work - about the best you can hope for is to collapse the entrance and hope no-one inside has a shovel or thought to hide in a cave with two exits. And even then you have to be careful of that entrance for evermore, in case someone decides that since that particular hole is on your flank now it'd be a good idea to launch a few RPGs from.

    Not that a 'mech would be much use in those conditions; a few BigDogs with a 300Kg payload of C4 and a remote detonator would be infinitely superior as a weapon against a cave.
    You got my point exactly. Situation is a no go for giant robots at all.

    And most of the mechs in battlemech don't do very well cliffclimbing. Except for jump jets, and if you can put those on a legged mech, you can put them on a tank just as easily.

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  • ApogeeApogee Lancks In Every Game Ever TorontoRegistered User regular
    edited July 2009
    HAY GUYSE I LOVE ME SOME HUEG ROBATS!

    anyways.

    MW3 is fucking hard. the whole approach is really cool too. No going back to orbit to ressupply and buy moar stuff. No endless amounts of extra ammo in the mothership. All you have is whatever you find on the battlefield. It's no good making a Mech with lots of ballistic firepower, your mount needs endurance for the long run.

    I'm on mission 3 and have legged every single enemy mech I found (about 4 light ones so far), and could only salvage the first Owens.

    I already took out the MGs and the AC-10 from my Bushwacker, they ran out of ammo too fast for little good. That allowed me to pack 2 ERL and 3 Clan Heat Sinks. Even then, I got killed pretty quickly right after M1Op3 started. Those light mechs with vehicle support are no joke like the other MW games.

    Horde any ammo for the weapons that you want. For me, that was all LRMS, AC10s and bigger, and MGs cause they're fun. Seriously, you come across a mission with a big open plain, and you saved up all those LRM5s... use 6 at once and just tear shit up. Lots of fun. Heavy ACs with ammo to burn are great too.

    And nothing like equipping a Thor with 12 MGs and a shiton of ammo. Everything just disintigrates... slowly. Then I run out of ammo.

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  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    Apogee wrote: »
    HAY GUYSE I LOVE ME SOME HUEG ROBATS!

    anyways.

    MW3 is fucking hard. the whole approach is really cool too. No going back to orbit to ressupply and buy moar stuff. No endless amounts of extra ammo in the mothership. All you have is whatever you find on the battlefield. It's no good making a Mech with lots of ballistic firepower, your mount needs endurance for the long run.

    I'm on mission 3 and have legged every single enemy mech I found (about 4 light ones so far), and could only salvage the first Owens.

    I already took out the MGs and the AC-10 from my Bushwacker, they ran out of ammo too fast for little good. That allowed me to pack 2 ERL and 3 Clan Heat Sinks. Even then, I got killed pretty quickly right after M1Op3 started. Those light mechs with vehicle support are no joke like the other MW games.

    Horde any ammo for the weapons that you want. For me, that was all LRMS, AC10s and bigger, and MGs cause they're fun. Seriously, you come across a mission with a big open plain, and you saved up all those LRM5s... use 6 at once and just tear shit up. Lots of fun. Heavy ACs with ammo to burn are great too.

    And nothing like equipping a Thor with 12 MGs and a shiton of ammo. Everything just disintigrates... slowly. Then I run out of ammo.

    Yeah. It's cool, but on the later missions, your options become somewhat limited (since MG ammo doesn't last too long). But that's what the MFB is for--reloading!

    For me, it was hording LRM20 ammo, since you'd find a lot of all other types. I'm no BT expert, but it seems kind of stupid that you can't just combine a certain amount of LRM5 ammo into LRM20 ammo. I'm probably just thinking of it from the wrong perspective however.

    Orca wrote: »
    Synthesis wrote:
    Isn't "Your sarcasm makes me wet," the highest compliment an Abh can pay a human?

    Only if said Abh is a member of the nobility.
  • totallytotally Registered User
    edited July 2009
    I know it is extraneous, but i want some out of the cockpit parts in game. I mean running my man around a firebase talking to mechanics; haggling for better deals on the 4 tons of srm ammo I am buying, talking to mercs in a bar, etc. Help give me a sense of scale and put some faces on on those mech jockeys/lance mates I am leading to their deaths.

    GT: totallyrobot GSID: totallytotally
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    totally wrote: »
    I know it is extraneous, but i want some out of the cockpit parts in game. I mean running my man around a firebase talking to mechanics; haggling for better deals on the 4 tons of srm ammo I am buying, talking to mercs in a bar, etc. Help give me a sense of scale and put some faces on on those mech jockeys/lance mates I am leading to their deaths.

    MechAssault 2 did this in combat, and everyone hates MA2. I don't, but that's because I'm a pacifist/wimp/someone who subscribes to a life philosophy of non-hatred.

    That being said, especially in a Mercenaries-style game, this could be an awesome way of handling the interface. MW2:Merc had you operating from different areas of your neighborhood in Outreach, walking around could be cool potentially. Especially if you could customize your character somewhat (even if it came down to a Deus Ex 2 level of customization--i.e. gender and skin color).

    Orca wrote: »
    Synthesis wrote:
    Isn't "Your sarcasm makes me wet," the highest compliment an Abh can pay a human?

    Only if said Abh is a member of the nobility.
  • CabezoneCabezone Registered User regular
    edited July 2009
    Synthesis wrote: »
    totally wrote: »
    I know it is extraneous, but i want some out of the cockpit parts in game. I mean running my man around a firebase talking to mechanics; haggling for better deals on the 4 tons of srm ammo I am buying, talking to mercs in a bar, etc. Help give me a sense of scale and put some faces on on those mech jockeys/lance mates I am leading to their deaths.

    MechAssault 2 did this in combat, and everyone hates MA2. I don't, but that's because I'm a pacifist/wimp/someone who subscribes to a life philosophy of non-hatred.

    That being said, especially in a Mercenaries-style game, this could be an awesome way of handling the interface. MW2:Merc had you operating from different areas of your neighborhood in Outreach, walking around could be cool potentially. Especially if you could customize your character somewhat (even if it came down to a Deus Ex 2 level of customization--i.e. gender and skin color).

    The last thing I want is to have to run down some corridors between mission to set up my mech.

  • DarkewolfeDarkewolfe Registered User regular
    edited July 2009
    I agree. Nothing annoys me more than having the "interface" be standing in a hallway/street/whatever, where I arbitrarily have to walk into different buildings to access different parts of the pre-mission functionality. "Want to customize your mech? Walk two minutes that way. Want to pick your mission? Walk two minutes that way." If it doesn't add gameplay; it's annoying to wade through while trying to play. If it DOES add to gameplay, well, it's not from the cockpit of a mech, which is what I play the Mechwarrior games for.

    "Well, look at this. Appears we got here just in the nick of time. What's that make us?"
    "Big Damn Heroes, Sir."
    "Ain't we just."
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    Definitely a mixed reception, heh. Which is probably to be expected, because after all, like melee combat, it will not implemented.

    Orca wrote: »
    Synthesis wrote:
    Isn't "Your sarcasm makes me wet," the highest compliment an Abh can pay a human?

    Only if said Abh is a member of the nobility.
  • TychoCelchuuuTychoCelchuuu ___________PIGEON _________San Diego, CA Registered User regular
    edited July 2009
    The amount of effort it would take to model and texture and animate people and places that exist for no purpose other than to make it harder to navigate the various menus it takes to be a mechwarrior would cost an amount of money that I would prefer them to spend on anything else.

  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    The amount of effort it would take to model and texture and animate people and places that exist for no purpose other than to make it harder to navigate the various menus it takes to be a mechwarrior would cost an amount of money that I would prefer them to spend on anything else.

    I think you're seriously overestimating how much time it would take to render a handful of hallways, two to three rooms, and the number of NPCs that would be put there.

    That being said, it could be handled for better with menus, and take less effort. Then again, I think cool menu interfaces (for some reason, Project Gotham Racing comes to mind) are pretty awesome too. I'm easily amused.

    Orca wrote: »
    Synthesis wrote:
    Isn't "Your sarcasm makes me wet," the highest compliment an Abh can pay a human?

    Only if said Abh is a member of the nobility.
  • Professor PhobosProfessor Phobos Registered User regular
    edited July 2009
    The only reason I can see to introduce infantry-level perspective is to introduce infantry.

    Like, if Battletech could have a thousand people on a server, you could have mechs, aircraft, tanks and infantry all participating in the same enormous battle.

  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    The only reason I can see to introduce infantry-level perspective is to introduce infantry.

    Like, if Battletech could have a thousand people on a server, you could have mechs, aircraft, tanks and infantry all participating in the same enormous battle.

    Wouldn't count on that happening either. Especially since a lot of people would be pissed off being stuck in infantry, and a similar number would be pissed off at the implementation of infantry (see: MechAssault 2). We are a very fickle crowd.

    Though it could be used in the event of an ejection. Make your way back to safety. Though that could be damn tedious as well. Probably best to handle it like in Il-2 Sturmovik--you can bail out, you float back to terra firma, and if something hits you along the way, tough shit. No additional movement.

    Orca wrote: »
    Synthesis wrote:
    Isn't "Your sarcasm makes me wet," the highest compliment an Abh can pay a human?

    Only if said Abh is a member of the nobility.
  • Professor PhobosProfessor Phobos Registered User regular
    edited July 2009
    Nah, if you're giving the infantry something to do, objectives they can capture on their own, I can see it being a lot of fun.

    But I always liked the combined-arms aspect of the board game.

  • altmannaltmann Registered User regular
    edited July 2009
    I could see it done that way if it was a sort of MAss Effect style mercenaries game, where you had to cruise bars and get deals/contracts. It MIGHT be neat, but then there's just more area to screw up.

    As an aside, who here played mechwarrior ONE?

    I did...

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  • DarkewolfeDarkewolfe Registered User regular
    edited July 2009
    Synthesis wrote: »
    The amount of effort it would take to model and texture and animate people and places that exist for no purpose other than to make it harder to navigate the various menus it takes to be a mechwarrior would cost an amount of money that I would prefer them to spend on anything else.

    I think you're seriously overestimating how much time it would take to render a handful of hallways, two to three rooms, and the number of NPCs that would be put there.

    That being said, it could be handled for better with menus, and take less effort. Then again, I think cool menu interfaces (for some reason, Project Gotham Racing comes to mind) are pretty awesome too. I'm easily amused.

    If it is the same exact amount of effort as it takes to introduce a single additional mech chassis, or a single additional mission, or a single, cooler looking hill for me to stand on while shooting at things... it's a waste.
    Nah, if you're giving the infantry something to do, objectives they can capture on their own, I can see it being a lot of fun.

    But I always liked the combined-arms aspect of the board game.


    Guaranteed 50% of players at least would just quit the server and join a different one till they found one with available mech slots. This is not Modern Warfare, it's Mechwarrior. People who buy it expect to pilot mechs.

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  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    altmann wrote: »
    As an aside, who here played mechwarrior ONE?

    I did...

    I did, but only as an afterthought. I did not enjoy it as much as any of the MW2 games.
    Darkewolfe wrote: »
    Synthesis wrote: »
    The amount of effort it would take to model and texture and animate people and places that exist for no purpose other than to make it harder to navigate the various menus it takes to be a mechwarrior would cost an amount of money that I would prefer them to spend on anything else.

    I think you're seriously overestimating how much time it would take to render a handful of hallways, two to three rooms, and the number of NPCs that would be put there.

    That being said, it could be handled for better with menus, and take less effort. Then again, I think cool menu interfaces (for some reason, Project Gotham Racing comes to mind) are pretty awesome too. I'm easily amused.

    If it is the same exact amount of effort as it takes to introduce a single additional mech chassis, or a single additional mission, or a single, cooler looking hill for me to stand on while shooting at things... it's a waste.

    Funny thing, it isn't--since menus have to be produced anyway (how else do you want to navigate? Voice commands? That takes time too). Additional Mechs, being the actual cornerstone of the gameplay, naturally take a lot more effort. And frankly, a single, 'cooler' looking hill that you might never see and has no real bearing on gameplay is even less useful.

    "Did you see that fuck-awesome hill in the third mission of the second op?"

    "....what the hell are you talking about? Best tactic was to flank around following the riverbed, so you're underneath the firing line of turrets. I didn't see any hills, period."

    "....but...but, it was such an awesome hill! We worked so hard on it during testing!"

    Orca wrote: »
    Synthesis wrote:
    Isn't "Your sarcasm makes me wet," the highest compliment an Abh can pay a human?

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  • The Count Of Midget FistoThe Count Of Midget Fisto Registered User regular
    edited July 2009
    This is the part of games I hate. Right after it's been announced and there isn't any information. At least we’ll have Mechwarrior 4:Mercs to tide us over soon. It'd even better becuase I just got an X52 joystick.

    In Low Orbit Over Budapest
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