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Let's bitch about quirks in videogame logic!
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Which is honestly not that unreasonable. :lol: I've heard of people taking the most random shit to Wal-Mart as a "return item".
This with the spikes bugged the fuck out of me in the early Sonics. In the Mega-Drive/Genesis version, you can accidentally run into the side of them and be fine, but in the Master System and Game Gear version, they might as well kill you just for looking at them
OK, so this mushroom makes me grow to twice my normal size. Whatever, it's magic, I can deal with it. However, if Mario is about the average human height (say, 5'-6'), then that mushroom makes him grow to about ten to twelve feet tall.
Even this wouldn't be that unusual if Tall Mario wasn't the same height as Princess Toadstool. Is Toadstool some kind of fucking giant? Is she on stilts? Is mario normally a three-foot-dwarf? I know he's supposed to be a little shorter than average but he's not a midget.
This is further compounded by the fact that Luigi, who is supposed to be a fairly tall dude (even more so than the Princess), grows to twice his regular size, even when the sprites are more than palette swaps and Luigi is clearly supposed to be seen as the taller brother (Mario 2, Mario All-Stars).
I think in the original Super Mario Bros., it was intended for humans to be really small in the Mushroom Kingdom. Later on, they retconned it.
So how much land does Princess Peach govern?
I played a custom level that was just swarming in enemies and after a while looking at the floor would just destroy my framerate. One room was host to such a battle that I doubt I would've been able to walk on all those casings, it looked like it would've been akin to walking on marbles.
At another point I got lost and used my bread-crumb trail of shells to figure out where I hadn't been.
Ugh. Retcon. The worst kind of logic bending in any fictional universe. On occasion it makes backstory make more sense but more often than not it makes me want to just shoot someone.
I'm on a horse. Traveling at a good 20 MPH. I hit a guy with a two-handed axe. And he...blocks? HOW?
I mean, the assumption is that they are not truly bottomless, simply so deep that Mario is practically liquefied when he hits the ground finally.
But if they're bottomless. And Mario's just falling. And falling. And falling.
What a horrible way to get old. Assuming you didn't suffer heart failure or the like, imagine dehydrating at terminal velocity.
Nah, he'd just die in less than 300 seconds anyway... you know... from... expiring.
>.>
In Spelunky, you can safely walk into spikes from the side. I think there's even a way to lower yourself into them without getting hurt.
I love that. What is the way to lower yourself though?
If I remember correctly, if a spike pit is only one level below a ledge, you can lower yourself over the edge and end up at the same level as the spikes without being hurt.
Oh, knew that. I was hoping there was a way you could do it from higher.
Edit: The early Tomb Raiders anyway. I don't even know if Tomb Raider has spikes these days.
Seriously, Mario cannot jump for shit in 1000 Year Door. It's this piddly little one foot bounce. And why is it in a lot of games Luigi can jump higher and/or farther?
Luigi is always in the shadow of his older brother. At least let him keep the higher jumping card.
On a serious note; Mario is supposed to be the average character now: he's decent in everything because he's pretty much the default character to play in games like Mario Kart and so on.
I bet they were just following the first Prince of Persia's rules. You can walk through spikes if you tiptoe. And that makes a little sense - if Lara Croft doesn't take her time maneuvering past waist-high spikes, she's going to get one stuck through her thigh and crippled.
The liquid fuel was better for sticking to people/equpment and splattering into nooks and crannies if you were firing it into a bunker or something. Commercial equivalents typically use propane or natural gas though. I'm guessing TF2 pyro is just a sugar cane cultivator gone bad.
Also, they don't blow up when shot. The cylinders are surrounded by pressurized nitrogen (inert) which is the propellant used to actually fire the flamethrower. Unless someone shot it with incendiary rounds it would probably just leak out especially since the mixture itself has a pretty high fire point (for obvious reasons) and is typically ignited with a magnesium igniter.
2- disagreeing: You Multi-Link (tlz) theorists leave Mario alone! Mario, Toadstool, Toad, and Bowser all change from game to game yet still have roughly the same relationships and motives? Feh!
Would you like to hear my theories about the Kirby series timeline?
About this far:
Modern flamethrowers are good to about 200ft or so - and it's basically flammable Jello they shoot.
Can trade TF2 items or whatever else you're interested in. PM me.
Why would you ever use a pistol when you can shoot a shotgun that does more damage with the same range?
Its all game balancing stuff. Mostly for variety sake.
I'm saying that the way they function is usually inaccurate.
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
Well I was specifically commenting on your "They didn't do any research" statement.
Military flamethrowers haven't changed a great deal, and are no longer considered viable weapons, barring some extreme scenarios(?). They spit out a an amount of liquid which is ignited, and thus, sticks and clings to things, which continue to burn, not necessarily because they are on fire, but because of the viscosity of the liquid in question.
This would involve considerably more complex physics than a lot of games could handle, so it's no surprise. Plus, to be truly accurate, they would also have to incorporate the fact that man-portable flamethrowers had a tendency to explode when shot at.
This has nothing to do with game logic. . . it's just a mistake that needs to stop.
edit- Did you know ownership of a flame thrower is legal in the United States? God damn I love this country.
On the other hand, whenever I see a fighter aircraft equipped with 40 identical, all-target missiles, I die a little inside myself.
BLACK did that strictly for Rule of Cool by the developer's own admission, but yes, that's annoying as well. Unless the player character is the only right-handed guy in a left-handed world, because they do make a few guns for lefties specifically.
The "shotguns are useless outside 10 feet olol" is the one that gets me the most though.
Edit - Except for California, Axen.
Can trade TF2 items or whatever else you're interested in. PM me.