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What I learned from video games.
Posts
Plenty of parents I'm sure are a shit ton smarter and better qualified then you?
He's just judgemental, which is a good thing. Parents are fucking stupid, and I can say that because I am one. When I come home from work and see my son watching shit on E!TV that my wife put on, it pisses me off, because that garbage is just as bad as any R-rated movie out there.
Sometimes, I just hope my son DOES turn out to be a serial killer. It would be better than a metrosexual "celebrity correspondent", which basically means movie-star dick-sucker.
The Raid
No, really.
Yeah, but he's Guyver and Snake. That's a two-in-one combo. And I could argue that I trust Guyver over the secondary character from Turok (also Perlman). Plus, if you don't trust Guyver, he'll probably hit you with elbow blades.
Perhaps I should have said Bubba Nosferatu?
The Raid
And that Hitler had a propaganda swing band. o_O
Oh boy. Config.sys and autoexec.bat. emm, xmm, memmaker, no high mem...
Ultima VII and Privateer were the worst offender. and Wing Commander III
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
Forza and Gran Turismo in a wierd way taught me how to drive more controlled at high speeds (Not kidding either). Not to mention I learned a ton of facts about cars.
Adventure games like Zelda and Final Fantasy helped highten my sense of direction and map reading skills.
US Navy Fighters '97 on PC taught me so much about military jets and simulated flight. (I wish they would remake this game so bad!!!!)
Every PC game I have ever owned is the reason I got educated with computers. All the upgrades and trying to make the damn games run became an obsession. Back in the days of Doom 1 using 9600 baud rate modems, on the DOS prompt, and modifying the init string to disable call waiting on the phone line so our game wouldn't get cut off. LOL
"Faster, Faster, until the thrill of speed overcomes the fear of death." -HST
dont get mad because either a) youre a bad parent or b) you have bad parents.
ratings exist for a reason. ive watched moms buy their 8yr olds GTA:SA without even looking at what game they are buying. but you know. arbitrary judgements based on nothing are fun arent they?
Metal Gear Solid got me interested in gene theory and nuclear weapons long before I should have known about them.
Oh! That reminds me. The Star Trek 25th Anniversary adventure game taught me about base number systems. There was a puzzle where you had to type out the number 99 in base 3 (which is 10200). Of course, as a kid I had no idea what "Base 3" meant. So I tried all sorts of things, I even got the redshirt vaporized by putting in the wrong combination too many times (not the first one I got killed by stupid moves). I eventually realized that "Base 3" was some kind of math problem and asked my 5th grade teacher to figure it out (she specialized in math). She was boggled that one of her students was asking her about this.
I remember Sierra games being the worst, around the time of... Aces of the Pacific, I think. You'd have to cram the mouse driver, the CD-ROM driver, SMARTDRV and the expanded memory manager in while leaving something ridiculous like 612K free. I think they were the only ones where I had to configure the order of the memory blocks to squeeze them together as tight as possible.
On a related note, Origin had the best customer service back in the day. I spent hours on the phone with them working on my bootdisks.
Oh, and the UO beta taught me about the dangers of over-hunting.
in the SET BLASTER = A220 IRQ:5 DMA:1 etc etc configuration, what did the A220 stand for? After recently finding dosbox that was one of the only config.sys parts I could not remember.
On topic reply -
Tetris helped with critical thinking, shooters with pattern recognition, and mmo's taught me how to lead people and not be a complete dick.
Steam/PSN/XBL/Minecraft / LoL / - Benevicious | WoW - Duckwood - Rajhek
I remember this making it easier, not harder. Setting up EMS for Origin games was a pain, since the expanded memory manager took a fair chunk of memory.
A220 was the port, which only ever came up for me because I was running a Sound Blaster compatible (Yay Gravis Ultrasound) rather than an actual Creative Labs Sound Blaster card.
...Unfortunately, I can't hit the ball for shit, so it didn't exactly help much.
*insert joke about being the British No. 3 here*
PSN ID - BlitzAce1981 XBL - BlitzAce1981
Ever think that after tutoring a kid for months where we talk about his family with my manager talking with the parents, I might just have a SLIGHT idea of what his parents are actually fine with, their unfamiliarity with modern video games, and what they want for their kids?
Anyway, since someone mentioned halberds, I was reminded of back when you could find like a dozen different polearms statted in D&D and games based off of it. Certainly added to my knowledge base of effectively useless information barring time travel.
Steam Profile
Sorry, I missed that in the post I quoted.
I also learned various crap about military vehicles and first aid from America's Army. I studied the shit out of it when I played that game. I really wante d the better classes.
I taught my self how a P90 clip works by playing Global Ops.
Little Big planet teaches me things daily, physics wise.
http://www.giantitp.com/comics/oots0136.html
?
From Dungeons of Daggorath:
Most attacking monsters can be pacified for a while if you drop a bunch of junk like dead torches, obsolete swords, extra shields, etc. on the ground in front of them.
The word "hale" somehow means healthy, so a flask with that word is good to drink. I don't know what "abye" means but that flask tries to kill you.
From other games:
Various flight sims taught me how and why airfoils stall.
Legend of Zelda taught me how it's dangerous to go alone, take this.
Full Spectrum Warrior taught me you have to secure fallen enemies and friendlies, so kids wandering the streets don't loot the weapons and think they are toys.
America's Army taught me enlisting == suicide.
Left 4 Dead taught me the recommended dosage for all bottles of pills is the whole bottle, all at once.
Hunt the Wumpus taught me to be afraid of bats.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
PSN ID - BlitzAce1981 XBL - BlitzAce1981
Very much so. The fact that they felt the need to stat up the glaive, the guisarme, and the glaive-guisarme boggles the mind.
Steam Profile
Glaive-guisarmes exist? o_O and they gave stats to all of them?
Oh WotC, is there anything you won't do?
Monty Python did it better.
YMMV, but I'm running an encounter against some infantry from an actual army in a D&D game over in CF and I'm actually looking for a big list of polearms. While it's simulationist, having different stats for different polearms does open up some tactical possibilities (and in the context of OSR play, makes clear why they were statted out in the first place, cf. early Dragon against the 2e PHB.)
Is this any better? http://www.giantitp.com/comics/oots0012.html
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Hate to break it to you, but....SchatenJaager or however it's spelled, isn't a real German term.
I pronounce it bee-log.