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Did you ever think...[Graphics]
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Outside of what? The train?
I know - I'm hoping it'll happen, but after what was the Orange Box on the PS3, I have such low expectations.
Outside as in, the outdoors - my bad, I should've specified. After that one guard makes you pick up the trash, and you walk past the TV's with the Benefactor speaking.
Feel free to add me on whatever network, it's always more fun to play with people than alone
Because someone brought it up, King Kong was a great movie until the actual parts with King Kong about halfway in. The CGI was some of the least convincing I've seen. Now, assuming it was by the same people as LotR (same director), I'm rather surprised. LotR has some bad CGI (wargs), but overall, its rather well integrated into the movie, and some of it, like the Balrog, is amazing.
Jurassic Park has some great CGI and some dated stuff. Note that the Dinos in the scene they are first introduced look really fake, while the T-Rex in the thuderstorm doesn't.
Welcome to City 17. It's safer here.
AFIAK no Super FX chip games are on Virtual Console. The chip is difficult to emulate accurately (heck, nobody can emulate the N64 correctly). It also might still be owned by the company that made it. As it stands, I would love to have Starfox, Yoshi's Island, and Stunt Race FX on VC..
I'm not solely talking about the VC. Nintendo has remade and re-released numerous games from its past on a variety of consoles. Not just ports or emulations either, even sometimes full on remakes. I wouldn't mind such a thing for SF SNES, but at the very least, something that glorifies one of the best games in Nintendo's back catalog.
Yoshi's Island uses the Super FX 2 chip. And Nintendo thought that game worthy of a Gameboy Advance Re-release. I mentioned earlier that during the height of Nintendo's "GBA re-release" mania, I hoped and prayed that StarFox SNES would get such treatment but of course that was just a pipedream.*
Also, the SFX chip may have been hard to emulate at one point, but that difficulty was overcome many years ago as there now exists emulation software 100% capable of emulating the SFX chip with perfect accuracy. Does that mean that Nintendo has such software itself, or that it wants to bother creating such an emulator for the VC? Probably not. But in my dream world we would get more than a mere VC re-release anyway. In my never-gonna-happen dream world, we'd get StarFox SNES, exactly as it is, but with the basic improvements while keeping the overall game the same; whatever platform it would potentially come out for.
http://www.youtube.com/watch?v=CZPB4FNoUS0
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I just wish Rare could have actually finished Starfox Adventures before being bought out by Microsoft. It was always really obvious that there was a gigantic chunk of the game missing. We know for a fact that there's a bunch of unused Krystal dialogue from her cut segment of the game.
I mean it's not like shopping it out to Namco, you know the people that made rail shooters for a living.. their rail levels in Armada were just not that good.
Although as it stands Yoshi's Island GBA is a port and not emulation, so they didn't have to emulate the FX chip since the GBA could do it's tricks natively.
Maybe they can try farming it out again, but for the love of god Namco already had their chance and blew it. Let Sega have a go now.
Even so, I believe it has not been given the treatment and respect that it deserves.
And during those days I'd have killed a man for a GBA iteration of StarFox! Not really but man that'd be awesome to have a portable starfox SNES...
I was thinking Treasure could give it a shot. Like, the people who did Sin & Punishment. Speaking of which I'm really looking forward to Sin & Punishment 2.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Just had to pop in to agree with this.
Difficulty of emulating either of those has been a non-issue for a long time.
Oh hell yeah
When you put two portals next to each other and run through them
Shit blew my mind
PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
Or trying to sort out a puzzle with those turrets where without thinking you make a portal in its line of sight on the wall opposite, and suddenly you are being shot from the portal in the floor below because it's seeing you even though youre behind it. So you reflexively look down at the gun and then up at the gun shooting into the wall away from you and then @_@.
There were moments in that game that just broke my head trying to figure out what was going on, I would end up just firing a random portal to break the whole loop.
What happens in the VC version?
One day, however, it will be.
That's because the T-Rex in the thunderstorm wasn't all CGI - there was a lot of it that was traditional FX.
Jurassic Park still holds up well, though (as does T2) which is a testament to just how much of a quantum leap in movie CGI was made in the early 90's.
The draw distance is too far so you see the top of the stairs 'pop' back every time you hit the reset point.