Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[Forum Game] Secret Game - Epilogue - Game Over

2456730

Posts

  • SpectrumSpectrum Super High-School Level ??? Hope's Peak AcademyRegistered User regular
    edited May 2009
    Drez wrote: »
    I'm calling it right now:
    Spoiler:
    Hey! Incest jokes are one thing, but I'll have no mention of furnisexuals in this thread.

  • CantideCantide Registered User regular
    edited May 2009
    All of you should have received your PMs by now.

    The map in each of your PDAs:

    Floor 1
    qyej4x.jpg


    Floor 2
    55rql2.jpg


    Floor 3
    2uq2840.jpg


    Everyone is currently located in Area A.

    Day 1 Start

    2v0ltm9.jpg
  • SpectrumSpectrum Super High-School Level ??? Hope's Peak AcademyRegistered User regular
    edited May 2009
    1) How accurate are our role PMs?

    2) How does the combat system work? Strictly attack compared to defense? Attack + dX vs defense + dX?

  • kimekime Queen of Blades Registered User regular
    edited May 2009
    Hahaha this game sounds awesome. I'm getting so excited to start killing people!

    3DS Friend Code: 3110-5393-4113
    Stream - Offline
  • SpectrumSpectrum Super High-School Level ??? Hope's Peak AcademyRegistered User regular
    edited May 2009
    3a) Will we be told who attacked us on a hit?

    3b) On a miss?

  • B:LB:L Registered User regular
    edited May 2009
    !Reserve me because goddamnit I have a need to kill kime.

    10mvrci.png click for Anime chat
  • kimekime Queen of Blades Registered User regular
    edited May 2009
    B:L wrote: »
    !Reserve me because goddamnit I have a need to kill kime.
    Too late!

    3DS Friend Code: 3110-5393-4113
    Stream - Offline
  • CantideCantide Registered User regular
    edited May 2009
    Spectrum wrote: »
    1) How accurate are our role PMs?

    2) How does the combat system work? Strictly attack compared to defense? Attack + dX vs defense + dX?
    Spectrum wrote: »
    3a) Will we be told who attacked us on a hit?

    3b) On a miss?

    1) Your role PMs should be accurate, unless I screwed something up. This is not outside the realm of possibility.

    2) Higher attack makes it easier for you to hit other people, higher defense makes it harder for other people to hit you. That's as much detail as I'm giving during the game.

    3) At the end of each day, players will receive a PM with their new location, anything that happened to them, and will be told what happened in the area they were in and its adjacent areas. This includes all attacks, successful or otherwise, and deaths. Example: if you moved from area A to area C tonight, you would be informed of any attacks made in area A or areas adjacent to A ( F, G, L, M ).

    2v0ltm9.jpg
  • DrezDrez Registered User regular
    edited May 2009
    This is going to be dandy.

    steam_sig.png
  • WasabiBeanWasabiBean Registered User
    edited May 2009
    3) At the end of each day, players will receive a PM with their new location, anything that happened to them, and will be told what happened in the area they were in and its adjacent areas. This includes all attacks, successful or otherwise, and deaths. Example: if you moved from area A to area C tonight, you would be informed of any attacks made in area A or areas adjacent to A ( F, G, L, M ).

    Will this also include info on who else ended up in the same location?

    Any restrictions on revealing rules to other players?

  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    I just saw Star Trek with the guys.

    :^:

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • kimekime Queen of Blades Registered User regular
    edited May 2009
    WasabiBean wrote: »
    Will this also include info on who else ended up in the same location?

    Any restrictions on revealing rules to other players?
    Even if there isn't, keep in mind that your knowledge of the rules is one of your greatest weapons.

    3DS Friend Code: 3110-5393-4113
    Stream - Offline
  • DrezDrez Registered User regular
    edited May 2009
    Clarification request:

    Is this going to be dandy?

    steam_sig.png
  • DelmainDelmain Registered User regular
    edited May 2009
    Hopefully fine and.

  • LightRiderLightRider __BANNED USERS
    edited May 2009
    Reserve so I can ally with kime only to backstab him repeatedly to death. Twice.

  • Kay2Kay2 Registered User
    edited May 2009
    !Reserve? Hopefully?

    I've missed the other games recently, due to timezones. Woo.

  • CantideCantide Registered User regular
    edited May 2009
    WasabiBean wrote: »
    3) At the end of each day, players will receive a PM with their new location, anything that happened to them, and will be told what happened in the area they were in and its adjacent areas. This includes all attacks, successful or otherwise, and deaths. Example: if you moved from area A to area C tonight, you would be informed of any attacks made in area A or areas adjacent to A ( F, G, L, M ).

    Will this also include info on who else ended up in the same location?

    Any restrictions on revealing rules to other players?
    Drez wrote: »
    Clarification request:

    Is this going to be dandy?

    In order,

    You will be told who is in your location and who is any adjacent locations.

    Sending role PMs to others is banned, as usual, but you are welcome to publicly reveal any information you received in them.

    So dandy.

    2v0ltm9.jpg
  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    Upon further review of the map, looks like RR is closed off and not reachable.

    I'm totally gonna hole up in there!
    Spoiler:

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • SpectrumSpectrum Super High-School Level ??? Hope's Peak AcademyRegistered User regular
    edited May 2009
    What is the punishment for breaking a rule?

    I hope we'll all be able to be good friends.

  • CantideCantide Registered User regular
    edited May 2009
    Spectrum wrote: »
    What is the punishment for breaking a rule?

    I hope we'll all be able to be good friends.

    Clarification denied.

    2v0ltm9.jpg
  • DaiusDaius Registered User
    edited May 2009
    Is there any actual benefit to looting collars? Like, could they be used as makeshift grenades or something?

    bigbosssig.png
  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    Trophies.

    It's either that or I start using your teeth.

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • EgosEgos God Hand Registered User regular
    edited May 2009
    Drez wrote: »
    This is going to be dandy.

    If by dandy you mean confusing....yes

    XBL: Invisible Man PSN: Indrik
  • crimsoncoyotecrimsoncoyote Registered User regular
    edited May 2009
    Egos wrote: »
    Drez wrote: »
    This is going to be dandy.

    If by dandy you mean confusing....yes

    Hopefully fun!

  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    I don't see what's so confusing about it, seems pretty simple compared to say Phalla Royale.

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • EgosEgos God Hand Registered User regular
    edited May 2009
    Infidel wrote: »
    I don't see what's so confusing about it, seems pretty simple compared to say Phalla Royale.

    maybe its just because I just woke up....

    btw Crimsoncoyote, when did you become so hot?

    XBL: Invisible Man PSN: Indrik
  • CantideCantide Registered User regular
    edited May 2009
    I just noticed that I forgot to mention the Follow ability in the rules. As your move order, you may choose to follow someone in your area or an adjacent area. You will do your best to take the same route they do.

    While following, you may still spend movement points to increase your guard against traps, but this will obviously make it more likely that you will not able to move far enough to reach your target's destination.

    2v0ltm9.jpg
  • kimekime Queen of Blades Registered User regular
    edited May 2009
    Is there a way to prevent yourself from being followed? (Which would mean they'd have to follow manually or whatever.)

    3DS Friend Code: 3110-5393-4113
    Stream - Offline
  • crimsoncoyotecrimsoncoyote Registered User regular
    edited May 2009
    Egos wrote: »
    Infidel wrote: »
    I don't see what's so confusing about it, seems pretty simple compared to say Phalla Royale.

    maybe its just because I just woke up....

    btw Crimsoncoyote, when did you become so hot?

    I've actually have always been a fox :winky:
    Spoiler:

  • CantideCantide Registered User regular
    edited May 2009
    kime wrote: »
    Is there a way to prevent yourself from being followed? (Which would mean they'd have to follow manually or whatever.)

    Yes. Further clarification denied.

    2v0ltm9.jpg
  • kimekime Queen of Blades Registered User regular
    edited May 2009
    Haha, meanie.

    Now you've piqued my curiosity though. How to stop from being followed? hmmm....

    If there's not a specific mechanic for that, I suppose you could always set a trap? Or just kill the person first if you know who it is...

    3DS Friend Code: 3110-5393-4113
    Stream - Offline
  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    Invisibility cloaks, duh.

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • SpectrumSpectrum Super High-School Level ??? Hope's Peak AcademyRegistered User regular
    edited May 2009
    Wait, you mean everyone can't phase through walls?

  • kimekime Queen of Blades Registered User regular
    edited May 2009
    Spectrum wrote: »
    Wait, you mean everyone can't phase through walls?
    No? Why would you even want to do that when you can just teleport where you want to go...?

    3DS Friend Code: 3110-5393-4113
    Stream - Offline
  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    Who worries about rooms?

    Omnipresent is where it's at. ("At" being everywhere!)

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • crimsoncoyotecrimsoncoyote Registered User regular
    edited May 2009
    Omnipotence will kick your omnipresence's ass.

  • DaiusDaius Registered User
    edited May 2009
    So Orange Soda

    I hear you're sitting on a pretty hefty rule.

    bigbosssig.png
  • SpectrumSpectrum Super High-School Level ??? Hope's Peak AcademyRegistered User regular
    edited May 2009
    kime wrote: »
    Spectrum wrote: »
    Wait, you mean everyone can't phase through walls?
    No? Why would you even want to do that when you can just teleport where you want to go...?
    It's not about the destination, it's about the journey.

    Besides, teleporting somewhere you've never been is pretty dumb.

  • InfidelInfidel Too easy. PiltoverRegistered User regular
    edited May 2009
    omnipresence's ass.

    Your momma so fat... :?:

    TwitchTV channel: OrokosPA check.php?c=OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • WasabiBeanWasabiBean Registered User
    edited May 2009
    This reminds me of Battle Royale. It's set in a hypothetical fascist Japan. Every year one 3rd grade class gets taken to an isolated island given a backpack and a weapon and told they have to kill each other. Some get machine guns, others lawn darts....

    Hope I didn't get the lawn dart.

Sign In or Register to comment.