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Final Fantasy XIV - Square Enix's new MMO

nevilleneville The Worst Gay(Seriously. The Worst!)Registered User regular
edited June 2009 in Social Entropy++
sony-e309-keynote-1066-rm-eng.jpg

This thread is to talk about Square-Enix's new Massively Multiplayer Online game, known previously by its codename: Rapture.
It has now been revealed to be Final Fantasy XIV (14) Online, to come out next year for PS3.

Tech demo photousing the new graphics engine, called Crystal Tools:
Rapture.jpg

Actual game shot from E3:
sony-e309-keynote-1062-rm-eng.jpg

http://www.destructoid.com/blogs/Crunshii/shedding-light-to-rapture-se-mmo-sequel-to-ff11-94430.phtml

We will be making a guild at some point!
So let us chat about this exciting new game by the best RPG makers around!

neville on
nevillexmassig1.png
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Posts

  • BalefuegoBalefuego Registered User regular
    edited June 2009
    hey remember when square made good games

    [SIGPIC][/SIGPIC]
  • MeissnerdMeissnerd Registered User regular
    edited June 2009
    it's uh

    it's ivalice

    those are fucking ff12 screens

    do not ask for whom the snerd tolls
  • Sars_BoySars_Boy Registered User regular
    edited June 2009
    oh hey it looks

    just

    like

    FFXI

  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    day fucking one

  • The Far SideThe Far Side __BANNED USERS regular
    edited June 2009
    it looks exactly like ffxi

    33aqfwk.jpg
  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    edited June 2009
    Sars_Boy wrote: »
    oh hey it looks

    just

    like

    FFXI

    If you actually read the articles, you'd see those are just shots made with the graphics engine.
    Way to fail.

    nevillexmassig1.png
  • The Far SideThe Far Side __BANNED USERS regular
    edited June 2009
    its final fantasy 14

    33aqfwk.jpg
  • Sars_BoySars_Boy Registered User regular
    edited June 2009
    way to fail what

    it still looks like fucking FFXI

  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    edited June 2009
    Also those look similar to the FMV from FFXI, yes.
    However those are screens which can be rendered in game in real time.

    nevillexmassig1.png
  • The Far SideThe Far Side __BANNED USERS regular
    edited June 2009
    is it final fantasy 14

    33aqfwk.jpg
  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    I know I'm going to get a lot of flack for this one, but I hope that they make this game very group focused, like Final Fantasy XI. There needs to be a way for all four hundred dark knights LFG to solo while waiting three days to finally land in a PT though.

  • scarlet st.scarlet st. Registered User regular
    edited June 2009
    If it comes out before I leave the US and has a free month trial or something I'll give it a shot. Not gonna be doing much else.

    japsig.jpg
  • BahamutZEROBahamutZERO Space is the Place Registered User regular
    edited June 2009
    I'm sure this will be good, because FFXI was such a great game

  • The Far SideThe Far Side __BANNED USERS regular
    edited June 2009
    The Sneak! wrote: »
    I know I'm going to get a lot of flack for this one, but I hope that they make this game very group focused, like Final Fantasy XI. There needs to be a way for all four hundred dark knights LFG to solo while waiting three days to finally land in a PT though.
    genuinely down for this, if there's one thing i liked about FFXI is that you had to cooperate to get anywhere, and when you got there, it actually felt like a dang ol' adventure

    33aqfwk.jpg
  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    And please, Square-Enix, please do not go the mindless quest route that is all too common with MMOs these days. Keep the awesome story missions, leave questing trivial and separate.

  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    edited June 2009
    The Sneak! wrote: »
    I know I'm going to get a lot of flack for this one, but I hope that they make this game very group focused, like Final Fantasy XI. There needs to be a way for all four hundred dark knights LFG to solo while waiting three days to finally land in a PT though.

    I liked the grouping as well, they just need to fix a few things imo:

    1. XP penalties based on groups need to be relaxed. They did help it some recently, but the whole "Okay we were all 19, but now someone dinged 20 so the group isn't viable anymore" stuff really made things a pain, especially if you were the guy close to level.

    2. Travel time was soooo painful. Even logging out in the same location and knowing where to go AND having the items farmed/quests done/etc could still take 1-2 hours if everyone wasn't on top of their game. And that's with people playing irl who knew each other; pick up groups could be nightmares.

    3. Inventory management. Man, no more gobbie bags. Just give us more room.

    nevillexmassig1.png
  • DubhDubh "FLÄSHYN!" Y.V.'s mansionRegistered User regular
    edited June 2009
    If I can play a Moogle, then I will buy the shit out this game.

    Unless it sucks.

    Thing_zps6acf1883.png <---DE?AD makes games
  • XheroXhero Registered User
    edited June 2009
    none of those are rapture screens, sorry

    the first is a tech demo and the others are fakes.

    readmao.png
  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    edited June 2009
    The Sneak! wrote: »
    And please, Square-Enix, please do not go the mindless quest route that is all too common with MMOs these days. Keep the awesome story missions, leave questing trivial and separate.

    Yeah. I liked how some quests were just "Ok thanks, here's this" but others had video and some quests referenced others, etc. Star Onion Brigade! :P


    Xhero, I never said they were.

    nevillexmassig1.png
  • BahamutZEROBahamutZERO Space is the Place Registered User regular
    edited June 2009
    Xhero wrote: »
    none of those are rapture screens, sorry

    the first is a tech demo and the others are fakes.
    hahahaha
    in summary: we know they're making another MMO and it has a codename
    DISCUSS

  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    neville wrote: »
    The Sneak! wrote: »
    I know I'm going to get a lot of flack for this one, but I hope that they make this game very group focused, like Final Fantasy XI. There needs to be a way for all four hundred dark knights LFG to solo while waiting three days to finally land in a PT though.

    I liked the grouping as well, they just need to fix a few things imo:

    1. XP penalties based on groups need to be relaxed. They did help it some recently, but the whole "Okay we were all 19, but now someone dinged 20 so the group isn't viable anymore" stuff really made things a pain, especially if you were the guy close to level.

    2. Travel time was soooo painful. Even logging out in the same location and knowing where to go AND having the items farmed/quests done/etc could still take 1-2 hours if everyone wasn't on top of their game. And that's with people playing irl who knew each other; pick up groups could be nightmares.

    3. Inventory management. Man, no more gobbie bags. Just give us more room.

    1. Completely agree. All they would have to do is make the XP of the mob scale within reason for the specific level of every person in the group, and not destroy it because a mob cons VT instead of IT now for the guy that just dinged 20.

    2. I liked the travel time a lot. It made it feel like a world, very similar to EverQuest. Maybe something similar to a hearthstone would work, or more swift modes of transportation, like increased air ships.

    3. Yes, and while we're on the subject of inventory management, the entire UI needs an overhaul.

  • XheroXhero Registered User
    edited June 2009
    neville, prince of deception, lord of the layer of nessus of the plane baator

    readmao.png
  • Sars_BoySars_Boy Registered User regular
    edited June 2009
    The UI was the main reason i didn't play FFXI

  • BahamutZEROBahamutZERO Space is the Place Registered User regular
    edited June 2009
    honestly the only reason I clicked this thread was because I thought it would be about an MMO set in an underwater city where everyone reads Ayn Rand

  • DubhDubh "FLÄSHYN!" Y.V.'s mansionRegistered User regular
    edited June 2009
    honestly the only reason I clicked this thread was because I thought it would be about an MMO set in an underwater city where everyone reads Ayn Rand

    Hisssssssssss

    No Ayn Rand! NO! BAD!

    Thing_zps6acf1883.png <---DE?AD makes games
  • JavenJaven Registered User regular
    edited June 2009
    They actually did a fantastic job of fixing all the major issues with FFXI, aside from different philosophies. It might be a case of 'too little, too late' however.

    Level synching made groups so goddamn easy to find and made levelling much more harmless. They also added "field training" which is essentially "kill X number of Y monster" and gives you some extra xp and points you can spend on buffs and such. Regen/refresh scrolls and so forth.

    It takes some work but by doing supplies quests you can gain the ability to warp to any outpost you've gone to for the purpose of easing travel times. You can now also raise your own chocobo that you can call anywhere you can normally ride a chocobo, instead of only in a town or teleport area.

    bar-cc-1.jpg
  • XheroXhero Registered User
    edited June 2009
    honestly the only reason I clicked this thread was because I thought it would be about an MMO set in an underwater city where everyone reads Ayn Rand

    there would be no voluntary player organization, only the relationship between employee and employer, the commanded and the commander, vassal and lord...

    atlas came.

    readmao.png
  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    Has FFXI's population been plummeting, or something? 'Too little, too late' is a bold statement.

  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    edited June 2009
    Javen wrote: »
    They actually did a fantastic job of fixing all the major issues with FFXI, aside from different philosophies. It might be a case of 'too little, too late' however.

    Level synching made groups so goddamn easy to find and made levelling much more harmless. They also added "field training" which is essentially "kill X number of Y monster" and gives you some extra xp and points you can spend on buffs and such. Regen/refresh scrolls and so forth.

    It takes some work but by doing supplies quests you can gain the ability to warp to any outpost you've gone to for the purpose of easing travel times. You can now also raise your own chocobo that you can call anywhere you can normally ride a chocobo, instead of only in a town or teleport area.

    Yeah, I liked some of that stuff, although it was happening shortly before I left.

    The supply quest teleporting has been around for ages though (2.5 years?) and the chocobo raising at least a year and a half.

    nevillexmassig1.png
  • JavenJaven Registered User regular
    edited June 2009
    Also I forget what they called it but they just recently did this thing where you can enchant weapons somehow? Like if you really want to keep that bronze subligar you can buff it up somehow so it's got jacked stats more appropriate with your level.

    bar-cc-1.jpg
  • DefenestratorDefenestrator Registered User
    edited June 2009
    I think I'd also like to see them diversify the experience points you get from different enemies. Like, tougher monsters give more experience points so that maybe you might be willing to fight something other than crabs and caterpillars occasionally.

    FFXI was still one of my favorite MMOs, though. I just don't have the time to sink into it anymore. Aren't you glad you didn't lend me your vermilion cloak now, Bri?

  • The Far SideThe Far Side __BANNED USERS regular
    edited June 2009
    Xhero wrote: »
    honestly the only reason I clicked this thread was because I thought it would be about an MMO set in an underwater city where everyone reads Ayn Rand

    there would be no voluntary player organization, only the relationship between employee and employer, the commanded and the commander, vassal and lord...

    atlas came.
    :D

    33aqfwk.jpg
  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    And more mobs this time, please. I just fought goblins and worms in the last zone, I don't want to fight tougher versions of the same exact mobs in this one.

  • JavenJaven Registered User regular
    edited June 2009
    A lot of the newer jobs are fucking retarded, though.

    You see a scattered Corsair every now and again, but Scholars and Blue Mages and Puppeteers and whatever the fuck are all awful.

    bar-cc-1.jpg
  • DefenestratorDefenestrator Registered User
    edited June 2009
    Man, Blue Mage was all kinds of fun. If I went back, I'd probably play that one some more.

  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    edited June 2009
    Javen wrote: »
    A lot of the newer jobs are fucking retarded, though.

    You see a scattered Corsair every now and again, but Scholars and Blue Mages and Puppeteers and whatever the fuck are all awful.

    Corsair was a really fun job.
    It was an odd combination to mix Rangers and Bards, but I had fun.

    I'm curious to see how they address the economic problems all the Gil Farmers caused.
    They did an unbelievable amount of cracking down -- WAYYYYY more than Blizzard has done -- but after so long with huge economies, taking hundreds of billions of gil out of every server's economy made things pretty f'd up for a while.

    nevillexmassig1.png
  • XheroXhero Registered User
    edited June 2009
    Javen wrote: »
    A lot of the newer jobs are fucking retarded, though.

    You see a scattered Corsair every now and again, but Scholars and Blue Mages and Puppeteers and whatever the fuck are all awful.

    if by awful you mean the best jobs in the game i agree

    readmao.png
  • JavenJaven Registered User regular
    edited June 2009
    neville wrote: »
    Javen wrote: »
    A lot of the newer jobs are fucking retarded, though.

    You see a scattered Corsair every now and again, but Scholars and Blue Mages and Puppeteers and whatever the fuck are all awful.

    Corsair was a really fun job.
    It was an odd combination to mix Rangers and Bards, but I had fun.

    I'm curious to see how they address the economic problems all the Gil Farmers caused.
    They did an unbelievable amount of cracking down -- WAYYYYY more than Blizzard has done -- but after so long with huge economies, taking hundreds of billions of gil out of every server's economy made things pretty f'd up for a while.

    It's evened out now. There are still some retarded expensive items that are probably traded around the same dozen people, but aside from short bouts of manageable inflation it's pretty easy to get what you need.

    bar-cc-1.jpg
  • The Sneak!The Sneak! Registered User regular
    edited June 2009
    Javen wrote: »
    neville wrote: »
    Javen wrote: »
    A lot of the newer jobs are fucking retarded, though.

    You see a scattered Corsair every now and again, but Scholars and Blue Mages and Puppeteers and whatever the fuck are all awful.

    Corsair was a really fun job.
    It was an odd combination to mix Rangers and Bards, but I had fun.

    I'm curious to see how they address the economic problems all the Gil Farmers caused.
    They did an unbelievable amount of cracking down -- WAYYYYY more than Blizzard has done -- but after so long with huge economies, taking hundreds of billions of gil out of every server's economy made things pretty f'd up for a while.

    It's evened out now. There are still some retarded expensive items that are probably traded around the same dozen people, but aside from short bouts of manageable inflation it's pretty easy to get what you need.

    What about the population?

  • XheroXhero Registered User
    edited June 2009
    The Sneak! wrote: »
    Javen wrote: »
    neville wrote: »
    Javen wrote: »
    A lot of the newer jobs are fucking retarded, though.

    You see a scattered Corsair every now and again, but Scholars and Blue Mages and Puppeteers and whatever the fuck are all awful.

    Corsair was a really fun job.
    It was an odd combination to mix Rangers and Bards, but I had fun.

    I'm curious to see how they address the economic problems all the Gil Farmers caused.
    They did an unbelievable amount of cracking down -- WAYYYYY more than Blizzard has done -- but after so long with huge economies, taking hundreds of billions of gil out of every server's economy made things pretty f'd up for a while.

    It's evened out now. There are still some retarded expensive items that are probably traded around the same dozen people, but aside from short bouts of manageable inflation it's pretty easy to get what you need.

    What about the population?

    it's about the same as it's always been since the initial decline

    readmao.png
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