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Games that Suck - UNpopular games that you loved, for some unholy reason
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I thought this one was pretty good too. I know in my head it wasn't all that fun, but I played it anyway.
If you want an obscure game try out O.D.T.: Escape... Or Die Trying. I played the absolute hell out of this game. Mostly because I felt bad my parents spent money on it.
Biff Slamkovich and his sexy pink undies are here to-- Rock. Your. World. COMRADE.
No it is not a gay porn videogame!
Games like SSX Blur, De Blob, Baroque, Dragon Quest Swords, Zack and Wiki...most are quite unpopular for some reason.
Nintendo Network ID: unclesporky
Let me tell you about video games. Let me tell you about Homestuck
So I just looked it up on amazon, because Im looking for some cheap fun games, and I remember seeing it at Target for $11.
A new copy of Zack and Wiki is going for $72. What the fuck. Actually clicking through shows me copies from $16, but still, the main search shows it at $72.
Here is its GameSpot review, where it scored a paltry 4.6 out of 10.
I'm one of those gaming snobs who likes to pretend that the games he plays must have good marks in all areas. Dark Messiah has good marks in combat and graphics, but it utterly fails in the voice acting and plot department. I know for some combat and graphics are good enough, but I really pay attention to story in a game and how it's conveyed and presented to the player. This is the product of having a BA in English with a focus on fiction/creative writing.
So for me, playing Dark Messiah is like eating a ton of chocolate while I'm supposed to be on Weight Watchers.
What I got to play of the first one I liked, but my xbox had a problem with all three copies of the game at my local rental place. Something about that game just wouldn't load after a certain point.
I love it as well, and I think the hate comes less from the fact that it is subpar and more because... Secret of Mana...
I've played through Star Wars: Republic Commando at least a dozen times, it's just so damn awesome
I also hold no regrets in getting Sonic Chronicles. Even if the gameplay was broken, the music was terrible and the story was only average for a Sonic game, I though they made all the characters so much better than Sega has been able to do since the Genesis days.
Let me tell you about video games. Let me tell you about Homestuck
Final Fantasy VIII is my favorite FF of the PS1 era, even though it gets more flak from people than any other iteration. I loved loved loved the romance between Rinoa and Squall.
edit: Speed Racer, they made a sequel for the DS, but it was more of a zelda type RPG with Elebit catching. It was pretty fun.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
Let me tell you about video games. Let me tell you about Homestuck
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
I win this thread?
I mean comeonnnnnn. It gave up.
I find that I enjoy games much more if I refrain from reading any reviews. I'll peruse gamerankings.com for an overall numerical score, but I've tired of reading actual reviews.
I bought Mr Driller on XBLA.
And I like it.
I can't remember the last time I read a review. I usually decide whether or not I want a game by watching a trailer for it, or if I see a ton of people gushing over it.
Let me tell you about video games. Let me tell you about Homestuck
While a brief sojourn to Metacriticland makes me think I wasn't the only person who enjoyed this game a whole lot, when it came out it seemed like the entire gaming press loathed this game.
I love that game unconditionally.
Edit: Because of this, I also gleaned far more fun out of Shadow the Hedgehog then I should have, since it's got quite alot of SA2 stuff in it.
You. Have my babies. I'll pay for the gene therapy to be turned into a woman, just... Wait right there.
How is TJ&E 3 still not backwards compatible with the 360?!
Also, the original SaGa Frontier was one of my favorite RPGs on the PS1.
I've apparenlty clocked over 100 hours on it.
I plan to keep playing it.
Adore them both.
Prototype
When I first started playing, I noticed the story was a bit shaky. But it was OK, since I was running up walls with the slightest of ease, and jumping from roof to roof, no problem. The combat was simple and fun, allowing you to do some crazy moves on your victims. The controls were fine because, and I thought this would be the case throughout the entire game, your enemies, combat, and gameplay in general wouldn't change drastically.
I was wrong...
After completing some 20 of the main missions, the game feels like its falling apart. Your enemies spawn behind you, there aiming abilities are godly(Shot out of the air by a tank shell?!), the missions go from casual curve in difficulty to 90 degree drop of a cliff. It's like I just failed Price is Right's Mountian Climb. All hope for balance and stability fly right out the window. Side-missions become so infuriating that you actually consider not doing them. The story goes from "Eh, ok, I can believe that" to "WTF is going on?!". Then even after they tell you what happened, your digging around trying to see how that even works.
And yet, with all these annoying, tedious flaws, it somehow makes me have fun. I don't know how, but I just can't stop playing.
I also liked Turok Evolution, doesn't seem like a lot of people did, mostly whaing because it was too hard.
I liked the new one too, was pretty cool to stab raptors in the face.
I like some Tom and Jerry SNES game when I was a kid, forget its name though but I loves me some Tom and Jerry anyway.
PSN: SirGrinchX
Xbox Live: SirGrinch X
This too! We can be terrible together.
I War did deliver something unique as well, it's the only game I can name off hand that allows the player the opportunity to hunt down and butcher a bunch of cowering school children.
I can't remember exactly why anymore, but at least one of them had it coming.
This man speaks truth. Conan was fantastic, and had Pearlman.
"ONE LESS DOG IN THE STREETS!"
Sure the game went pants-on-head stupid with regards to the plot by about halfway through, and none of it really synced up, and the game was built on quicktime events, but... Goddamnit if I don't love this game for nailing exactly what the developers set out to do: make an interactive movie. I will reinstall and fire this up soon.
It had a move where you could chop off BOTH arms of your opponent. That was my most over-used move in the game. i remember a friend coming round, looking at the screen:
"What are you doing?"
"Chopping off arms."
"Why?"
"It's fun. Chop chop chop"
So tacky but so much fun. Some decent set pieces too, like with the sand dragon battle.
PSN: SirGrinchX
Xbox Live: SirGrinch X
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Yeah, it's completely a curve ball out of butt-fuck nowhere with regards to the earlier story. At least they explained the freak blizzard in New York City, and why Wichita was so important, but other than that? Yeah... Err... I wondered if I was playing the same game as when I started by murdering some random old dude in a diner toilet. o_O
Shitty save point system. Enemies that would spawn right before your very eyes. Crap AI. Bad scripting. Unclear objectives. Completely dry and unoriginal story involving... stolen nukes... DUN DUN DUN!
It did have awesome weapons, a cool engine that could render large open areas and building interiors without loads, and some great gadgets. Things like a PDA that would give you a satellite view of the area in real time. A pair of motion detecting binoculars. At the time these were fairly original gadgets for a FPS. And the gunplay. Bullet penetration was new then, and the joy of spotting a guy on the other side of a fence with your satellite PDA and then blasting him with an AK was just fabulous. Still by all accounts the game was shitty, and those accounts were right. Didn't stop me from playing through the game multiple times and putting up an extensive walkthrough on the Eidos forums.