In between dusk-to-dawn sessions of TF2, I've been working on completing Half-Life 2 (already beat Portal, and even TF2 gets old after a while). I'm having an issue during the chapter "Our Benefactors".
I'm running along, the only weapon I have is the upgraded gravity gun, and I'm in that long hallway with all the containment pods. I'd like to finish the game, but it seems every time I approach the bridge or grab-and-fling an empty pod at the approaching enemies, the game goes into a hard lock that requires me to crash the 360 and restart it.
I'm not sure of what to do next. Other games seem to play just fine, and the 360 doesn't seem to mind dusk-to-dawn sessions of anything else. It just doesn't like that game, I guess.
So, is my 360 about to bite the dust, or is it the game?
I can has cheezburger, yes?
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I can has cheezburger, yes?
To clear the cache, go to My Xbox, then System settings (all the way to the right), go down to Memory, then hit Y on your HDD, when the next screen comes up hit X, X, LB, RB, X, X, and then say "yes" to perform maintenance on the HDD.
It'll make you redownload the patches but it might help.
Just wanted to pop in the let you know that you're misinformed.
Half-Life 2 & Episode 1 got a full-on spit shine on the 360, and actually looks better than the PC version due to it using effects/textures that have been added to the Source engine that wasn't in the original release of HL2.
Valve never rolled those in the PC verison for whatever reason.
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Fuck! So close to the damn end.
I did install the game and it still happens. Fucking hell. I want to finish the game again!
I played the Xbox version back in the day and it didn't have this problem.
Is there anyone who DOESN'T have this happen in their game? How could it be the disc? My disc is fine.
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I played through Half-Life 2 on the 360 in about mid-2008, so I was able to complete the game successfully apparently.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Ok...
I got that from this review
http://xbox360.ign.com/articles/826/826062p1.html
From the article "This is clearly a port of the original Xbox version."
From my own expierence- The other two halflife games episode 1 and 2 were much better and recieved the upgrades you described than vanilla halflife. At least when I owned it there was a definite difference between episode one and two and vanilla halflife.
Just saying. IGN could/might/(is?) wrong alot... but thats where I got the info.
Are we sure that's why it locks though? What if I were to run backwards down the hall so that I'm not facing the enemies, how far would i make it before it locked up I wonder?
I'll try that next time. I'll also try the cache thing. Someone also suggested starting a new game from that chapter and seeing if it still happens. (Since at this point you only have one weapon anyway so you won't lose anything important.)
I just want to finish the game and get the achievement.
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I had hoped it was just conditional. Maybe some value got set wrong way back in the game that didn't make any difference until you got to that point when it conflicted with the current game..
Next time I start up my 360 I'm going to try everything to get past it. I mean for Pete's sake, I went through Ravenholm with just a gravity gun and shot a damn garden gnome into space! I'm not going to let one hard freeze stop me!
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Would this affect DLC as well though? Something like Shivering Isles equipment and such...
This sounds almost certainly like a scratch on your disc matched up with HL2's multiple loading points per level, so I don't think clearing your cache will help. Still, definitely something to try first.
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Well, if it's scratch-free, we can probably rule that out.
That being said, "only that location" is a common symptom of a scratch. Same thing happened to me with my copy of Ghostbusters, second time through the game. At the end of the same level, it just hung on 'loading' endlessly.