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[Aion] Is Now Completely Free To Play. 3.0 Is Now Live.
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Man you just ran FT like 50 times, maybe that was overkill?
I'll be posting up in a little bit info for a mumble server I'll give up to the PA Aion LegionS
Does the grind really get that bad? Thats unfortunate.
MechWarrior Online: Khyber Pryde
I'd be the first to defend WoW's graphics. They still look good. I'm just saying, claiming they are good as newer MMOs? Nah....
Yep. By 20 though, they're monsters.
It was different than playing my assassin which, by comparison, seems like it has too many skills.
people said don't even worry about the dagger skills. when you ascend you pretty much sell your swords/knives and say the hell with it. true?
someone else told me before that professions aren't worth starting until you had a sizable wallet, but what would fit with them? A friend suggested alchemy and weaponsmithing
ah I gotcha. As assassin I circlestrafe my targets for the movement buffs, I'm guessing this is still a valid tactic until I get strong enough to solely rely on the bow. Will probably save a ton on arrows in the longrun as well
When I see Rangers level 10-16 kiting things around I die a little inside.
I'm leveling up a ranger now just to see how fun it is in pvp and it's nowhere near as difficult as people say. It's complicated, since you have to keep switching between melee and ranged weapon sets and hotkey bars, but I kill things just as fast as my gladiator did at that level.
There was a great ranger guide that someone posted in the last thread, i'll try and find it to repost.
[edit]Here it is:
It'd be appreciated, since that's what I was doing because up until this point that's how I thought you were supposed to play one D: I got to 10 in about a little over an hour so I can re-roll one tomorrow super quick. Wasn't that happy with her at the time anyway.
Alchemy or cooking are great professions as you get an instant return on your materials in the form of loads of scrolls and pots or food. I took handicrafting but to be honest if I had a choice again I would not take that profession or weapon crafting as they both require you to craft a crit item in order to make a further item which also has a low chance of critting. With the armor crafting you make the item and it is either good or it crits and is better, all based on one set of materials.
I'm not sure if other people will share that opinion but 15% - 20% success chance on items that are just used as material for crafting the item that you really want is enough to put me off those professions for good. Unless you are ridiculously lucky it will take an obscene amount of materials (but still no guarantee) where as if you had sold the mats you could have just purchased the items you wanted instead
I want to know more PA people on Twitter.
Okay, Mumble is prolly something most have never heard of.. Think open-source ventrilo, it's a work in progress but the 1.1.8.stable is usable. You can get the client here. You need to go here to register an account first, email address is optional for now. Once you have an account, you can log onto the server. [[ I suggest your account name be the name of your main character, for ease of recognizing others. ]]
Address: mumble.aurekx.net
Default Port(64738)
Username/Password, you selected these when you registered.
Now, I can already hear some of you asking, "why the fuck don't we just use vent?!" Simple answer, mumble is F-R-E-E. There is no monthly cost to a provider for ventrilo's licensing fees, I'm hosting this server on a dedicated host I have based near Sacramento, and the bandwidth usage is inconsequential. You'll quickly find that quality is better, and Mumble has most of the same functionality as vent. Yes, the user interface still needs some work, but it's coming along nicely.
Again, this is entirely optional, I decided to throw this up for a couple reasons. A) I wanted to play with and get familiar with Mumble as it's becoming very a mature project. B) It's free. C) It's somewhere that's NOT shared with others.
XBL: Mega Spooky // 3DS: 3797-6276-7138
PM if you add me!
Does anyone have any tips for levelling in the 20-25 range asmodian side?
I'm just about to hit 23, but for 22 i did all the quests that were available to me up to level 25 or so, which filled up about 25% of my xp bar and then i spent around 5 hours killing random mobs in morheim to level up..which sucked.
steam-taliosfalcon
XBL-AdeptPenguin
Is it like other MMOs?
Yeah the bots are really bothering me, what's worse is the fact that they seem to be from a mix of guilds and actual players and not just gold selling farmers. Real shame that average people can get away with it and feel the need to do so.
Around that level I just moved between morheim and brushtonin.
I want to know more PA people on Twitter.
and some people may be strange enough to use those names. gfg sounds reasonable as a player character name to me. if i can get all caps on the name of my sorc i would too, but that's because it is supposed to. i guess the same is applicable to gfg.
no, you can easily tell a bot by watching it for a few minutes. If their health hits 50% they'll immediately rest after a fight, never heal any other way, they're pretty much always gladiators, usually 5-10 levels above the mobs they're grinding to reduce risk of death, and they move very distinctively, i.e instantly making a 180 degree turn and running to a mob thats barely visible on screen if its the only one in range, always travelling in perfectly straight lines to the next nearest mob immediately after killing the old one. They also run up and attack whatever mob you're fighting if its the only one in range, even if you already have it under 50% health so there's no way they can steal it
steam-taliosfalcon
XBL-AdeptPenguin
Exactly, or you see the botting programs bugging out so they will run into a wall stop run into another wall and repeat ad infinitum. It's easy to tell the botters from the real players and I often whisper people before reporting them.
It's cool (I guess) that you are trying to look out for the little man with the stupid name (yes gfg or an all caps name is stupid) but we are talking about a genuine concern here.
I want to know more PA people on Twitter.
Im nit picking, but yeah, just seems a little more "empty" in a way like that.
Maybe that part comes after everyone actually reaches max level or something.
Man if I botted an assassin that thing would make no money as it would be dead all the time
I want to know more PA people on Twitter.
You aren't on Lumiel, I take it? As the unofficial-official RP server, chilling and fucking around is all anybody seems to be doing.
Green: The level gap (stone beyond the item) is 5 = 50%, the level gap increase 1 = 5%
Crafted Green: The level gap (stone beyond the item) is 8 = 50%, the level gap increase 1 = 5%
Blue: The level gap (stone beyond the item) is 10 = 50%, the level gap increase 1 = 5%
Crafted Blue: The level gap (stone beyond the item) is 13 = 50%, the level gap increase 1 = 5%
Orange: The level gap (stone beyond the item) is 15 = 50%, the level gap increase 1 = 5%"
That info comes from the mmosite. Therefore, theoretically, you can obtain 100% success rates with the following stones:
Green: +15 higher than the item
CraftGreen: +18 higher than the item
Blue: +20 higher than the item
CraftBlue: +23 higher than the item
Orange: +25 higher than the item
While this may not be 100% accurate (I believe the devs said there's no 100% guarantee of success), it's at least close.
I'm not sure if that's true. I failed 3 times in a row socketing Physical Crit +10 into my level 30 blue armor, and those stones are level 40. Either I am hella unlucky, or those odds are off.
I want to know more PA people on Twitter.
I'm fairly sure I need you to explain what enchantment stones are to me. Because I have the basic gist of the deal but I don't know exactly what they do and I think I'm missing out on something fairly large.
Or you could lmgtfy the aion site for me, but I'm more looking for an analytical viewpoint of these things.
Enchantment stones can be had by pretty much disenchanting equipment like in warcraft. Unlike in warcraft it''s not the remit f a particular trade class and you just need to buy extraction tools from a general vendor.
The level of stone and number of stones depends on the level and quality of the item. These can then be applied to weapons or armor to give them increased stats. If a stone is successful your item will go +1, add another that works and it goes +2 and so on up until a maximum of +10.
If you fail to apply one then the item goes down instead but never below it's starting point.
I want to know more PA people on Twitter.
If I put a +1 stone on my crap how much better does it get?
Ahh. This isn't manastone socketing. It's enchanting.
Depends on the item.
Weapons:
Dagger, Sword: +3 damage
Mace: +2 damage, +10 magic boost (I believe, these could actually be wrong)
Greatsword, Polearm: +4 damage
Staff, Orb, Spellbook: +3 damage, +20 magic boost (again, might be 30 mb)
All Armor: +2 physical defense
you'd put a stone of level 20 or something and that would make your weapon go +1. I can't find the article I read now but weapons will go up in damage and primary stats when increased I think (so casters can get some magic boost) and armor goes up in defense.
I want to know more PA people on Twitter.