That is pretty cool. I know mspencer uses a 914 as well. We should pick a class and then all upgrade 914s for racing in that class and then have a race.
I'm down for this.
I'd do it for other cars too. We should come up with a couple favorites and race. I'd like to do a VW track day some time. I just built up an A class Corrado that is pretty bad ass, but suffering from serious understeer while accelerating. I need to work that out.
That is pretty cool. I know mspencer uses a 914 as well. We should pick a class and then all upgrade 914s for racing in that class and then have a race.
I'm down for this.
Great, 400+ cars and everyone's jumping on my pet project. And using the same rims! AGH. :P
(None of you better be working on a twin-turbo '79 Camaro.)
Oh man, I just bought a C6 Z06 (in blue of course, Blue Devil woo!) for the Class A Championship and having only driven Class C cars up until now... This car drives so beautifully it brings a tear to my eye.
You should go get Ayo Jube's free Captain America design for it. It's awesome.
That thing looks amazing, I'm going to do that right now.
edit: the Amalfi Coast is the worst track since those snake tracks in FM2. You can't go 3 wide into those turns and I don't know why the computer thinks you can.
So I built up my corrado (fwd) for A class but the thing has way too much torque. I'm spinning wheels pretty much any time I go into the high rpms. It also creates a ridiculous amount of understeer when accelerating. I pretty much have to only apply heavy gas when the wheels are straight. Any suggestions on making it a little more drivable? On a high speed ring I bet it's awesome, but if I need to turn a lot.. not so much.
Also sorry about not having voice. Before PAX I took my 360 down to a Rock-Band-loving friend's house and her kid broke the boom microphone on my Astro A40's. I keep meaning to order a replacement but I haven't yet.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
That is pretty cool. I know mspencer uses a 914 as well. We should pick a class and then all upgrade 914s for racing in that class and then have a race.
I'm down for this.
Great, 400+ cars and everyone's jumping on my pet project. And using the same rims! AGH. :P
(None of you better be working on a twin-turbo '79 Camaro.)
If Forza has taught me anything, it's that the 914 is the finest racing machine ever built by man. I put 911 rims on mine and painted it the same color as my old '75 914 fourbanger. Man, I miss that car.
Also, I don't really know much about cars but I saw someone talking about their 914 on the forum, so I bought one. Just playing around I upgraded it to R3, tried to race in an R3 race, had a hard time controlling it, and then got bored and let it sit in my livery. I totally didn't expect the car to just dominate the way it did. That was totally unfair to the rest of you guys.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
0
Options
acidlacedpenguinInstitutionalizedSafe in jail.Registered Userregular
edited October 2009
so I just got a disc read error. . . while playing off the HDD. . .
so I just got a disc read error. . . while playing off the HDD. . .
I first noticed that sort of problem back when Crackdown first came out. I could only play for a few minutes before getting some sort of hard lock. More tellingly, the downloaded Tony Hawk Project 8 demo would exit with a disk read error.
Your 360 might need service. I'd recommend stress testing and gathering evidence, and then calling in a support ticket.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
0
Options
acidlacedpenguinInstitutionalizedSafe in jail.Registered Userregular
Yeah is PAForza3, do me a favor and also send me a PM when you do it.
Regarding the 914 - My mother loves the 914. So in Forza 2 I had one all decked out so she could race it when I was visiting her. I ended up loving the car myself so I started racing it as well.
Yeah is PAForza3, do me a favor and also send me a PM when you do it.
Regarding the 914 - My mother loves the 914. So in Forza 2 I had one all decked out so she could race it when I was visiting her. I ended up loving the car myself so I started racing it as well.
I wish there were more badass little mid-engined '70s/'80s shoebox rockets to pit it against, like the Lotus Europa or the Fiat X1/9 or the first-gen Toyota MR2.
Yeah playing on a big screen is fun. I was thinking of building a cockpit but my roommate has suggested that it would be a waste to set up the game on a small screen when we have the big screen downstairs.
To be honest, as great as this screen is, I enjoy being in my chair with the wheel at home. If I could combine this screen and my seating/controller arrangement, it would be great, but I really didn't have anything to attach the wheel to down here.
I was mostly planning on just working on some designs, but I couldn't avoid racing some. It is so beautiful.
Get the AWD drivetrain swap. Also try reducing the front spring stiffness to about 440 lb/in and the rear stiffness to 390lb/in.
This, front wheel drive as a rule is really only viable to about 250hp/250ft-lbs. After that, as a rule, you have to move to AWD to keep a stable platform. Some cars like the new Focus RS can push beyond this in real life, but the suspension setups needed to make the car manageable are fairly exotic.
This is due to 2 primary reasons:
1. Torque steer. With a transverse mounted engine (which is what most fwd systems use), the drive shafts leading to the front wheels are uneven in length. This means that the wheels will tend to want spin at different rates, making the car want to go in a circle when under heavy acceleration. This can be corrected with a differential system, which is what most cars do. This is a very difficult thing to tune correctly, though, and even in modern cars there's occasionally some torque steer at high levels of torque. This can also be corrected with longitudinal mounted engine FWD systems, but this both limits the size of the engine and gets rid of most of the efficiency advantages of an fwd system. The main reason carmakers would use a longitudinal design is a forward mounted longitudinal engine is a very good platform for an awd version of a car, and in the cases that it is used the AWD version is usually the primary design and the fwd is a secondary, cheaper alternative for lower priced trim levels (Audi does this a lot).
2. Wheel lift-off. Weight shifts to the back of a car when accelerating. This is a problem for front wheel drive cars. First of all, it tends to greatly increase the likelihood of losing traction while accelerating. This makes it difficult to put power to effective use. In a rear wheel or all wheel drive car, when you accelerate quickly, the car shifts weight to the back, increasing the amount of traction you have on the rear wheels, and helping you maintain traction, thus letting you put more power down. With a front wheel drive car, the weight shifts to the back, and the front wheels come up. This means that you have less traction on the wheels that are providing the acceleration, giving you less effective power and increasing the likelihood of wheel spin.
Also, when turning, the inside wheels lose pressure on the ground, basically try to come up off the ground as the weight shifts to the outside of the car. In a rear wheel or all wheel drive car, this causes 2 effects: the first is that a loss in steering effeciency occurs at the front of the car. Rather than having 2 tires fully engaged to provide a change in direction, you only have 1. This makes the car harder to steer and thus turn slower. However, there's a counterbalancing effect going on at the rear wheels. There, the outside wheel is being pushed to the ground, while the inside wheel is lifting off of the ground (obviously it doesn't come off the ground completely in most cases, but the effect is the same). This means that the outside wheel is putting down more power than the inside wheel. For the same reason as why torque steer occurs this makes the car want to turn into the corner. The balance between effects 1 and 2 determines how much a car wants to understeer vs oversteer. Understeer being a complete loss of traction which means the car just keeps going in the same direction, oversteer being a situation where the car turns too fast and spins out. Basically, if you take a corner too fast and you end up hitting the wall head on, that's understeer. If you spin out and hit the wall with the back of the car, that's oversteer. Cars are most stable and turn best when neither understeer or oversteer dominate, this is called neutral or balanced handling.
Now, in a front wheel drive car, effect 1 happens as normal. However, when effect 2 happens, its not the outside rear wheel that takes up the slack but the outside front wheel. Because of the position of the outside front tire, oversteer isn't nearly as much of a factor (think of a lever where the axis of rotation is at the front, obviously a force towards the rear far away from the axis of rotation is going to cause more of a change in rotation than one at the front right next to it.) Also, a tire basically has a certain area with which it can interact with the road. In a hard cornering situation in a front wheel drive car, you have all the work of the car being done by one tire, rather than 2 in an all wheel or rear wheel car. This tends to cause the tire to lose traction more readilly. Both these factors together mean front wheel cars have little oversteer, and understeer dominates. This obviously becomes more of a problem the faster the car is going, and the more power it has (due to the combination of steering+acceleration being localized to only one wheel while cornering).
Putting an AWD system in the car will balance out the handling and make life much easier.
Yeah the first thing I look for on almost every car I am upgrading is an awd drivetrain swap. I find it so much easier to drive. Though over-powered cars can be fun to try to manage sometimes as well.
Usually, drivetrain swap to AWD, weight reduction...brakes if they look like they will make a significant difference and then tires.
Well it should be noted the RWD is acceptable as well for a high-performance platform. There are a few reasons why a well designed AWD system is technically superior, but it's not anywhere near to the same degree as FWD vs either, the drawbacks of RWD can be compensated for in a suspension setup a lot more easily.
Jealous Deva on
0
Options
Triple BBastard of the NorthMARegistered Userregular
Oh man, I just bought a C6 Z06 (in blue of course, Blue Devil woo!) for the Class A Championship and having only driven Class C cars up until now... This car drives so beautifully it brings a tear to my eye.
I used my previously-posted '96 GrandSport (with the C6 ZR1 engine swapped in ) for the Class A Championship event, and it worked out absolutely swimmingly. That beast really proved its mettle on Le Mans. I also recently bought a C6 Z06 and livery'd it up to look like the impending C6 GrandSport, badges included. I'll have to post pics of that thing sometime soon. Thing absolutely makes oatmeal out of the Viper SRT10.
Also, I'll echo the "AWD rocks ass" sentiment. I spontaneously decided to use an Eclipse (the older one, the bubble-butt) for this E-Class Amalfi event I entered, and it absolutely fucking dominated the competition, especially off the line. I was a quarter mile ahead before the CPU even got the chance to shift.
Addendum: I forgot I wanted to talk about the Mercedes SL 65 AMG Black Series I was gifted a level ago. Oh. My. God. This thing redefines "dreamboat". I entered the Mercedes event (Class A) right after it was given to me, and I haven't clear-cut dominated a competition like that since I started playing. Not only is it utterly sexy to look at, but it handles like a fucking dream, and hauls oversized portions of ass. No other car I've used so far in this game has translated so well the fact that its manufacturer is responsible for some of the finest engineering in the world.
Triple B on
Steam/XBL/PSN: FiveAgainst1
0
Options
0Replace4DisplaceThe best girls are ships and guns.Registered Userregular
edited November 2009
As an addition to the AWD love, I'd just like to throw in a little bit of personal experience. I had a Z06 as a RWD machine, brought up to about 740~ in R3. Now, this thing was rediculous in the first two gears. It would spin the wheels up 'till about 80 MPH, and it was against vehicles such as race-modified F430's and 911's. Due to the tendency of chasing its own tail in a corner, I tried to convert it to AWD, but with the current engine it was unable to do so.
So I bought the ACR Viper from '99. Stuck the 8.3L Viper engine in it, converted it to AWD, and stuck twin turbos on it.
Jesus Christ.
0-60 in 2.2 seconds, and 100 in 4.4. This thing has 1000 HP, and a 22-78 torque distribution, and it will NOT SPIN THE WHEELS. Despite that, if you'd like to get a bit frisky, drop a gear and put the foot (finger? Whatever) down. Controllable, responsive, and crisp powerslides.
0Replace4Displace on
0
Options
Triple BBastard of the NorthMARegistered Userregular
edited November 2009
I tried to make something happen with the Viper GTS, but it got thomped by the rest of the field for that particular event. Maybe when an S-Class event opens up, I'll be able to upgrade it further and have some luck.
Also, I think it's kinda sad (sad to my wallet, anyway) that a car's history is not taken into account when determining a selling price, either straight selling it or putting it up for auction. If it was, I'm pretty sure I'd get seven figures for my '96 GrandSport. It's won both the B and A-Class world championships.
Also, holy shit. Tonight I felt like buying a new car, and I've yet to acquire a Shelby other than the new GT500. I thought about either the Daytona or the Cobra, and...wow. I didn't realize they priced some of these things true-to-life.
Triple B on
Steam/XBL/PSN: FiveAgainst1
0
Options
0Replace4DisplaceThe best girls are ships and guns.Registered Userregular
edited November 2009
I've found that unless you're doing speedway tracks, the Exige Cup 240 with a few weight/suspension upgrades and a camming will pretty much dominate anything in A-Class. Once you hit S, you're going to need more power, where you'll either want to add another 100 or just look into an AWD machine. The R33 GT-R is another of my favorites, lightened and turbo'd to ~650 HP. Similar acceleration to the viper, but also stable and very nimble for the weight.
So I got this prize 2010 Camaro and I was looking for designs to slap on it nice and quick for a potential Arcadians muscle-car meetup next Tuesday. And you know what I found? Like five hundred weak-ass Bumblebee replicas. To hell with that: Transformers was a crap-assed movie from a butt. (Sorry Joolander. ) So I decided to take measures into my own hands:
This is a modernized tribute to Smokey Yunick's 1968 Trans-Am Camaro. There's one other on the storefront, but it's less-detailed (no red piping, and it uses a default font that looks a bit off), so I threw this one up for sale and hopefully some people will buy it. It's $2,000, which for the amount of time I put into it is maybe a bit too much, but hopefully it'll draw some buys.
I just started the R-3 World Series and so I bought the #81 Panoz. What a pain in the ass. The only car that I have driven so far in the game that was more difficult to control was the TVR Sagaris. I play with all assists off but sometimes I seriously considering turning on TCS for these specific cars. They can be incredibly stressful to keep pointing the right direction.
Unlike Triple B I found the SL65 Black to be a pain in the ass...not nearly as bad as the other two but an incredibly squirrely car.
So I got this prize 2010 Camaro and I was looking for designs to slap on it nice and quick for a potential Arcadians muscle-car meetup next Tuesday. And you know what I found? Like five hundred weak-ass Bumblebee replicas. To hell with that: Transformers was a crap-assed movie from a butt. (Sorry Joolander. ) So I decided to take measures into my own hands:
This is a modernized tribute to Smokey Yunick's 1968 Trans-Am Camaro. There's one other on the storefront, but it's less-detailed (no red piping, and it uses a default font that looks a bit off), so I threw this one up for sale and hopefully some people will buy it. It's $2,000, which for the amount of time I put into it is maybe a bit too much, but hopefully it'll draw some buys.
So I got this prize 2010 Camaro and I was looking for designs to slap on it nice and quick for a potential Arcadians muscle-car meetup next Tuesday. And you know what I found? Like five hundred weak-ass Bumblebee replicas. To hell with that: Transformers was a crap-assed movie from a butt. (Sorry Joolander. ) So I decided to take measures into my own hands:
This is a modernized tribute to Smokey Yunick's 1968 Trans-Am Camaro. There's one other on the storefront, but it's less-detailed (no red piping, and it uses a default font that looks a bit off), so I threw this one up for sale and hopefully some people will buy it. It's $2,000, which for the amount of time I put into it is maybe a bit too much, but hopefully it'll draw some buys.
thats a pretty sweet design, i might have to pick it up. One of the reasons i even made the transformers designs is because ever other one on the storefront are pretty crappy
[strike]there's a reason why mine are the highest rated currently 8-)[/strike]
Just watched the last race of the F1 series, the new circuit in Abu Dhabi. Very impressive looking place, you can smell the money through the TV.
Despite the pre-race forecasts, Hamilton had to withdraw due to a potential brake issue and Vettel drove to a smooth win.
Awesome closing laps from Button and Weber, an outstanding defensive drive letting the Australian hold onto 2nd over the new champion. Also a big tip of the hat to Kobayashi who finished 6th on only his 2nd F1 start.
In the Class A championship I've been racing a Maserati GranTurisimo (I pass one a couple of times a week, guy who owns a restaurant in Glasgow drives one) - nice car, got a touch of understeer that I'm working on.
Just wondering what I should be looking at when I move up to R3. I don't want anything too 'cheap' but I do prefer something that corners properly rather than a straight line rocket - hence why I avoid the Corvettes like the plague.
I understand why that in the US a car like that would be excellent, but I learned to drive, and still do spend a lot of my time, driving on twisty roads that want to put you into a field at a moments notice, and can't get my head around trying to race one.
Posts
I'm down for this.
I'd do it for other cars too. We should come up with a couple favorites and race. I'd like to do a VW track day some time. I just built up an A class Corrado that is pretty bad ass, but suffering from serious understeer while accelerating. I need to work that out.
Great, 400+ cars and everyone's jumping on my pet project. And using the same rims! AGH. :P
(None of you better be working on a twin-turbo '79 Camaro.)
I like how you set up the depth of field on that picture that it looks like a toy car.
edit: the Amalfi Coast is the worst track since those snake tracks in FM2. You can't go 3 wide into those turns and I don't know why the computer thinks you can.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
If Forza has taught me anything, it's that the 914 is the finest racing machine ever built by man. I put 911 rims on mine and painted it the same color as my old '75 914 fourbanger. Man, I miss that car.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
haven't logged on in a while, but anyway I will be playing all weekend
is there a PA gamertag for it?
Your 360 might need service. I'd recommend stress testing and gathering evidence, and then calling in a support ticket.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
PAForza3 I think - check the OP to be sure
Regarding the 914 - My mother loves the 914. So in Forza 2 I had one all decked out so she could race it when I was visiting her. I ended up loving the car myself so I started racing it as well.
I wish there were more badass little mid-engined '70s/'80s shoebox rockets to pit it against, like the Lotus Europa or the Fiat X1/9 or the first-gen Toyota MR2.
I was mostly planning on just working on some designs, but I couldn't avoid racing some. It is so beautiful.
This, front wheel drive as a rule is really only viable to about 250hp/250ft-lbs. After that, as a rule, you have to move to AWD to keep a stable platform. Some cars like the new Focus RS can push beyond this in real life, but the suspension setups needed to make the car manageable are fairly exotic.
This is due to 2 primary reasons:
1. Torque steer. With a transverse mounted engine (which is what most fwd systems use), the drive shafts leading to the front wheels are uneven in length. This means that the wheels will tend to want spin at different rates, making the car want to go in a circle when under heavy acceleration. This can be corrected with a differential system, which is what most cars do. This is a very difficult thing to tune correctly, though, and even in modern cars there's occasionally some torque steer at high levels of torque. This can also be corrected with longitudinal mounted engine FWD systems, but this both limits the size of the engine and gets rid of most of the efficiency advantages of an fwd system. The main reason carmakers would use a longitudinal design is a forward mounted longitudinal engine is a very good platform for an awd version of a car, and in the cases that it is used the AWD version is usually the primary design and the fwd is a secondary, cheaper alternative for lower priced trim levels (Audi does this a lot).
2. Wheel lift-off. Weight shifts to the back of a car when accelerating. This is a problem for front wheel drive cars. First of all, it tends to greatly increase the likelihood of losing traction while accelerating. This makes it difficult to put power to effective use. In a rear wheel or all wheel drive car, when you accelerate quickly, the car shifts weight to the back, increasing the amount of traction you have on the rear wheels, and helping you maintain traction, thus letting you put more power down. With a front wheel drive car, the weight shifts to the back, and the front wheels come up. This means that you have less traction on the wheels that are providing the acceleration, giving you less effective power and increasing the likelihood of wheel spin.
Also, when turning, the inside wheels lose pressure on the ground, basically try to come up off the ground as the weight shifts to the outside of the car. In a rear wheel or all wheel drive car, this causes 2 effects: the first is that a loss in steering effeciency occurs at the front of the car. Rather than having 2 tires fully engaged to provide a change in direction, you only have 1. This makes the car harder to steer and thus turn slower. However, there's a counterbalancing effect going on at the rear wheels. There, the outside wheel is being pushed to the ground, while the inside wheel is lifting off of the ground (obviously it doesn't come off the ground completely in most cases, but the effect is the same). This means that the outside wheel is putting down more power than the inside wheel. For the same reason as why torque steer occurs this makes the car want to turn into the corner. The balance between effects 1 and 2 determines how much a car wants to understeer vs oversteer. Understeer being a complete loss of traction which means the car just keeps going in the same direction, oversteer being a situation where the car turns too fast and spins out. Basically, if you take a corner too fast and you end up hitting the wall head on, that's understeer. If you spin out and hit the wall with the back of the car, that's oversteer. Cars are most stable and turn best when neither understeer or oversteer dominate, this is called neutral or balanced handling.
Now, in a front wheel drive car, effect 1 happens as normal. However, when effect 2 happens, its not the outside rear wheel that takes up the slack but the outside front wheel. Because of the position of the outside front tire, oversteer isn't nearly as much of a factor (think of a lever where the axis of rotation is at the front, obviously a force towards the rear far away from the axis of rotation is going to cause more of a change in rotation than one at the front right next to it.) Also, a tire basically has a certain area with which it can interact with the road. In a hard cornering situation in a front wheel drive car, you have all the work of the car being done by one tire, rather than 2 in an all wheel or rear wheel car. This tends to cause the tire to lose traction more readilly. Both these factors together mean front wheel cars have little oversteer, and understeer dominates. This obviously becomes more of a problem the faster the car is going, and the more power it has (due to the combination of steering+acceleration being localized to only one wheel while cornering).
Putting an AWD system in the car will balance out the handling and make life much easier.
Usually, drivetrain swap to AWD, weight reduction...brakes if they look like they will make a significant difference and then tires.
I used my previously-posted '96 GrandSport (with the C6 ZR1 engine swapped in ) for the Class A Championship event, and it worked out absolutely swimmingly. That beast really proved its mettle on Le Mans. I also recently bought a C6 Z06 and livery'd it up to look like the impending C6 GrandSport, badges included. I'll have to post pics of that thing sometime soon. Thing absolutely makes oatmeal out of the Viper SRT10.
Also, I'll echo the "AWD rocks ass" sentiment. I spontaneously decided to use an Eclipse (the older one, the bubble-butt) for this E-Class Amalfi event I entered, and it absolutely fucking dominated the competition, especially off the line. I was a quarter mile ahead before the CPU even got the chance to shift.
Addendum: I forgot I wanted to talk about the Mercedes SL 65 AMG Black Series I was gifted a level ago. Oh. My. God. This thing redefines "dreamboat". I entered the Mercedes event (Class A) right after it was given to me, and I haven't clear-cut dominated a competition like that since I started playing. Not only is it utterly sexy to look at, but it handles like a fucking dream, and hauls oversized portions of ass. No other car I've used so far in this game has translated so well the fact that its manufacturer is responsible for some of the finest engineering in the world.
So I bought the ACR Viper from '99. Stuck the 8.3L Viper engine in it, converted it to AWD, and stuck twin turbos on it.
Jesus Christ.
0-60 in 2.2 seconds, and 100 in 4.4. This thing has 1000 HP, and a 22-78 torque distribution, and it will NOT SPIN THE WHEELS. Despite that, if you'd like to get a bit frisky, drop a gear and put the foot (finger? Whatever) down. Controllable, responsive, and crisp powerslides.
Also, I think it's kinda sad (sad to my wallet, anyway) that a car's history is not taken into account when determining a selling price, either straight selling it or putting it up for auction. If it was, I'm pretty sure I'd get seven figures for my '96 GrandSport. It's won both the B and A-Class world championships.
Also, holy shit. Tonight I felt like buying a new car, and I've yet to acquire a Shelby other than the new GT500. I thought about either the Daytona or the Cobra, and...wow. I didn't realize they priced some of these things true-to-life.
This is a modernized tribute to Smokey Yunick's 1968 Trans-Am Camaro. There's one other on the storefront, but it's less-detailed (no red piping, and it uses a default font that looks a bit off), so I threw this one up for sale and hopefully some people will buy it. It's $2,000, which for the amount of time I put into it is maybe a bit too much, but hopefully it'll draw some buys.
Unlike Triple B I found the SL65 Black to be a pain in the ass...not nearly as bad as the other two but an incredibly squirrely car.
That's a nice design, I'll be sure to pick it up.
thats a pretty sweet design, i might have to pick it up. One of the reasons i even made the transformers designs is because ever other one on the storefront are pretty crappy
[strike]there's a reason why mine are the highest rated currently 8-)[/strike]
editt: aww, well it was...
Despite the pre-race forecasts, Hamilton had to withdraw due to a potential brake issue and Vettel drove to a smooth win.
Awesome closing laps from Button and Weber, an outstanding defensive drive letting the Australian hold onto 2nd over the new champion. Also a big tip of the hat to Kobayashi who finished 6th on only his 2nd F1 start.
In the Class A championship I've been racing a Maserati GranTurisimo (I pass one a couple of times a week, guy who owns a restaurant in Glasgow drives one) - nice car, got a touch of understeer that I'm working on.
Just wondering what I should be looking at when I move up to R3. I don't want anything too 'cheap' but I do prefer something that corners properly rather than a straight line rocket - hence why I avoid the Corvettes like the plague.
I understand why that in the US a car like that would be excellent, but I learned to drive, and still do spend a lot of my time, driving on twisty roads that want to put you into a field at a moments notice, and can't get my head around trying to race one.