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InFlux is all up on this PAX Australian Indie Showcase

LaCabraLaCabra MelbourneRegistered User regular
edited May 2018 in Games and Technology
This thread is about a bunch of guys who met up on these forums and make videogames, including amazing HL2 mod Shotgun Sunrise and some other quite interesting things.

From the site:

Shotgun Sunrise was the first game we made together – Joe Wintergreen-Arthur, Matt Pierson, Aaron Ellsworth, James Benson, and a whole bunch of guys from the Penny-Arcade forums. The world’s first cooperative multiplayer vehicular objective-based zombie Western. A Source engine mod. These days, if you want to play it, your best bet to get a game going would be to hook up with some guys through the ModDB profile or maybe the Official Steam Group.

“Fan-goddamn-tastic…I love this mod so much”

-Podcast 17

“…probably one of the most hilarious mods I’ve ever played”.

-JoshuaC, creator of TF2’s Arena_Watchtower

“…going down the hall to your QA organisation is easy, but the most talented people you’re going to find halfway around the world, developing some crazy… co-op zombie Western.”

-Gabe Newell


SCREENSHOTS CONCEALED IN SPOILER
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Shotgun Sunrise had a super interesting development process, in that it was relatively open – we didn’t have a site, just a thread on the Penny-Arcade forums, and we used that to discuss everything about development as we went along. Also, anyone who rocked up to the thread was able to contribute – the general system was, if you made something, and you sent it to us, it would go in the game. It worked out pretty well for us.

The credits of the mod as released are as follows – however, we’re almost certainly missing a bunch of people because at the time, we rarely had the presence of mind to write these things down, and there were a lot of them.
Everyone whose name I don’t know (so most of these guys) are credited by their name on the Penny-Arcade forums.

CREDITS
James “thejazzman” Benson – Pump Action shotgun, various props
@Guido-Anchovy – Many wonderful props
@LittleBoots – models
@The Reverend Dr Galactus – UI art
Woot – Jeff hosts our stuff
@DeMoN – concept art
@thorgot – playtest
@Ohtsam – made a texture
@Centipeed – fought to keep cowboy shirts at full ‘gay’
@Raslin – theoretical modeler
@Jandaru – groans
@FlippyD – Idea guy, concept art, research
@Zetx – idea guy
@Sebiel – zombie animations
@Captain K /Dave Kirby – cowboy voice acting
Everyone At The Penny-Arcade Forums
Vroom! wrote:
Vroom is an iOS game that you can and totally should buy on the App Store, and is our first commercial product as well as our first app. It’s a racing and vehicular-zombie-flattening game based on our Half-Life 2 modification, Shotgun Sunrise. The game was developed over roughly four months, on a budget of $0.00. Maybe less. Probably less. It is built on the Unreal Development Kit.

IMG_20110813_132011.jpg

In Vroom you’ll drive the Shotgun Sunrise truck around three (so far) tracks, revelling in your extermination of loathesome undead.

We’re hoping you enjoy the game. If you don’t, though, tell us why, so that we can make it better. It’s the only way we’ll learn.

Leave your extravagant praise and/or scathing criticisms in a review, or even better, email me, at

[email protected]


Developed by
Joe Wintergreen-Arthur – Project Lead, Level design, All Kinds Of Other Crap
Jorn van de Beek – Lead Programmer
Matt Pierson – Lead Modeller/Animator
Featuring the incredible musical stylings of
Jonathan Yandel
and the renowned voice-acting prowess of
Dave Kirby
and also a loading screen by
James Benson
and a logo created by
Flay Downes
with thanks to
Epic Games, James Benson, Aaron Ellsworth, Gabe Newell, Erik Johnson, the classy folk of the Penny-Arcade forums, Andrew Quinn, roscoetoon from freesound.org, boteman, benboncan, Jeff of Wonderfully Awful, everybody who liked Shotgun Sunrise
InFlux wrote:
InFlux is a unique physics-based puzzle game featuring a mix of natural and abstract environments, exploration and puzzle platforming. The game is being created on Unreal Engine 3 by Impromptu Games, and is intended to be distributed digitally via Steam for Windows and Mac. A version for mobile devices is to be developed simultaneously, to be released on the iOS App Store, and, depending on UE3 licensing, the Android Market.
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LaCabra on
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Posts

  • PeewiPeewi Registered User regular
    edited December 2009
    I atually never played Shotgun Sunrise. I downloaded it and installed it, but there was never anyone to play it with.

    Peewi on
  • BarcardiBarcardi All the Wizards Under A Rock: AfganistanRegistered User regular
    edited December 2009
    Minotaur in a chinashop, the game.

    Barcardi on
  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    Peewi wrote: »
    I atually never played Shotgun Sunrise. I downloaded it and installed it, but there was never anyone to play it with.

    The official steam group might be handy.

    LaCabra on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited December 2009
    A world without corporate opportunities for velociraptors is not a world I want to live in.

    Fiaryn on
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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited December 2009
    Whenever I drive through the Cretaceous Period I always roll up my windows and lock my doors.

    Yeah that's right, I am one of those people.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited December 2009
    I still want to join you guys as an uncompensated programmer, in about two weeks. Finals week will be over by then.

    mspencer on
    MEMBER OF THE PARANOIA GM GUILD
    XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
    QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    Uncompensated meaning we don't give you any money once we're selling the game, right?

    Sweet.

    LaCabra on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited December 2009
    Yes. Not necessarily uncredited -- provided I actually contribute something that warrants it -- but I would ask for no money. Unless tragedy strikes and I lose my job and I start pouring 80 hours a week into this -- and that seems unlikely.

    mspencer on
    MEMBER OF THE PARANOIA GM GUILD
    XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
    QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    Well, yeah, of course we would credit ya'll.

    LaCabra on
  • CheeselikerCheeseliker Registered User regular
    edited December 2009
    Hey, I am just here to declare this is awesome and you guys are awesome. Good luck.

    Cheeseliker on
  • StigmaStigma Registered User regular
    edited December 2009
    Cabs.

    <3

    Stigma on
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  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    Stigs.

    <3

    LaCabra on
  • CantidoCantido Registered User regular
    edited December 2009
    Fighting velociraptor discrimination in the American economy? Awesome.

    Cantido on
    3DS Friendcode 5413-1311-3767
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited December 2009
    LaCabra wrote: »
    Gabe was moved to declare that Joe "understands more about the dynamics of communicating and marketing on the internet than 95% of the vice-presidents of large game publishers". Despite this he is unable to find employment of any kind whatsoever.
    Maybe he should try looking more inhumanly smarmy on camera. You know who can turn down an inhumanly smarmy dude? No one, that's who.

    If anyone has vast, untapped potential for smarm, it's that guy.

    Monger on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited December 2009
    In early January I'll know for sure as my schedule works out, but if I can work in the time I'd love to throw some music in some shit. You may know be as the "dude who wrote the victory music for shotgun sunrise that I'm not actually sure ever made it into the mod but was super awesome so it should've"

    Khavall on
  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    Ah yes, "The Hero Rides Off Into The Sunset Or Something". That is awesome music. It's in the current Unreleased Because We Need Some Programming Done version.

    LaCabra on
  • Lord_MordjaLord_Mordja Registered User regular
    edited December 2009
    That is my suit!

    Give it back. You're a dinosaur.

    It doesn't even fit.

    Lord_Mordja on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited December 2009
    I'm not entirely sure what this is, but <3.

    (I don't suppose you need a writer. :P)

    cj iwakura on
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  • StigmaStigma Registered User regular
    edited December 2009
    Don't suppose you need a playtester?

    Stigma on
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  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    Haha, no.

    edit: we might much later on, maybe

    LaCabra on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited December 2009
    Think of the branching dialogue options!

    Well, Mister... [illegible claw marks]

    What do you plan on bringing to our corporation?
    -[Screech]
    -[Roar]
    -[Claw his face]
    -[Give hugs]

    cj iwakura on
    wVEsyIc.png
  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    That's exactly the kind of racist stereotyping that our raptor is trying to overcome.

    LaCabra on
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited December 2009
    Raptors do not give hugs.

    They give hugz and, on occasion, huggles.

    And you only ever get one, mind you. You can't go through that more than once.

    Monger on
  • StigmaStigma Registered User regular
    edited December 2009
    LaCabra wrote: »
    Haha, no.

    edit: we might much later on, maybe

    I am master of hypothetical ideas and game balance!
    Always bother me about your ideas.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • Mustachio JonesMustachio Jones jerseyRegistered User regular
    edited December 2009
    As with Shotgun Sunrise, I'm here as a supporter.

    also if you need any terrible screeches, I know a guy.

    Mustachio Jones on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited December 2009
    So is it seriously going to be a realistic looking raptor?

    I was sort of hoping for a bipedal humanoid with a raptor head, like in the banner

    But I don't know

    Olivaw on
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  • CheeselikerCheeseliker Registered User regular
    edited December 2009
    I think it's more hilarious if it's just a real raptor and everyone just thinks "there's something weird about the new guy but I can't put my finger on it."......."You can't put your fingers on anything. The new guy ate them." "Oh yeah, that's it."

    Cheeseliker on
  • T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited December 2009
    Can you imagine the marketing you could do for a game like this?

    Just go around town plastering places with posters about Velociraptor discrimination in the workplace and how you can fight it.

    I'm super excited for this game.

    T4CT on
  • WankWank Registered User regular
    edited December 2009
    Gotta say, this game sounds awesome. I would definitely play it.

    Wank on
  • GSMGSM Registered User regular
    edited December 2009
    Sounds very much like a blurst game. I hope you manage to make this a social stealth simulator, on par with the best of the Hitman series moments, but with a non sequitur absurdist spin.

    GSM on
    We'll get back there someday.
  • GeoMitchGeoMitch Registered User regular
    edited December 2009
    The intro cinematic needs to be a poignant slideshow of raptor prejudice.

    Raptors on a boat to Ellis island, raptors on the curb outside a shop with a sign saying "Raptors Need Not Apply", cramped apartments with the bed filled with tiny raptor eggs.

    GeoMitch on
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  • fightinfilipinofightinfilipino Angry as Hell #BLMRegistered User regular
    edited December 2009
    two sinks, one labeled "Humans Only", the other labeled "Raptors Only".

    million-raptor march on DC

    raptors all riding in the back of the bus

    fightinfilipino on
    ffNewSig.png
    steam | Dokkan: 868846562
  • LaCabraLaCabra MelbourneRegistered User regular
    edited December 2009
    As promised, I update the thread with VJISP progress!

    Nas has succeeded in implementing a pretty badass third-person camera.

    It's still got a couple of bugs, which is, of course, to be expected.

    Everyone hug Nas.
    thirdperson.jpg

    LaCabra on
  • BeenieWeenieBeenieWeenie So Delicious So NutritiousRegistered User regular
    edited December 2009
    I likes it.

    BeenieWeenie on
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  • thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited December 2009
    That is the best premise.

    thorgot on
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  • BloodySlothBloodySloth Registered User regular
    edited December 2009
    I wish I had any game-creation-related skills at all so I could help bring this into the world faster. This game needs to be made. This story must be told.

    BloodySloth on
  • CorbiusCorbius Shepard Registered User regular
    edited December 2009
    If you were coding this in basic on a TI-83 calculator, I would jump on board to help in a second.

    Sadly, that is the extent of my abilties.
    I would buy the hell out of this game however.

    Corbius on
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  • CheesecakeRecipeCheesecakeRecipe "Should not be allowed to post in the Steam Thread" - Isorn Squalor Victoria, Squalor Victoria!Registered User regular
    edited December 2009
    I do not possess any game making skills either, but I will say that I am behind this project and hope it sees completion.

    Any chance you're going to need some Mike Patton's to make some raptor sound effects or creepy voices?

    CheesecakeRecipe on
  • thejazzmanthejazzman Registered User regular
    edited December 2009
    Guess since Joe put in all the effort to make this thread I'll do a little developer diary.

    Here's some quick walk cycle shots that show the raptor bobbin' along, it's a bit rough but we're just trying to prototype things in game atm so there you have it.

    http://www.youtube.com/watch?v=smsUsg1yBuI

    thejazzman on
    [SIGPIC][/SIGPIC]
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    edited December 2009
    This is the greatest idea ever. If anything comes up I can do, I'll be all over it.

    SniperGuy on
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    SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
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