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[Global Agenda] Thar be elves in my launch day!

JasconiusJasconius sword criminalmad onlineRegistered User regular
edited February 2010 in MMO Extravaganza
Global Agenda: No Elves.

http://www.globalagendagame.com/

http://www.agentsvselves.com/

When

Release date:
February 1, 2010


What

Global Agenda is an online persistent shooter. It borrows heavily from Team Fortress 2 and throws in dashes of Guild Wars and Tribes to boot. Similar to Guild Wars, Global Agenda is a heavily distilled PVP game with an incidental PVE component used to accentuate overarching AvA (territory control battles by guilds) goals.

Global Agenda is a 3rd-person-only shooter that features 4 classes. The classes are very much boiled down versions of the TF2 classes, and each class features a variety of equipment combinations that affect your role in a match. In addition to a variety of guns and gadgets, Global Agenda hangs its hat on a tolerable implementation of melee combat and jetpacks. Unlike Tribes, jetpacks cannot be used in conjunction with weapons, so there's no endless hopping up in down trying to mid air people.

The banner feature of Global Agenda is the territory control game, AvA, which is a pay to play component that involves Agencies (guilds). Agencies form into Alliances and vie for control of parts of a hexagon map in an effort to grow their empire. Owning a hex lets you collect resources and build equipment (read: robots, mechs, super turrets) to further advance their cause (or should I say... agenda!! ahahaha ...).

Despite my rather dry description, AvA gameplay is as intense as you can find in the online shooter market. It's competitive (mostly) and rewards tactics and skill.

http://www.youtube.com/watch?v=z62FYqalwDE
http://www.youtube.com/watch?v=F93hdBjBg28

How

There's a "beta" going on right now. The servers are up most of the day at this point. You get access when you pre-purchase the game from Steam.

You'd be pretty crazy to not buy it from Steam.

Steam currently offers a 4-pack deal, which brings the price from $45 per copy to $33.75 per copy, provided you know three other people. Yes, your mom can play.

http://www.youtube.com/watch?v=du6rYBqbKbU


Who

There are about 20 PA'ers playing right now plus some change from some other groups. We are all in one agency. You can get an invite in game from:

Enders, Mandalorian, Effeh or Kibbles



Classes:
Ok, someone mentioned classes. This is relevant to my interests.

You have four base classes. Each player can have up to 8 characters without subscribing (10 if you do), so you will be able to have multiple characters, each with different skill and gear setups. The classes are:

Assault

"This heavy weapons specialist is clad in the thickest armor available, allowing for a sustained presence on the open battlefield while laying down a withering barrage of explosive firepower."

Assaults are the front line soldiers. They have the most health, the most damage resistance, and their abilities are largely focused on absorbing damage, laying down suppressive fire, and taking out enemy turrets and robotics face to face. They move a little slower than everyone else but given their size, they jetpack around nicely with some basic skill points.

Core equipment (note, some types of equipment have multiple varieties with different characteristics)

Minigun: basically the minigun from TF2. Slows movement down or roots you outright. Has a knockback as well. Powerful against stationary targets.

Launchers: exposive launchers that can take out large clusters of enemies, or at least hurt them badly. Not great in 1 on 1 fights but hell for medics if you can hit 3+ targets at once

Shields: Different types of shields for different types of damage. You start the game with a shield that basically doubles your health against ranged energy weapons.

Grenades: Homing grenades, anti-turret grenades... grenades are awesome

Recon

"Stealth and speed are the main allies of the recon agent, who also uses subversion and misdirection to confound an enemy force while executing lightning fast ambushes against individual opponents."

The Rogue/Death Knight of GA. There will be 50 million of these in every match and they are as annoying as they sound. Recons move quickly, stealth, and can deal out very large amounts of damage with their sword, or they can pull back with a sniper rifle. Recons also have some pretty beefy mines/bombs that can be sort-of-deployed from stealth (you break stealth briefly).

Recons are extraordinarily effective when played appropriately, but as you can guess, 90% of people fucking suck at it.

Core Equipment:

Ghost Sword: their melee weapon. Best melee weapon in the game. Backstabs for extra damage. You'll be on the wrong end of this at least 5 times per minute.

Sniper Rifle: Very strong but fires a slow projectile. You must lead your shots. Long recoil/refire rate. The higher end version of this can two-shot people.

Cloak: Makes you invisible and increases run speed/jump height.

Mines: Great disruption tools that are best when placed creatively

Medic

"The medic strikes an effective balance between distributing healing effects to keep companions alive and unleashing nightmarish toxins on unfortunate enemies."

They heal. They also poison. Medics are surprisingly not helpless. Their poison guns are great for annoying opponents. The healing gun is a bit hard to use especially if you have a low FPS, but medics are essential for organized matches.

Medics also have the dubious honor of having some of the best looking armor in the game.

Core equipment:

Poison Guns: Debuffs opponents and does pretty low damage. Don't try to go face to face with this. You'll lose.

Heal Guns: The starter one is a straight heal beam, the others are "darts" that you have to hit people with to heal them. The tradeoff is the darts will also buff your friends with other stats.

Offhands: A variety of AOE/self heals. Some other stuff I don't know about

Robotic

"By using the latest technology to gain the upper hand, the robotics agent is able to defend strategic points with turrets and forcefields, or press forward by using remote control combat robots."

Robotics are a pet class. They have static emplacements for defense, and drones for offense/utility. The drones are surprisingly good and although Robotics is generally viewed as a defense oriented class, a well built Robotics can cause havoc with Drones. Early on, you will have to use a lot of creativity to stay alive as you are the primary target of basically every Recon in the game. It gets better.

Core equipment

Repair Arm: Repairs drones and turrets. The later one also buffs them.

Rocket Turret: The alpha and the omega. By the time you know you are being hit by a rocket turret, you are already dead.

Shield Wall: a very handy and strong barricade to help advance your line of attack or buy time to put down a turret

Drones: Deployables, many of which that can move, that disrupt the enemy. The starter one can spot stealthed enemies which is crucial for early gameplay

Subscription Model

Summary of what free vs pay gets you:

Global Agenda (one time purchase) includes:

Creation of up to eight different agent characters (or up to 10 if you pay monthly)
Character visual customization
Access to all combat weapons and devices
Cooperative Player vs. Environment missions against the Commonwealth NPC faction, AI-controlled enemies, and Boss Fights
Matchmade Player vs. Player missions with five different game types and over 20 unique maps
Character progression through 30 levels
Achievement and unlocks system for individual characters
Player Inventory for suits, flair, dyes, upgrades, and loot
Virtual Reality practice fighting area
Vendors and accumulation of in-game currency
Text chat with multiple channels
Built in voice chat during missions
Ability to join an established player-created agency
All play is on a single-shard, hosted server environment to ensure convenient and consistent gaming experience.
Ability to sign up for one free month of subscription at registration (credit card required, can be cancelled at any time)

Global Agenda: Conquest (paid monthly subscription) includes:

Access to Alliance vs. Alliance (AvA) World Domination gameplay
A massive scale campaign between player created agencies and alliances over scarce territory and resources on a persistent world map.
Attack and Defend Territories in zones that match your agency’s schedule
Agency and Alliance Management – Create and maintain persistent player groups and officer ranks
Creation and Upgrading of Facilities - Control production and output
Base Raids – involving up to 60 players per side; coordinated between 6 different strike teams within linked territory instances
Agency Achievement System, Leveling, and Recognition
Auction House with bidding and buyouts
Mail System
Upgrade Text and Voice chat to support multiple channels and strike teams
Player Crafting with blueprints
Additional character customization options including elite character suits, dye colors, and seasonal flair
Ongoing Co-Op content at max character level
Ongoing AvA content, multiplayer PvP content, and new social areas

FAQ

How does it run?
Not incredibly. The developers have hinted that this game is very CPU dependent, so even if you have a GTX260, if you've only got a Athlon 5000+, it's going to be chunky. You are definitely going to need a mid-grade GPU from the 8 series or higher for GeForce (or a Radeon equivalent).



Screens:
(Spoiled for huge)
Gamepagescreen_PvE_Reaper.png

E3_GlobalAgenda_DomeCity.jpg

E3_Sector32_PwningAndroids.jpg

GlobalAgenda_UberWalker.jpg

HS_8_31_09_0000.jpg

20090615_12.jpg

Jasconius on
«13456763

Posts

  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited December 2009
    I played in the beta, it's really awesome and I like the two tiered pricing system they got going on. I wasn't able to try out any of the alliance vs alliance gameplay, but if they deliver on the whole hex-based map and resource control, it could be pretty awesome

    The normal matches were akin to futuristic TF2 with more stat based weapon selection, so it was pretty fun overall.

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
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  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited December 2009
    How did it perform? I have a mid-ranged processor and 4GB of RAM... I want to get an idea of what sort of video card I would need to buy, since mine is a 7 series which is below the minimum requirement.

    Jasconius on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited December 2009
    Yeah you'll probably want to upgrade the gpu, but everything else should be fine.

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • AeonfellAeonfell Registered User regular
    edited December 2009
    Soooo looking forward to this. I've been signed up for beta for 198230892 years with no luck, but I'm pretty happy it's soon. I wish steam pre-order was auto in for beta, not these random beta events.

    Aeonfell on
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited December 2009
    Yeah you'll probably want to upgrade the gpu, but everything else should be fine.

    What GPU did you have? How did it perform?

    Jasconius on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited December 2009
    I'm running an Intel Quad Core 2.83ghz with 4gb ram and a Radeon HD 4800, ran flawlessly

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • dachishdachish Registered User regular
    edited January 2010
    I've heard about this before but never really looked into it. Just saw the trailer on steam and it looks pretty awesome. I've been looking for a new mmo, though this seems more like a shooter with a few mmo features so it may not fit the bill, but it still looks sexy.

    dachish on
    My heart it ceases, my breath undrawn.
    Eyes forever focused, on the sanguine, metal dawn.
  • dachishdachish Registered User regular
    edited January 2010
    Annnnd pre-ordered. Couldn't help myself. The vids made it look like a blast.

    dachish on
    My heart it ceases, my breath undrawn.
    Eyes forever focused, on the sanguine, metal dawn.
  • EchoEcho ski-bap ba-dapModerator mod
    edited January 2010
    Hmm. Thought this was just team-based PVP, but the Steam page mentions what sounds like PVE as well.

    Echo on
  • EchoEcho ski-bap ba-dapModerator mod
    edited January 2010
    Well, this was mildly amusing.

    http://www.youtube.com/watch?v=zLwUjyP-dkQ

    Echo on
  • NeliNeli Registered User regular
    edited January 2010
    I'll probably play this now that a lot of it is F2P.

    Neli on
    vhgb4m.jpg
    I have stared into Satan's asshole, and it fucking winked at me.
    [/size]
  • EchoEcho ski-bap ba-dapModerator mod
    edited January 2010
    Neli wrote: »
    I'll probably play this now that a lot of it is F2P.

    Is it F2P then, or just regular retail price + optional monthly fee for more stuff?

    Echo on
  • NeliNeli Registered User regular
    edited January 2010
    Sounds like you get to shoot mans and do Co-op as much as you want, but if you want to participate in campaigns/territory control/guildstuff I'd assume you need to pay.

    However, I don't know the details.

    Neli on
    vhgb4m.jpg
    I have stared into Satan's asshole, and it fucking winked at me.
    [/size]
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited January 2010
    If you buy the normal retail box, you get what is essentially a team FPS that just happens to be persistent.

    If you pay the monthly fee it opens up a conquest mode, guilds, and other goodies.

    Jasconius on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited January 2010
    Just recently been playing the new beta of this

    It's been really polished since the early stuff. Definitely fun stuff, even though it's only the instanced PVP and PVE content. If they come through with their promises on the Alliance vs Alliance stuff, it could be amazing

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • SkyCaptainSkyCaptain IndianaRegistered User regular
    edited January 2010
    I've been signed up for the beta for this for the past year as well. No dice. :(

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • AldoAldo Hippo Hooray Registered User regular
    edited January 2010
    So is this free to play or do you need to buy something in order to download and/or play? If this costs more than 0$ I'm not going to list it on my free MMO list, but otherwise I should really put this on there with a link to this thread right here.

    Aldo on
  • SkyCaptainSkyCaptain IndianaRegistered User regular
    edited January 2010
    I think you'll have to purchase the software initially and then most of it will be free to play like Guild Wars, but if you want to form alliances and hold territory, you have to pay the monthly fee.

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • AldoAldo Hippo Hooray Registered User regular
    edited January 2010
    Kay, I won't list it in that case. I'll be off then. I suck at shooters.

    Aldo on
  • DarkewolfeDarkewolfe Registered User regular
    edited January 2010
    Been pretty eagerly looking forward to this for awhile. I'm pretty sure I signed up for the beta, but I don't even remember for sure, it was so long ago.

    I desire release date deatails in the OP.

    Darkewolfe on
    What is this I don't even.
  • zilozilo Registered User regular
    edited January 2010
    Feb 1st, according to the website.

    This is quite interesting. It looks like it's sort of a mix of Planetside, Tribes, and TF2. The $10/month pricetag for the alliance-vs-alliance stuff makes that an automatic buy if they deliver on the EVE-a-like content.

    zilo on
  • GreenPowerRangerGreenPowerRanger Registered User regular
    edited January 2010
    Do want. I signed for the beta but never got in :(

    GreenPowerRanger on
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited January 2010
    I would really like a Mac client for this.

    I so don't want to buy a second desk for my PC.

    Jasconius on
  • GreenPowerRangerGreenPowerRanger Registered User regular
    edited January 2010
    Jasconius wrote: »
    I would really like a Mac client for this.

    I so don't want to buy a second desk for my PC.

    That too, I have a feeling it wont happen however...

    GreenPowerRanger on
  • Ant_001Ant_001 Registered User new member
    edited January 2010
    Been playing in betasince june.
    Very good game and very adictive.
    IMHO well worth the money, you will have hours of fun with it.

    The game is very well polished and has very few bugs left. If you preorder on steam you can play in beta from 7th Jan till release in FEb.

    Ant_001 on
  • SkyCaptainSkyCaptain IndianaRegistered User regular
    edited January 2010
    Ant_001 wrote: »
    Been playing in betasince june.
    Very good game and very adictive.
    IMHO well worth the money, you will have hours of fun with it.

    The game is very well polished and has very few bugs left. If you preorder on steam you can play in beta from 7th Jan till release in FEb.
    Just hours? Not weeks or months? :mrgreen:

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • FloowidFloowid Registered User regular
    edited January 2010
    SkyCaptain wrote: »
    Ant_001 wrote: »
    Been playing in betasince june.
    Very good game and very adictive.
    IMHO well worth the money, you will have hours of fun with it.

    The game is very well polished and has very few bugs left. If you preorder on steam you can play in beta from 7th Jan till release in FEb.
    Just hours? Not weeks or months? :mrgreen:


    Months contain hours.

    Floowid on
  • zilozilo Registered User regular
    edited January 2010
    I went ahead and preordered this. Anyone feel like setting up a PA agency / maintaining a list of beta folks? My ingame name is Keelhaul.

    zilo on
  • DarkewolfeDarkewolfe Registered User regular
    edited January 2010
    zilo wrote: »
    I went ahead and preordered this. Anyone feel like setting up a PA agency / maintaining a list of beta folks? My ingame name is Keelhaul.

    I will offer you many sexual favors if you (or any PAer likewise having preordered) take gratuitous screenshots and write-up a review for us.

    Darkewolfe on
    What is this I don't even.
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited January 2010
    I need to buy a desk to put my PC on so I can actually play this.

    If this game is even 80% of what it appears to be, it will be worth the cheap desk and new video card to play, because Tribes is by far my #1 game.

    Anyone who can offer information about the feel/speed/nature of the gameplay would be appreciated.

    Jasconius on
  • dachishdachish Registered User regular
    edited January 2010
    I'll tell you on the 7th when they bring up the beta! =)

    dachish on
    My heart it ceases, my breath undrawn.
    Eyes forever focused, on the sanguine, metal dawn.
  • StericaSterica Yes Registered User, Moderator mod
    edited January 2010
    Global Agenda can be preordered in four-packs which tally up to $33 bucks a person.

    I may need one person to seal the deal on a pack.

    Sterica on
    YL9WnCY.png
  • XmasDummyXmasDummy Registered User new member
    edited January 2010
    I am down for the four packs!

    XmasDummy on
  • DarkewolfeDarkewolfe Registered User regular
    edited January 2010
    Rorus Raz wrote: »
    Global Agenda can be preordered in four-packs which tally up to $33 bucks a person.

    I may need one person to seal the deal on a pack.

    God damnitt, I just did this with Borderlands.

    Darkewolfe on
    What is this I don't even.
  • dachishdachish Registered User regular
    edited January 2010
    Summary of what free vs pay gets you:

    Global Agenda (one time purchase) includes:

    Creation of up to eight different agent characters (or up to 10 if you pay monthly)
    Character visual customization
    Access to all combat weapons and devices
    Cooperative Player vs. Environment missions against the Commonwealth NPC faction, AI-controlled enemies, and Boss Fights
    Matchmade Player vs. Player missions with five different game types and over 20 unique maps
    Character progression through 30 levels
    Achievement and unlocks system for individual characters
    Player Inventory for suits, flair, dyes, upgrades, and loot
    Virtual Reality practice fighting area
    Vendors and accumulation of in-game currency
    Text chat with multiple channels
    Built in voice chat during missions
    Ability to join an established player-created agency
    All play is on a single-shard, hosted server environment to ensure convenient and consistent gaming experience.
    Ability to sign up for one free month of subscription at registration (credit card required, can be cancelled at any time)

    Global Agenda: Conquest (paid monthly subscription) includes:

    Access to Alliance vs. Alliance (AvA) World Domination gameplay
    A massive scale campaign between player created agencies and alliances over scarce territory and resources on a persistent world map.
    Attack and Defend Territories in zones that match your agency’s schedule
    Agency and Alliance Management – Create and maintain persistent player groups and officer ranks
    Creation and Upgrading of Facilities - Control production and output
    Base Raids – involving up to 60 players per side; coordinated between 6 different strike teams within linked territory instances
    Agency Achievement System, Leveling, and Recognition
    Auction House with bidding and buyouts
    Mail System
    Upgrade Text and Voice chat to support multiple channels and strike teams
    Player Crafting with blueprints
    Additional character customization options including elite character suits, dye colors, and seasonal flair
    Ongoing Co-Op content at max character level
    Ongoing AvA content, multiplayer PvP content, and new social areas

    dachish on
    My heart it ceases, my breath undrawn.
    Eyes forever focused, on the sanguine, metal dawn.
  • DarkewolfeDarkewolfe Registered User regular
    edited January 2010
    So, I've already got 5 people ready to buy this. We're debating either buying a four pack and a full buy and dividing the costs, or trying to scrounge up more. Have you guys already started paring off into 4-pack purchasers?

    Edit:
    Also, do we want to start trying to coordinate a group among us? Based on my experience with PA groups, it's not worth trying to organize and lead a formal guild/corp/whatever you call them in this given game, but we could at least start out playing with each other.

    Darkewolfe on
    What is this I don't even.
  • dachishdachish Registered User regular
    edited January 2010
    I've already preordered and such though I didn't do the 4 pack.
    I'd certainly like to coordinate to have some people to play with though. Maybe simply a list of our names and such. I'm not sure if the class you're going to play needs to be listed since I imagine it can be swapped easy enough, though I could be wrong.

    dachish on
    My heart it ceases, my breath undrawn.
    Eyes forever focused, on the sanguine, metal dawn.
  • DarkewolfeDarkewolfe Registered User regular
    edited January 2010
    Well, looking at the options it seems that you have character slots. Unless the game tracks account names, you'd have different character names for different classes.

    Thinking about it, I'd rather have a system that tracked account names.

    Either way, we should definitely do that.

    Darkewolfe on
    What is this I don't even.
  • dachishdachish Registered User regular
    edited January 2010
    Indeed, though I mean mainly that I don't know if it will be viable or not to swap to any class at any time. If I've been playing a medic for 15 levels and switch to a scout, will I be able to play with my level 15 buddies or does the level gap make that not an option?

    We shall see.

    dachish on
    My heart it ceases, my breath undrawn.
    Eyes forever focused, on the sanguine, metal dawn.
  • eatmosushieatmosushi __BANNED USERS regular
    edited January 2010
    hey is this game good whats up is wolfe playing it

    eatmosushi on
    [SIGPIC][/SIGPIC] Spun uncontrollably skyward... Driven brutally into the ground
This discussion has been closed.