Weird new bug: pressing "ok" on the advanced options submenu closes the pause menu entirely and takes you back to the game.
Also I keep getting some weird debugging dialogue box.
Seems to happen when I try to open the loadout menu in-game.
Addresses the "180 spin around and fire", "Heavy bot is OP", "Sniper is OP", and "I can't fight a Heavy bot as a Scout" issues
Ha ha ha ha ha, Valve. They are unarguably the best.
To be fair, the default sniper bots can be bullshit. This is mostly evident on the KOTH maps where the bots behave much better than they do in other game types, but even then it seems like the bots have some unique parameters set when they're added to the game so all bots aren't necessarily going to be a rage-inducing sniper.
On the other hand I've set up some bot versus bot games and let them run all night...sometimes you get a sniper that has three times the score of the next highest person on its team and has dominations on every bot on the opposing team.
Barrakketh on
Rollers are red, chargers are blue....omae wa mou shindeiru
You have to be pretty good to reflect the DH, it seems.
Doing it, say, three times in one map, that would be amazing. Getting even one kill would be something beyond amazing. But three kills, in one map? I don't even want to know who would be able to do that.
Goomba on
[SIGPIC][/SIGPIC]
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
as hilarious as it could be sometimes, I'm really glad to see it go
yeah, especially in fucking dumb spots like the blu spawn of goldrush 1.
3 full ammo packs within 5 seconds of each other, brilliant.
And yes, I know I can always take their ammo by beating them to it. Doesn't make it any less annoying. especially since you don't know which one they'll go to get first while cloaked.
I'm loving the buff baner. I'm still not entirely sure how it figures out how much the meter should rise though. Sometimes I have full rage without even trying and other times I can't get that damn meter up for the life of me.
I posted this a couple threads ago but it might've been botp or people just weren't as interested as me:
tf2 wiki says that it is based off how much damage that person has taken in a life. So you want to aim at sandvich heavies, scouts, probably targe demos, and most importantly, people with pocket medics getting healed a lot.
I'm loving the buff baner. I'm still not entirely sure how it figures out how much the meter should rise though. Sometimes I have full rage without even trying and other times I can't get that damn meter up for the life of me.
I posted this a couple threads ago but it might've been botp or people just weren't as interested as me:
tf2 wiki says that it is based off how much damage that person has taken in a life. So you want to aim at sandvich heavies, scouts, probably targe demos, and most importantly, people with pocket medics getting healed a lot.
I thought they changed that. They changed the buff banner in some way that wasn't the supply closet.
I'm loving the buff baner. I'm still not entirely sure how it figures out how much the meter should rise though. Sometimes I have full rage without even trying and other times I can't get that damn meter up for the life of me.
I posted this a couple threads ago but it might've been botp or people just weren't as interested as me:
tf2 wiki says that it is based off how much damage that person has taken in a life. So you want to aim at sandvich heavies, scouts, probably targe demos, and most importantly, people with pocket medics getting healed a lot.
I thought they changed that. They changed the buff banner in some way that wasn't the supply closet.
Well, I still hear people in voice chat saying things like "I juts got 90% rage off this guy" and "I am getting like no rage, this is stupid"
Posts
i didn't realise this was a bug
And I knew that damn Medic achievement was broken.
heh
http://www.youtube.com/watch?v=BmyMhWms4d8
Also I keep getting some weird debugging dialogue box.
Seems to happen when I try to open the loadout menu in-game.
To be fair, the default sniper bots can be bullshit. This is mostly evident on the KOTH maps where the bots behave much better than they do in other game types, but even then it seems like the bots have some unique parameters set when they're added to the game so all bots aren't necessarily going to be a rage-inducing sniper.
On the other hand I've set up some bot versus bot games and let them run all night...sometimes you get a sniper that has three times the score of the next highest person on its team and has dominations on every bot on the opposing team.
So you might have to reset your servers AGAIN shortly if they re-release the proper patch version.
I've already uninstalled and started reinstalling because of all the crashes
looks like I'm not going to be playing again for a while
No tubbies allowed
Doing it, say, three times in one map, that would be amazing. Getting even one kill would be something beyond amazing. But three kills, in one map? I don't even want to know who would be able to do that.
Quieter sound makes it more useful
I'm fine with that
And they made the sandman less useless
Regular watch decloak quieter?
as hilarious as it could be sometimes, I'm really glad to see it go
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
yeah, especially in fucking dumb spots like the blu spawn of goldrush 1.
3 full ammo packs within 5 seconds of each other, brilliant.
And yes, I know I can always take their ammo by beating them to it. Doesn't make it any less annoying. especially since you don't know which one they'll go to get first while cloaked.
I posted this a couple threads ago but it might've been botp or people just weren't as interested as me:
tf2 wiki says that it is based off how much damage that person has taken in a life. So you want to aim at sandvich heavies, scouts, probably targe demos, and most importantly, people with pocket medics getting healed a lot.
It's actually on the server this time, thanks, Boots.
Well, I still hear people in voice chat saying things like "I juts got 90% rage off this guy" and "I am getting like no rage, this is stupid"
It sounds just as loud from the spy's point of view so maybe they just decreased the range the sound travels? Gonna need other people to help test it.
Or did they already unrevert it?
this is me flipping you off through the internet