I like how they took the realism angle to justify them not being included.
I think they were being honest - they can't put mountains or anything around the playable area to limit flight access, so they would have to use invisibile walls, not to mention all the extra stuff they would have to render in the distance.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
To be fair, my usual method of parking in San Andreas is to leap and roll out of the car leaving it to crash into whatever's ahead.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
To be fair, my usual method of parking in San Andreas is to leap and roll out of the car leaving it to crash into whatever's ahead.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
I loved using that to fly over the military base, jump out, use the parachute, land near the tanks, grab a tank, and then get the hell out of there. I know I probably could have just got a military uniform to get a tank without being shot at, but it wouldn't be as fun.
What I really wonder is if there are no planes because:
a) its set in a fictional NYC.
b) It is one city and doesn't "fit", or
c) they couldn't get it to work right when viewed from above, ala Saints Row/Oblivion.
What I really wonder is if there are no planes because:
a) its set in a fictional NYC.
b) It is one city and doesn't "fit", or
c) they couldn't get it to work right when viewed from above, ala Saints Row/Oblivion.
I can promise you that's almost exactly it. Putting planes in a fictional NYC would make a shit storm that even rockstar would be fearful of.
What I really wonder is if there are no planes because:
a) its set in a fictional NYC.
b) It is one city and doesn't "fit", or
c) they couldn't get it to work right when viewed from above, ala Saints Row/Oblivion.
I can promise you that's almost exactly it. Putting planes in a fictional NYC would make a shit storm that even rockstar would be fearful of.
See I never get that. Its not like they banned airports in NYC or airplanes because it might upset people. If someone gets in a plane in a game and decides to fly it into where ground zero would be...well thats there problem and its isolated to them in their bedroom or whatever. Though I guess you could always argue that terrorists are now stockpiling PS3's and GTA4s to learn NYC layout.
I dunno. Just seems like an over-sensitive reaction to a situation. I really don't buy the "It doesn't fit" stuff. Not just with planes but other things mentioned.
Oh and apparently you can alter your appearance ala CJ. Don't think that was mentioned in the initial post.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
Landing on the Las Venturas strip in the P-51 was awesome. Of course, if you ever looked behind you at low altitude, you'd smack headlong into the back of whatever vehicle mysteriously manifested in front of you out of thin air. :x
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
Landing on the Las Venturas strip in the P-51 was awesome. Of course, if you ever looked behind you at low altitude, you'd smack headlong into the back of whatever vehicle mysteriously manifested in front of you out of thin air. :x
You must have been playing the PS2 version, right? I hear a lot of people mention that bug but I never run into it on the PC version.
What are you guys going on about? I just pumped CJ up to the max one day in the gym, and went from there. Never had to feed him except when I wanted to heal myself desperatly, and he was fine. As long as you run at least a little bit you shouldn't have had any real problem.
What are you guys going on about? I just pumped CJ up to the max one day in the gym, and went from there. Never had to feed him except when I wanted to heal myself desperatly, and he was fine. As long as you run at least a little bit you shouldn't have had any real problem.
Some people wound up in situations where they were out in the middle of nowhere and the only vehicle they could find was a bicycle. By the time they made it back to civilization, they had burned through a good chunk of the muscle they built up.
I'd rather see something like choosing between a ratio of stamina/muscle/whatever than bars you have to max out or keep from dropping myself. For that to be balanced though, melee combat would need to be more useful.
What are you guys going on about? I just pumped CJ up to the max one day in the gym, and went from there. Never had to feed him except when I wanted to heal myself desperatly, and he was fine. As long as you run at least a little bit you shouldn't have had any real problem.
You have to eat only ONCE an hour and SAVING resets that clock. So these people were generally people who for some reason were not saving at least once an hour at one of the dozens of save points and then bizatching about it.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
Landing on the Las Venturas strip in the P-51 was awesome. Of course, if you ever looked behind you at low altitude, you'd smack headlong into the back of whatever vehicle mysteriously manifested in front of you out of thin air. :x
You must have been playing the PS2 version, right? I hear a lot of people mention that bug but I never run into it on the PC version.
You mean how things would "ghost" into place in front of you much closer than in GTAIII or Vice City? I don't know how it was on the PS2 version, but that was definitely a "feature" of the PC version.
To be fair, even the San Andreas map was pretty small for planes.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
Landing on the Las Venturas strip in the P-51 was awesome. Of course, if you ever looked behind you at low altitude, you'd smack headlong into the back of whatever vehicle mysteriously manifested in front of you out of thin air. :x
You must have been playing the PS2 version, right? I hear a lot of people mention that bug but I never run into it on the PC version.
I've got a copy from the first days it was out and never seen any major glitches like this at all.
I never really had a problem with the eating thing. After getting muscle maxed, I just made sure to eat whenever my fat was almost all gone. I'd always fill it to almost a quarter and then forgot about it until the stat thing popped up showing I had no fat.
You mean how things would "ghost" into place in front of you much closer than in GTAIII or Vice City? I don't know how it was on the PS2 version, but that was definitely a "feature" of the PC version.
I should also note that this was the v2.0 post-Hot Coffee version as well.
No planes! No Jetpacks! I can't say i'm not annoyed by that, I loved the oddness that SA had. It seems like their just aiming for a super-realistic game now, not that it won't be fantastic in every way.
Can't wait to drive this GTA's version of the Banshee, the most awesomeness car there is.
Man, did anyone else have a really hard time using the e-brake on that car for right-angle turns?
Anytime I touched that thing, it was like HELLOOOO 180.
Hahaha, that's why I love it! Getting chased by cops? WHAM complete 180!
Or in a race where you need to do a tight hook? BAM complete 180!
The_Lightbringer on
0
Options
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited April 2007
I'm more curious to see what they have planned for multiplayer. My guess would be some type of death-match, team death-match, and some kind of objective based team play.
Axen on
A Capellan's favorite sheath for any blade is your back.
I'm more curious to see what they have planned for multiplayer. My guess would be some type of death-match, team death-match, and some kind of objective based team play.
Stealing cars, the better the car (including less damage) the more cash/points you get?
Fencingsax on
0
Options
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
I'm more curious to see what they have planned for multiplayer. My guess would be some type of death-match, team death-match, and some kind of objective based team play.
Stealing cars, the better the car (including less damage) the more cash/points you get?
Like some kind of "Gone in 60 Seconds" game mode?
Axen on
A Capellan's favorite sheath for any blade is your back.
Posts
I think they were being honest - they can't put mountains or anything around the playable area to limit flight access, so they would have to use invisibile walls, not to mention all the extra stuff they would have to render in the distance.
Pfft, the hell it was. A plane was a saviour in getting you across the map fast.
Perhaps you missed the opening video, which had a roller coaster as one of the first attractions?
Helicopters were more than fast enough, and the player was likely to actually land them as opposed to just flying a plane over one's destination, jumping out (leaving the plane unmanned), and using a parachute.
To be fair, my usual method of parking in San Andreas is to leap and roll out of the car leaving it to crash into whatever's ahead.
That's the only way to be sure...
I mean they didn't mention it in the article.
I loved using that to fly over the military base, jump out, use the parachute, land near the tanks, grab a tank, and then get the hell out of there. I know I probably could have just got a military uniform to get a tank without being shot at, but it wouldn't be as fun.
a) its set in a fictional NYC.
b) It is one city and doesn't "fit", or
c) they couldn't get it to work right when viewed from above, ala Saints Row/Oblivion.
I can promise you that's almost exactly it. Putting planes in a fictional NYC would make a shit storm that even rockstar would be fearful of.
See I never get that. Its not like they banned airports in NYC or airplanes because it might upset people. If someone gets in a plane in a game and decides to fly it into where ground zero would be...well thats there problem and its isolated to them in their bedroom or whatever. Though I guess you could always argue that terrorists are now stockpiling PS3's and GTA4s to learn NYC layout.
I dunno. Just seems like an over-sensitive reaction to a situation. I really don't buy the "It doesn't fit" stuff. Not just with planes but other things mentioned.
Oh and apparently you can alter your appearance ala CJ. Don't think that was mentioned in the initial post.
If that means customizing your character's build at the start of the game, cool. Buying different clothes, cool.
I just hope they're not talking about doing reps in a gym again.
Reps in a gym are fine. I've got no problem with a stupid repetitive microgame to build a character's stats.
Now, having to remember to go to restaurants and eat so as to keep that muscle? That was awful. I mean, do we have to remember when to shit, too?
Probably because I played SA on PC.
You must have been playing the PS2 version, right? I hear a lot of people mention that bug but I never run into it on the PC version.
Some people wound up in situations where they were out in the middle of nowhere and the only vehicle they could find was a bicycle. By the time they made it back to civilization, they had burned through a good chunk of the muscle they built up.
I'd rather see something like choosing between a ratio of stamina/muscle/whatever than bars you have to max out or keep from dropping myself. For that to be balanced though, melee combat would need to be more useful.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
You have to eat only ONCE an hour and SAVING resets that clock. So these people were generally people who for some reason were not saving at least once an hour at one of the dozens of save points and then bizatching about it.
So yeah. Nuts to them.
well.. not to mention it's set in a city with some horrible history with airplanes.
its a smart move on their part.
PSN: super_emu
Xbox360 Gamertag: Emuchop
Man, did anyone else have a really hard time using the e-brake on that car for right-angle turns?
Anytime I touched that thing, it was like HELLOOOO 180.
Hahaha, that's why I love it! Getting chased by cops? WHAM complete 180!
Or in a race where you need to do a tight hook? BAM complete 180!
Yeah, in a way I'm glad they left out airplanes in this outing. I think the controversy would have just been too much.
I personally like the car you have to do the last driving school mission in.
Need a quick 90 degree turn? 360. Need to switch lanes? 360! Need to do a 360? 1080!
Stealing cars, the better the car (including less damage) the more cash/points you get?
Like some kind of "Gone in 60 Seconds" game mode?