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[Mass Effect] - Headbutting and Face Punching For The Fate Of Humanity!
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I guess it's the same reason they didn't give you a proper magazine when you bought Fornax :winky:
Leave some things to the imagination.
I'm with C0urtland - I got tripped up
Second time I tried I sent Legion, who kicked all sorts of ass.
But if that's the concern, they can just package multiple codes in the box. For the blood dragon armor, they could have put a code for the 360 version and a code for the PC version in each version of Dragon Age.
Sure, someone could give away their unused code, but I'm not seeing how that'd be a bad thing for consumer happiness.
You'll not have dialogue options or actions available to you.
The core of the planet may have those metals in liquid (or even solid) form.
If you gave it to her, one of your first dialogue choices when you first run into her in ME2 should reference it.
As for the EA account, it really is a convoluted mess if you haven't used it recently. I'd already messed around with it (linking my Bioware account to my EA account, which was already linked to my PSN account, etc) when Dragon Age came out, so I didn't have any problems with Mass Effect 2 but I can understand why some people would. EA need to do a FAR better job integrating all their systems, because it's a bloody mess at the moment.
The planet in the description was 2500 degrees at the surface (don't remember which unit, but damn hot).
It could also have them caught up in a storm bad in high temperature gaseous form. Harvest them big magnetic scoops.
There are a lot of points available though. You can mix it up a fair bit, particularly with interrupts (which are usually the best thing to do it with).
Plus the giant's rings/moons.
Especially if you evolve your class power to the one that gives +100% paragon/renegade.
Which still doesn't really make sense because cerberus probably has loads of platinum sitting in a spacewarehouse somewhere, but whatever.
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
Spent it all on shepard & normandy I guess
So, and I'm trying not be a right prick here, but you were, ah, pretty stupid, eh?
Then later you have to pick a BIOTICS EXPERT, whose main job will require a lot of biotics power, of which you have, well, two. It *is* cool that Miranda talks out her ass, but if you just follow common sense, you'll be fine.
The Fire Team leaders are much less clear cut, but still pretty easy.
But I forgot, you have to get upgrades by talking to people, which involves clicking a couple of times.
This is gaming for the lowest common denominator. It is textbook Blockbuster Syndrome. It makes the game less good than it could have been.
Like WetBandit posted earlier, someone on the forums confirmed that your damage during Adrenaline Rush was boosted by 100%. This makes it so, say, your assault rifle seems to have the same constant damage in and out of Adrenaline Rush, even though it's shooting half as fast.
They theorized that maybe something similar happened with the Infiltrator's slowdown but I just did some testing, and that's definitely not the case.
So that means.
Even with base Adrenaline Rush compared to Max Tactical Cloak+Sniper Slowdown Passive, Soldiers are better snipers than Infiltrators.
They get a 100% damage bonus compared to the 75% bonus, and while Adrenaline Rush and the sniper scope slowdowns aren't exactly analogous since one is 5 seconds with a 3 second cooldown and the other is potentially infinite, the passive Infiltrator slowdown alone provides no damage bonus and even the best iteration of Tactical Cloak has twice the cooldown and only 3/4ths the damage bonus.
Also means that the Viper is potentially a better Sniper Rifle than the Widow for a Soldier.
the problem isn't that the game doesn't force you to do more tea leaf reading to select the "right" people. If this thread has shown us anything it's that people are bad enough at that as it is.
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
EDIT:
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
It never ceases to ammuse me when I hear people rag on soldier in ME2; I may not be able to blow out shields or make enemy's float through the air like slow motion skeet discs, but I make up for it by having a gun and ammo type for every possible scenario. Husks swarming me? Shotty with cryo rounds or area concusion shot. Ymir in my grill? Dick slap him with disrupter rounds spraying out of my assault rifle. Dillhole krogan trys to move up on me? I shoot him in each of his four balls with incendiary rounds from a heavy pistol. Vorcha chuds trying to start shit with rockets? sniper rifle goes boom: headshot.
On top of that, you got the assault rifle, which just feels dirty, what with it's awesome damage against EVERYTHING.
His soul is obviously filled with dead ponies and hatred.
Zaeed on the other hand. Maybe it's because I got him right at the end, but I felt no emotional connection at all. He seemed really tacked on.
Also, Jacob can also be used a squad leader, in addition to Miranda and Garrus.
Steam: Drokmir
Should I either be a full on paragon or renegade? or a mixture? Naturally, I went for the mixture. I've imported my ME2 character and I'm starting to be a dick to everyone. Am I doing it wrong?
I would not suggest doing a mixture.
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Actually there's plenty of P/R that you can have total of one, and some of the other quite easily.
Hm, yeah, I suppose I had continued doing paragon actions for a while after it was maxed out.
To some extent, however, I think it's better to lean one way more than the other.
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Lean yes. My policy tends to be "go with what's appropriate" though, particularly in conversation options rather then just picking the "paragon" part of the wheel. Also because the renegade interrupts are frequently great.
Definitely. I think it was a great decision to keep the Paragon and Renegade meters separate as opposed to the old pendulum-style system. It allows me to punt fools out of windows, guilt-free.
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