Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited March 2010
I had a really easy time with the siege part while you're waiting for the terminal upload. There's a semicircle of crates a few metres back from the terminal. Sit in the middle of it under cover and get your teammates to the left and right. Then just let the enemy come to you. I had no problem with it once I did that.
Though this was on a Soldier Insanity playthrough and an Infiltrator playthrough, so in both cases I had a great deal of weapons pressure to apply.
The Colossus was actually really easy for me. Hell, I only lot my tech armor once the entire fight, during the dash over to the right side of the field.
finished the last of the loyalty missions, so now I just need to power through the endgame
I'm gonna be rocking three heavy warps for the finale, so I don't think it'll be much
now my last worry is pretty much just
the ending of Legion's loyalty quest
definitely not looking forward to the siege and escape, which often gives me issues on the lower difficulties
It's not as hard as most people will think.
BY FAR the hardest parts in the Game are Horrizion and the Colossus for talis recruitment
It may not be the hardest part, but it's still pretty damn irritating.
Also, you should be adding the first platforms on the Derelict Ship to that list. :P
Well diffuclty is realitive and for me those are my two most stand out annoyances with Insanity.
That and a fight I had where I fought at least 8 harbrindgers in a row. :x
The platform fight turned out to be fairly easy in my insanity run, whereas Horizon was hell in several places (didn't help that I forgot about one of my most useful abilities). One area I had some trouble with that I haven't seen mentioned is:
The very end of the biotic bubble run. There's very little cover when the scion and husk army attacks, and you can't fall back because of the swarm. The first three times I couldn't slow the husk rush fast enough, and by the time I was done with them (being knocked out of cover and hit by the scion some times), the scion would have reached the area, and the only remaining strip of cover behaved wonky. The fourth time, there wasn't even a hint of trouble, nothing even reached me, so I dunno. Maybe I was just unlucky before. I'll find out when I return to insanity when DLC hits and I've sated myself of BFBC2.
edit @ SoundsPlush: ...3 times in a row? Good gods man, the times I've done that, the specialist's meter barely started budging before I noticed what I'd missed.
Yeah, but that assumes you know that the valves restore the timer, which I didn't know on my first playthrough. I'd hit the first immediately, and then miss the second and hit the third, so the timer wouldn't refill, and I'd be like, this is intense. Followed by this is impossible.
I may be unfairly biased as I ran an inexperienced Vanguard. :P
You might aswell have been cutting yourself with a rusty razor. o_O
Also, I for some reason completly forgot about my anger with that platform level.
I think I forgot about 'cause I was up till 3 in the morning with that level
finished the last of the loyalty missions, so now I just need to power through the endgame
I'm gonna be rocking three heavy warps for the finale, so I don't think it'll be much
now my last worry is pretty much just
the ending of Legion's loyalty quest
definitely not looking forward to the siege and escape, which often gives me issues on the lower difficulties
Get loyal Tali in there with maxxed out energy drain and have Legion Ai hack any geth with no shields (you did put at least 3 points into Legion's AI hack, right?)
So whenever the fight starts, have Tali do energy drain, Legion do AI hack. And then focus fire on the normal geth troopers with shields. And just keep AI hacking them until you run out of enemies to hack (which coincidentally means they're mostly dead at that point).
The platform fight turned out to be fairly easy in my insanity run, whereas Horizon was hell in several places (didn't help that I forgot about one of my most useful abilities). One area I had some trouble with that I haven't seen mentioned is:
The very end of the biotic bubble run. There's very little cover when the scion and husk army attacks, and you can't fall back because of the swarm. The first three times I couldn't slow the husk rush fast enough, and by the time I was done with them (being knocked out of cover and hit by the scion some times), the scion would have reached the area, and the only remaining strip of cover behaved wonky. The fourth time, there wasn't even a hint of trouble, nothing even reached me, so I dunno. Maybe I was just unlucky before. I'll find out when I return to insanity when DLC hits and I've sated myself of BFBC2.
edit @ SoundsPlush: ...3 times in a row? Good gods man, the times I've done that, the specialist's meter barely started budging before I noticed what I'd missed.
Yeah, but that assumes you know that the valves restore the timer, which I didn't know on my first playthrough. I'd hit the first immediately, and then miss the second and hit the third, so the timer wouldn't refill, and I'd be like, this is intense. Followed by this is impossible.
\
What class are you using? Horizon was pretty straightforward as a vanguard.
Charge scion, shotgun + melee, run away as quickly as possible from scion shockwaves and husks.
Charge back again. Rinse + repeat.
Of course you usually die if you make a mistake, but most classes do in horizon anyway and they usually have a tougher time.
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited March 2010
Having only done Soldier and Infiltrator playthroughs on Insanity so far, I'm not sure how it goes for less combat oriented characters, but Horizon was a lot easier as a Soldier. Popping adrenaline rush then going to down with the Vindicator + Incendiary ammo chewed through Scions fast. Doesn't work so well with the Mantis rifle. And cloaking doesn't always save you, the cover there is difficult to intuitively know which side to get your butt up against.
Also has anyone noticed the designers of this game are obsessed with hexagons?
They're in everything. The Collector general controls - hexagons. The armor pattern for fortify? Hexagons. Miranda's default outfit? Hexagon patterned. Tali's environment suit? Hexagon patterned. Jacob's armor? Hexagons. The Geth base controls around the dropship? Hexagons.
I'm sure there are some others I'm not thinking of, but their are hexagon patterns everywhere.
Also has anyone noticed the designers of this game are obsessed with hexagons?
They're in everything. The Collector general controls - hexagons. The armor pattern for fortify? Hexagons. Miranda's default outfit? Hexagon patterned. Tali's environment suit? Hexagon patterned. Jacob's armor? Hexagons. The Geth base controls around the dropship? Hexagons.
I'm sure there are some others I'm not thinking of, but their are hexagon patterns everywhere.
The tech armor and fortification effects both add translucent hexagons to your armor.
What class are you using? Horizon was pretty straightforward as a vanguard.
Engineer.
I forgot about my drone ability entirely, so I had no tanking, which meant it was me, with my pistol, running in circles dodging twin scion shockwaves, and throwing an incinerate into the face of a pursuing husk until they were all down and I could start in on the scions. Since a pair of shockwaves would shred shields and then murder me, it wasn't pretty. The preceding courtyard fight also sucked. Without the drone, I had little to slow the advance of Harbinger+Scion. Miranda and Grunt weren't holding the line, either. Definitely a rough learning experience.
So...I had someone die and Im curious as to why or what I couldve done differently...
Mordin died...
I expected at least one person. Reason being, I left both Grunt and Legion in their boxes. Thats how I role. Wrex is dead and any alien I can keep in a box as a trophy I will! So, everyone else is Loyal...
How does it determine who dies?
I had Garrus lead the other team both times. Jack was my biotic shield and Tali crawled through the ducks. Jacob got sent back to escort the survivors (i almost sent Mordin, I probably shouldve )
So...I had someone die and Im curious as to why or what I couldve done differently...
Mordin died...
I expected at least one person. Reason being, I left both Grunt and Legion in their boxes. Thats how I role. Wrex is dead and any alien I can keep in a box as a trophy I will! So, everyone else is Loyal...
How does it determine who dies?
I had Garrus lead the other team both times. Jack was my biotic shield and Tali crawled through the ducks. Jacob got sent back to escort the survivors (i almost sent Mordin, I probably shouldve )
If I sent Mordin, would have have survived?
Apparentally
Mordin death happens ALOT while your team holds the door
So...I had someone die and Im curious as to why or what I couldve done differently...
Mordin died...
I expected at least one person. Reason being, I left both Grunt and Legion in their boxes. Thats how I role. Wrex is dead and any alien I can keep in a box as a trophy I will! So, everyone else is Loyal...
How does it determine who dies?
I had Garrus lead the other team both times. Jack was my biotic shield and Tali crawled through the ducks. Jacob got sent back to escort the survivors (i almost sent Mordin, I probably shouldve )
If I sent Mordin, would have have survived?
It's somewhat unclear exactly how things are figured out at the end, but the idea is that someone dies at the end if you don't have enough good defenders guarding the door, and Mordin is the first to go if you don't have enough. Grunt is one of the best defenders, and I think Jacob is good too, so without them there's a good chance Mordin would die, especially if you took Garrus or Zaeed with you. Yes he would have survived if you had sent him with the crew, or if he had been in your party at the end.
So...I had someone die and Im curious as to why or what I couldve done differently...
Mordin died...
I expected at least one person. Reason being, I left both Grunt and Legion in their boxes. Thats how I role. Wrex is dead and any alien I can keep in a box as a trophy I will! So, everyone else is Loyal...
How does it determine who dies?
I had Garrus lead the other team both times. Jack was my biotic shield and Tali crawled through the ducks. Jacob got sent back to escort the survivors (i almost sent Mordin, I probably shouldve )
If I sent Mordin, would have have survived?
The short answer is yes.
The long answer is
that Mordin is the almost always first to die if you don't enough "defender" types to hold the door. By leaving Grunt in the tank, you probably increased Mordin's chances of dying at the door significantly since he's one of the strongest defenders you can get. Others ideal to leave defending are Zaeed and Garrus. Y'know, the soldiers. Jacob's probably a good choice to leave defending too.
Anyone can escort the crew back as long as they are loyal.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited March 2010
Mordin is always the best choice to escort the crew back as any loyal crew member can do it with no casualties and Mordin is not so great at holding the door.
I take Mordin with me to the final fight because in my heart, between squeezing off shots and setting fools on fire he is scanning
gathering data
lookin for weaknesses
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited March 2010
the result of the suicide mission where everyone dies (which i watched on youtube)
is seriously messed up. Right at the end where Shepard falls off the ship, that was some incredible stuff right there. I didn't think main character death was possible.
Personally I like Aria the best of all the Asari. She's got the coolest outfit, and Carrie-Ann Moss did her voicework and she did a great job. I was actually disappointed with how little she was used in ME2 for how big a name they had voicing her.
The Illusive Man, of course, carries no gun but has far, far too many tech and biotic powers and a non-existant cooldown time.
He uses Biotic Charge and puts out his cigarette in an enemy's eye, preventing health regeneration.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited March 2010
that final scene where the Normandy is just hanging in spcae and the giant collector vessel comes out of FTL right on top of it is probably one of my favourite cutscenes ever. Just this huge thing out of nowhere.
Out of curiosity, when you fully upgrade the armor, shields, and gun of the Normandy, you basically dominate the ship. If you don't upgrade any of it, you still kill the ship but it hurts you and the debris field messes you up too. crewmembers die.
What happens if you only upgrade part of it. Say, armor and shields but not the gun. Or, the gun and armor, but not shields?
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Personally I like Aria the best of all the Asari. She's got the coolest outfit, and Carrie-Ann Moss did her voicework and she did a great job. I was actually disappointed with how little she was used in ME2 for how big a name they had voicing her.
Really? I thought her voicework was pretty bad, personally. The Don't Fuck With Aria line was decent but other then that she didn't interest me at all.
I liked the bartender on Illium though, she had a lot of backstory for such a minor character.
Am I the only one that can understand why Miket betrayed Miranda?
She told him that she helped her twin sister from her horrible father. Cool.
Few years later, he finds out that she was completely honest. Except replace "helped" with "kidnapped and gave to strangers" and "twin sister" with "small child".
I think I'd be a little bit more willing to try and rectify that.
that final scene where the Normandy is just hanging in spcae and the giant collector vessel comes out of FTL right on top of it is probably one of my favourite cutscenes ever. Just this huge thing out of nowhere.
Out of curiosity, when you fully upgrade the armor, shields, and gun of the Normandy, you basically dominate the ship. If you don't upgrade any of it, you still kill the ship but it hurts you and the debris field messes you up too. crewmembers die.
What happens if you only upgrade part of it. Say, armor and shields but not the gun. Or, the gun and armor, but not shields?
They're checks for different parts of the fight. Armor protects you against the drones, shields against debris hits, guns let you deliver the pain where it's needed.
Guns mean instead of disabling the Collector ship you blow it to hell (and don't lose a crew member). Armor means the oculus drones don't kill a crew member, shields means the drive core doesn't discharge into whoever is watching over it at the time (seems to be a toss up between Tali and Legion on that one).
Posts
Though this was on a Soldier Insanity playthrough and an Infiltrator playthrough, so in both cases I had a great deal of weapons pressure to apply.
It's not as hard as most people will think.
BY FAR the hardest parts in the Game are Horrizion and the Colossus for talis recruitment
It may not be the hardest part, but it's still pretty damn irritating.
Also, you should be adding the first platforms on the Derelict Ship to that list. :P
Well diffuclty is realitive and for me those are my two most stand out annoyances with Insanity.
That and a fight I had where I fought at least 8 harbrindgers in a row. :x
Yeah, but that assumes you know that the valves restore the timer, which I didn't know on my first playthrough. I'd hit the first immediately, and then miss the second and hit the third, so the timer wouldn't refill, and I'd be like, this is intense. Followed by this is impossible.
it ended up not being where I died most though, by some fluke
You might aswell have been cutting yourself with a rusty razor. o_O
Also, I for some reason completly forgot about my anger with that platform level.
I think I forgot about 'cause I was up till 3 in the morning with that level
Get loyal Tali in there with maxxed out energy drain and have Legion Ai hack any geth with no shields (you did put at least 3 points into Legion's AI hack, right?)
So whenever the fight starts, have Tali do energy drain, Legion do AI hack. And then focus fire on the normal geth troopers with shields. And just keep AI hacking them until you run out of enemies to hack (which coincidentally means they're mostly dead at that point).
XBL Gametag: mailarde
Screen Digest LOL3RZZ
What class are you using? Horizon was pretty straightforward as a vanguard.
Charge scion, shotgun + melee, run away as quickly as possible from scion shockwaves and husks.
Charge back again. Rinse + repeat.
Of course you usually die if you make a mistake, but most classes do in horizon anyway and they usually have a tougher time.
XBL Gametag: mailarde
Screen Digest LOL3RZZ
They're in everything. The Collector general controls - hexagons. The armor pattern for fortify? Hexagons. Miranda's default outfit? Hexagon patterned. Tali's environment suit? Hexagon patterned. Jacob's armor? Hexagons. The Geth base controls around the dropship? Hexagons.
I'm sure there are some others I'm not thinking of, but their are hexagon patterns everywhere.
It is diffcult to play any game and not look for paragon/renegade interrupts.
The tech armor and fortification effects both add translucent hexagons to your armor.
Yeah, there are hexagons everywhere.
THAT MEANS KASUMI COME OUT IN JUNE!!!!!!!!!
Engineer.
So...I had someone die and Im curious as to why or what I couldve done differently...
Mordin died...
I expected at least one person. Reason being, I left both Grunt and Legion in their boxes. Thats how I role. Wrex is dead and any alien I can keep in a box as a trophy I will! So, everyone else is Loyal...
How does it determine who dies?
I had Garrus lead the other team both times. Jack was my biotic shield and Tali crawled through the ducks. Jacob got sent back to escort the survivors (i almost sent Mordin, I probably shouldve )
If I sent Mordin, would have have survived?
Apparentally
I'm almost certain it's random.
The short answer is yes.
The long answer is
Anyone can escort the crew back as long as they are loyal.
gathering data
lookin for weaknesses
I didnt have Zead, because I didnt download the extra content yet. Garrus was behind though, he was about the only good soldier there.
And that renegade interrupt.
Wrex
Grunt
Garrus
Tali'Zorah
Aria T'Loak
Mordin
Jack
Miranda
Mordin
Garrus
The Illusive Man
Superman
Satan
Garrus
He uses Biotic Charge and puts out his cigarette in an enemy's eye, preventing health regeneration.
Out of curiosity, when you fully upgrade the armor, shields, and gun of the Normandy, you basically dominate the ship. If you don't upgrade any of it, you still kill the ship but it hurts you and the debris field messes you up too. crewmembers die.
What happens if you only upgrade part of it. Say, armor and shields but not the gun. Or, the gun and armor, but not shields?
So are Conrad, Guy who can't get his money back, Volus Biotic God, and Blasto.
Your point?
Really? I thought her voicework was pretty bad, personally. The Don't Fuck With Aria line was decent but other then that she didn't interest me at all.
I liked the bartender on Illium though, she had a lot of backstory for such a minor character.
She told him that she helped her twin sister from her horrible father. Cool.
Few years later, he finds out that she was completely honest. Except replace "helped" with "kidnapped and gave to strangers" and "twin sister" with "small child".
I think I'd be a little bit more willing to try and rectify that.
I wish Blasto was a character you could meet. Sigh...
They're checks for different parts of the fight. Armor protects you against the drones, shields against debris hits, guns let you deliver the pain where it's needed.