Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
The old Final Fantasy XIII thread is over, but here is another.
But don't let that trailer fool you, despite the seemingly bad dialogue and the overpowering jpop that that video seems centered around, the game is pretty fuckin sweet!
It pretty much has the best FF battle system ever, and I would even venture to say that none of the characters are horrible! Although Snow is pretty boring.
And thats a lot to say for a jrpg.
Really though, the main draw here is the battle system, which is centered around a mechanic called Paradigm Shift
You use these shifts to essentially change your party's classes on the fly mid battle into a variety of customizable combos. This lends the battles not only a fast paced strategic element but it also for maybe the first time ever in an FF game gives them a sense of challenge far beyond the basic "grind until you are the right level and then roll over x fight."
In fact there is almost no grinding whatsoever! You won't even have the option to grind sidequests and shit until almost the end of the game, and then if you want to blow an extra 30 hours doing all that shit well then I guess some people like that.