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Bad Company 2: Explosions, Hyperbole, and Hyperbolic Explosions

GnomeTankGnomeTank Registered User regular
edited April 2010 in Games and Technology
Preventing you from getting yelled at in 9 Minutes
Spot with "Q" on PC

We Have TOO FUCKING MANY Servers
>> GET ON VENT! Do you want a spot on a server? ASK SOMEONE IN VENT. <<
Seriously, do it. Its possible to crash a server by spamming join and giving it too many requests to handle.

Ventrillo:
server: V53.DARKSTARLLC.COM
port: 11065
pass (if necessary): wang

Servers!

Sladvan's & Tyrannus' (this is the best server)(Donate):
gametracker.php?ip_address=68.232.181.129&game_port=19567&banner=banner_560x95.png
Spoiler:

PC Steam Group
If you are on on PC, this is the place to be: Penny Arcade: Bad Company 2


PC EA Account Things
These people use OP weapons and then whine about dying to them.
Spoiler:

Xbox 360
Inferior controls, superior chopper survivability due to gimpiness.
Spoiler:
Metatag: PA Battlefield

PS3 Stuff
It's riiiiiiiidge racer. That's a PS3 joke still, right?
Spoiler:

PC System Requirements!
Spoiler:

Game Modes
Spoiler:

Kits (Loadouts)
Spoiler:

CarbonFire's Turret Mouse Fix
Spoiler:

UAV Controls Un-Invert
Spoiler:

Signatures
http://bfbc2.elxx.net/sigg-o-matic.php

FROM THE DEPARTMENT OF REALLY FUCKING BAD IDEAS

If you submit a banner that is approved by Tyrannus and Rentilitus, you get a free kick!(!!)
That's right. Fucking hate Sladvan's platinum star on his grenade launcher? kick! Desrever's teamswitching pissing you the hell off? a boot to the head! Kimchi? You see where I'm going with this.
Or do you? IT CAN BE ANYONE! FOR ANY REASON!

Futurama related banners get special consideration!

Send your submissions to Tyrannus and me! Image must be 512 x 64 and in .PNG format!
no goombas are eligable
People with current kicks available to them include-
Spoiler:

Weapon Stats
http://battlefieldbadass.com/equipment/

More indepth information
http://denkirson.xanga.com/722757523/bad-company-2/
http://rigel.mirror.waffleimages.com/files/90/90f94d16f127c0b75021ad27ceeeadf89dbdafb9.png
http://bfbc2info.blogspot.com/

Changing FOV
FOV (Field of View) determines how much of your surrounding area you can see without turning.
http://rjdown.co.uk/projects/bfbc2/fovcalculator.php

Flying a Helicopter
Adding servers without using the horrible browser
Spoiler:

GnomeTank on
Sagroth wrote: »
Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
Steam: Brainling, XBL / PSN: GnomeTank, D3: Brainling#1998, NintendoID: Brainling
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Posts

  • GnomeTankGnomeTank Registered User regular
    edited April 2010
    This is the real new thread. The other one is broken and a mod will have to delete it or something. It has no "first post"....unless it's Jaunty's, which would be odd.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, D3: Brainling#1998, NintendoID: Brainling
  • DoomninjaDoomninja Registered User regular
    edited April 2010
    ... and I'M reposting this:
    Spoiler:

    1154825-1.png
  • NeliNeli Registered User regular
    edited April 2010
    NERF


    NERF



    NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNEEEEEEEEEEEERF IT ALL

    vhgb4m.jpg
    Spoiler:
  • CarbonFireCarbonFire Infamously Neon-Powered Registered User regular
    edited April 2010
    This just in: All weapons are overpowered, EXCEPT for the ones Goomba uses.

    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • GnomeTankGnomeTank Registered User regular
    edited April 2010
    Again, sorry about the OP confusion and cloned thread. The database was quite literally fellating itself when I tried to post the new OP and it posted two empty threads that only a mod can delete.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, D3: Brainling#1998, NintendoID: Brainling
  • NickleNickle Registered User regular
    edited April 2010
    Since I can't get my last two insignias until the patch, I've just been working on at least gold starring everything, just for fun.

    I think I've earned maybe 6 or 7 new gold stars since the last time I was killed by a weapon that wasn't the M60. I have a platinum star on the m60, as well, though maybe half of those kills come from when I actually had the weapon equipped on my own medic class, the rest just from picking it up off of one of the eight people on the other team carrying it.

    Balance issues aside, seeing the same gun over and over is pretty annoying. I pray for CG spammers to join my games.

    /hyperbole

    NickleDL.png
    Xbox/PSN/Steam: NickleDL | 3DS: 0731-4750-6906
  • GnomeTankGnomeTank Registered User regular
    edited April 2010
    So, I have BF Heroes and BF1943 attached to my EA account (same e-mails, GamerTag, etc)...but I am still not "veteran approved"...no M1 for me...wtf?

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, D3: Brainling#1998, NintendoID: Brainling
  • DaemonionDaemonion Registered User regular
    edited April 2010
    You guys are still going on about CG and the M60?

    ...I think I'm done with this thread for a while.

    Strain 121 wrote: »
    Spoiler:

    LURK mod for SoC|Backloggery|XBL|XFire|Steam|Zune
  • NickleNickle Registered User regular
    edited April 2010
    Daemonion wrote: »
    You guys are still going on about CG and the M60?

    ...I think I'm done with this thread for a while.

    Nah, just bitching about a particularly bad group of people I played with earlier.

    Who happened to use nothing but M60s. And still lost.

    It was a very long and boring match. This game can be great fun, but when you're up against a team of 4 recons/8 medics who never leave their spawn to attack (don't know how, or don't wanna ruin the K/D), the matches get extremely tedious.

    Until about 20 tickets left, when the recons remember they have mortars. Then around 10 tickets left they actually start attacking. Congratulations, you now know how every Rush match plays out on the 360.

    NickleDL.png
    Xbox/PSN/Steam: NickleDL | 3DS: 0731-4750-6906
  • Blue mapBlue map Freedom Fighter Registered User regular
    edited April 2010
    Nickle wrote: »
    Daemonion wrote: »
    You guys are still going on about CG and the M60?

    ...I think I'm done with this thread for a while.

    Nah, just bitching about a particularly bad group of people I played with earlier.

    Who happened to use nothing but M60s. And still lost.

    It was a very long and boring match.
    The nice thing about M60 spammers is that by in large, they totally suck ass at the game and can't coordinate a squad to save their lives.

    My Steam profile thing: http://steamcommunity.com/id/Blue_map/ Battlenet: BlueMap#1493
  • MetalbourneMetalbourne Tube's Favorite Registered User regular
    edited April 2010
    I want to start my own server where all the weapons behave properly but do zero damage so you still get that little X when you his somebody. The outrage would be hilarious.

  • MalkorMalkor Registered User regular
    edited April 2010
    New thread smell..


    s'okay

    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • DoomninjaDoomninja Registered User regular
    edited April 2010
    I want to start my own server where all the weapons behave properly but do zero damage so you still get that little X when you his somebody. The outrage would be hilarious.

    CG would still be able to kill people, somehow.

    1154825-1.png
  • DietarySupplementDietarySupplement Registered User regular
    edited April 2010
    I value my self worth based on my ability to influence new thread titles.

    Also: RPG-7 4 lyfe

    Skull2185 wrote: »
    Basically, (PlayStation) Home is Second Life Ultra Light? Most of the cool stuff, none of the creepy blimp on blimp fucking.
  • MetalbourneMetalbourne Tube's Favorite Registered User regular
    edited April 2010
    Doomninja wrote: »
    I want to start my own server where all the weapons behave properly but do zero damage so you still get that little X when you his somebody. The outrage would be hilarious.

    CG would still be able to kill people, somehow.

    You would kill yourself to prove the point, wouldn't you

  • jefe414jefe414 The dirtiest Sanchez TortugaRegistered User regular
    edited April 2010
    I'm going to only earn kills by running people over. Those island maps might be a bit tough...

    Xbox Live: Jefe414
  • MalkorMalkor Registered User regular
    edited April 2010
    jefe414 wrote: »
    I'm going to only earn kills by running people over. Those island maps might be a bit tough...

    I have yet to score a boat kill.

    This vexes me.

    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • WhatWhat Registered User regular
    edited April 2010
    CarbonFire wrote: »
    This just in: All weapons are overpowered, EXCEPT for the ones Goomba uses.

    He only uses the knife.

    It seems i've turned you are argument on it's head?!?!?

    HAHAYES.jpg
  • NickleNickle Registered User regular
    edited April 2010
    Malkor wrote: »
    jefe414 wrote: »
    I'm going to only earn kills by running people over. Those island maps might be a bit tough...

    I have yet to score a boat kill.

    This vexes me.

    The new rush map works pretty well for this. Find a decent spot to sit and start lobbing grenades at the defenders area. You're bound to hit somebody.

    NickleDL.png
    Xbox/PSN/Steam: NickleDL | 3DS: 0731-4750-6906
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited April 2010
    If you get off a quad bike at full speed and it hits someone at full speed just after you've gotten off, will it cause a road kill?

    @nealcm @faynor
    nerdgasmic.gif1420 6068 6113 - XBL Atomoclassic
  • Destiny's DesireDestiny's Desire __BANNED USERS
    edited April 2010
    Every gun in this game makes me emotionally upset because I am a giant baby

  • jefe414jefe414 The dirtiest Sanchez TortugaRegistered User regular
    edited April 2010
    Nerdgasmic wrote: »
    If you get off a quad bike at full speed and hits someone at full speed just after you've gotten off, will it cause a road kill?

    Yes because I have been run over by one after I shot the driver in the face and he fell off. It said XXXXX <roadkill> Jefe414

    I ran someone over with a jetski... once.

    Xbox Live: Jefe414
  • JauntyJaunty Registered User regular
    edited April 2010
    Nickle wrote: »
    Malkor wrote: »
    jefe414 wrote: »
    I'm going to only earn kills by running people over. Those island maps might be a bit tough...

    I have yet to score a boat kill.

    This vexes me.

    The new rush map works pretty well for this. Find a decent spot to sit and start lobbing grenades at the defenders area. You're bound to hit somebody.

    You can also run people over with your boat
    risky, but oh so satisfying

  • BeltaineBeltaine XB1M13Registered User regular
    edited April 2010
    Is it possible to get a roadkill with a jetski? :P


    Nintendo ID: Beltaine
    3DS: 2423-2361-7857
    Steam: beltane77 PSN: Beltaine-77
  • MalkorMalkor Registered User regular
    edited April 2010
    Jaunty wrote: »
    Nickle wrote: »
    Malkor wrote: »
    jefe414 wrote: »
    I'm going to only earn kills by running people over. Those island maps might be a bit tough...

    I have yet to score a boat kill.

    This vexes me.

    The new rush map works pretty well for this. Find a decent spot to sit and start lobbing grenades at the defenders area. You're bound to hit somebody.

    You can also run people over with your boat
    risky, but oh so satisfying

    I've tried running someone over by beaching the boat, but all it got me was an earful of blablablawhatryoudoinnubblablabla

    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • DoomninjaDoomninja Registered User regular
    edited April 2010
    Ever just stood still, not hidden but not out in the open and then proceeded to NOT move while the entire enemy team swarms around you then rushes past, without even a sideways glance?

    Sometimes I feel so... so... invisible. :(

    Then the knife makes the remember who I really am, deep inside.

    1154825-1.png
  • Muramasa18Muramasa18 Registered User
    edited April 2010
    So I was playing Port Valdez, attacking. The game starts, and in literally 5 minutes we've taken the first two bases. I've got 15 kills and 0 deaths. These guys are total scrubs. Only they completely stonewall us at the third base and we don't get either MCOM. Shame. Still awesome fun while it lasted, though.

  • BeltaineBeltaine XB1M13Registered User regular
    edited April 2010
    I've played a few games like that. We take the bases super fast, then the defenders manage to hold us on the very last MCOM.


    Nintendo ID: Beltaine
    3DS: 2423-2361-7857
    Steam: beltane77 PSN: Beltaine-77
  • randombattlerandombattle Registered User regular
    edited April 2010
    Nickle wrote: »
    Daemonion wrote: »
    You guys are still going on about CG and the M60?

    ...I think I'm done with this thread for a while.

    Nah, just bitching about a particularly bad group of people I played with earlier.

    Who happened to use nothing but M60s. And still lost.

    It was a very long and boring match. This game can be great fun, but when you're up against a team of 4 recons/8 medics who never leave their spawn to attack (don't know how, or don't wanna ruin the K/D), the matches get extremely tedious.

    Until about 20 tickets left, when the recons remember they have mortars. Then around 10 tickets left they actually start attacking. Congratulations, you now know how every Rush match plays out on the 360.
    I feel bad for people that have to play this on the 360..

    itsstupidbutidontcare2.gif
    I never asked for this!
  • MetalbourneMetalbourne Tube's Favorite Registered User regular
    edited April 2010
    Doomninja wrote: »
    Ever just stood still, not hidden but not out in the open and then proceeded to NOT move while the entire enemy team swarms around you then rushes past, without even a sideways glance?

    Sometimes I feel so... so... invisible. :(

    Then the knife makes the remember who I really am, deep inside.

    yeah, and sadly, people call this camping in order to divert attention away from the fact that they're just stupid.

  • PunkBoyPunkBoy Registered User regular
    edited April 2010
    Beltaine wrote: »
    Is it possible to get a roadkill with a jetski? :P

    Yep. I have one myself.

    Steam ID:
    Spoiler:
    The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
  • CarbonFireCarbonFire Infamously Neon-Powered Registered User regular
    edited April 2010
    So, the R9 announcement got kinda glossed over at the end of the previous thread, so here are the new update details:
    • admin.say command implemented
      - the output currently looks a bit funky on the game client, like so: Player: [Server]:
      but with the next game client it will look like: Server:
    • admin.yell to squad has changed (you need to specify both team and squad)
    • squad numbering has changed – the “no squad” squad has ID 0, and real squads are 1 and up.
    • Autobalance improved, it shuffles people both during and between rounds now, and does a better job.
    • mapList* commands reworked
    • banList* commands reworked
    • listPlayers command added
    • admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)
    • Players have non-PB GUIDs now (these are distinct from PB GUIDs)
    • onChat event reworked
      - now it specifies target player subset as well
      - shows text before profanity filtering
      - client-originated chat messages starting with “/” make it to the server, and broadcast via onChat, but are not broadcast to other game clients
      - use “/!” if you want to be able to send commands to your homemade rcon tools without showing the commands to other players
    • player.onAuthenticated added
    • player.onSquadChange, player.onTeamChange implemented
    • Couple of crash fixes
    • Support for “region” setting
    • banList.save bugfixed
    • mapList.nextLevelIndex is always pointing out which map will be run during the next round (so during round 1 on a 2-round map, the nextLevelIndex will point to the map currently being played)
    • exposed number of rounds per maps in maplist.txt, and via the remote admin commands
      [Specify # of rounds per map]

    I sure hope the autobalance works :whistle:

    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • BeltaineBeltaine XB1M13Registered User regular
    edited April 2010
    People that whine about "camping" and "campers" are all just silly geese.

    ALSO: Huzzah for new Autobalance


    Nintendo ID: Beltaine
    3DS: 2423-2361-7857
    Steam: beltane77 PSN: Beltaine-77
  • imundercoverimundercover Registered User
    edited April 2010
    Nerdgasmic wrote: »
    If you get off a quad bike at full speed and it hits someone at full speed just after you've gotten off, will it cause a road kill?
    Yeah, my mom died that way.

  • BeltaineBeltaine XB1M13Registered User regular
    edited April 2010
    You know what I'd like to see; anti-personnel mines.

    Yes, I'm sadistic.


    Nintendo ID: Beltaine
    3DS: 2423-2361-7857
    Steam: beltane77 PSN: Beltaine-77
  • GnomeTankGnomeTank Registered User regular
    edited April 2010
    So when will TAD be updated to R9?

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, D3: Brainling#1998, NintendoID: Brainling
  • El GuacoEl Guaco Registered User regular
    edited April 2010
    It will be nice to have a better auto-balance mode. When your team gets rolled repeatedly it's hard to have fun.

    I wish ATI cards would get a patch for the long load times. The other night I had to wait so long the first 2 points were already taken.




  • CarbonFireCarbonFire Infamously Neon-Powered Registered User regular
    edited April 2010
    El Guaco wrote: »
    It will be nice to have a better auto-balance mode. When your team gets rolled repeatedly it's hard to have fun.

    I wish ATI cards would get a patch for the long load times. The other night I had to wait so long the first 2 points were already taken.

    I think ATI is on the hook for this one, as they need to get their DX10 shaders to load a lot faster.

    And, as has been stated many times before, we need a customizable pre-round timer so bad.

    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • PunkBoyPunkBoy Registered User regular
    edited April 2010
    CarbonFire wrote: »
    El Guaco wrote: »
    It will be nice to have a better auto-balance mode. When your team gets rolled repeatedly it's hard to have fun.

    I wish ATI cards would get a patch for the long load times. The other night I had to wait so long the first 2 points were already taken.

    I think ATI is on the hook for this one, as they need to get their DX10 shaders to load a lot faster.

    And, as has been stated many times before, we need a customizable pre-round timer so bad.

    Yeah, it's pretty frustrating to wait for the game to load, join in, and then immediately hear "BIG POPPA 2 WE LOST THE FIREBASE WE'RE FALLING BACK!"

    Steam ID:
    Spoiler:
    The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
  • MagicPrimeMagicPrime "We're ready to believe you..." FireSideWizardRegistered User regular
    edited April 2010
    Do the A-10 strafing runs deal damage? Or are they just in the level for the cool factor?

    55uviDS.png
    This neo-feudalism would be more tolerable if our betters had fancy titles.
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