Platforms: PC, 360, PS3
Australia: May 27, 2010
Europe: May 28, 2010
North America: June 1, 2010
Dev blog: http://blogs.ign.com/Alpha.Protocol/
(Updates occasionally with news)
(In character twitter, hasn't been updated in months, but worth reading anyway)
Also, a reminder for anyone getting this on PC stateside: You can get it for around $36 on D2D's British page, no hassle. I don't regret the cash thus far.
Also: console versions are $45 at Kmart this week (May 30 - June 5)
Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe. To do so means he must cut himself off from the very people he is sworn to protect. As players determine how to accomplish different objectives, the decisions made and actions taken in each mission will ultimately transform the type of secret agent Michael Thorton will become. Every choice the player makes as Michael Thorton will carry consequences for his future and the fate of the world.
• A morally-complex branching story - The world is not black and white and the story will change based upon how you act in it. By replaying the game with different choices, you will have a very different narrative.
• Dialogue Stance System – The revolutionary new dialog systems allows full control of Thorton’s reactions through emotive controls. However, characters will not always react the same way. He will have to choose carefully in each dialog.
• A Modern Day Role Playing Experience with Action Gameplay – The new RPG system gives players the ability to mold Thorton into the secret agent they want him to become with lethal close-combat techniques, marksmanship abilities, proficiency with spy gadgets, and much more.
• Living, realistic international world that responds to Thorton - Thorton will travel across the globe, encountering mysterious contacts and deadly enemies multiple times over the course of Alpha Protocol's plot. Depending on his previous interactions with a character or a location, the world's reactions to him will change, opening new possibilities and gameplay avenues.
That's great, but I'm used to my RPGs being fully voice acted, so don't throw words
A fairly concise overview of what the game is via gamespot:
Yes, would it really be an Obsidian game without Choices™? Obviously, like most wRPGs, most of your decisions will be made based on how you interact with the other characters. Thus, Obsidian has developed their Dynamic Dialogue System ©
, where you must decide how to approach other characters. Rather than having a list of differnt dialogue options the player must read to decide which to take, Obsidian has distilled it down to 3 dialogue 'stances'. The core motivation behind the DDS is Obsidian thinking "what would JB do?" JB being James Bond, Jason Bourne, or Jack Bauer, the 'holy trinity' of the 3 archetypal playstyles they wanted to emphasize: Suave, Professional, or Aggressive respectively.
And of course, the all important 4th archetype: [Headslam]
The key gameplay innovation is, unlike most RPGs, you actually have a time limit to make your choice, otherwise, it defaults to your previous dialogue stance. Each NPC reacts to different approaches, so you have to make sure you're responding appropriately to get what you want. You can collect Dossiers
on important NPCs to find out their motivations and how to best respond to them, just be aware that they're doing the same to you, and more than other games, Alpha protocol is all about
Is the name of the game. Every action you take has repercussions. More importantly, unlike some other sissy RPGs, there is no good or evil (or, if you're lucky neutral
) decisions, and even 'messing up' will give you some bonuses.
A flow chart for a single
Rarg! Enough talkie. Me want gameplay!
Like practically every wRPG these days, Alpha Protocol is a FPS hybrid, which uses a point based system similar to Mass Efffect 1, where you allocate points into each category with milestones giving you new active skills interspersed with levels that just improve your existing capabilities. Along with the weapon skills (pistols, SMGs, Assault rifles, Shotguns, and Martial arts), you can also gain proficiency in Stealth, toughness, gadget use, and sabotage.
Really, you have almost as many options out of combat as you do in it:
(CG trailer, may not actually be representative of final game)
You play as Mike Thorton, who has a fixed backstory (with 2 NG+ modes that effect how other charccters react to you: 'recruit' or 'veteran''). That means no poorly lit character creators to create mutant 'people' in, but it doesn't mean that there's no character customization:
You can go with the traditional Tux
To some more...esoteric...outfits:
Pre-order Bonuses For the console versions only
has the 'Assault pack' with some in game weapons
Reserve Alpha Protocol and receive the GameStop Exclusive Assault Pack containing:
* The GameStop exclusive UC Regulator high damage shotgun and shotgun upgrade kit.
* The GameStop exclusive Rittergroupen Grizzly high accuracy rifle and rifle upgrade kit.
* 30 Rounds Phosphorous Ammo
* 100 Rounds Sub Sonic Rounds
* 20 Explosive Grenades
* 10 Epinephrine Spikes
In addition, you will gain exclusive access to two modified weapons that can be purchased later in-game to enhance play and give you the upper hand: the Hamilton Howitzer huge volley shotgun and the Samael Retribution rapid-fire rifle. Available for online and in-store customers while supplies last.
Alternatively, you can get the 'stealth pack' if you order from Best Buy:
Reserve Alpha Protocol and receive the exclusive “Stealth Pack” un-lockable weapons pack containing 2 exclusive specially modified weapons and extras:
* Hamilton Marksman (High Accuracy Pistol: 7 accuracy, 5's in other stats)
* Pistol Custom Upgrade Kit (+1's all over)
* Samael Typhoon (High Recoil Control SMG: 7 recoil control, 5's in other stats)
* SMG Custom Upgrade Kit (+1's all over)
* 30 Tranquilizer Rounds
* 100 Hollow Point Rounds
* 20 Remote Mines
* 10 Radio Mimics
In addition, you will gain exclusive access to highly modified weaponry that can be purchased later in-game to enhance play and give you the upper hand:
* Rittergroupen Rapier (Permanently Silenced Pistol, silenced without need for silencer)
o Price: $450,000
* UC Purgatory (Giant Ammo Capacity SMGs , Ammunition 10)
o Price: $450,000
You can also get Space Seige if you pre-order it from most of the digital distribution sites, like Steam
, or gamersgate
, but I'd really hesitate calling that a bonus
Supported OS: Microsoft Windows XP® or Windows Vista®
Processor: 2.4+ GHZ Intel® or 2.0+ GHZ AMD™
Memory: 1 GB RAM (Windows XP®,) 2 GB RAM (Windows Vista®)
Graphics: NVIDIA® GeForce 6 series (6800GT or better,) ATI™ 1300XT series or greater (X1550, X1600 Pro and HD2400 are below minimum system requirements)
Hard Drive: At least 12 GB of free space
Sound Card: DirectX® 9.0c compatible sound card and drivers
Sega has posted the specifics of their DRM scheme for the PC version. I've pointed out a highlights if you don't feel like reading the wall of text.
- Steam version does use this extra DRM
- Can be installed on 5 unique machines at a time
- Internet access is only needed for activation
- Automatic activation returned if uninstalled while connected to internet
- Manual deactivation service available if you do something like upgrade everything but your hard drive
- If you don't have internet access you can download a file from a computer that does have access and transfer it to the other machine
- Disc will not be needed to play
- Patch will be available within 18-24 months to remove activation limits
Previews and Interviews:
(BTW, these are mostly new ones I never got around to posting in the last thread, let me know which older ones are the best to put here)
6/1 Out now in the US
5/27 Game out everywhere (but the US). Reviews are also trickling out, thus the title
5/20 A couple more reviews
5/17 The first review
is in from a Spanish Mag. 88/100
5/11 About an hours worth of (poorly played) gameplay at 1up
5/1 DRM confirmed to be Unilock
, even on steam version. Online Activation required, 5 install limit
4/16 But Thou Must watch the AP PAX East Panel