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skate 3: witty title under construction

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Posts

  • xzzyxzzy Registered User regular
    edited April 2010
    Except it has the same limitation as skate 2.. the background only goes from truck to truck. It doesn't extend to the ends of the board, which looks seriously fucking dumb.

    I hope it's better in game, otherwise the whole graphics creation system is worthless shit.

    metroid_black.jpg

  • UEAKCrashUEAKCrash heh Registered User regular
    edited April 2010
    gaaaaahhh they are dumb.

    Although it does look slightly better that way.

  • DarkPrimusDarkPrimus Registered User regular
    edited April 2010
    Well in skate 2 you could pick different board underside colors, so you could have a black board with the rest of that...

    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • NocrenNocren Lt Futz, Back in Action Still AwesomeRegistered User regular
    edited April 2010
    Nocren v2 is my GT if you guys are going to invite me to play a session.

    newSig.jpg
    Heather's back home now.
    Currently writing a Shadowrun book. Let's see how it goes.
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited April 2010
    DarkPrimus wrote: »
    Well in skate 2 you could pick different board underside colors, so you could have a black board with the rest of that...

    That's still pretty limiting. Most pro boards have graphics that extend to both tips. Plus, with the other limitations in the program, it's still mainly a waste of time. It's probably why in all the demo videos they always used a really simple logo.

    PAsig5.png
    You're muckin' with a G!
  • TrevorTrevor Registered User regular
    edited April 2010
    The creator is still pretty bad, and I'll still probably waste way too much time with it.

    Edit: It should also be noted that when you preview things they tell you that you will be able to put them wherever you want on the board and that it won't really look like the preview. Whether you can stretch things to cover the whole board or not remains to be seen, but at least it's a step in the right direction.

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  • NocrenNocren Lt Futz, Back in Action Still AwesomeRegistered User regular
    edited April 2010
    Wow... cross promotion. They got various Dragon Age logos and Cerberus as well.

    EDIT: So tooling around, I made a design I had since I was in high school and something for Dongtown.
    I'll admit that the Dongtown design works better as a shirt/hat logo than for a deck.
    They're suppose to be rough approximations of Tycho and Gabe.

    s3designs.jpg

    I made the D-Town logo as a single sharable asset so anyone can feel free to use it.

    newSig.jpg
    Heather's back home now.
    Currently writing a Shadowrun book. Let's see how it goes.
  • NocrenNocren Lt Futz, Back in Action Still AwesomeRegistered User regular
    edited April 2010
    So how does one join?


    I take it, "not yet"?

    newSig.jpg
    Heather's back home now.
    Currently writing a Shadowrun book. Let's see how it goes.
  • japhjaph Registered User regular
    edited April 2010
    yeah, it seems kinda broke. yeah I found your id nocren but "an invitation could not be sent" :,(

  • TrevorTrevor Registered User regular
    edited April 2010
    Just for fun I tried to make a Dongtown logo as well. Trying to get text to look like anything other than generic is still the hardest part of the creator. The font choices suck and there's no options for bolding or italic or anything that would make it easy to make fake drop-shadows or outlines.

    sigleftyp0.pngbaty8.pngzuneenderfinaltw6.png
  • NocrenNocren Lt Futz, Back in Action Still AwesomeRegistered User regular
    edited April 2010
    There might not be italics, but you can alter text now like any other piece of art (sliding, expanding/shrinking, spinning). Plus you can add more than one piece of text (as you now doubt know).

    newSig.jpg
    Heather's back home now.
    Currently writing a Shadowrun book. Let's see how it goes.
  • TrevorTrevor Registered User regular
    edited April 2010
    Oh yeah, you can definitely mess with something until it looks almost right. Only problem is that it takes about five minutes to get it to almost look right and it will never look perfect. Bold or italics would be instant drop shadows if you just made a stamp of the words and could manipulate it.

    sigleftyp0.pngbaty8.pngzuneenderfinaltw6.png
  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited April 2010
    Dang, playing the demo again, just did a kickass like...board grab, but with a 360 degree front flip. I crashed, and I can't remember what I did to do it the first time.

    edit: Did it again, can't stick landing.

    steam_sig.png

    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • VistiVisti Registered User regular
    edited April 2010
    So do any of you get occasional black screens in gameplay or is it just because I'm playing the demo off of a disc?

    [SIGPIC][/SIGPIC]
  • MyNameIsWalrusMyNameIsWalrus Registered User regular
    edited April 2010
    Amazon finally added a $10 gaming credit for Skate 3. So it's now $56.99 + $10 off your next game purchase.

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  • japhjaph Registered User regular
    edited May 2010
    Preordered today! A couple more dAys! Its the final countdown! U better be ready for some online play!

  • darleysamdarleysam Registered User regular
    edited May 2010
    I, too, am eagerly awaiting my pre-order. Got Alan Wake coming too, but I'll be waiting until the weekend to play that.

  • JC of DIJC of DI I think we're fucked up. I know I am.Registered User regular
    edited May 2010
    Where do you live that Skate 3 and Alan Wake are coming out the same week?

    CRicciSig.jpg
    360/PS3 - JCofDI | Steam
  • darleysamdarleysam Registered User regular
    edited May 2010
  • JC of DIJC of DI I think we're fucked up. I know I am.Registered User regular
    edited May 2010
    I don't envy you really...

    I've already gotta rocket through Skate so I can get it done before RDR and Alan Wake. To start off with two of those games right off the bat would put me in a nerve wracking slump, always staring at the other game cases out of the corner of my eye.

    CRicciSig.jpg
    360/PS3 - JCofDI | Steam
  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited May 2010
    Skate isn't really plot heavy, and Alan Wake is supposed to be a short, tight package a la Uncharted. You should be fine.

    steam_sig.png

    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • darleysamdarleysam Registered User regular
    edited May 2010
    Yeah, I've already had to delay my intended buy of RDR since 3 new games at once would be stupid, but I think I can swap okay between skate and AW since they're vastly different.

  • SnareSnare Registered User
    edited May 2010
    skate's a nice background game to muck about on, like SF, but not as addictive :)

  • liquidloganliquidlogan Registered User
    edited May 2010
    So I'm going to be giving this a shot. Does anyone know whether or not they got rid of those impossible SKATE (S.K.A.T.E.? Skate it? whatever) challenges from 1 and especially 2?

  • Mr ObersmithMr Obersmith Registered User regular
    edited May 2010
    I'm in the same boat as the rest of you. I plan on picking up this, AW and RDR and can't decide if I should grab Skate first or wait until I've finished the other two. I know I can play Skate for ages, while the other two might not last as long.

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  • liquidloganliquidlogan Registered User
    edited May 2010
    I'm in the same boat as the rest of you. I plan on picking up this, AW and RDR and can't decide if I should grab Skate first or wait until I've finished the other two. I know I can play Skate for ages, while the other two might not last as long.

    All the more reason to pick up Skate and use it as just a pick up and play title until the other two stories are completed.

  • Mr ObersmithMr Obersmith Registered User regular
    edited May 2010
    I'm in the same boat as the rest of you. I plan on picking up this, AW and RDR and can't decide if I should grab Skate first or wait until I've finished the other two. I know I can play Skate for ages, while the other two might not last as long.

    All the more reason to pick up Skate and use it as just a pick up and play title until the other two stories are completed.

    I know, but I already have MH Tri to go through which I've barely scratched the surface of. Oh, does anyone know yet if they're going to make us pay for the advanced camera stuff again this go-round?

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    Live - MrObersmith
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  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited May 2010
    So I'm going to be giving this a shot. Does anyone know whether or not they got rid of those impossible SKATE (S.K.A.T.E.? Skate it? whatever) challenges from 1 and especially 2?

    Do you mean the challenges where you do a trick, then the other skater does a trick and you get a letter if you fail? Those aren't impossible, actually. But it does require a little bit of effort to finesse a victory.

    And I doubt they were removed from skate 3.

    PAsig5.png
    You're muckin' with a G!
  • DarkPrimusDarkPrimus Registered User regular
    edited May 2010
    Well they'd better make it so you don't have to exploit the 720 glitch to win, because as is it's "take 30 minutes to do and if you bail and they set the trick you're fucked".

    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • VistiVisti Registered User regular
    edited May 2010
    I agree, it was my least favourite part of the game. It was really easy to glitch with the bikerack, though.


    Oddly enough, I did enjoy schooling people online in it.

    [SIGPIC][/SIGPIC]
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited May 2010
    DarkPrimus wrote: »
    Well they'd better make it so you don't have to exploit the 720 glitch to win, because as is it's "take 30 minutes to do and if you bail and they set the trick you're fucked".

    Even though I nominally agree, right now, it's the only thing that evens the playing field. One uncorrectable over-rotation or a minor flaw in a flick and you can see what could've been a victory slowly drain away as the AI suddenly decides it's not going to bail any more tricks. S.K.A.T.E. is already tedious enough. (Can we not need to run through 30 pros to 'win' it all next time? Thanks...)

    PAsig5.png
    You're muckin' with a G!
  • KazakaKazaka Registered User
    edited May 2010
    Visti wrote: »
    I agree, it was my least favourite part of the game. It was really easy to glitch with the bikerack, though.


    Oddly enough, I did enjoy schooling people online in it.

    It used to basically battle of who could land a sufficiently complex trick to fuck the other person over.

    Whichever one of the competitors was first to land, say, a 360-nollie-hardflip, could effectively relax unless they bailed.

    ... They ate, slept and worked. Some of them found uninteresting partners at work who they married and came home to. Sometimes they would half-heartededly thrust into each other and children were made. They lived a middle class existence until their deaths to heart disease and cancer.
  • liquidloganliquidlogan Registered User
    edited May 2010
    Yes, that shit. I did the bikerack glitch too to get past it but hot damn it was annoying.

    See, by nature those are always going to work better in Tony Hawk games despite how shitty they've become and have been for a long time. The analog sticks, especially the PS3 one which is what I used, simply doesn't have enough accuracy to make it anything more than a clusterfuck.

  • jammujammu Registered User regular
    edited May 2010
    The analog nubs are really accurate, your thumbs are just fuzzy.
    The whole idea of S.k.a.t.e is skill & accuracy contest, which is fun enough when you play against humans, but fail, when you have to fight against aim-bot 30 minutes, just to make them to give you lead.

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  • JC of DIJC of DI I think we're fucked up. I know I am.Registered User regular
    edited May 2010
    I do hope that in S.K.A.T.E. sessions this time they add the display that the tutorial has that shows the path the thumbstick took.

    CRicciSig.jpg
    360/PS3 - JCofDI | Steam
  • xzzyxzzy Registered User regular
    edited May 2010
    JC of DI wrote: »
    I do hope that in S.K.A.T.E. sessions this time they add the display that the tutorial has that shows the path the thumbstick took.

    It's an option you can turn on at any time in the game options, so yes it will be available.

  • Al_watAl_wat Registered User regular
    edited May 2010
    i want this game so hard

  • xzzyxzzy Registered User regular
    edited May 2010
    I got my shipment confirmation from EA.. could have it Monday if the delivery trucks are kind.

  • JC of DIJC of DI I think we're fucked up. I know I am.Registered User regular
    edited May 2010
    I did not know that! I thought I checked out everything in the demo's option menu, too.

    Guess that's what I get for feeling a little smug knowing about the different camera angles being in the earlier games once I read that other people were just now noticing them.

    CRicciSig.jpg
    360/PS3 - JCofDI | Steam
  • VistiVisti Registered User regular
    edited May 2010
    My brother just messaged me that he saw a guy shelving PS3 versions of this downtown. Shit just got real.

    [SIGPIC][/SIGPIC]
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