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Giovanni? Are you out there?
NiryaTHE NEXT STAGEIN E-BO-LUTIONRegistered Userregular
WE ARE HERE FOR THE BENEFIT OF EVERYONE! SPIFFY UNIFORMS FOR EVERY GROSS COSPLAYER AROUND!
So why aren't you a member of Team Rocket?
Being a member of Team Rocket has all sorts of benefits!
For example, we've devised a set of locations for you to train your Zubats, Koffings, Rattatas, and other Pokemon so that they can be easily defeated by 10-year olds!
Atk is the lake west of mahogany (seaking/goldeen)
SpA is the pond north of goldenrod (psy/golduck)
Def is the grass south of Pallet (tangela, not mr mime), or if you prefer, the grass south of blackthorn (not teddiursa, yes graveler/geodude/skarmory)
SpD is surfing directly south of olivine (all you get are tentacools/cruels)
HP is slowpoke well (SURF for only slowpokes)
Speed is dark cave (SURF for only magikarps)
And in order to recuperate the costs of trying to sell Slowpoketails at ridiculous prices, we devised a way to win at the most nefarious of games: Voltorb Flip!
Anything that adds up to 5 = dead section (nothing)
Don't get it? Basically, any marker whose numbers add up to five, whether it be four Voltorbs and one coin or two Voltorbs and three coins, only has one-coin cards in it, therefore, there is nothing of value in that row and it should not be touched. Don't believe me? Let's test it out then.
     [3/2]
There are three coins in this row, and two Voltorbs. There's only one way this could possibly go.
   [V] [V] [3/2]
In any particular order, of course. Try it with any two numbers whose sum is five, you'll get the same result; there will never be a card with more than one coin in any section of the sort.
Now that I have you convinced, here's the whole thing.
Anything that adds up to 5 = nothing. Do not flip this section at all.
Anything that adds up to 6 = [one 2]. Once that card is uncovered, do not flip any more cards in this section.
Anything that adds up to 7 = [two 2s] OR [one 3]. Once one of those combinations is uncovered, do not flip any more cards in this section.
Anything that adds up to 8 = [three 2s] OR [one 3 and one 2]. Once one of those combinations is uncovered, do not flip any more cards in this section.
Anything that adds up to 9 = [two 3s] OR [one 3 and two 2s] OR [four 2s]. Once one of those combinations is uncovered, do not flip any more cards in this section.
Anything that adds up to 10 = [two 3s and one 2] OR [one 3 and three 2s]. Once one of those combinations is uncovered, do not flip any more cards in this section.
Anything that adds up to 11 = [two 2s and two 3s] OR [three 3s]. Once one of those combinations is uncovered, do not flip any more cards in this section.
Anything that adds up to 13 = [four 3s] OR...
I haven't figured out higher sums yet, mainly because I haven't been paying attention; but I'll add them in as I go. But, those are the only possible combinations for each sum of numbers on a marker. Feel free to contribute more. Using this as a guideline, you'll be able to more easily weed out sections that you should not flip using your own logic. Good luck.
And if you get strong enough, you could earn Team Rocket's blessing in your fight against any one of these SE++ Gym Leaders!
Dichotomy - Poison
Speed Racer - Normal
Unintentional - Fighting
Munkus Beaver - Steel
Faynor - Psychic
Worthless Lurker - Electric
Beasteh - Dark
Kuribo's Shoe - Bug
Team Rocket Proudly Presents the Newest Starting Pokemon!
Now get to posting about your love of Team Rocket and our ridiculous attempts at world domination without our beloved leader, Giovanni.