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[DnD 4e PBP] God is dead. (Lorrum (un)Death March!)
Posts
Gregor and Sandor would be a neat pair of characters to submit to some game. A pair of Fighters?
Would be awesome to RP out the animosity between those two.
1) Marks don't stack. Hence either your or the defender can have something marked. Overwriting each others marks could possibly have some very bad consequences, especially for defenders who's key defense abilities proc off their marks.
2) Range attacks are subject to AoO's. If you're planning on being in the middle of the melee, your may be subjecting yourself to a lot of extra beat down if you're trying to use your main warlock powers.
3) Marking is a minor action. Cursing is a minor action.
4) Playing a hybrid means you have to split your powers equally between the two classes. When you start getting 2 encounters and 2 dailies, etc, you're going to have to take Paladin powers, which may severely gimp your damage output, versus a warlock tossing out pure warlock love.
If you're trying to be mostly a striker, you're probably much better of going straight Warlock. Looking at most cases, you're almost always going to be doing less damage per round, especially in fights against single targets than a pure striker class. If you want to keep the concept, but be more of a pure striker, the Avenger class has a great mix of melee with some range powers, as well as a lot of neat tricks to entice creatures to hit or run, plus they carrying a lot of survivability, without sacrificing the damage output of pure striker.
1) I understand that marks can be overwritten, and you need to be aware of it. My RL/maptools group has two defenders, a Warden and a Paladin. The Warden's the main tank, the Paladin's mainly strikerish (she does crazy damage) and off-tanks anything that goes for the squishies, so I have a little experience.
2) Yep, the idea to keep putting Dire Radiance on enemies would include a shift away. If I can't, she's got a big AoE push in a close burst, and Enfeebling Strike as an at-will, which helps the defendery portion.
3) That's one of the biggest problems. Thing is, both curse and Divine Challenge are persistent, as long as I continue to engage the marked target. I can engage at range with Dire Radiance, or by ending next to them, so my minor'd be free to spread the curses around.
4) Got that covered, too. My plan at level 3 is to pick up Righteous Smite for temp HP all round, or to retrain Arms of Hadar for Dazzling Flare, and pick up either Delban's Deadly Attention, Frigid Darkness, or Hands of Ihbar, if Arms of Hadar was proving too deadly to the rest of my party to use.
The point with this character though, is the concept above everything else. The gods are dead, she believes truly in her heart that these otherworldly creatures that have contacted her are indeed the gods returning to the world, but she's being misled. She's taken up sword, shield and armor to act as their champion, but all her power comes from the stars themselves. She is, to all observers, a paladin of the gods returned - that's the concept behind her. It wouldn't really work as a pure Warlock or Avenger. (Though Warlock and Avenger are my outright favorite strikers, I think.)
Anyhow, going to submit a Rogue idea tomorrow. That'll be a pure striker through and through.
Thurr'n Skycrasher, Dragonborn Barbarian
Background:
Yet there would always come a time when Thurr'n knew that he would have to leave his people to achieve his passage into adulthood, a tradition that was a part of his small collective for about as long as they even existed amongst the plains. Rather than venture into the desert to join the nomads or even serve as a vassal to one of their ancestral flying blue kin (implicit in the risk of being eaten as food), Thurr'n's interests turned more towards the west. Every so often the tribe would pass by the borders of a large forest where a road connected the plains with more distant, civilized kingdoms. Trade sometimes brought together adventurers and other folk to the tribe and when the time came for Thurr'n's choosing he opted to join a roaming band of mercenaries, offering his considerable bulk and martial prowess in exchange for travel, food, and pay. Since that day he's been moving about the lands, still in search of that one true defining moment that would mark his transition into a True Drake.
Personality:
Particularly:
I don't see any reason why if these "voices" are giving you access to paladin powers, the same couldn't be worked out for Avengers. After all, Avengers don't have to worship a god. In fact, I think my Divine Power book actually has some verbiage about Avengers who follow concepts or ideals, which is perfect for your idea with "The Stars".
Plus, the mix of powers works really, really well conceptually with what you're trying to do with the hybrid, with virtually none of the disadvantages. Might be worth a look at while you're working up on the rogue.
Otherwise, I'll shut up. Sincerely trying to be helpful here. I'm 100% with you on concept over mechanics, so I just wanted to point out there may be a more effective archetype for your concept 8-)
Plus, plate armour and shield... Something more noble about platemail, sword and shield, as opposed to a manic zealot in a robe with a massive two-hander.
Berten Broadcloak, dwarf repeating crossbow ranger and guerrilla fighter
http://4e.orokos.com/sheets/2106
Background:
Mannerism and Personality:
Icon:
As for me, I'm in 1 pbp and follow several other on the boards cause they are interesting. I have DM'd 1 full session and several mini adventures with my friends and played as character about as much.
Edit: Hmm, apparently there is a rules clarification question pertaining to exactly this point about dual-wielding implements, neat. You're still missing 1 feat though since Expertise should be a free feat.
Also, he throws a fucking Execution Axe at motherfuckers, which is awesome as shit.
But sometimes, someone will need something looked into that the Guard simply can't. A business deal gone wrong, a missing person, a theft of valuable goods, or something more sinister. Private investigators have popped up around Dalequan for just these kinds of situations. They have formed the beginnings of a network, whereby they can work together, share information, and direct clients to investigators that are better suited for their particular problem. It is not a perfect network, and not everyone in it can be trusted, but it is a start. These investigators have the blessing of the King, and at times he or the Guard even employ one of them when manpower is especially short.
Iados is one of these investigators, and he must be good at it, as he caught the eye of the King for this secret and most important mission.
As a Tiefling, he occupies a unique position in this world. Some people hate and mistrust his kind, blaming them for the disappearance of the gods. Others see no connection between the two. While the official government position is that Tieflings are to be treated as any other race, he was refused admittance to the Archmage's academy, and he believe his race may have to do with it. Rather than pursuing another means of learning arcane magic, he turned his considerable natural talents inwards, cultivating his psionic talent, and tailoring it to his chosen profession of investigator.
Note: I am not going to hold on to the stupid overpowered first level powers for the entire game so don't worry about me cheesing/spamming Mind Thrust or whatever every round.
e: I've played in a few PBP's, and in a few real life games (one currently ongoing). I am going to try to start running a real life game soon.
Character Sheet:
Build: Summoning Wizard... kind of.
Cantrips
Warlock's Curse (Hybrid)
Infernal Pact (Hybrid)
Background: Criminal +2 Thievery
Str 8 Con 16 Dex 131 Int 18 Wis 10 Cha 10
AC: 15 Fort: 13 Reflex: 14 Will: 12
HP: 27 Surges: 9 Surge Value: 6
TRAINED SKILLS
Arcana +9, Intimidate +7, Thievery +9
UNTRAINED SKILLS
Acrobatics +1, Bluff, Diplomacy, Dungeoneering, Heal, History +4, Insight, Nature, Perception, Religion +4, Stealth +1, Streetwise, Thievery +8
FEATS
Bonus Feat: Versatile Expertise (Dagger|Tome)
Level 1: Tiefling Soul
POWERS
Wizard at-will 1: Winged Horde
Warlock at-will 1: Hellish Rebuke
Racial encounter: Dark Reaping
Racial encounter: Hellish Rebuke
Warlock encounter 1: Diabolic Grasp
daily 1: Summon Dretch
ITEMS
Trail Rations (10 Days), Waterskin, Backpack, Thieves' Tools, Tent, +1 Magic Tome, +1 Robe of Eyes, Burglar's Gloves, Ritual Book, 72 GP.
Background:
In time, Armaros became a very powerful magic-user, especially when it came to summoning. This was all taken away from him one day when an experiment went terribly wrong. Armaros' sanctum burnt down, and with it all of his works. Although Armaros was resistant to fire, he had no protection from several tons of stone from raining down on him. Desperate to keep on living, Armaros summoned a servant of Orcus and made a deal. The demon took what little life Armaros had left in him and brought him back as a revenant. Greatly weakened by the deal he made, Armaros has spent the last few months wandering the world in the hopes of rekindling his life, and with it, his power.
Armaros is tall and gaunt, with jet black hair, ash white skin, and blood red eyes. Although a shadow of his former self, Armaros has not lost his arrogance or his drive. Even though he styles himself as a Dark Lord of Magic, he is not cruel and has a soft spot for children and the poor.
Uh... say what? Don't Hybrid Warlock/Wizards get Tome proficiency by default? I ... can't mind it any more than I mind the class combo...
??? My CB says they do. PHB3 Hybrid rules:
Here's the long overdue Background: I really like this character actually. Despite initally jsut saying, hey lets make an arcane controller, He has taken on a life of his own, as is neccassary.
Mikal is a wizard of the Alabaster Tower. The name used to represent the purity and unity of the tower. Now it just meant the tower was slightly white. Inside its walls constant turmoil raged. When the gods disapeared the wizards were split. Many who studied religion as much as arcana locked themselves in one floor of the tower, trying to atone for the sins of the world and bring back gods. The other wizards are pretty sure that floor contains only the dead, yet just in case a magic spell bipasses that floor when taking the stairs.
The current state is one of multiple factions fighting for control of the tower, mainly beuracracy. In a rare moment of clarity however the tower appointed Mikal, a newly fully trained wizard, to go into the world to:
1) Assess the situation outside
2) Make sure the gods are really gone and not just really quiet (he's not sure what that means exactly but decided not to ask)
3) Bring back information on location of religious relics
if the gods are just being really quite, then he is to
1) Report back
2) Find the gods
3) Confront them. <- ok this one again, he knows is insane.
And so Mikal has set out, travelling city to city. Defending himself from the chaos with equally chaotic fire magic.
Status:
Full level Wizard of the Alabaster Tower, Flame Wizard, Unseated, Faction: Undecided
Description:
Wears blue robes with red trimming and carries a red wand, his "death stick". He has black uncombed hair and a short trimmed anchor beard.
Personality:
While he can be strong willed he chooses not to be. He lets others lead and goes with the flow till he believes it is neccasary to force his case, in which case his intelect, will, and arcana skill usually make a strong case.
He is quite easy going. He knows he isn't very strong and so he doesn't handle confrontation well, avoiding it for the most part if he can.
A tome is a superior implement, meaning you have to take "Superior Implement Training" feat to be able to use one.
It's the same as a cleric or warlock's superior implement, or even analogous to a barbarian or avenger taking "Superior Weapon Training" to use a full-blade or execution axe.
Henry Teach, human cutthroat
the game assassino_O
This is all sorts of wrong.
Tomes are a type of normal implement that ordinary Wizards can choose to use from level one, without a feat, just like wands, staves and orbs.
Superior Implements are upgraded versions of normal implements that provide additional benefits if you have spent the feat to be able to use them. For example, an Accurate Staff gives a +1 to all attacks made with it.
I can't check the compendium right now, but it seems to me that hybrid wizards should have Tomes on their implement list. If they don't, that seems very dumb, but the feat you need is Arcane Implement Proficiency.
Background
The undead horde who had originally wounded Illios so gravely was spreading eastward, and Tensa was in their path. With no knowledge of other settlements the townsfolk under direction of Illios prepared for her defense. For 3 days and 3 nights the people boldly defended the town with their blazing champion at their lead. However, the horde's number was beyond reckoning, and eventually fatigue took its toll against the living. On the fourth day Illios fell in battle, and the defenses of Tensa crumbled. in the moments after the fall Regdar witnessed the sort of malice and carnage that few men could withstand. In the moments before his sanity cracked, he retrieved a handful of the blazing feathers from the wings of Illios and fled. The feathers which would burn the flesh of a normal mortal were sealed in a reliquary attached to Regdar's hammer.
For years after the fall of Tensa Regdar wandered eastward, attempting to stay ahead of the horde, and killing its scouts when he could. when finally he reached the civilization of Dalequan his mind was so broken by the horrors he had witnessed that normal conversation was beyond his reckoning, and he preferred to simply talk with the feathers of his mentor and friend still blazing within his hammer.
Appearance and Personality
i like this guys head not really good for a full character, but would defiantly be good for his token.
dirty unshaven and haunched over. Stockily built for a human were he not verging on 6 foot tall when at full height he could easily be confused for a dwarf. he still wears the armor he once wore in service to Tensa, though his scale armor is worn and rusted, missing many of its armor plates. His left hand which he used to grasp the feathers of Illios as his body was torn asunder by the undead, is heavily burned, having never received proper treatment he wraps it to this day in bandages, and wears a spiked gauntlet for protection in its tender state. His Warhammer, the Reliquary of Illios is always clutched close to his chest and rarely is he not on guard, or sneaking glances over his shoulder.
Paranoid as they come Regdar's sanity was cracked, but not destroyed by the horrors he witnessed at the fall of Tensa. His voice often fluctuates from low mumbles to yelling at the top of his lungs, and it is fairly common for him to break into post traumatic flashbacks mid sentence before finishing out his thought. The people of Dalequan know him only as a hermetic loon, and those who know of his combat prowess and of the power contained within his Reliquary are few and far between. Regdar's goals are simple attempt to find a way to resurrect Illios whatever the cost, and destroy the undead wherever they walk, fly , swim, or crawl.
please check out this build im pretty proud of it
Henry Teach, human cutthroat
the game assassino_O
Sorry for the confusion. I was looking at the PHB. It looks like Tomes were added in the Arcane Powers handbook, which was added to the proficiency list for Wizards.
So yes, you do have proficiency with the "tome" implement as a hybrid class.
However, if you wish to use a superior version which has additional benefits, then you'll need the feat.
Thanks for the clarification. I love how the extra books start to make things all kinds of interesting :winky:
Qartiss, Half-Elf Ardent/Bard Hybrid
Background:
After almost a decade of training, Qartiss was sent out into the world, as part of a secret order devoted to discovering, infiltrating, and destroying governments and organizations who use the false hope of divine guidance to subjugate others. After several such missions, Qartiss has found himself traveling with odd company. He stands beside them in battle and fights injustice with them, but secretly, he also watches his companions, for they may also be part of the greater problem.
Appearance:
People certainly seem to be excited about them.
If by "hybrid master" you mean I have mastered the art of making hybrid characters, then yes.
2 Paladins, 3 Warlocks, a Wizard, Fighter, & Runepriest!
I disagree purely on the basis that it removes me from the running.
Although it would certainly be an interesting game.
Did you see his Charisma score?
Henry Teach, human cutthroat
the game assassino_O
Background:
But he did it anyways. Hundreds of years ago, the wizards who founded the city had stored all their magical tomes in one giant building, locking them away from prying eyes and stupid people. But Cotillion made it through, and once in, was able to find the tome he was sent for easily. As soon as he grabbed the book he was trapped. Looking up, he saw an unbelievably beautiful woman sitting on the bookcase above him. She told him all about how he was now her slave, and how he was going to send her souls like a good little boy.
And so he does. Because it would not do to make the beautiful lady angry. Not at all. And if he does a good job, she said she might even let him go.
Appearance: