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[Chaos] CitOW Game 21 - Slaanesh is (OP) victorious!
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Cast in Tilea. 2/6
Seductress from Norsca to Troll Country
3/6 PP
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Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card. (FAQ: Max one card per player)
Nurgle (5/6) entices a Leper into Estalia with the offer of pus-filled boils.
Tzeentch (5/6) Teleport's Nurgle's Leper from Estalia to Norsca.
Slaanesh (5/6) creates a seductress out of Norsca's citizens.
Khorne (4/7) calls for a Blood Frenzy in Norsca.
Nurgle (4/6) oozes a second leper into Troll Country.
Tzeentch (4/6) zaps an acolyte into Tilea.
Slaanesh (4/6) summons another seductress to entertain the men of Troll Country.
Khorne (2/7) calls a bloodletter to Kislev.
Nurgle (3/6) continues the northern descent into plague with another leper in Troll Country.
Tzeentch (3/6) expands his coven of acolytes in Tilea.
Slaanesh (4/6) begins a Perverse Infiltration (+1 corruption) in Tilea..
Khorne (2/7) calls for a Blood Frenzy in Troll Country.
Nurgle (2/6) slides a leper from Norsca to Troll Country.
Tzeentch (2/6) lets Tilea feel the Persistence of Change.
Slaanesh is active.
Edit: Maybe we should try this again next page.
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*not obsessive-compulsive at all, really*
0/7 PP
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No worries. You should hop over to the main CitOW thread to make sure you stay on the list.
2/6 PP
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Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card. (FAQ: Max one card per player)
Nurgle (5/6) entices a Leper into Estalia with the offer of pus-filled boils.
Tzeentch (5/6) Teleport's Nurgle's Leper from Estalia to Norsca.
Slaanesh (5/6) creates a seductress out of Norsca's citizens.
Khorne (4/7) calls for a Blood Frenzy in Norsca.
Nurgle (4/6) oozes a second leper into Troll Country.
Tzeentch (4/6) zaps an acolyte into Tilea.
Slaanesh (4/6) summons another seductress to entertain the men of Troll Country.
Khorne (2/7) calls a bloodletter to Kislev.
Nurgle (3/6) continues the northern descent into plague with another leper in Troll Country.
Tzeentch (3/6) expands his coven of acolytes in Tilea.
Slaanesh (4/6) begins a Perverse Infiltration (+1 corruption) in Tilea..
Khorne (2/7) calls for a Blood Frenzy in Troll Country.
Nurgle (2/6) slides a leper from Norsca to Troll Country.
Tzeentch (2/6) lets Tilea feel the Persistence of Change.
Slaanesh (3/6) sends a seductress from Norsca to join the orgy in Troll Country.
Khorne (0/7) sends a bloodletter into Troll Country to break up the orgy.
Nurgle (1/6) leaks another leper into Troll Country.
Tzeentch (1/6) peacefully sends a leper into the Border Princes.
Slaanesh (2/6) summons another seductress to Troll Country.
Nurgle is active.
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Cast in the Border Princes. 0/6
0/6 PP
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Round 1 Battle Phase
Troll Country: 4 dice
Blood frenzy: 1 hit
scary blood demon: 2 hits
In retrospect it doesn't matter, but hey, 3 hits. I'll take 2 of Slaanesh's cultist and 1 of Nurgles.
A somewhat disappointing slaughter.
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I kid. It actually has been a busy weekend. Corruption step will be up tomorrow.
Khorne gains one DIAL token.
Round 1 Corruption Phase
Domination Step
Troll Country: +1 VP
Tilea: +2 VP
The Border Princes: +1 VP
Corruption Step
Troll Country: +3 DIAL +4
Tilea: +2 DIAL
The Border Princes: +1
Although the colors ARE messed up in the corruption step.
Slaanesh should totally be a color though, good call.
1. Remove chaos cards -- all cards are removed.
2. Resolve hero tokens -- none.
3. Resolve Old World cards -- Tzeentch and Khorne each draw a card.
4. Score ruined regions -- none.
5. Advance threat dials --
Khorne:
6 - Score 4 VP
Tzeentch:
7 - Place 1 Warpstone
Nurgle:
8 - Score 3 VP
6. Check for game end -- nope.
Total VP:
Khorne: 0 + 4 = 4
Nurgle: 0 + 1 = 1
Tzeentch: 0 + 3 = 3
Slaanesh: 0 + 3 = 3
Things that need to happen:
1. Tzeentch places his warpstone.
2. I reveal the next Old World card.
3. Tzeentch chooses whether he'll discard.
Discard Warp Shield.
With the arrival of marauding bands of chaos warriors, the Old World is plunged into chaos.
Plunged Into Chaos
Each player immediately scores 1 VP for each Peasant token he has claimed. The player who has claimed the most Peasant tokens scores 3 additional VP.
No effect.
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne is up.
5/7 PP
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Cast in Tilea. 5/6
Degenerate Royalty - 3 - If played in a region with three or more corruption tokens, this card's cost is reduced by three. (It's printed cost is still used to calculate your domination value.)
6/6 PP
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4/7 PP
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