The flaws aren't too much with the combat system, more the storyline and characters. It leaped headfirst into the trap of having too many characters and not enough personalities, then tried to mask it by giving a bunch of people awful faux accents.
Back in 2000, the combat system (and the fact that, omg it's a continuation of CT) kept it fresh... nowadays I don't think it really has the same appeal.
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Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
The flaws aren't too much with the combat system, more the storyline and characters. It leaped headfirst into the trap of having too many characters and not enough personalities, then tried to mask it by giving a bunch of people awful faux accents.
Back in 2000, the combat system (and the fact that, omg it's a continuation of CT) kept it fresh... nowadays I don't think it really has the same appeal.
Now I've never really played a Suikoden game, but don't they have like a hundred characters? I know they can't all have great personalities either, but people never seem to fault Suikoden for it, but always Chrono Cross. I'm genuinely curious, why?
I mean, I don't think you have actually recruit very many characters in Chrono Cross if you don't want to.
Forever Zefiro on
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
The flaws aren't too much with the combat system, more the storyline and characters. It leaped headfirst into the trap of having too many characters and not enough personalities, then tried to mask it by giving a bunch of people awful faux accents.
Back in 2000, the combat system (and the fact that, omg it's a continuation of CT) kept it fresh... nowadays I don't think it really has the same appeal.
Now I've never really played a Suikoden game, but don't they have like a hundred characters? I know they can't all have great personalities either, but people never seem to fault Suikoden for it, but always Chrono Cross. I'm genuinely curious, why?
I mean, I don't think you have actually recruit very many characters in Chrono Cross if you don't want to.
Actually, the characters in Suikoden do have personalities. Certainly to a higher degree than Chrono Cross. In Suikoden, different characters will say different things; in Chrono Cross different characters said the exact same thing with a different accent.
Better hurry, time hasn't been very kind to it, and it'll only get worse.
The music is still phenomenal, so there's that.
Really? Cuz' I started playing it for the first time a few months ago and it was one of the best RPGs I've ever played. I just wish I didn't have to grind. I avoided battles and missed a few key characters and boss battles so now I have to restart and play the first 20 hours all over again.
I used to live in a house with 5 other people. We had one Playstation, and because we couldn't afford cable, entertainment was boiled down to two choices - whatever we could rent from the nearby American Family Video, or everybody sitting on the couch and watching someone else play a videogame.
We played:
Resident Evil 2
Tenchu
Syphon Filter
Grand Theft Auto
Twisted Metal 2
Metal Gear Solid
Strangely, the middle 4 got the most love. Considering the legacy of the first and the last, you'd think we'd have been all about those. But they were played, beaten quickly, and then left alone. Tenchu and Syphon Filter got the most replay at our house. It seems strange to me now that of the three, it was Metal Gear Solid that became this juggernaut of gaming, because at the time, everyone I hung out with was way more enthralled with the gameplay of Tenchu and Syphon Filter.
I can say that Tenchu's atmosphere is only improved by it's being played by the warm glow of a space heater at 11am while 3 people on a day-bed shout backseat instructions at you.
Well, maybe if you had people who had no clue what was going on in the storyline. Like...most people. The remake with the ludicrous cutscenes would help, too.
The only games I remember everyone crowding around to watch and wait their turn were fighters (Rival Schools...and Zero Divide, if we want to go all the way back to launch, although I bought that game myself a few years back), Bust-A-Groove and Skydiving Extreme.
Wait, I need to talk about Zero Divide more. You could make robots/programs shaped like ninjas, commandos, dinosaurs and scorpion monsters fight. The main character could do a moonsault. Game was fucking amazing at the time.
It probably doesn't hold up very well, unless you remember how mind-blowing it was at the time. It also helps if you were big into the anime of the time.
Project Justice, though...there's no way that isn't still fun. Much easier to recommend.
i didnt even know there was a sequel to rival schools until a few months ago, i may have to get a copy at some point, unfortunatly i never got any alternative pad/fightstick for my dreamcast and that default controller was designed by satan himself to turn your hands into some kind of paste
I never had any problem with the DC controller. Maybe a little too much space at the bottom, but it always worked for me. And if we're including the VMU, it rockets to the top of the list. Best gimmick ever, easily.
The flaws aren't too much with the combat system, more the storyline and characters. It leaped headfirst into the trap of having too many characters and not enough personalities, then tried to mask it by giving a bunch of people awful faux accents.
Back in 2000, the combat system (and the fact that, omg it's a continuation of CT) kept it fresh... nowadays I don't think it really has the same appeal.
Now I've never really played a Suikoden game, but don't they have like a hundred characters? I know they can't all have great personalities either, but people never seem to fault Suikoden for it, but always Chrono Cross. I'm genuinely curious, why?
I mean, I don't think you have actually recruit very many characters in Chrono Cross if you don't want to.
Actually, the characters in Suikoden do have personalities. Certainly to a higher degree than Chrono Cross. In Suikoden, different characters will say different things; in Chrono Cross different characters said the exact same thing with a different accent.
Not only that, there's always at least 25 characters in each Suikoden game that's directly involved in the plot, as opposed to being just there for the sake of recruitment.
I forgot to mention Vigilante 8. Yeah, that was good. Better than twisted metal, if only due to the physics of it. Seconded on Ski Slope, but Hoover Damn was sexcellent, too. Had a great, if frustrating, time with Tenchu. I remember just going straight up to every enemy in the final level and just dueling my way to the finish. That shit was rough.
Star Ocean, despite the horrendous voice acting, was pretty decent. But, damn, was it long. I remember it took me about 300 hours total time or so to work up to beating the hidden dungeon in the artificial/matrix version of the first world. No level cap that I could tell, since I got to about level 365. That final hidden boss was just fucking ridiculous--he'd jet all over the screen way faster than you could run and just constantly used group attack magics that fucked your entire party. Don't know how I beat him. The sad thing is, there was an even harder secret boss if you took the instrument you got from that one and played it at a certain time and place, or something. Couldn't work up the will to care after I beat the first guy.
Chrono Cross, though--man. I tried to play that game, but the whole time I kept thinking it would be a much better system if they just mirrored Xenogears, since it worked nearly the same anyway. It's much more convenient to just have different levels of attack bound to different buttons, so you're not having to refer to the menu, thus taking your eyes away from the really awesome combat. That issue is what prevented me from getting past the first time you switch bodies. Which is a shame, because I liked the cut of it's jib.
PSX games I never played but everyone tells me I should have: Legend of Legaia, Shadowhearts, Tomba (I think I played the demo?), Persona, Tales of Resonance, Threads of Fate, Vandal Hearts, SaGa Frontier I (played the second one), Syphon Filter, Ogre Battle:Tactics, Wild Arms, Suikoden, and Valkyrie Profile.
I don't doubt that but the Tenchu games on PSone are far more fun, even today, than the modern day versions. Shit, the PSP version has a draw distance of a few feet.
The demo of this came with multiplayer and was so damn fun. Hope PSP gets this because the multiplayer was awesome.
Basic rundown, you have bean buddies and crates that drop from the sky. Crates are a resource, break them open and you get health and ammo. Take them to a pad and how you stack them before you break them determines what you get.
PSX games I never played but everyone tells me I should have: Legend of Legaia, Shadowhearts, Tomba (I think I played the demo?), Persona, Tales of Resonance, Threads of Fate, Vandal Hearts, SaGa Frontier I (played the second one), Syphon Filter, Ogre Battle:Tactics, Wild Arms, Suikoden, and Valkyrie Profile.
Shadow Hearts is a PS2 game.
EDIT - Oh man my friend and I used to play Team Buddies all the time back in the day, it was pretty fun.
Forever Zefiro on
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
PSX games I never played but everyone tells me I should have: Legend of Legaia, Shadowhearts, Tomba (I think I played the demo?), Persona, Tales of Resonance, Threads of Fate, Vandal Hearts, SaGa Frontier I (played the second one), Syphon Filter, Ogre Battle:Tactics, Wild Arms, Suikoden, and Valkyrie Profile.
Shadow Hearts is a PS2 game.
EDIT - Oh man my friend and I used to play Team Buddies all the time back in the day, it was pretty fun.
You sure as hell can't tell by looking at it. Don't get me wrong, I LOVE the Shadow Hearts series, but the graphics for SH1 were nearly unforgivable.
PSX games I never played but everyone tells me I should have: Legend of Legaia, Shadowhearts, Tomba (I think I played the demo?), Persona, Tales of Resonance, Threads of Fate, Vandal Hearts, SaGa Frontier I (played the second one), Syphon Filter, Ogre Battle:Tactics, Wild Arms, Suikoden, and Valkyrie Profile.
Shadow Hearts is a PS2 game.
EDIT - Oh man my friend and I used to play Team Buddies all the time back in the day, it was pretty fun.
Oh, well damn. I probably got confused because someone mentioned Koudelka and then I read that it was a prequel to Shadow Hearts. Whelp! Time to hit the ol' dusty trail....... found the fire door.
But you really can't grind in Chrono Cross, you level up at specific points in the narrative.
You level every time you defeat a boss, but after every boss battle you can level once more by fighting normal creatures. You level up once by fighting a boss, then again by fighting normal creatures. I didn't do this, I just fought the bosses. As a result my characters have less HP and stats then they should. I also forgot to get certain elements, equipment, and characters, and lost the opportunity to get them by going to far into the game.
But you really can't grind in Chrono Cross, you level up at specific points in the narrative.
You level every time you defeat a boss, but after every boss battle you can level once more by fighting normal creatures. You level up once by fighting a boss, then again by fighting normal creatures. I didn't do this, I just fought the bosses. As a result my characters have less HP and stats then they should. I also forgot to get certain elements, equipment, and characters, and lost the opportunity to get them by going to far into the game.
The graphics do look like ass now, especially on my nice new TV. And now that I'm looking for it, I can certainly see where the translation suffers. But, the voices are just as hilarious.
HARPOON!
I just unlocked MADNESS....HERO! last night. I still have no clue what the real name for Fury/Flurry/Ferry of Styx is. One menu says Fury, in battle it says Ferry, and he actually yells out Flurry.
The graphics do look like ass now, especially on my nice new TV. And now that I'm looking for it, I can certainly see where the translation suffers. But, the voices are just as hilarious.
HARPOON!
I just unlocked MADNESS....HERO! last night. I still have no clue what the real name for Fury/Flurry/Ferry of Styx is. One menu says Fury, in battle it says Ferry, and he actually yells out Flurry.
Obviously it's Flurry, since that's what he yells all full of BURNING SPIRIT.
Posts
But that is coming from a guy that uses Forever Zero as an internet handle pretty often.
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Back in 2000, the combat system (and the fact that, omg it's a continuation of CT) kept it fresh... nowadays I don't think it really has the same appeal.
Now I've never really played a Suikoden game, but don't they have like a hundred characters? I know they can't all have great personalities either, but people never seem to fault Suikoden for it, but always Chrono Cross. I'm genuinely curious, why?
I mean, I don't think you have actually recruit very many characters in Chrono Cross if you don't want to.
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
3DS: 1607-3034-6970
Really? Cuz' I started playing it for the first time a few months ago and it was one of the best RPGs I've ever played. I just wish I didn't have to grind. I avoided battles and missed a few key characters and boss battles so now I have to restart and play the first 20 hours all over again.
Stupid RPGs.
We played:
Resident Evil 2
Tenchu
Syphon Filter
Grand Theft Auto
Twisted Metal 2
Metal Gear Solid
Strangely, the middle 4 got the most love. Considering the legacy of the first and the last, you'd think we'd have been all about those. But they were played, beaten quickly, and then left alone. Tenchu and Syphon Filter got the most replay at our house. It seems strange to me now that of the three, it was Metal Gear Solid that became this juggernaut of gaming, because at the time, everyone I hung out with was way more enthralled with the gameplay of Tenchu and Syphon Filter.
I can say that Tenchu's atmosphere is only improved by it's being played by the warm glow of a space heater at 11am while 3 people on a day-bed shout backseat instructions at you.
Geek: Remixed - A Decade's worth of ruined pop culture memories
Xbox Live - Fatboy PDX
This is one reason it's amazing
Also because after every battle they're like "Hey, wanna heal?"
The only games I remember everyone crowding around to watch and wait their turn were fighters (Rival Schools...and Zero Divide, if we want to go all the way back to launch, although I bought that game myself a few years back), Bust-A-Groove and Skydiving Extreme.
Wait, I need to talk about Zero Divide more. You could make robots/programs shaped like ninjas, commandos, dinosaurs and scorpion monsters fight. The main character could do a moonsault. Game was fucking amazing at the time.
Project Justice, though...there's no way that isn't still fun. Much easier to recommend.
Which is nice because VP goes for like over 100 dollars, should've kept my old PS1 games. Geez.
Not only that, there's always at least 25 characters in each Suikoden game that's directly involved in the plot, as opposed to being just there for the sake of recruitment.
XBL: GamingFreak5514
PSN: GamingFreak1234
Tomba.
I enjoyed the Syphon Filter series more than I enjoyed the Splinter Cell series.
There.
I said it.
Star Ocean, despite the horrendous voice acting, was pretty decent. But, damn, was it long. I remember it took me about 300 hours total time or so to work up to beating the hidden dungeon in the artificial/matrix version of the first world. No level cap that I could tell, since I got to about level 365. That final hidden boss was just fucking ridiculous--he'd jet all over the screen way faster than you could run and just constantly used group attack magics that fucked your entire party. Don't know how I beat him. The sad thing is, there was an even harder secret boss if you took the instrument you got from that one and played it at a certain time and place, or something. Couldn't work up the will to care after I beat the first guy.
Chrono Cross, though--man. I tried to play that game, but the whole time I kept thinking it would be a much better system if they just mirrored Xenogears, since it worked nearly the same anyway. It's much more convenient to just have different levels of attack bound to different buttons, so you're not having to refer to the menu, thus taking your eyes away from the really awesome combat. That issue is what prevented me from getting past the first time you switch bodies. Which is a shame, because I liked the cut of it's jib.
PSX games I never played but everyone tells me I should have: Legend of Legaia, Shadowhearts, Tomba (I think I played the demo?), Persona, Tales of Resonance, Threads of Fate, Vandal Hearts, SaGa Frontier I (played the second one), Syphon Filter, Ogre Battle:Tactics, Wild Arms, Suikoden, and Valkyrie Profile.
White FC: 0819 3350 1787
The demo of this came with multiplayer and was so damn fun. Hope PSP gets this because the multiplayer was awesome.
Basic rundown, you have bean buddies and crates that drop from the sky. Crates are a resource, break them open and you get health and ammo. Take them to a pad and how you stack them before you break them determines what you get.
tribute video
http://www.fallout3nexus.com/downloads/file.php?id=16534
Shadow Hearts is a PS2 game.
EDIT - Oh man my friend and I used to play Team Buddies all the time back in the day, it was pretty fun.
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
You sure as hell can't tell by looking at it. Don't get me wrong, I LOVE the Shadow Hearts series, but the graphics for SH1 were nearly unforgivable.
XBL: GamingFreak5514
PSN: GamingFreak1234
Oh, well damn. I probably got confused because someone mentioned Koudelka and then I read that it was a prequel to Shadow Hearts. Whelp! Time to hit the ol' dusty trail....... found the fire door.
Can you set someone on fire from over tasering them in Splinter Cell? No? Case closed.
Do you know there's a secret objective to complete the opening sniper mission in SF3 (I think) using the tazer rather than the sniper rifle? Madness.
I made a game, it has penguins in it. It's pay what you like on Gumroad.
Currently Ebaying Nothing at all but I might do in the future.
It is apparently up their as one of the most collectible games on the US Playstation.
Expect an NTSC copy to go for over $100.
The situation is a lot saner in Europe.
I made a game, it has penguins in it. It's pay what you like on Gumroad.
Currently Ebaying Nothing at all but I might do in the future.
You level every time you defeat a boss, but after every boss battle you can level once more by fighting normal creatures. You level up once by fighting a boss, then again by fighting normal creatures. I didn't do this, I just fought the bosses. As a result my characters have less HP and stats then they should. I also forgot to get certain elements, equipment, and characters, and lost the opportunity to get them by going to far into the game.
Oh god, I'd forgotten about the tazer. That was incredible.
It would be neat if we had some "relevant games" lists for all old systems.
I was not aware of that.
White FC: 0819 3350 1787
That game looked so awful.
HARPOON!
I just unlocked MADNESS....HERO! last night. I still have no clue what the real name for Fury/Flurry/Ferry of Styx is. One menu says Fury, in battle it says Ferry, and he actually yells out Flurry.
Obviously it's Flurry, since that's what he yells all full of BURNING SPIRIT.
Also Kongol is such a boss.
White FC: 0819 3350 1787
YESSSS i posted that original pic for this reasonnnn