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[DnD 4e PbP] The Serpent Swallows its Tail (OOC)

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Posts

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    I'm ok with it. I did it, and so have some of the others.

    Spoiler:
  • SnowdownSnowdown Registered User regular
    edited August 2010
    It's all good woogs. If you wanna post a move in here whenever it's convenient i'll put it up in the thread to keep the game going.
    don't stress.

    i'll modify it, if it becomes obsolete too

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    Yea, he's gonna modify your killer attack that destroys all his creatures into a double move that stops you in the middle of the mob! :P

    I'm just joking
    Spoiler:

    Spoiler:
  • MidrealmDMMidrealmDM Registered User regular
    edited January 2013
    Toman Cincer (Rhymes with Roman Censer)
    Orokos.com sheet

    TomanShadows.gif
    I'd like to give credit to the artist of this picture, but I honestly can't remember where I found it.
    It is photoshopped from the original to modify the sword (changing from longsword to sickle, although it ended up more closely resembling a scimitar, and also to add a few minor lighting effects and flickering shadows.)


    Toman2.png =-= Lumodol.png
    Character and Familiar Tokens

    (April 2012) Lumodol - A bat made of shadowy smoke, and appears to have an undead form
    Familiar Rules

    A young human male with dark black hair, which he wears long to obscure his face. Although his clothes and cape are marked by dark colors and symbols associated with necromantic influence, they are well maintained, clean, and free of stains, rips, or tears. He wears leather armor that is decorated straps stained the color of dried blood and adorned with silver skulls. The vambraces are constructed of braided leather straps and silver skull motif couter (elbow armor). When he moves, he trails wispy shadows that build in intensity with his movements, forming into obscuring clouds of dark fog. His weapons of choice are an ebon rod made from what appears to be a blackened human bone and also a stylized sickle, decorated with skull motif on the cross-guarded hilt, both of these glow and crackle with purple energy when he uses them in battle.

    Special Equipment/Notes:
    (April 2012) His vambraces conceal a hidden item compartment that he uses to hide his thieves tools.
    (April 2012) He keeps a battered metal rod implement that belonged to fellow adventurer Kallas

    Toman's Tale -
    Spoiler:

    Toman's Habits
    Spoiler:

    DEVELOPMENT (Character Growth during the story)
    Spoiler:

    MidrealmDM on
    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • WoogityWoogity Registered User
    edited August 2010
    dig the pic lookin like this guy has alot going on!

    haha crimson thanks for setting my mind at ease.XD

    Spoiler:

    the game assassino_O
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    Welcome :P

    Spoiler:
  • SnowdownSnowdown Registered User regular
    edited August 2010
  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    I just noticed that there is a mixture of diety pantheons (Player's Handbook / Eberron / Forgotten Realms) worhsipped by the party. Are the other deities as commonly known as the FR ones in this campaign?

    Or are those worshipping non-FR dieties considered to be followers of more obscure gods?

    Just curious more than anything else...

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    I believe that the non FR deities don't exist in FR.

    Can anyone correct me if I'm wrong? ;)

  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Snowdown wrote: »
    I believe that the non FR deities don't exist in FR.

    Can anyone correct me if I'm wrong? ;)

    Well that's what I thought - and I don't mean to be making waves -
    but some of the deities chosen by members of party aren't listed as FR deities.
    So I thought maybe you had houseruled something.

    Specifically: Aureon I believe is an Eberron Deity
    And I'm not sure about Pelor - my knowledge of Forgotten Realms is sketchy at best.

    I am relying on wikipedia
    http://en.wikipedia.org/wiki/List_of_Forgotten_Realms_deities

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • KorsahnKorsahn Registered User
    edited August 2010
    Spoiler:

    ^ I feel that explains best why I chose Pelor. If that is too roundabout, or just a bit weird, I can edit to worship Lathander

    Spoiler:
    Carnarvon wrote: »
    Now I'm at the point where when I lose, I feel like I was fairly outplayed; except for [FACTIONS I LOSE TO], those guys are assholes.
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    So, totally forgot that the two goblins Skull1 and Warrior1 take 2 damage at the start of their turn. Also shouldn't Warrior1 be standing and not prone?

    Spoiler:
  • KorsahnKorsahn Registered User
    edited August 2010
    I.thought you hit the warrior and missed the skull?

    Spoiler:
    Carnarvon wrote: »
    Now I'm at the point where when I lose, I feel like I was fairly outplayed; except for [FACTIONS I LOSE TO], those guys are assholes.
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    elven reroll :D

    even got a crit on the reroll

    Spoiler:
  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Korsahn wrote: »
    Spoiler:

    ^ I feel that explains best why I chose Pelor. If that is too roundabout, or just a bit weird, I can edit to worship Lathander

    Makes sense to me :)

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    Okay, so dieties.

    I told Amos at the beginning (I think he worshipped Pelor at first) to switch to amanautor.
    I should've given him the option to choose lathander as well...so Amos, if you'd rather worship lathander, that's fine.

    Everyone who's a non-divine class, I didn't even look at your gods. I wouldn't do that in a tabletop game, and I should've, but I didn't.

    In the FR I'm going to run, Pelor and Lathander aren't the same diety.

    Even if they were, on the world of Forgotten realm, he would be known by the name Lathander, and only a few of the old greater gods and maybe super powerful followers who had traveled to other crystal spheres might know or suspect it.

    So, if you have a diety that's not FR picked, please change it. Kallas, you can choose either Lathander, or Amanautor....or really whoever you like, those two just probably fit best.

  • SnowdownSnowdown Registered User regular
    edited August 2010
    Second thing, and this was entirely my mistake, so I'm not going to change the outcome of your roll, Zan-Kyri.

    The Zone that the hexer dropped does TWO things that stack.

    First all of HIS allies that are in the zone get concealment, which translates to -2 to attack them while they're in the zone.

    Second, all ENEMIES of him get -2 to hit while they're in the zone.

    So effectively if you're in the zone, and so is your target, you're at -4 to hit, not -2.

    So we'll play it that way from now on.

  • Smoove OperatorSmoove Operator Registered User regular
    edited August 2010
    I'm sticking to Amaunator...Lathander is/was (depending on time I guess) a pretender, merely a husk for the great Amanautor to live in until it was time for him to resurface!

    Honesty, Integrity, Handshakefulness
    _____________________________________________
  • SnowdownSnowdown Registered User regular
    edited August 2010
    Yah, skip the Lathander thing, Amaunator was worshipped under the name lathander for centuries, but has reclaimed his name now.....SO, pelor would most likely be amaunator

    LOTS of changes to FR in 4e ;)

  • SnowdownSnowdown Registered User regular
    edited August 2010
    So, totally forgot that the two goblins Skull1 and Warrior1 take 2 damage at the start of their turn. Also shouldn't Warrior1 be standing and not prone?

    Do me a favor, and let me know next time you use something that creates a zone that does damage until the EOYNT. I didn't look up the power, just applied what's in the post.

    It would help me a bunch, since I don't know all the powers, or even a 1/10 of them by heart....yet ;)

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    lol yea, this game is the first time I used that power. I'm not concerned about the 2 damage, it's more of the prone aspect. Since you said the goblin stood up to throw his spear at me, and I don't want the -4 to my attack roll since I'm ranged.

    Spoiler:
  • KorsahnKorsahn Registered User
    edited August 2010
    Ok, shall switch to Amaunator.

    Spoiler:
    Carnarvon wrote: »
    Now I'm at the point where when I lose, I feel like I was fairly outplayed; except for [FACTIONS I LOSE TO], those guys are assholes.
  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Snowdown wrote: »

    Do me a favor, and let me know next time you use something that creates a zone that does damage until the EOYNT. I didn't look up the power, just applied what's in the post.

    It would help me a bunch, since I don't know all the powers, or even a 1/10 of them by heart....yet ;)

    I don't think anyone could know them all by heart - there are about 100 powers per class (minimum)

    Speaking of which - I came across this

    ACROBATICS: HOP DOWN
    Spoiler:
    Note: This can be done untrained unlike the REDUCE FALLING DAMAGE application of Acrobatics which is Trained only.

    If I had rolled Acrobatics instead of Athletics I would be ok from that 'hop down' since it was only 10 feet. Since that was my intent (I just didn't realize it was acrobatics). If you don't mind, I'd like to retract the 9 damage.

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    Sure! I thought you tried athletics, cause it was the only thing you had...didn't even check your sheet.

  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Snowdown wrote: »
    Sure! I thought you tried athletics, cause it was the only thing you had...didn't even check your sheet.

    Heh - not trained in either one, didn't look at acrobatics because the only relevant use I knew of was 'reduce damage from a fall' which I also knew had to be trained to do. I assumed a 'hop down' would be athletics because its a jump, of sort, but I can see it being a tuck and roll landing as well.

    Edit: Looking closer - the 'hop down' was added to the skill in an April update.

    Oh, and thanks!

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • WoogityWoogity Registered User
    edited August 2010
    so close and blast attacks only take the -2 from concealment right they don't take the other -2 penalty?

    Spoiler:

    the game assassino_O
  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Woogity wrote: »
    so close and blast attacks only take the -2 from concealment right they don't take the other -2 penalty?

    Opposite
    The goblins gain no concealment (from Area or Close attacks) for them being in the zone
    But if you were to enter the zone, the effect that gives all of the hexer's enemies a -2 to attack still applies.
    (Does not apply if you are standing outside the zone casting into the zone)

    Concealment does not apply to Close and Area attacks
    (4E Player's Handbook pp 270-271 and Table on p 279)
    So if you have a close blast, close burst, area burst, etc
    You can ignore any attack modifiers for concealment.

    Imagine it this way - throw a fireball into a room, if someone is invisible in that room (total concealment) the fireball still has the same chance to hit them because it is an explosion type effect, filling the whole room.

    Now Cover (on the otherhand) does apply, so a creature hiding behind a low wall, statue, etc. will gain the benefit of cover against the area attack.
    Although for Bursts they would need cover relative to the point of origin of the attack, not the caster.

    For example if a caster at O8 were to drop an Area burst 3 at F8 (below ground map - and assuming the doors were open), they would have no penalties hitting targets up to E11 and F11. The targets have cover relative to F8 and even though they have concealment from the caster (he can't see them), concealment does not matter on an Area attack.

    Additionally, a creature can provide cover to another creature against ranged attacks only (not Close, Melee, or Area attacks) but one's allies never provide cover to one's enemies.
    (4E Player's Handbook p 280)

    Finally Cover and Concealment don't stack - use the best of the two

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    Exactly what He said ;)

    Although we had a debate, and it's arguable, but this is the way it's written in the rules. :mrgreen:

    So we go with what wizards says.

  • WoogityWoogity Registered User
    edited August 2010
    im cool with going with wiz

    Spoiler:

    the game assassino_O
  • MidrealmDMMidrealmDM Registered User regular
    edited April 2012
    Snowdown wrote: »
    Exactly what He said ;)
    Although we had a debate, and it's arguable, but this is the way it's written in the rules. :mrgreen:
    So we go with what wizards says.

    Either way is good with me,
    but If cover and concealment stack I will be abusing it too :D
    =-=-=-
    Edit: Logging out for a few hours - I will post my next turn this afternoon / tonight

    MidrealmDM on
    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    MidrealmDM wrote: »
    Either way is good with me,
    but If they stack I will be [Strike]ab[/Strike]using it too :D

    Didn't you know that tactics used by the DM is called strategy.
    Tactics used by players is just cheese ;)

    Nah, we'll stick with wizards' ruling.

  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Anticipation... building

    Will Radulus die at the hands of the hexer?
    What will Snowdown do if we experience total party wipe?

    Are we allowed to discuss tactics and strategies OoC here or do we need to limit that to 'in character' battle calls?
    - planning next attack
    Spoiler:

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    I don't necessarily think i care if you discuss strategy, it's not easy to do on a PbP board anyway.

    There really should be NO way you experience a TPK

    You guys were doing great, up until the two OAs one of which was a Crit

    But everyone has their action point+dailies still. Not that I suggest using them, but if you have to, you have to.

  • SquintsSquints Registered User regular
    edited August 2010
    Nah, we got this.

    I already used my daily. Still have Enc.

  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Snowdown wrote: »
    I don't necessarily think i care if you discuss strategy, it's not easy to do on a PbP board anyway.

    Well I was thiking things like:
    'If anyone can knock <target> prone I have an attack that will does more damage'
    'Don't attack <target> because I need it alive until my turn'
    'If you guys can move <targetA> and <targetB> together, I can hit them both on my turn'
    'Hey you have [power], if you use that then we can all use [keyword] attacks and gain extra damage.'
    Snowdown wrote: »
    There really should be NO way you experience a TPK

    Unless I switch sides! :twisted:

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • WoogityWoogity Registered User
    edited August 2010
    holy hell haha i was thinking the +1 to defenses would maybe make the guy miss, not that i would need the healing to live through the attack XD

    Spoiler:

    the game assassino_O
  • SnowdownSnowdown Registered User regular
    edited August 2010
    Yah, you and Kallas were both very close to eating it.

    Lucky thing you did heal though!

  • MidrealmDMMidrealmDM Registered User regular
    edited August 2010
    Snowdown wrote: »
    But everyone has their action point+dailies still. Not that I suggest using them, but if you have to, you have to.

    Almost everyone ....
    Squints wrote: »
    Dimensional Thunder

    Toman Cincer - Dark Pack Warlock
    Spoiler:
    Campaign Languages
  • SnowdownSnowdown Registered User regular
    edited August 2010
    Gonna give Amos 1 more hour to reply, then I'm going to take his turn for him (since if he doesn't act, there's almost guaranteed to be 2 unconscious characters when the hexer and skullsplitters go....unless they miss)

  • Smoove OperatorSmoove Operator Registered User regular
    edited August 2010
    Sorry, super ridiculous day yesterday. Posting it now that the baby is asleep :)

    Honesty, Integrity, Handshakefulness
    _____________________________________________
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