Okay, just set up my wii-mote to control this and the dungeon mode is so much better. Should have done this days ago.
In case anyone else needs to: here's the instructions for getting the wii-mote active. I'm using it with the NES script and kept it in keyboard mode configuration, using the buttons from the wiimote.
Really getting into mid-level fusing now. You have to liberally _comb_ the dungeons, but you can make some good shit. And god, don't put that stuff on the shelves. Keep it till your adventurers ask for gear.
Has everyone clicked that the crazy con-artist woman actually sells rare shit occasionally? Cause I've never found most the stuff she sells anywhere else (shop improvements aside).
Does anyone know how to unlock past the jade dungeon i havent dungeoned at all since beating that dungeon because i have no dungeons past that and because i'm so overpowered in that dungeon. I'v now beaten the game and still only have the second dungeon. Also one more question the mage dude has suddenly dissapeared from my list of adventurers i dont believe i'v used him since like week 2 (when he died while i was using him) but now he's not there.
Can anybody explain how to use fusion properly? I'm guessing I'll need to progress beyond the second dungeon or something...
To fuse you just have to go to the guild master and choose Fusion. There you have a list of possible items you can fuse which you just choose assuming you have all the ingredients. Ingredients that are shown with a question mark you haven't found yet.
Can anybody explain how to use fusion properly? I'm guessing I'll need to progress beyond the second dungeon or something...
next time you stop in at the merchants guild check out the fusion option, it lists a whole bunch of recipes that normally take an item bought at the merchants guild, then a few things you can only find in the dungeons, all of the rank 1 fusion stuff comes from jade way/the trial dungeon, if an ingredient says ? it means you haven't picked up that item at all yet
I played through the demo and if i didnt already have some other new games to play id pick it up now, as it is, ill wait a week or so. For now, a few questions.
At the end of the demo i had about 15k (minus the 10k for the payment). I spent quite a bit of time adventuring cause i found it more fun, then the last few days just selling all my crap.
1) Does the number of items you can carry out of a dungeon ever increase? I was maxing my bags at the beginning of the 4th level of the early dungeons and didnt want to drop stuff .
2) Do the payment amounts increase by large amounts each time? Sure from what im reading here, ill be making obscene profits later but im just wondering about early game.
3) Do i really want to continue with my demo game if i bought the full, or should i start over and apply what ive learned to have more free cash at the end of the demo period.
Can anybody explain how to use fusion properly? I'm guessing I'll need to progress beyond the second dungeon or something...
You unlock the fusion command by merchant level. You unlock additional ranks (aka better receipes) of fusion with later merchant level. Fusions require materials. Some can be bought at shops, other have to be found (dungeon ingredients. The dungeon ingredients come in a few flavors: those dropped by a specific class of monster (slimes drop slime!), those dropped rarely by all monsters (weird treasures, etc and stuff you don't get at shops) and those dropped specifically by bosses (big volcano crab drops a hard shell thingy!). The ? materials in receipes are things you haven't found or made yet. Higher level fusions often require lower level fusion items to create. For example, a fusion rank 2 bow might require a fusion rank 1 bow as an ingredient. The final ranks of fusion require materials from the final and hardest dungeon.
You'll see once you clear a dungeon boss rush mode unlocks. That's just a straight series of boss fights and a good way to farm boss specific drops.
The required items for various fusions are very erratic (some low level materials are used for high end fusions, for example). To really get into it you'll need to be at the fourth dungeon, but there are a lot of fusions you can do before then that are lucrative. Obviously, the higher rank fusion goods kick the crap out of things you can buy in a store.
I played through the demo and if i didnt already have some other new games to play id pick it up now, as it is, ill wait a week or so. For now, a few questions.
At the end of the demo i had about 15k (minus the 10k for the payment). I spent quite a bit of time adventuring cause i found it more fun, then the last few days just selling all my crap.
1) Does the number of items you can carry out of a dungeon ever increase? I was maxing my bags at the beginning of the 4th level of the early dungeons and didnt want to drop stuff .
2) Do the payment amounts increase by large amounts each time? Sure from what im reading here, ill be making obscene profits later but im just wondering about early game.
3) Do i really want to continue with my demo game if i bought the full, or should i start over and apply what ive learned to have more free cash at the end of the demo period.
1) yes, it increases by 5 at a few merchant levels, right now i can carry either 30 or 35 items
2) yes, i think the payments go 10k, 30k, 80k, 200k, and then 500k
3) Personally i think its a bit of a hassle to find the save and move it so i started over, plus experience helps the second runthrough of the first week
I played through the demo and if i didnt already have some other new games to play id pick it up now, as it is, ill wait a week or so. For now, a few questions.
At the end of the demo i had about 15k (minus the 10k for the payment). I spent quite a bit of time adventuring cause i found it more fun, then the last few days just selling all my crap.
1) Does the number of items you can carry out of a dungeon ever increase? I was maxing my bags at the beginning of the 4th level of the early dungeons and didnt want to drop stuff .
2) Do the payment amounts increase by large amounts each time? Sure from what im reading here, ill be making obscene profits later but im just wondering about early game.
3) Do i really want to continue with my demo game if i bought the full, or should i start over and apply what ive learned to have more free cash at the end of the demo period.
1. Yes. At certain ranks of merchant level you up your inventory size. Not dramatically, but enough that you can haul a chunk of stuff (30 slots? 35 slots?).
2. Your payments go up by a fair chunk. First is 10k, last is 500k. But don't worry, your money making potential increases dramatically as you progress. If you fail, your game restarts but most of your shit carries over. So you never really lose.
3. Up to you. Some people end the demo with some crazy monies. In my first full version game (which I beat on the first try, no resets) I only beat the 10k mark by a small amount, so I wasn't exactly playing like a pro.
Does anyone know how to unlock past the jade dungeon i havent dungeoned at all since beating that dungeon because i have no dungeons past that and because i'm so overpowered in that dungeon. I'v now beaten the game and still only have the second dungeon. Also one more question the mage dude has suddenly dissapeared from my list of adventurers i dont believe i'v used him since like week 2 (when he died while i was using him) but now he's not there.
Not sure if it warrants spoilering but:
The next one for me opened up after Charme at one point barged into my shop, drunk of course, to tell me that there was a new dungeon available. I don't think you need to do anything special except make sure your shop is attractive enough for Charme to show up occasionally.
Man this game is addictive btw. I'm having a lot of fun with it, finished it once (after having to restart atleast once due to not meeting the goal) and am now messing about with endless mode a bit. Though am considering a new game+.
How the fuck do you find time to ever adventure in your first playthrough
first week adventure is great to get some items to fusion for good items to sell. after that i didn't really use the dungeon ever. like you i just didn't have the time. too many good sales!
Ok, new game+ people:
what's the best way to get customers? I have every store bought decoration possible, but I can't find a way to get many customers anymore. first playthrough keeping it near the middle got me good customers, but is that really the way to go? makes it kinda pointless to buy decorations then. maybe the IS the point? since items you sell effect atmosphere, you use decorations to counter whatever you're selling? i thought you use decorations to amp it up to make those types come in to buy those types of items. I don't know
sorry to rain on your parade but I forgot to post this earlier
haha don't freak about day 12, it's a new game+.
i'm almost sure there's no better way to get that much money that easily in a day, without fusion or whatever.
announcement for old guys like holy things. buy 10-20 checkered floors, old man explosion. sell checkered floors for 230,000 each. I got lucky and got two explosions in one day.
oh wait it could get better, because first explosion was earthen floors for 60k each, second was checkered floors for 230k each. i'm sure if i did 2x checkered floors it would have been way more money
Although, thinking about it, if you're careful enough, you could probably get incredibly good loot for the time by pushing Louie all the way through the second dungeon. How deep exactly are the dungeons?
- Corrected a number of typographical errors throughout the game script. Melons, however, continue to insist that they reside in deserts.
- Corrected improperly set monster statistics in certain dungeons - this should have the effect of making the early dungeons a bit easier and the later dungeons (Obsidian Tower and beyond) more challenging, even for well-leveled, well-geared adventurers.
- Corrected an error wherein the description of your current merchant level did not display.
- Corrected an error wherein certain musical cues in events did not obey volume control.
- Error wherein adventurers do not equip certain items sold to them should be corrected.
Steam updated earlier today automatically, I believe. Certainly, I saw a download complete announcement, and I can now view the special ability for my current Merchant Level, which I could not before.
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
How do you unlock the dungeons? I finished the third one so do I just have to wait for Charme or someone else to show up again and tell me all about it?
Man, Elan is amazing. I don't have Nagi or whoever the spear user you guys rave about is yet, so I may change my opinion, but he's currently my favorite. He's got boatloads of HP (over 100 on level 15!), huge defense despite only being able to use Robes and Clothes, enormous amounts of strength, and really fast attack that hits twice (press attack right after the first one connects and he'll do an uppercut).
He can dash, too. Only in a straight line, unlike Charme, but given the frequency of long hallways connecting multiple rooms, that works. If you end up hitting an enemy accidentally while running, he'll tackle them for damage, too.
Man, Elan is amazing. I don't have Nagi or whoever the spear user you guys rave about is yet, so I may change my opinion, but he's currently my favorite. He's got boatloads of HP (over 100 on level 15!), huge defense despite only being able to use Robes and Clothes, enormous amounts of strength, and really fast attack that hits twice (press attack right after the first one connects and he'll do an uppercut).
He can dash, too. Only in a straight line, unlike Charme, but given the frequency of long hallways connecting multiple rooms, that works. If you end up hitting an enemy accidentally while running, he'll tackle them for damage, too.
Nagi can dash and collide with people for damage. She won't fall down like Elan, though, so she can followup with a basic attack immediately if she's still in range.
She has the potential for the second highest defense in the game (right behind Louie), also.
Her attack arc and slower startup delay is...a little frustrating at times against certain enemies. (Puncher kobolds, bees, a couple obsidian tower bosses, etc)
Now if I could just get my adventurer buddies to come in and buy some upgrades already...
Oh, they'll buy upgrades all right...
Louie will make sure to buy any Mage Staff you put out ASAP, Charme will snatch up Shields like she's never seen them before, Caillou seems to be collecting Plate Mail, Elan has an obsession with Spears...
I think that image breaks the rules even spoilered because it still loads the image so you may want to link it instead. And I'm glad I don't know whatever meme it's from.
Now if I could just get my adventurer buddies to come in and buy some upgrades already...
Oh, they'll buy upgrades all right...
Louie will make sure to buy any Mage Staff you put out ASAP, Charme will snatch up Shields like she's never seen them before, Caillou seems to be collecting Plate Mail, Elan has an obsession with Spears...
Charme seems to treat me as a fence more than anything else. Every time she comes in with some worthless item she's "procured".
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Now if I could just get my adventurer buddies to come in and buy some upgrades already...
Oh, they'll buy upgrades all right...
Louie will make sure to buy any Mage Staff you put out ASAP, Charme will snatch up Shields like she's never seen them before, Caillou seems to be collecting Plate Mail, Elan has an obsession with Spears...
Charme seems to treat me as a fence more than anything else. Every time she comes in with some worthless item she's "procured".
At least once, she's sold me a Very Odd Vase that she had that she says some other guy kind of wants back right now. ;X
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
I managed to finish a game without having to restart earlier. During the last week items made from valuable materials became popular with housewives right after I got back from collecting a boatload of 8000 pix void crystals from a dungeon. Wound up making the final payment with about 45k left to my name
In retrospect, things likely would have been easier with more time early on building up my merchant level though. A wider selection of items makes a huge difference.
Posts
Has everyone clicked that the crazy con-artist woman actually sells rare shit occasionally? Cause I've never found most the stuff she sells anywhere else (shop improvements aside).
Currently playing: GW2 and TSW
To fuse you just have to go to the guild master and choose Fusion. There you have a list of possible items you can fuse which you just choose assuming you have all the ingredients. Ingredients that are shown with a question mark you haven't found yet.
next time you stop in at the merchants guild check out the fusion option, it lists a whole bunch of recipes that normally take an item bought at the merchants guild, then a few things you can only find in the dungeons, all of the rank 1 fusion stuff comes from jade way/the trial dungeon, if an ingredient says ? it means you haven't picked up that item at all yet
edit: damn beat'd
double edit:
after my second expansion i couldn't get at one of the slots so i moved a table, thats about it though
At the end of the demo i had about 15k (minus the 10k for the payment). I spent quite a bit of time adventuring cause i found it more fun, then the last few days just selling all my crap.
1) Does the number of items you can carry out of a dungeon ever increase? I was maxing my bags at the beginning of the 4th level of the early dungeons and didnt want to drop stuff .
2) Do the payment amounts increase by large amounts each time? Sure from what im reading here, ill be making obscene profits later but im just wondering about early game.
3) Do i really want to continue with my demo game if i bought the full, or should i start over and apply what ive learned to have more free cash at the end of the demo period.
You unlock the fusion command by merchant level. You unlock additional ranks (aka better receipes) of fusion with later merchant level. Fusions require materials. Some can be bought at shops, other have to be found (dungeon ingredients. The dungeon ingredients come in a few flavors: those dropped by a specific class of monster (slimes drop slime!), those dropped rarely by all monsters (weird treasures, etc and stuff you don't get at shops) and those dropped specifically by bosses (big volcano crab drops a hard shell thingy!). The ? materials in receipes are things you haven't found or made yet. Higher level fusions often require lower level fusion items to create. For example, a fusion rank 2 bow might require a fusion rank 1 bow as an ingredient. The final ranks of fusion require materials from the final and hardest dungeon.
You'll see once you clear a dungeon boss rush mode unlocks. That's just a straight series of boss fights and a good way to farm boss specific drops.
The required items for various fusions are very erratic (some low level materials are used for high end fusions, for example). To really get into it you'll need to be at the fourth dungeon, but there are a lot of fusions you can do before then that are lucrative. Obviously, the higher rank fusion goods kick the crap out of things you can buy in a store.
Currently playing: GW2 and TSW
1) yes, it increases by 5 at a few merchant levels, right now i can carry either 30 or 35 items
2) yes, i think the payments go 10k, 30k, 80k, 200k, and then 500k
3) Personally i think its a bit of a hassle to find the save and move it so i started over, plus experience helps the second runthrough of the first week
1. Yes. At certain ranks of merchant level you up your inventory size. Not dramatically, but enough that you can haul a chunk of stuff (30 slots? 35 slots?).
2. Your payments go up by a fair chunk. First is 10k, last is 500k. But don't worry, your money making potential increases dramatically as you progress. If you fail, your game restarts but most of your shit carries over. So you never really lose.
3. Up to you. Some people end the demo with some crazy monies. In my first full version game (which I beat on the first try, no resets) I only beat the 10k mark by a small amount, so I wasn't exactly playing like a pro.
Seriously: full version is awesome.
Currently playing: GW2 and TSW
Not sure if it warrants spoilering but:
Man this game is addictive btw. I'm having a lot of fun with it, finished it once (after having to restart atleast once due to not meeting the goal) and am now messing about with endless mode a bit. Though am considering a new game+.
Ok, new game+ people:
i'm almost sure there's no better way to get that much money that easily in a day, without fusion or whatever.
oh wait it could get better, because first explosion was earthen floors for 60k each, second was checkered floors for 230k each. i'm sure if i did 2x checkered floors it would have been way more money
Although, thinking about it, if you're careful enough, you could probably get incredibly good loot for the time by pushing Louie all the way through the second dungeon. How deep exactly are the dungeons?
didn't care at first because other patch posts said impulse/whatever only but SD says this works for steam so yayifications!
wait. dang it. he says non-steam users. i can't readdddddddddddddddd
I didn't think that was a bug.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Unlocked the end dungeon. Eager to see it in action with the patch given my bad luck with boss drops
Currently playing: GW2 and TSW
3DS: 1607-3034-6970
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
3DS: 1607-3034-6970
He can dash, too. Only in a straight line, unlike Charme, but given the frequency of long hallways connecting multiple rooms, that works. If you end up hitting an enemy accidentally while running, he'll tackle them for damage, too.
3DS: 1607-3034-6970
She has the potential for the second highest defense in the game (right behind Louie), also.
Her attack arc and slower startup delay is...a little frustrating at times against certain enemies. (Puncher kobolds, bees, a couple obsidian tower bosses, etc)
Now if I could just get my adventurer buddies to come in and buy some upgrades already...
Louie will make sure to buy any Mage Staff you put out ASAP, Charme will snatch up Shields like she's never seen them before, Caillou seems to be collecting Plate Mail, Elan has an obsession with Spears...
3DS: 1607-3034-6970
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Charme seems to treat me as a fence more than anything else. Every time she comes in with some worthless item she's "procured".
In retrospect, things likely would have been easier with more time early on building up my merchant level though. A wider selection of items makes a huge difference.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772