Get some iron and make iron buckets. Use it to drop off the water into the moat.
Ofcourse! Except there's no freaking iron
I've dug down into three separate caves and hit the black impenatrable stuff. Nothing.
You just have to be anal about it. I had a nice little mine I used for getting stone to build stuff. It's slowly becoming a labyrinth as I now search for diamond so I can get my obsidian.
I am in agreement, it seems like it was generated with an application on a 3d model. The lines look like some form of wire mesh view. Still amazing non-the-less.
It would've been actually impossible to do all of that in one night by hand. Like you could not mine and place all that within a span of 24-hours. Pretty clearly he used a 3rd party program. That doesn't make it any less impressive, or make me any less interested in getting in on that project of filling it out.
I am in agreement, it seems like it was generated with an application on a 3d model. The lines look like some form of wire mesh view. Still amazing non-the-less.
It would've been actually impossible to do all of that in one night by hand. Like you could not mine and place all that within a span of 24-hours. Pretty clearly he used a 3rd party program. That doesn't make it any less impressive, or make me any less interested in getting in on that project of filling it out.
He used creative mode.
I don't doubt he could have built that very, very quickly given a predesigned blueprint and unlimited blocks. I just feel really, really bad for him if he's planning on using half blocks to "armor" it, due to their shitty placement methods.
I am in agreement, it seems like it was generated with an application on a 3d model. The lines look like some form of wire mesh view. Still amazing non-the-less.
It would've been actually impossible to do all of that in one night by hand. Like you could not mine and place all that within a span of 24-hours. Pretty clearly he used a 3rd party program. That doesn't make it any less impressive, or make me any less interested in getting in on that project of filling it out.
Get some iron and make iron buckets. Use it to drop off the water into the moat.
Ofcourse! Except there's no freaking iron
I've dug down into three separate caves and hit the black impenatrable stuff. Nothing.
You just have to be anal about it. I had a nice little mine I used for getting stone to build stuff. It's slowly becoming a labyrinth as I now search for diamond so I can get my obsidian.
How are you guys getting maps like this?
Pretty sure he mined those tunnels out.
Uh, no, I mean how is he getting the actual, two-dimensional colourized representation of his minecraft world that he just posted?
And then I start up Minecraft and the yellow text says Engage!
Can't be a coincidence.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Get some iron and make iron buckets. Use it to drop off the water into the moat.
Ofcourse! Except there's no freaking iron
I've dug down into three separate caves and hit the black impenatrable stuff. Nothing.
You just have to be anal about it. I had a nice little mine I used for getting stone to build stuff. It's slowly becoming a labyrinth as I now search for diamond so I can get my obsidian.
How are you guys getting maps like this?
Pretty sure he mined those tunnels out.
Uh, no, I mean how is he getting the actual, two-dimensional colourized representation of his minecraft world that he just posted?
Get some iron and make iron buckets. Use it to drop off the water into the moat.
Ofcourse! Except there's no freaking iron
I've dug down into three separate caves and hit the black impenatrable stuff. Nothing.
You just have to be anal about it. I had a nice little mine I used for getting stone to build stuff. It's slowly becoming a labyrinth as I now search for diamond so I can get my obsidian.
How are you guys getting maps like this?
Pretty sure he mined those tunnels out.
Uh, no, I mean how is he getting the actual, two-dimensional colourized representation of his minecraft world that he just posted?
...and I though my cathedral was going to be impressive.
Aioua on
life's a game that you're bound to lose / like using a hammer to pound in screws
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
0
CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
Thanks for all the warm kudos. I'll take some time to tell you guys about how I made the ship and what my plans are for it.
I've always wanted to make a 1:1 scale model of the Enterprise-D. Even when I was a kid, I thought how cool it would be to build the ship and live in it. One project I embarked on about a year ago was to build a 1:1 scale model of the enterprise in Sketchup. I got pretty far too.
Sadly, my hard drive blew and I lost six months of work. The only thing I had was my original framework and It was just too painful to start over. One of the things that was not lost was the deck plans and a nice computer-friendly vector format, converted from the Whitefire plans (Not the Okuda ones). The plans are pretty rough, but workable. One day I need to go through and clean them up.
The Minecraft world uses 1m^3 blocks, ans so, I simply converted my already scaled plans into a format that minecraft could take and imported each deck in batch, leaving 4 spaces in between for walls
The original Enterprise is 642.5 Meters x 467.0 Meters x 137.5 Meters. This is about 3m per deck. Sadly, with the 1m deck you have to walk on, that only leaves 2m left over for hallway space. As your character is only 1.7m tall, you will be bumping your head around a lot. I decided to make the ship 22% bigger, so I could have 4 m per deck. That puts the final size @ 785m x 570m x 168m. I made my "pit" 800x600x180 to fit all 42 decks and almost made a critical error, as even though there are 42 decks on the enterprise, the 2nd deck is split into two half-decks, making actually 43. I made the pit bigger than she ship so I could have a little wiggle room and just missed making it too shallow. In my testing, the halls can get a little cramped. The current decks are just a guideline and framework. They don't call it "Creative Mode" for nothing.
The halls are going to be sand-obsidian-sand (To give that light brown look with the black touch panel in the center) I'd show a demo, but Minecraft is down. I would like to mod my server so that sand doesn't fall. That would bee cool. I also don't know how to fly yet, will be making it much easier to work on the ship.
This is on a creative server. I would love to put it on Alpha, but Notch limits the game depth to 128m now, which is 40m too shallow. I'll lose 10 decks. Maybe I can convince him to up the limit to 256m with the project
There are still some things to work out.
1) I need to turn flying on.
2) I need to model and import the warp nacelles, just so I have the framework there.
3) I need to make a dirt floor so people can start building scaffolding from the bottom. (You can't plant blocks on Adminium)
4) I would live to get rid of the Admininum walls.
5) I should put this online so people can help. I need to come up with a pretty solid ant-griefing policy and need many like-minded people so I don't wind up with cocks in the shuttlebays.
I'm uploading pictures of my TIE Defender. It's a poor first attempt, but I'm happy with it so far. Need a better material; does anyone have suggestions?
amateurhourOne day I'll be professionalhourThe woods somewhere in TennesseeRegistered Userregular
edited September 2010
okay, quick questions.
The wife and I are playing single player right now until we get the hang of things and can make a server or move to one.
What's all this people are saying about losing maps? If we're just playing the single player game, are we going to lose the stuff we've been working on?
Second, we usually play in the browser window in firefox. Does that game get stored somewhere so we can use the exe when the minecraft server goes down? And if there is, will it eventually save somewhere so we don't lose our progress if we play online?
I'm uploading pictures of my TIE Defender. It's a poor first attempt, but I'm happy with it so far. Need a better material; does anyone have suggestions?
The wife and I are playing single player right now until we get the hang of things and can make a server or move to one.
What's all this people are saying about losing maps? If we're just playing the single player game, are we going to lose the stuff we've been working on?
Second, we usually play in the browser window in firefox. Does that game get stored somewhere so we can use the exe when the minecraft server goes down? And if there is, will it eventually save somewhere so we don't lose our progress if we play online?
Thanks GT!
People only loose work online to griefers, people who will come through and just destroy stuff to be pricks. The maps can be backed up serverside. Right now theres no "server browser", so simply keeping the server address private would be fine I imagine.
All your singleplayer maps are safe locally (unless you have a computer meltdown)
I dont know about where firefox would store it, I only use the download client.
The wife and I are playing single player right now until we get the hang of things and can make a server or move to one.
What's all this people are saying about losing maps? If we're just playing the single player game, are we going to lose the stuff we've been working on?
Second, we usually play in the browser window in firefox. Does that game get stored somewhere so we can use the exe when the minecraft server goes down? And if there is, will it eventually save somewhere so we don't lose our progress if we play online?
Thanks GT!
People only loose work online to griefers, people who will come through and just destroy stuff to be pricks. The maps can be backed up serverside. Right now theres no "server browser", so simply keeping the server address private would be fine I imagine.
All your singleplayer maps are safe locally (unless you have a computer meltdown)
I dont know about where firefox would store it, I only use the download client.
Firefox does store it though? I mean it's local and not on the minecraft server? I know that doesn't help since mc.net is down, but I have noticed that if I play from firefox, and then open the .exe, the gamesaves are different.
amateurhour on
are YOU on the beer list?
0
CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
I think the map's about done. I've moved Rapture, Columbia, Tim's farm, ArtfulDodger's flying house thing, and Poultry_Geist's whale.
Since we have the downtime, thanks to MC.net, any other requests?
You may move my castle at your discretion if you have a tidy place for it, elsewise I will replace it with something fresh. It's out by the Rapture lighthouse area.
I'm uploading pictures of my TIE Defender. It's a poor first attempt, but I'm happy with it so far. Need a better material; does anyone have suggestions?
Here's what I'm planning to build in the Desert of Eins' server.
This one was done in singleplyer, the one I was building in Eins' server was a bit larger on the sides. Took awhile to build because of the sand shortage, but the desert will have plenty of that.
Not sure how many Floors I will have. Cacti are easily farmed though, so probably a lot.
Because he would still have to tweak a few things out.
Based on the size and block amount it would have taken 29 thousand hours, assuming you laid one block PER SECOND. This is rough math mind you, but it makes a point that all of those blocks were not laid one at a time.
I think the map's about done. I've moved Rapture, Columbia, Tim's farm, ArtfulDodger's flying house thing, and Poultry_Geist's whale.
Since we have the downtime, thanks to MC.net, any other requests?
I just had a horrible realisation, the whale was still half dirt, the obsidian I'd mined for it won't port to the new server.
Fuck
D:D:D:
Maybe, since you already went to the trouble of mining a bunch of it, Ein could help you out? I mean, I don't want to speak for the guy, but that seems reasonable.
Here's what I'm planning to build in the Desert of Eins' server.
This one was done in singleplyer, the one I was building in Eins' server was a bit larger on the sides. Took awhile to build because of the sand shortage, but the desert will have plenty of that.
Not sure how many Floors I will have. Cacti are easily farmed though, so probably a lot.
Posts
Pretty sure he mined those tunnels out.
He used creative mode.
I don't doubt he could have built that very, very quickly given a predesigned blueprint and unlimited blocks. I just feel really, really bad for him if he's planning on using half blocks to "armor" it, due to their shitty placement methods.
Where does he say he did it in one night?
Uh, no, I mean how is he getting the actual, two-dimensional colourized representation of his minecraft world that he just posted?
I'M A TWITTER SHITTER
Can't be a coincidence.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Cartographer.
http://steamcommunity.com/id/aistan
Bleh, no decent no-bullshit OSX port. Oh well.
I'M A TWITTER SHITTER
caffron said: "and cat pee is not a laughing matter"
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
I am in awe.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Singleplayer.
More like boringplayer, m i rite?
Eh.
single...player...?
when I first played I worked in rapture and didnt even know about day/night for weeks, this mud hut feels like a step backwards
I've always wanted to make a 1:1 scale model of the Enterprise-D. Even when I was a kid, I thought how cool it would be to build the ship and live in it. One project I embarked on about a year ago was to build a 1:1 scale model of the enterprise in Sketchup. I got pretty far too.
Sadly, my hard drive blew and I lost six months of work. The only thing I had was my original framework and It was just too painful to start over. One of the things that was not lost was the deck plans and a nice computer-friendly vector format, converted from the Whitefire plans (Not the Okuda ones). The plans are pretty rough, but workable. One day I need to go through and clean them up.
The Minecraft world uses 1m^3 blocks, ans so, I simply converted my already scaled plans into a format that minecraft could take and imported each deck in batch, leaving 4 spaces in between for walls
The original Enterprise is 642.5 Meters x 467.0 Meters x 137.5 Meters. This is about 3m per deck. Sadly, with the 1m deck you have to walk on, that only leaves 2m left over for hallway space. As your character is only 1.7m tall, you will be bumping your head around a lot. I decided to make the ship 22% bigger, so I could have 4 m per deck. That puts the final size @ 785m x 570m x 168m. I made my "pit" 800x600x180 to fit all 42 decks and almost made a critical error, as even though there are 42 decks on the enterprise, the 2nd deck is split into two half-decks, making actually 43. I made the pit bigger than she ship so I could have a little wiggle room and just missed making it too shallow. In my testing, the halls can get a little cramped. The current decks are just a guideline and framework. They don't call it "Creative Mode" for nothing.
The halls are going to be sand-obsidian-sand (To give that light brown look with the black touch panel in the center) I'd show a demo, but Minecraft is down. I would like to mod my server so that sand doesn't fall. That would bee cool. I also don't know how to fly yet, will be making it much easier to work on the ship.
This is on a creative server. I would love to put it on Alpha, but Notch limits the game depth to 128m now, which is 40m too shallow. I'll lose 10 decks. Maybe I can convince him to up the limit to 256m with the project
There are still some things to work out.
1) I need to turn flying on.
2) I need to model and import the warp nacelles, just so I have the framework there.
3) I need to make a dirt floor so people can start building scaffolding from the bottom. (You can't plant blocks on Adminium)
4) I would live to get rid of the Admininum walls.
5) I should put this online so people can help. I need to come up with a pretty solid ant-griefing policy and need many like-minded people so I don't wind up with cocks in the shuttlebays.
Any questions?
http://img94.imageshack.us/img94/6874/temp2z.png
http://img831.imageshack.us/img831/3053/temp1.png
http://img22.imageshack.us/img22/8777/temp3h.png
The wife and I are playing single player right now until we get the hang of things and can make a server or move to one.
What's all this people are saying about losing maps? If we're just playing the single player game, are we going to lose the stuff we've been working on?
Second, we usually play in the browser window in firefox. Does that game get stored somewhere so we can use the exe when the minecraft server goes down? And if there is, will it eventually save somewhere so we don't lose our progress if we play online?
Thanks GT!
You could get Stone by smelting Cobblestone in a furnace. Should make it look more like a TIE fighters plating.
People only loose work online to griefers, people who will come through and just destroy stuff to be pricks. The maps can be backed up serverside. Right now theres no "server browser", so simply keeping the server address private would be fine I imagine.
All your singleplayer maps are safe locally (unless you have a computer meltdown)
I dont know about where firefox would store it, I only use the download client.
ModelGen.
Imported 3D mesh .obj and scaled.
He never said he made it by hand, but he would have had to spend some time to create that whole setup.
I think the map's about done. I've moved Rapture, Columbia, Tim's farm, ArtfulDodger's flying house thing, and Poultry_Geist's whale.
Since we have the downtime, thanks to MC.net, any other requests?
Firefox does store it though? I mean it's local and not on the minecraft server? I know that doesn't help since mc.net is down, but I have noticed that if I play from firefox, and then open the .exe, the gamesaves are different.
You may move my castle at your discretion if you have a tidy place for it, elsewise I will replace it with something fresh. It's out by the Rapture lighthouse area.
Oh, sweet. Didn't know you could do that. Looks much closer now!
Nah, I'll just rebuild my tower. This time it's going to be bigger.
This one was done in singleplyer, the one I was building in Eins' server was a bit larger on the sides. Took awhile to build because of the sand shortage, but the desert will have plenty of that.
Not sure how many Floors I will have. Cacti are easily farmed though, so probably a lot.
I just had a horrible realisation, the whale was still half dirt, the obsidian I'd mined for it won't port to the new server.
Fuck
D:D:D:
Because he would still have to tweak a few things out.
Based on the size and block amount it would have taken 29 thousand hours, assuming you laid one block PER SECOND. This is rough math mind you, but it makes a point that all of those blocks were not laid one at a time.
Maybe, since you already went to the trouble of mining a bunch of it, Ein could help you out? I mean, I don't want to speak for the guy, but that seems reasonable.
I'll love to see someone rob that house!
Ein said the character inventories will be lost.