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[WH40k] Which wych is which?
Posts
Wikipedia to the rescue.
Hah. My sister in law has a journalism degree. She works at a library. Not as a librarian.
Not enough raiders
Good! Your package got here safe and sound, I'll post pictures as soon as I can.
That's why I'm making the Ravagers convertible!
oh wait they're already open-topped ohohohoho
Man, which comedy book did you have to raid to get that terrible joke?
ohohohoho
No Idea! I wan't the one who actually did the order. I'm afraid I can't remember any details.
Forgeworld really needs to get their shit together and become a retail outlet instead of just a specialist model company
My barbed hierodule and a necron crawly thing cost $60 to ship from Britain. And my hierodule had a small chip in the side of it. (I realize you can send it back, but I am not waiting another month).
Forgeworld almost never sends any tracking information. I've randomly gotten it before.
Of course I've also gotten the extremes of service from several months, to literally the next day when I've paid for the normal shipping rate.
I still don't know how that thing even managed to get here in less than 24 hours.
IIRC, if you have significant damage, they'll express post the replacement part. But hey, if it's something you can fix with green stuff and are comfortable doing it, there's not much point unless you want another torso (or whatever part has the chip). Personally I'd do it and turn the damaged part into terrain.
BAM
http://www.rare-earth-magnets.com/
Can't really help with the sizes though, I've never magnetized a vehicle.
Hah. My sister in law has a journalism degree. She works at a library. Not as a librarian.[/QUOTE]
This right here is proof that anyone who tells kids to do what they like to do should be punched in the face. My journalism degree has so helped me in the two retail jobs I've held since graduating.
Anybody got a spare Termie Sargent arm they're not planning on using?
Actually... can someone give me the point breakdown for a termie squad? My codex is at my brother's.
Currently it's 10 guys; 1 Sargent, 1 flamer, 1 Assault cannon, and between 2-4 chainfists (cant remember exactly). Is it possible to split this evenly into 2 5-man teams or would I have to take out the heavy weapons?
2011 PAX Warmachine/Hordes Champion
In a five-man termie squad you may have either an assault cannon or a heavy flamer. So it shouldn't be any problem to split them up into 5-man squads.
I thought that was a Fine Arts degree?
@Nocren 2 heavy weapons in a 10 man squad is fine. You can combat squad it however you like too, with both weapons in one combat squad, one in each, whatever. Also assuming you have 4 chainfists it's 455 points
Also I can't wait to play Deathwatch:
Other than the ability to probably maybe use it at work if the IT department doesn't cut you off?
Admittedly, the AB guys seem competent and would probably not screw up like WotC did their Character Builder, but...
@Echo; what's up with that again?
DropBox invite link - get 250MB extra free.
You nailed it on the head right there
Also I could use it on my Linux laptop easily
I cannot wait either I even made some characters to play I assembled and painted them!
The follow-up to Rogue Heresey and Dark Trader.
400 pages of awesome.
Admittedly, I'm more partial towards the Rogue Trader game from a purely roleplaying standpoint, but Deathwatch is pretty darn basa$$ and one of the better tactical RPGs I've seen in a while. In the game I'm in, a Tactical Marine managed to liquefy a Genestealer and half a horde of Termagaunts with a single sustained burst from a Stormbolter in the first two seconds of combat. The GM shed a few tears over that.
2011 PAX Warmachine/Hordes Champion
Not that I think it's a bad RPG at all, but rather that, based on my admittedly superficial reading, it came of as just another bug hunt. I can't see my gaming group wanting to play it at all. Despite most of them not knowing anything about 40k they loved Dark Heresy because Call of Cthulhu in Spaaaaaace and Rogue Trader was a huge success because everyone loves being space Pirates. Deathwatch by contrast seems to be pretty much a straight dungeon bash, but with power armour and Bolters. That may be enough to carry it for a 40k fan, but it doesn't hold the same appeal for non warhammerites.