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[Let's Read] Rifts: A Wide Wide World of Weirdness
Welcome to the Let's Read of the first edition of Rifts!
First, the disclaimer. This is not intended to be a comprehensive reading that would allow you to play the game without actually having access to the book. That level of granularity isn't something I'm interested in exploring, and I doubt it would be even remotely entertaining for me to expound on the import of every punctuation or dangling participle.
This is likewise not meant as a "takedown" or whatever of Palladium Books or the Rifts franchise. In fact, this is nothing of the sort. Instead, this will be akin to a love letter written to a high school sweetheart who provided me with years of joy with very mild abusive overtones only to suffer a psychotic break and require institutionalization after setting my chest hair on fire while I was sleeping because "it was watching [her], it was always watching [her]." I'm still a little bit in love with her, but I've been urged by friends, family and psychiatric professionals to never see her in person ever, ever again. My intent is to plumb the depths of that relationship for humor, while occasionally sneaking onto the hospital grounds for a quick shag.
How this is going to work:
I'm going to be reading through my dog-eared, rapidly-delaminating, page-corners-stained-brown-from-finger-grease copy of the 9th Printing of the original rulebook for Rifts, starting at the very front and working toward the back at whatever pace I deem appropriate in any given week. Having been recently reunited with much of my old Rifts library, I'm feeling the need to inflict it upon as many people as possible. I'll be providing you with the big ideas, some choice quotes and anything else I find entertaining or nostalgic, along with my running commentary, obviously. I will also be interjecting from time to time with things I feel appropriate to the subject at hand in any given post, including quotes, mechanics, etc from later books that might apply. Basically, this is going to be kind of like Willy Wonka in stop motion with less candy, children and brutal contest eliminations, but way more explosions, psychic powers and generalized awesome.
It's worth noting that the various special editions of Rifts are laid out in a different order, have different content (additions AND subtractions, but mostly just additions), etc. I'll be going with the original, 256 page softcover that I started with, and ended up replacing after a few years when the first one had literally fallen apart. One of these days when I figure out how my wife's digital camera works I'll snap a couple pics of the "surviving" copy for you, just so you can see how well worn these books get.