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[RIFT] Beta Keys available in thread, next Beta event begins Feb 4th
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Edit: Kinda tempted to do an auto attack based ranger/marks/assassin
(Retired) Rift Characters (Faeblight): Tag, Fabulous, Rawr, Clericalerror, Salestag
(Retired) Let's Play: Lone Wolf
My advice is to consider them a test of PvE and PvP without combat racials. They probably didn't want to remove them entirely, but it is very good to get some testing in without them.
Yeah, that's still possible
I actually liked that all of the racials were crazy good, Guardians just needed a good DPS racial.
EDIT: Also, I'm still not a fan of the scaling abilities that give huge bonuses for spending more than 36 points in a tree. Some of them seem so good that taking any less than 51 points in that tree would be foolish. Like Shaman's 50% melee damage.
Yeah I'm of two minds about this.
On the one hand, it makes it harder to cherry pick for interesting builds.
On the other hand, it makes it harder to cherry pick, which means they can have more powerful branch abilities that reward the specialists.
Granted, since getting these abilities basically requires 51 or close to 51 points, they may as well put it in the roots because the specialists will get it anyway. I could see how this would be somewhat jerky though, suddenly getting, say, a 50% damage boost would be pretty insane. And the current way still rewards you for "over speccing" even if you don't go all in.
(Retired) Rift Characters (Faeblight): Tag, Fabulous, Rawr, Clericalerror, Salestag
(Retired) Let's Play: Lone Wolf
Yeah, I know, waves.
But those waves should perhaps crest and break before the next beta begins, right?
Also where is my damn invite?
Edit: got my invite. WoohoO!
12:21 AM, the waves have not broken upon my shores
Having said that, I do like the Ascended Power addition. I came across quite a few wardstones that needed upgrading when I was travelling but never bothered purchasing them because A) I'm a planarite hoarder, and B) Keeping them in my backpack was one less space for when inventory was already at a premium.
The Bard critter army seems kind of cute/unique until I realized you had to cast it every 15 seconds. This is why I never liked playing a bard class, it just feels like constant mindless micromanagement.
Not sure why they gave Chloromancers the ability to track Life creatures. Maybe it'll come in handy for farming Elemental Crafting Bits a la World of Warcraft.
I do like the idea of the abilities that encourage players to go to 51 in a specific tree but not at the expense of hybridization. Maddoc's mention of the Shaman equivalent is an example. Druid seems pretty beefy too - an additional 100% healing and damage done by pets at 51. :shock:
The druid thing would be more impressive if the druid pets performed well at all
I kinda want to do a full on druid pvp spec just to piss off warriors and rogues with the Sloth strike.
(Retired) Rift Characters (Faeblight): Tag, Fabulous, Rawr, Clericalerror, Salestag
(Retired) Let's Play: Lone Wolf
Thank you sir. I'll start it tonight. Hopefully it doesn't require much babysitting.
XBL: Mercy XXVI - Steam: Mercy_XXVI
After this, there's a week long beta event starting the 14th, which leads almost immediately into the head start
3 points bringing it up to 30 instead of 15 seconds. Still annoying especially when you consider there are 6 motifs at max level.
Some really good suggestions on the forum that they get limited to 3 motifs active at a time yet have different combinations produce melody buffs, so there is some actual tactics and not just face rolling across six keys every 30 seconds.
A bunch of classes get them, they are just flavor abilities. Is nice to see a few of them knocking around the ability trees.
I want to know more PA people on Twitter.
If you use them before a fight they run out halfway through, if you use them just as a fight starts you miss a huge dps increase, and I don't know if they are good enough for the party for me to spend a bunch of time reapplying them mid-fight or if I should just soldier through doing the best dps I can.
I think they are worth keeping up at all times so you just need to build them into a rotation. A bard buffs,debuffs, provides some dps and/or healing. You wont be trashing the meters on either end but you will be supporting your group.
I want to know more PA people on Twitter.
I kinda like these changes to the racial traits, I knew that they'd give High Elves wings eventually!
Sure, the actual stats and combat abilities might be a bit tame now but it's all worth it for the flavour abilities they put in instead.
I could see the dwarf one in particular to be useful in PVP and the Kelari one will be very, very handy.
There's also another Guardian guild on the RP-PvE server Faeblight, just contact Jeaa or Miaesa (SimpsonsParaodx) for an invite to them.
The Six Mouths, Sunrest RP-PvP Server, Guardian Faction. Contact person: Ellthiteren (Jeran or Naimi in game)
Ambulatory Dresser, Faeblight RP-PvE Server, Guardian Faction. Contact person: SimpsonsParadox (Jeaa or Miaesa in game)
There you go.
AD is on Guardian, Shanadeus.
I just saw the Guardian trailer in the OP and they reallyyy need to use this voice for the guardian intro of the game:
http://www.youtube.com/watch?v=C0JirfhEPhE&feature=player_embedded
Not a surprise after we know the alpha notes. :twisted:
But there is hope more changes inc next week.