Terror. Violence. Madness. Bedlam. A holiday paradise gone mad. A tropical island turns into total chaos after a mysterious zombie outbreak. Cut off from the rest of the world, the player’s only chance to survive is to fight to the death and find a way to escape from the island.
Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.
Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on utilizing found items as weapons for self-defense and fight off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player’s ordinary makeshift weapons into serious instruments of destruction.
In addition to satisfying even the most bloodthirsty action fan’s fantasy, Dead Island also features role-playing elements which allow the player to develop one of the game’s unique character classes according to their preferences, all the while learning new skills and fresh tactics during their journey through the perilous environments of the island. What’s more, anytime during a game up to four players can seamlessly join together and experience the intense combat and immersive story with cooperative gameplay.
With the all-new Chrome Engine 5 powering Dead Island, the game will use the latest installment of Techland’s acclaimed proprietary game engine, allowing the player to experience the tropical island paradise in graphical splendor with diverse environments like lush forests and detailed city environments.
09/08/2011 - Patch 1.20 has been released.
09/07/2011 - Patch 1.10 has been released. You can view the patch notes at the game's blog, found here: http://deadisland.deepsilver.com/blog.php?page=1
09/06/2011 - Dead Island's first patch has been released, correct the incorrect build issue.
09/06/2011 - Dead Island is now available in stores.
* Online co-op for up to four players
* Drop-in/drop-out play
* Take what you earn in multiplayer back to single-player and vice versa
* The more people you play with, the more zombies you face
* No level restrictions! Lower and higher level players can play with each other, even if their progress is wildly different. Players joining friends with higher progress will be warned there will be spoilers, and they won't earn story progress or mission rewards, but they can take back the experience, items and money they earn to their game. Higher progress players joining lower progress players won't earn as much experience, but they will earn mission rewards and those rewards will scale to their level.
* Players can go their separate ways, free to explore and complete different quests
* Zombies scale to your level, so you and your friends won't come across foes beyond your abilities and be unable to progress unless you grind your way forward
* Be alerted in single-player if there are nearby online players with similar progress, and instantly join them with a press of a button
* No co-op character restrictions! Play who want, even if you and your friends all choose Logan
* New Game Plus for replayability
Wang Island Hamachi Co-Op
1) Download Hamachi here: https://secure.logmein.com/products/hamachi/download.aspx
This program lets you turn a LAN game into a private internet game. It's great for when the title in question currently suffers from internet server and connection issues.
2.a) Log in to the Wang Island LAN:
Network Name: Wang Island or PADead
2.b) Or create your own Hamachi network for players to join if the above one is full. It's as easy as selecting 'Network' and 'Create a new network'. Input what you what the name and password to be and give those details to your friends.
3) For voice chat, Ventrilo is preferred:
Download Ventrilo here: http://www.ventrilo.com/
Log into the Penny-Arcade Ventrilo server: 22.214.171.124:2377
4) Find some co-op partners, start up a game in LAN mode, and play!
Xbox 360 Player List
- Xbox 360 Gamertag
Dunxco - Dunxco
- Co-Optimus Review
- "Dead Island is great. Go buy it." "As a single player experience it's fun (really fun), but not amazing. There are some minor flaws that keep it from becoming something truly special. As a co-op experience, Dead Island overcomes these flaws, nay, it strait up curb stomps them into a soupy red goo. Dead Island is one of the best co-op titles of the year." "Dead Island is the closest thing to date to an open world co-op action RPG. As an added bonus, it has zombies. There’s plenty of content here as well with lots of side quests to keep you occupied. You should have no problem putting 30 hours into the game before seeing the end with one character. Not to mention all the return vacations you’ll be making to Banoi with friends. Dead Island breathes new life into the zombie genre."
- Team Xbox Review
- "The comparison has been made many times before, and will continue to be made as well, but it works because it fits. Dead Island is Fallout 3 with Zombies." "Did it scare the crap out of me at times? 100%. Was there a real feeling of survival horror (as opposed to just jumping-scares) that has been sadly lacking from other contemporary zombie games? You bet." "This is a zombie game the likes of which you've never played. They do so much that hasn't been done, and do it so right."
- Gametrailers Xbox 360 Video Review
- Game Informer Xbox 360 Review
- "After kicking and slashing my way through the infected island of Banoi, I can say the game has tons to offer." "My time on Banoi Island was filled with more memorable moments than I could’ve imagined." "While the captivating locations and engaging combat should entertain zombie fans, Dead Island is missing a layer of polish." "I’ve played a lot of zombie games in my time, and Dead Island scratched an itch I didn’t even know I had. Cooperative undead survival is nothing new to gaming, but exploring a gigantic zombie-infested island with friends is. I easily poured over 40 hours into my playthrough, and a new game plus promises even more entertainment. Rewarding character progression and the vast variety of weapons should appeal to anyone looking for a good time. If you’ve spent your time planning for the zombie apocalypse, Dead Island is the best option so far to test how long you’d last."
- AusGamers Review
- "In a time when Deus Ex: Human Revolution has completely captured my attention, I was surprised with how much I wanted to jump back into Dead Island. As a fan of all-things zombie, I went in with high expectations and found that the game ticked a lot of the right boxes. Throw seamless drop-in/drop-out co-op into the mix so all of this can be enjoyed with friends or randoms and the appeal is a whole lot stronger, particularly considering the clever variations between quests. For those who love zombie games or those looking for an open-world RPG that offers plenty of hours for your investment, Dead Island is well worth the visit."
- IGN Playstation 3 Review
- "Dead Island is Fallout 3 with zombies." "You rarely feel safe in Dead Island, and that's how a zombie game should be." "Dead Island probably won't win any game of the year awards. It's got visual bugs, the controls take a bit to feel normal, and the presentation in general isn't up to snuff. But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often."
- Destructoid Xbox 360 Review
- "Dead Island's biggest problem, however, is that it's just not a finished game." "Yet ... it's a fun broken mess, at its most ultimate conclusion." "It's something that shouldn't succeed, and often doesn't, yet it does something to make it all click together. This is a game I foresee playing extensively beyond completion, because it has an inherent magnetism and a vicious charm that cannot be denied, even in the face of so much aggravating game design and buggy roadblocks." "There's a lot of content to be found, as well. With at least thirty hours of gameplay and a lot of secrets to uncover, Dead Island is a huge title." "Is Dead Island good? Yes it is ... but it isn't at the same time. It's inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there's nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island."
- Joystiq Review
- "Though the zombie apocalypse may occasionally be grimly satisfying or fleetingly triumphant when you survive another night, there's one thing it almost certainly won't be. Fun." "The melee system is desperately in need of some depth or flow." "When entering any room is marked by rifling through seven trash cans and comparing the durability stats between two hammers, pacing is ... a problem. ... Oh, and did I mention the searchables replenish themselves, so you get to frequently repeat this banal dance? Whee!" "At least you'll be scrounging through trash cans in some really gorgeous environments. Techland's propriety Chrome Engine 5 is putting out some stunning stuff, particularly in the jungles which are so lush and detailed you may find yourself instinctively reaching for the DEET." "There's so much content in Dead Island, it's a real shame the work wasn't done to take it from functional to fun. Some of it works: There's a beautiful world to explore here, some genuinely neat ideas and cool weapons. But the end product too closely mirrors its antagonists: Shambling forward, but only just."
- Eurogamer Review
- "Much like the moaning corpses that you're destined to spend a lot of time hacking to pieces, Dead Island is a shambling, lurching thing, falling to bits in important areas and frankly a bit whiffy up close. It's also strangely compelling, provided you're a forgiving sort who doesn't flinch at wonky coding and weird design decisions." "This is not just a horror action game with occasional RPG bits glued on. It's a full-on openworld horror role-playing game, complete with crafting, side quests and skill trees." "Graphically, it's a bit of a dog." "Reducing one of the tougher 'thug' zombies to a bloody skeleton, with stumps at the shoulder, still desperately trying to bite you, is undeniably fun." "I'd be lying if I said I didn't enjoy the experience though. Dead Island is a deeply flawed game, but it's also clearly a low-budget game and one that has interesting ideas, often under-served by the bargain-basement code. Finding the diamonds in the rough demands a lot of patience, and enough investment in the base joys of zombie slaughter to tolerate the laundry list of flaws."