-the game is actually only about kills, and towers/inhibs don't really matter
-i was a fool for not initiating against a morde and mf who were trying to kite me through our jungle with 4 of us around when we couldn't see the rest of their team
I try to be excellent to everyone on this game but some people just wont have it. I get first blood and go from mid to top and their Lee Sin is recalling at no hp. I get the kill and for the next 40 minutes it's just constant bitching about how I'm terrible and should uninstall.
Along the same note, I picked up Akali and bought almost all new runes to match last week and am doing amazing.
So team buffs are good but i probably should try to stay too far away for debuff auras to work?
Also that Janna game was the first time I took Clarity. I never realized how useful that was especially with a split push on our team when enemies disappear.
So team buffs are good but i probably should try to stay too far away for debuff auras to work?
Also that Janna game was the first time I took Clarity. I never realized how useful that was especially with a split push on our team when enemies disappear.
Debuff items work well. You should normally in the middle or off to the side so you can still support your team. Well within range for them to be effective. Also did you mean Clairvoyance instead of Clarity?
I find myself taking flash/cv on janna because I always manage to sneak at least 1 kill in with flash early on. she's a pretty good tower diver. clarity/cv isn't uncommon though
So team buffs are good but i probably should try to stay too far away for debuff auras to work?
Also that Janna game was the first time I took Clarity. I never realized how useful that was especially with a split push on our team when enemies disappear.
Debuff items work well. You should normally in the middle or off to the side so you can still support your team. Well within range for them to be effective. Also did you mean Clairvoyance instead of Clarity?
Oh right yeah. I think I've mixed up those names before. Clairvoyance seems really good especially with an enemy jungler or MIA plus early game I just dropped it on our bottom lane constantly because they kept going MIA or hiding in bushes and our team dominated them down there, possibly with the added sight or possibly because they were really aggressive.
every team should also have one pun-capable player, though it is tougher in blind pick not knowing who you are going to be punning til the loading screen
but it gives him burst so he can actually get kills in lane
like, hemoplague + transfusion + ignite at level seven is about 450-500 damage I think
and people with 450-500 health might not think they have to base yet
I also am not being maximally efficient with Trundle jungling but I'm not sure what I'm doing wrong
I end up finishing red at around 4:30, I think, which is the last step in my rotation
then I kill wolves and b because I have zero health left and I can afford a madred's then
but I end red at pretty low health, and I am under the impression that that is the first time I ought to gank if a lane is pushed?? but I don't have anywhere near the health to do that
madreds speeds up my jungling so much and makes it so much safer
when would I go back for that if I don't have the madred's gold (like, do I wait to clear the entire jungle again, or b when I have the cash? It seems like the jungle would end up clear at about the same time either way)? do I buy boots or a long sword on that first b?
I believe all you can afford is boots at that point and yeah that is correct
if the lanes are completely ungankable and your team mates don't need you to come scare or anything whatsoever then I suppose you can go for razor's right away, but almost always just get the boots, take red and do some gankin'
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kpop appreciation station i also like to tweet some
my last game with her lasted 1 hour, I had 11K gold earned, was 2/5/23
ended game with merc treads, aegis, soul shroud, and a ruby crystal
the rest went to wards and oracles
-the game is actually only about kills, and towers/inhibs don't really matter
-i was a fool for not initiating against a morde and mf who were trying to kite me through our jungle with 4 of us around when we couldn't see the rest of their team
kpop appreciation station i also like to tweet some
I tried buying several things, nothing
e: what should i do?
thanks
oh well, it's not like I could have bought anything I wanted with that amount of points anyway
So you can still get them.
Along the same note, I picked up Akali and bought almost all new runes to match last week and am doing amazing.
Also that Janna game was the first time I took Clarity. I never realized how useful that was especially with a split push on our team when enemies disappear.
Debuff items work well. You should normally in the middle or off to the side so you can still support your team. Well within range for them to be effective. Also did you mean Clairvoyance instead of Clarity?
Oh right yeah. I think I've mixed up those names before. Clairvoyance seems really good especially with an enemy jungler or MIA plus early game I just dropped it on our bottom lane constantly because they kept going MIA or hiding in bushes and our team dominated them down there, possibly with the added sight or possibly because they were really aggressive.
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he is a lot of fun and good at ganks and he doesn't have any abilities that get me in trouble with myself
smack smack smack smack smack
jungling gives me the "ugh I have to do all this again" syndrome way worse than laning, though
but hoo boy I am bad
like, hemoplague + transfusion + ignite at level seven is about 450-500 damage I think
and people with 450-500 health might not think they have to base yet
I end up finishing red at around 4:30, I think, which is the last step in my rotation
then I kill wolves and b because I have zero health left and I can afford a madred's then
but I end red at pretty low health, and I am under the impression that that is the first time I ought to gank if a lane is pushed?? but I don't have anywhere near the health to do that
that way it lasts longer and you are less "not alive"
21/0/9
arpen reds, armor yellows, health quints and mr blues
cloth armor + five pots
that is way good advice wimble
madreds speeds up my jungling so much and makes it so much safer
when would I go back for that if I don't have the madred's gold (like, do I wait to clear the entire jungle again, or b when I have the cash? It seems like the jungle would end up clear at about the same time either way)? do I buy boots or a long sword on that first b?
if the lanes are completely ungankable and your team mates don't need you to come scare or anything whatsoever then I suppose you can go for razor's right away, but almost always just get the boots, take red and do some gankin'