OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Norsca: Plague Touch - Enemy figures' defense -1 to a min of 1
Troll Country: Plague Aura - Corruption contributes to domination
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Norsca: Plague Touch - Enemy figures' defense -1 to a min of 1
Troll Country: Plague Aura - Corruption contributes to domination
The Empire: Rain of Pus - +1 defense for Nurgle's figures
The Empire: Field of Carnage - No enemy figures may be summoned away
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Norsca: Plague Touch - Enemy figures' defense -1 to a min of 1
Troll Country: Plague Aura - Corruption contributes to domination
The Empire: Rain of Pus - +1 defense for Nurgle's figures
The Empire: Field of Carnage - No enemy figures may be summoned away
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
The Badlands: Insidious Lies - +2 domination per Noble/Hero here
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Norsca: Plague Touch - Enemy figures' defense -1 to a min of 1
Troll Country: Plague Aura - Corruption contributes to domination
The Empire: Rain of Pus - +1 defense for Nurgle's figures
The Empire: Field of Carnage - No enemy figures may be summoned away
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
The Badlands: Insidious Lies - +2 domination per Noble/Hero here
Bretonnia: 2 dice; 4 dice; 3 dice
Estalia: 3 dice
Tilea: 2 first-strike dice & 6 normal dice; 2 dice
The Badlands: 1 die; 1 die
Well, at least I feel some vindication that I had the most points. You gotta get the moral victory when you can, especially when Khorne has been using me as a toothpick all game.
Sooo close. I was aiming for an old world victory from the very beginning, so the Franz's Decree + double Peasant Uprising was incredibly welcome. If only a Greenskins Invade or Electors Sue For Peace was there too!
I wished I could've prevented Khorne doubleticking more, but y'know. Grats, 38thdoe.
XiV on
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
edited May 2011
Stever777 thanks for hosting!
Great game all, you had me second-guessing a lot of my moves towards mid-game. Also I'm really happy to own this awesome game now.
Wait you were playing to have everyone lose XiV? I really thought you were going for VP victory.
GoodOmens I'm sorry I was after you so much at the beginning, I was reading some of the other threads and saw a lot of Slaanesh being untouchable with the upgraded seductresses. So my goal at first was to slow your approach to upgrades. When Xiv cut me off from stopping him my goal shifted from trying to get to him. I really wanted to move the Bloodthirster with all the blood god's calls I had but I didn't want you guys messing with the Empire so I left him as a deterrent. Probably a waste of points. Oh well.
About Mr. Thirsty: I was eagerly waiting for you to move him so that I could jump into The Empire. Leaving him there so long was a good decision, this time. Ditto saving two Blood Frenzy to use in the last round.
Posts
6/7 PP
IOS Game Center ID: Isotope-X
7/8 PP.
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Troll Country: Plague Aura - Corruption contributes to domination
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
The Black Hole of Cygnus X-1
5/6 PP
5/7 PP
IOS Game Center ID: Isotope-X
6/8 PP.
4/6 PP
4/7 PP
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Troll Country: Plague Aura - Corruption contributes to domination
The Empire: Rain of Pus - +1 defense for Nurgle's figures
The Empire: Field of Carnage - No enemy figures may be summoned away
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
The Black Hole of Cygnus X-1
IOS Game Center ID: Isotope-X
4/8 PP.
Plaguebearer from Tilea to Bretonnia.
1/6 PP
3/7 PP
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Troll Country: Plague Aura - Corruption contributes to domination
The Empire: Rain of Pus - +1 defense for Nurgle's figures
The Empire: Field of Carnage - No enemy figures may be summoned away
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
The Badlands: Insidious Lies - +2 domination per Noble/Hero here
The Black Hole of Cygnus X-1
IOS Game Center ID: Isotope-X
1/8 PP.
Leper from Estalia to The Border Princes.
0/6 PP, and done.
0/7 PP
Finish it, Khorne. I wanted to clear all squishies off Bretonnia, but it's a moot point now.
0/8 PP.
Commence the battling.
OWC Effects: Peasant tokens raise the Resistance of regions by one.
Players with at least one figure in a Warpstone region may draw one Chaos card.
Spell Effects:
Troll Country: Plague Aura - Corruption contributes to domination
The Empire: Rain of Pus - +1 defense for Nurgle's figures
The Empire: Field of Carnage - No enemy figures may be summoned away
Bretonnia: Blood Frenzy - 2 early battle dice
Bretonnia: Temporal Stasis - +2 PP for others to place here
Tilea: [strike]Blood Frenzy - 2 early battle dice[/strike]
Tilea: Changer of Ways - Ignore other Chaos card text here
The Badlands: Insidious Lies - +2 domination per Noble/Hero here
Estalia: 3 dice
Tilea: 2 first-strike dice & 6 normal dice; 2 dice
The Badlands: 1 die; 1 die
Please roll in order & have fun out there.
The Black Hole of Cygnus X-1
Tilea First Strike: Whiff
Tilea: 5 Hits. Kill two Daemonettes. Oh and a peasant I guess. Finally someone for Mr. Thirsty to hug.
IOS Game Center ID: Isotope-X
IOS Game Center ID: Isotope-X
Board at End of Battle Phase
Domination Step
Troll Country: +1 VP
Bretonnia: +4 VP
The Badlands: +2 VP
Corruption Step
The Empire: +1
Tilea: +2, +3 DIAL
The Badlands: +1
Check for Ruined Regions:
Tilea ruined fourth: +5 VP; +5 VP
Updated Victory Points:
Khorne: 17 + 6 = 23
Nurgle: 40
Tzeentch: 25 + 4 = 29
Slaanesh: 30 + 7 = 37
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No lasting effects.
2. Hero Tokens are resolved - None.
3. Resolve Old World cards - All players draw one chaos card due to Warpstone discovery.
4. Score Ruined Regions - Tilea: +9 VP; +4 VP
5. Advance Threat Dials -
Khorne had 2 DAC and Slaanesh had one. Others had none. Khorne ticks twice, Slaanesh ticks once.
Khorne:
X - Victory
Slaanesh:
19 - Upgrade card
Updated VP:
Khorne: 23
Nurgle: 40
Tzeentch: 29 + 4 = 33
Slaanesh: 37 + 9 = 46
6. Check for Game end - The game does end.
Khorne wins a Dial Victory!
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
Nice win!
IOS Game Center ID: Isotope-X
I wished I could've prevented Khorne doubleticking more, but y'know. Grats, 38thdoe.
Great game all, you had me second-guessing a lot of my moves towards mid-game. Also I'm really happy to own this awesome game now.
Wait you were playing to have everyone lose XiV? I really thought you were going for VP victory.
GoodOmens I'm sorry I was after you so much at the beginning, I was reading some of the other threads and saw a lot of Slaanesh being untouchable with the upgraded seductresses. So my goal at first was to slow your approach to upgrades. When Xiv cut me off from stopping him my goal shifted from trying to get to him. I really wanted to move the Bloodthirster with all the blood god's calls I had but I didn't want you guys messing with the Empire so I left him as a deterrent. Probably a waste of points. Oh well.
IOS Game Center ID: Isotope-X
About Mr. Thirsty: I was eagerly waiting for you to move him so that I could jump into The Empire. Leaving him there so long was a good decision, this time. Ditto saving two Blood Frenzy to use in the last round.