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The New Comic Thread for Wednesday, May 25, 2011
Posts
Jesus fuck-a-doodle-doo, they've added a lot of stuff since the last time I played
I would do it like this.
That's right, if you're not as good as BlackDove you're essentially a 12-year old girl.
EDIT: this is what I get for going to bed. But it's still worth quoting for all to see.
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
Clearly, you never read Gamepro.
"Humor can be dissected, as a frog can, but it dies in the process."
Imagine all of my posts being spoken by Alec Baldwin
GamerTag: MunkusBeaver ||||| Steam: munkus
I'm sure most have, but if it's not at BlackDove's level it's not good enough.
like, 15 years ago maybe
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
"Humor can be dissected, as a frog can, but it dies in the process."
Imagine all of my posts being spoken by Alec Baldwin
GamerTag: MunkusBeaver ||||| Steam: munkus
I shouldn't have to do homework to enjoy something presumably designed to entertain me
Yeah, I tend look at tutorials as an improvement also. I don't exactly pine for the days when I had to read a manual that took up a good portion of the box in order to play a game right after I threw in the floppy.
That said, the tutorial thing is tricky. Too many and too easy... well that's something that kinda annoyed me in GTA4. Endless tutorials that were all pretty goddamned simple.
On the other hand it sounds like Witcher 2 has gone in the other direction with a tutorial, keeping with an amount of ruthlessness consistent with the difficulty after you know how to play it. Which... kinda seems to blow away the reason for a tutorial. If you're constantly failing... maybe you're not exactly being tutored about how to succeed the game. Unless of course the idea is to throw you in the water and yell "stop drowning!"
But since I'm one of the filthy unwashed console masses who doesn't own a desktop PC gamin' machine anymore my opinon is shit and I am also shit. I presume.
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i think Mass Effect 2 was pretty good with the tutorial thing... basically your first two "levels" are tutorials, the second of which actually furthers the story along, and it manages to teach you the basics of how to do things without being too easy or too hard on "normal" mode. take it down to casual and it's easy as heck, turn it up to insanity and it's controller-throwingly brutal.
there were big, unmissable prompts for each thing you were supposed to do, and once you'd successfully done something a number of times, the prompt for that action would go away for good
it made things obvious and clear, and even if you already knew what you were doing, they didn't interrupt the flow of play
I WILL TAXI TO VICTORY!
Fucking seriously.
Like I do not want to be seeing tutorials 15 hours into a game guys.
What spring does with the cherry trees.
dear lord
"Feels too easy" makes my cat tail droop slightly in disinterest though.
What spring does with the cherry trees.
Which is a shame really. Everyone should play Demon's Souls, particularly if they like hard/satisfying games.
I figure, hell, I used to play Falcon 4.0. Nothing could phase me after that.
Steam - Talon Valdez : Xbox Live & LoL - Talonious Monk
Complicated controls do not always equal sloppy controls either.
This is true.
DIE BY THE SWORD
e: that's the game where you used the number pad or something like that to swing your sword around, right?
Now, now. The real reason you take the flag isn't because you've got any coherent argument against mine.
At its base, my position can't really be argued against. It's nice to see others deride it (in fact I'm glad it's a popular notion to bring up), but when you take away all the WORDS WORDS WORDS, all it essentially argues is that competent people are required to provide competent reviews, even when the job is VIDEOGAEMZZZ.
And that the current state of affairs, like in pretty much every single other profession, is that the unqualified dominate this particular industry, perhaps moreso than others, because the majority of the audience has no fucking idea how to pass coherent judgment on them.
I'm sure that's a concept lost on the majority, as well as it should be I suppose.
It is for all intents and purposes, your fault that people like Jim Sterling have a steady and paying job.
And if you don't know who that is?
That's part of the test.
edit: I'm sorry, I was so self-absorbed (happens alot) that I forgot this is off topic.
Back onto the topic - The Witcher 2 is a game made of fuckwin, and everyone should play it like a boss, and quit whining.
but I like the "easy to learn, hard to master" sort of thing
I loved Super Meat Boy but if, say a turn-based RPG is really hard I will almost definitely lose interest
The Witcher sounds like something that would make my eyes glaze over within about two minutes
Let me tell you about video games. Let me tell you about Homestuck
There's a few great games out there that do require homework, such as SS13, Minecraft (to an extent), and Dwarf Fortress. Are these games for everyone? No. Should all developers follow the model set by Dwarf Fortress? Hell nah. The alternative doesn't necessarily have to be 15+ hours of tutorials, either.
Thinking back on tabletop games, I really love those early nights with a new system- only knowing how my character works and being constantly amazed at all the cool shit the rest of my party can do. I wasn't required to understand the other character classes, or how spells worked if I was playing the hacking and slashing type.
Now take all of that, pile it up on one playable character, and that's how I perceive The Witcher. So. Much. Stuff. To. Learn. And it all seems required to actually get through the game.
There's a difference.
To me (a philistine) Dwarf Fortress looks boring as shit with graphics that are also shit.
Witcher 2 looks like it has a lot of action, an awesome story, and some bitchin' dynamic combat.
I would like to put in the disc and get in on that right away. A short tutorial telling me how to prepare for combat and pull a few sweet moves would help.
I would like it if I did not have to do homework in order to play a game that looks good and entertaining.
i tried playing it but it felt like a step backwards
it felt like i was playing an old game that was probably okay in its day
perhaps my old age has decreased my attention span